I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
L20 #1 samuel06 (X) vs trulpen (A+7) BM3
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@trulpenplay No problem, thats fine.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 marine moved from Southern Italy to 95 Sea Zone 1 aaGun, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 artillery moved from Albania to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Burma to India Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 11 armour, 8 artilleries, 20 infantry and 6 mech_infantrys moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Baltic States to Belarus 1 bomber moved from Western Germany to Belarus 4 armour moved from Baltic States to Western Ukraine 8 mech_infantrys moved from Poland to Western Ukraine 1 bomber moved from Egypt to Iraq Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Western Ukraine Germans attack with 15 armour, 8 artilleries, 20 infantry and 16 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 15 armour, 8 artilleries, 20 infantry and 16 mech_infantrys in Western Ukraine, round 2 : 17/59 hits, 17.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 15 armour, 8 artilleries, 20 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 3 aaGuns moved from Ukraine to Western Ukraine 5 infantry moved from Finland to Karelia 1 infantry moved from Vyborg to Karelia 2 armour and 6 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Western Germany to Gibraltar 2 infantry moved from Northern Italy to 95 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 1 aaGun moved from Western Germany to Germany 1 bomber moved from Iraq to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 2 infantry placed in Southern France 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -0.50 AA fire in Iraq : : -0.17 Russians : -0.67
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Happened to start a battle which I saw was faulty. Didn’t want to attack Leningrad with only 2 inf. Tried to shut down the client, but wasn’t fast enough. The inf will be in the fight, both missed, so I’ll account for that in the real battle. If any of them hits in the first battle round, it will be nullified.
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Both missed again, but the tac hit. As did the G inf.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 2 infantry moved from Archangel to Novgorod 3 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Bryansk to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 1 infantry Germans defend with 1 factory_minor; Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Novgorod Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belarus 1 infantry owned by the Russians retreated to Bryansk Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Syria to Bryansk 1 infantry moved from Caucasus to Rostov 3 infantry moved from Volgograd to Rostov 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 1 fighter moved from Belarus to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 artillery and 5 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Smolensk 5 infantry moved from Vologda to Archangel Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 2,00 Russians : -0,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 submarine moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Java to Philippines 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 2 artilleries moved from Sikang to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kweichow 1 aaGun moved from Hunan to Kweichow 2 mech_infantrys moved from Hunan to Shensi 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Anhwe 1 bomber moved from Japan to Philippines 2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from French Indo China to Japan 1 armour and 1 mech_infantry moved from Kiangsu to Chahar 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 UK_Pacific : 0.67 Japanese : 0.83
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 6 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Morocco to 92 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 fighter moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Combat Hit Differential Summary :
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Will the subs fight in z92?
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Think I did the purchase wrong. Will restart and post a new map. The z92 stays the same though.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 4 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 88 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Morocco to 92 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 92 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Combat Hit Differential Summary :
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This is the final one.
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I will assume that the subs will fight. There’s only one US sub there, so there’s no point in not using the subs.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 92 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Germans Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 transports in 92 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 2 fighters owned by the Americans lost in 92 Sea Zone 1 submarine owned by the Germans and 1 submarine owned by the Italians Submerged Americans roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 4 transports in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits 1 bomber owned by the Americans lost in 92 Sea Zone Italians win, taking Marshall Islands from Japanese with 1 battleship, 1 cruiser and 4 transports remaining. Battle score for attacker is -32 Casualties for Americans: 2 bombers, 3 fighters and 1 submarine Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 5 infantry moved from 89 Sea Zone to Central America 2 artilleries and 3 infantry moved from French Guiana to 88 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 89 Sea Zone 2 artilleries and 3 infantry moved from 89 Sea Zone to Central America 1 transport moved from 88 Sea Zone to 101 Sea Zone 3 transports moved from 88 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 88 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 tactical_bomber moved from Western United States to 89 Sea Zone 3 fighters moved from 54 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 54 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to 32 Sea Zone 1 armour moved from French West Africa to French Central Africa 1 armour moved from French Central Africa to French Equatorial Africa Place Units - Americans 6 bombers placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0,00 Americans : -2,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 92 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Germans Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 transports in 92 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 2 fighters owned by the Americans lost in 92 Sea Zone 1 submarine owned by the Germans and 1 submarine owned by the Italians Submerged Americans roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 4 transports in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits 1 bomber owned by the Americans lost in 92 Sea Zone Italians win, taking Marshall Islands from Japanese with 1 battleship, 1 cruiser and 4 transports remaining. Battle score for attacker is -32 Casualties for Americans: 2 bombers, 3 fighters and 1 submarine Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 5 infantry moved from 89 Sea Zone to Central America 2 artilleries and 3 infantry moved from French Guiana to 88 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 89 Sea Zone 2 artilleries and 3 infantry moved from 89 Sea Zone to Central America 1 transport moved from 88 Sea Zone to 101 Sea Zone 3 transports moved from 88 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 88 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 tactical_bomber moved from Western United States to 89 Sea Zone 3 fighters moved from 54 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 54 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to 32 Sea Zone 1 armour moved from French West Africa to French Central Africa 1 armour moved from French Central Africa to French Equatorial Africa Place Units - Americans 6 bombers placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 31 PUs; British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from India to 75 Sea Zone 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 submarine moved from 88 Sea Zone to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone EDIT: 1 armour moved from French Equatorial Africa to French Central Africa Combat - British Battle in 75 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 75 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 75 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Anglo Egyptian Sudan British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 3 fighters and 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport; Italians defend with 1 submarine and 3 transports British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 battleship owned by the Germans, 1 transport owned by the Italians, 1 submarine owned by the Italians, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 92 Sea Zone 1 submarine owned by the Germans Submerged 2 transports owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 60 Casualties for British: 1 submarine Casualties for Italians: 1 submarine and 3 transports Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 92 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 88 Sea Zone to 89 Sea Zone 2 transports moved from 89 Sea Zone to 106 Sea Zone EDIT: 1 armour moved from French Central Africa to French Equatorial Africa 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Northwest Persia to Trans-Jordan 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan 1 armour, 3 artilleries and 5 infantry moved from Syria to Trans-Jordan 3 infantry moved from Persia to Eastern Persia 1 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from 75 Sea Zone to Persia 2 aaGuns and 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to Burma Place Units - British 3 mech_infantrys placed in Iraq 3 infantry placed in Persia 1 artillery and 2 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -1,17 British : 1,50 Americans : -2,33 Chinese : 0,00 Japanese : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 6 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Yugoslavia to Northern Italy 2 fighters moved from Egypt to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria Place Units - Italians 1 destroyer, 1 submarine and 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans
Combat Hit Differential Summary :