• TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 fighters moved from Tsinghai to Russia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            2 bombers moved from Belarus to Russia
            2 fighters moved from Belarus to Russia
            4 tactical_bombers moved from Belarus to Russia
            1 armour moved from Belarus to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            2 bombers moved from Belarus to Russia
            2 fighters moved from Belarus to Russia
            4 tactical_bombers moved from Belarus to Russia
            1 armour moved from Belarus to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 8 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia rolls: 5,2,6,3 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 17 damage total.  Damaged units is as follows: factory_major = 11, airfield = 6
            Battle in Ukraine
                Germans attack with 4 armour and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour and 1 infantry in Ukraine, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 aaGuns, 25 armour, 5 artilleries and 30 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Archangel to Vologda
            1 infantry moved from Novgorod to Archangel
            8 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Western Germany to Denmark
            2 aaGuns moved from Western Germany to Denmark
            2 bombers moved from Russia to Bryansk
            4 tactical_bombers moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in France
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -1,00
    Germans : 1,83
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            2 fighters moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            2 aaGuns and 19 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Olgiy to Kansu
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Kwangtung to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            3 mech_infantrys moved from Kiangsu to Hunan
                  Japanese take Hunan from Chinese
            3 mech_infantrys moved from Shantung to Hunan
            5 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Anhwe to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 armour moved from Kwangtung to Hunan
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            2 armour, 4 artilleries and 13 infantry moved from Yenisey to Timguska
            3 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy
                  Japanese take Olgiy from Russians
            3 armour and 1 mech_infantry moved from Olgiy to Timguska
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Malaya
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Anhwe
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            5 fighters moved from Kwangtung to Anhwe
            2 tactical_bombers moved from Kwangtung to Anhwe
            2 bombers moved from Kwangtung to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            3 mech_infantrys moved from Manchuria to Anhwe
            1 aaGun moved from Yenisey to Timguska
    
        Place Units - Japanese
            4 infantry placed in Japan
            3 infantry placed in Manchuria
            3 infantry placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
            1 armour and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 72 PUs; 
            Americans buy 4 artilleries, 7 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
            3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in 37 Sea Zone
                Americans attack with 1 submarine and 2 transports
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/9 hits, 3,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Malaya
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 4 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    Americans : -2,33
    AA fire in Caroline Islands : : 0,50
    Japanese : -2,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 13 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 72 PUs; 
            Americans buy 4 artilleries, 7 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
            3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in 37 Sea Zone
                Americans attack with 1 submarine and 2 transports
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/9 hits, 3,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Malaya
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 4 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 13 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Rostov
            2 armour moved from Caucasus to Tambov
            1 bomber moved from Caucasus to Tambov
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            1 armour and 6 mech_infantrys moved from Yunnan to Anhwe
            3 infantry moved from Kweichow to Anhwe
            2 mech_infantrys moved from Shensi to Anhwe
            1 mech_infantry moved from Szechwan to Anhwe
            2 fighters and 1 tactical_bomber moved from Shensi to Anhwe
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - British
            Battle in Tambov
                British attack with 2 armour and 1 bomber
                Germans defend with 1 armour
                    British roll dice for 2 armour and 1 bomber in Tambov, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Tambov
                British win, taking Tambov from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 armour and 1 mech_infantry
                    British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2,33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov
                    British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 3/6 hits, 2,17 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
            Battle in Anhwe
                British attack with 1 armour, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers
                    British roll dice for 1 armour, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 5/16 hits, 4,17 expected hits
                    Japanese roll dice for 2 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 : 8/17 hits, 8,50 expected hits
                    3 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 bombers owned by the Japanese and 3 infantry owned by the British lost in Anhwe
                    British roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 4/8 hits, 2,83 expected hits
                    Japanese roll dice for 7 fighters and 5 tactical_bombers in Anhwe, round 3 : 7/12 hits, 7,17 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Anhwe
                 retreated to Anhwe
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Szechwan
            1 aaGun moved from Yunnan to Szechwan
            3 mech_infantrys moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter moved from Persia to Russia
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 bomber moved from Tambov to Russia
            2 mech_infantrys moved from Persia to Caucasus
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 3 infantry moved from Tobruk to Libya
            2 aaGuns, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Southern France
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shan State to Yunnan
    
        Place Units - British
            2 fighters placed in Persia
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 infantry and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 22 PUs; end with 22 PUs
            Some Units in India change ownership: 1 infantry and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 2,83
    Italians : -0,83
    AA fire in Western Germany : : -0,17
    Americans : -2,33
    AA fire in Caroline Islands : : 0,50
    Japanese : -3,00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 armour, 2 artilleries and 1 mech_infantry moved from Tunisia to Libya
            1 bomber moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Karelia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Karelia
                Italians win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Vyborg
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Vyborg
                Italians win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry
                British defend with 1 artillery and 3 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Libya, round 2 : 5/5 hits, 2,17 expected hits
                    ANZAC roll dice for 1 artillery and 5 infantry in Libya, round 2 : 3/6 hits, 2,00 expected hits
                    2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Libya
                    Italians roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Libya
                Italians win, taking Libya from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 2 artilleries and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            5 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,17
    ANZAC : 0,67
    Russians : 0,00
    

    Savegame


  • @Maxiheimer selvom det umiddelbart ser ok ud for aksen (Japan med endnu og masser af enheder til Tyskland), så syns jeg det ligner sig selv. Jeg kan jo ikke vippe USA og England ud af Europa nu og så er det bare et spørgsmål om tid og det vil ta mindst 3-4 ture at ta Moskva, hvis det overhovedet bliver muligt, nu hvor England vælter ind med enheder. Jeg tror nu nok Moskva skal falde hen ad vejen, men til den tid vil jeg tro det er for sent. Jeg har simpelthen ikke fantasien til at finde på et setup, hvor jeg får overtaget med aksen, medmindre jeg er sygt heldig med terningerne.
    Det er underligt, for det sker jævnligt den anden vej.


