TripleA Turn Summary: British round 3
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 3
Research Technology - British
British spend 0 on tech rolls
British roll 4,2 and gets 0 hits
Purchase Units - British
British buy 7 armour and 4 infantry; Remaining resources: 2 PUs; 2 techTokens;
Combat Move - British
2 bombers moved from United Kingdom to 5 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 6 Sea Zone to 5 Sea Zone
3 armour and 1 artillery moved from United Kingdom to 6 Sea Zone
3 armour, 1 artillery and 4 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour and 1 artillery moved from 5 Sea Zone to Norway
1 artillery moved from Karelia S.S.R. to West Russia
British take West Russia from Russians
Combat - British
Battle in 5 Sea Zone
British attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 transports
Germans defend with 2 battleships, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
British roll dice for 6 submarines in 5 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Germans
British roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports in 5 Sea Zone, round 2 : 6/14 hits, 6.67 expected hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 battleships, 2 cruisers, 2 destroyers and 2 transports in 5 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 2 battleships owned by the British
1 battleship owned by the Germans, 2 destroyers owned by the Germans, 2 submarines owned by the Germans and 2 cruisers owned by the Germans lost in 5 Sea Zone
British roll dice for 6 submarines in 5 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits
1 battleship owned by the Germans lost in 5 Sea Zone
British roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports in 5 Sea Zone, round 3 : 6/14 hits, 6.67 expected hits
2 transports owned by the Germans lost in 5 Sea Zone
British win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 transports remaining. Battle score for attacker is 106
Casualties for Germans: 2 battleships, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
Battle in Norway
British attack with 3 armour and 1 artillery
Germans defend with 2 artilleries and 2 infantry
British roll dice for 3 armour and 1 artillery in Norway, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Norway
British roll dice for 3 armour and 1 artillery in Norway, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 artilleries in Norway, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Norway
British win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - British
2 bombers moved from 5 Sea Zone to United Kingdom
Place Units - British
4 armour and 4 infantry placed in United Kingdom
3 armour placed in Belgian Congo
Turn Complete - British
British collect 39 PUs; end with 41 PUs
2 units repaired.
Combat Hit Differential Summary :
Germans : -1.33
British : -1.00
Savegame