  • Jamen jeg kan da godt give et par råd.

    -Istedet for at japan vader med en masse styrker imod rusland, som de alligevel ikke får det store udbytte ud af, mener jeg at det er bedre at forsøge at gøre japan så stærke at usa ikke kan ignorere dem. På den måde får tyskland fred.

    • Tyskland kan have enorm glæde af at tage stalingrad og kaukasus hurtigst muligt. især i den situation at de ikke er stærke nok til at gå på moskva. Det giver rigtig god økonomi til at styrke europa og presse moskva.
      -Industribombningen af moskva er super vigtig, og den har du udført til UG i det nuværende spil:)

  • i øvrigt er det ret godt med alle de landenheder italien har. Det kan være en fordel at trække mange af dem ind i frankrig. så kan de nå det hele


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
            1 fighter moved from Java to Burma
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 45 Sea Zone to 21 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
            1 fighter moved from Java to Burma
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 45 Sea Zone to 21 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer helt klart. Jeg kan godt gå syd og ta Caucasus, men det vi ljo betyde, at jeg mister den nordlige del? Jeg kan jo dårligt dele min hær op uden at Rusland kan ta den ene halvdel ud…


  • @Maxiheimer men altså 10-11 fly i Rusland nu, bombning er udelukket. Jeg kan ikke se anden mulighed lige nu end at bygge så billigt som muligt


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 41 PUs; 
            Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Finland
                  Germans take Finland from British
            4 armour moved from Ukraine to Rostov
            8 infantry moved from Bryansk to Rostov
            2 armour moved from Bryansk to Rostov
            4 infantry moved from Bryansk to Tambov
            2 bombers moved from Bryansk to Rostov
            4 tactical_bombers moved from Bryansk to Tambov
            2 fighters moved from Bryansk to Tambov
            2 infantry moved from France to Holland Belgium
            2 artilleries moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                French defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for French: 2 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 4 infantry and 4 tactical_bombers
                British defend with 2 armour
                    Germans roll dice for 2 fighters, 4 infantry and 4 tactical_bombers in Tambov, round 2 : 5/10 hits, 4,00 expected hits
                    Russians roll dice for 2 armour in Tambov, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 armour owned by the British lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 2 armour
            Battle in Rostov
                Germans attack with 6 armour, 2 bombers and 8 infantry
                British defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 6 armour, 2 bombers and 8 infantry in Rostov, round 2 : 6/16 hits, 5,67 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 6 armour, 2 bombers and 7 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Tambov to Bryansk
            2 fighters moved from Tambov to Bryansk
            2 bombers moved from Rostov to Bryansk
            8 infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,00
    Americans : 0,67
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan
            3 infantry moved from Kansu to Shensi
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -0,50
    

    Savegame


  • tyskland kan jo trække hele sin hær ned til rostov og så rykke retur mod moskva når stalingrad og kaukasus er sikret.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 armour, 2 artilleries, 5 infantry and 8 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 armour moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 infantry moved from Timguska to Urals
            1 armour moved from Timguska to Urals
            4 armour and 1 mech_infantry moved from Timguska to Kansu
                  Japanese take Kansu from Chinese
            4 armour and 1 mech_infantry moved from Kansu to Suiyuyan
            4 artilleries and 12 infantry moved from Timguska to Kansu
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine and 2 transports; ANZAC defend with 2 transports
                1 submarine owned by the Americans Submerged
                    2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 37 Sea Zone from Americans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Americans: 2 transports
                Casualties for ANZAC: 2 transports
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Suiyuyan
                Japanese attack with 4 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour and 1 mech_infantry in Suiyuyan, round 2 : 3/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Urals
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 6 armour, 2 artilleries, 6 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 6 armour, 2 artilleries, 6 infantry and 8 mech_infantrys in Yunnan, round 2 : 5/22 hits, 6,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 armour, 2 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 armour moved from Shantung to Hunan
            3 infantry moved from Manchuria to Jehol
            2 battleships, 3 carriers, 2 cruisers, 4 fighters and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 fighters moved from Anhwe to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to 20 Sea Zone
            1 fighter moved from Anhwe to 20 Sea Zone
            2 tactical_bombers moved from Anhwe to Kiangsi
            2 fighters moved from Anhwe to Kiangsi
            2 tactical_bombers moved from 37 Sea Zone to Kwangsi
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone
            1 submarine placed in 19 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 0,33
    Russians : -0,33
    Japanese : 0,83
    

    Savegame

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