Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 aaGuns, 1 airfield, 1 bomber, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 1 carrier, 1 cruiser, 1 fighter, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 bombers moved from Gibraltar to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Java Battle in Guam Battle in Celebes Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Java from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 112 Sea Zone Americans attack with 4 bombers, 1 carrier, 1 cruiser, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines, 2 tactical_bombers and 1 transport Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 8/9 hits, 5,50 expected hits Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 7/13 hits, 6,83 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 1/4 hits, 0,67 expected hits Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/6 hits, 3,83 expected hits Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 5 fighters in 112 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 3 submarines in 112 Sea Zone, round 4 : 1/3 hits, 0,50 expected hits Americans roll dice for 3 bombers in 112 Sea Zone, round 4 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 battleship, 4 fighters and 1 transport in 112 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 3 bombers owned by the Americans lost in 112 Sea Zone 1 transport owned by the Americans retreated to 110 Sea Zone Germans win with 1 battleship, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -44 Casualties for Americans: 4 bombers, 1 carrier, 1 cruiser, 3 fighters, 5 submarines and 2 tactical_bombers Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 marine and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 aaGuns and 1 infantry placed in Korea 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 bomber placed in Western United States 1 destroyer placed in 110 Sea Zone 1 airfield and 2 fighters placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,2,1,1,6,3,3,6,3,5,5,5,1,2 Americans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 aaGun, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 1 bomber and 1 fighter moved from India to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber moved from Iraq to 92 Sea Zone Combat - British Battle in Norway Battle in Shan State British attack with 1 bomber, 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Norway from Germans, taking Shan State from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 92 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 bomber owned by the British lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Italians: 1 destroyer Battle in 112 Sea Zone British attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 submarines and 1 transport British roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans, 2 submarines owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Germans: 1 battleship, 2 submarines and 1 transport Non Combat Move - British 4 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 mech_infantry moved from India to Yunnan 3 artilleries moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 aaGun and 1 infantry moved from India to Burma 1 fighter moved from 92 Sea Zone to Gibraltar 1 bomber moved from Shan State to India 1 fighter moved from Shan State to Yunnan Place Units - British 3 artilleries placed in Iraq British undo move 1. 1 aaGun and 2 artilleries placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 tactical_bomber placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,5,3,3 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 0,67 British : 0,00 Italians : 0,67 Americans : -1,00 Chinese : 1,17 Japanese : -1,33
-
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 91 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 artillery moved from Northern Italy to Southern France 1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Libya Combat - Italians
Combat Hit Differential Summary :
-
I would like to assume no scramble, but I will not, and ask instead: Scramble z91?
-
no scramble
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 91 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 artillery moved from Northern Italy to Southern France 1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Libya Combat - Italians Battle in 91 Sea Zone Italians attack with 2 bombers, 3 fighters and 1 tactical_bomber British defend with 1 transport; Americans defend with 1 destroyer, 2 submarines and 2 transports 2 submarines owned by the Americans Submerged Italians roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Italians win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Americans: 1 destroyer and 2 transports Casualties for British: 1 transport Battle in Southern France Italians attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Libya Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 mech_infantry Italians roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Libya, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 3 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 2 bombers moved from 91 Sea Zone to Algeria 1 armour moved from Tunisia to Algeria 2 fighters moved from 92 Sea Zone to Algeria 2 armour and 2 infantry moved from Bryansk to Rostov Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -0,33 Americans : -0,67
-
Want to place the des in z95 instead of 97.
-
No, I just saw the ab in Normandie. Can’t follow through that plan. The des will stay in z97 with the tr.
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Marianas from Japanese to ANZAC EDIT: Turning off Edit Mode 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 2 submarines moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Tobruk to Alexandria Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Marianas from Japanese to ANZAC EDIT: Turning off Edit Mode 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 2 submarines moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Tobruk to Alexandria Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery moved from Queensland to New South Wales Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
-
however this game finishes i know that i wont renounce my allied strategy.
i see where i can uplift my russian , and uk play and be more competitive against an opponent that knows what shall i play.
-
actually i ve just secured my third league win this season. against simon. so i am in the records, M for start xd
6.0 is my score , but of course i am far from having M status at the end of season, but i hope i can take E , it would be a move forward for me definitely
-
GG
It was very scary and frustrating when you hit 10 in r1, but then I was lucky in the end.
I’m too damn uncareful with Berlin! Seems like it’s my achilles heel. Lost a game earlier against 666 because of the neglience. And about the time koala also sacked the capital. Horrible. Confusing.
You are E for sure. I vouch for it.
-
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
-
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
resigned?
Are u kidding? xd
-
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
GG
It was very scary and frustrating when you hit 10 in r1, but then I was lucky in the end.
I’m too damn uncareful with Berlin! Seems like it’s my achilles heel. Lost a game earlier against 666 because of the neglience. And about the time koala also sacked the capital. Horrible. Confusing.
You are E for sure. I vouch for it.
thanks. i ll try to defend my E status.
so u ve lost berlin twice so far?
then u were lucky this time, watch out for it xd
-
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
resigned?
Are u kidding? xd
after that heroic attack on denmark, and unhappy loss, allies are even more determined to smash axis
-
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
i will be online until 15:45 then i must leave
cheers
-
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Holland Belgium 1 fighter moved from Novgorod to 125 Sea Zone 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 3 infantry moved from Smolensk to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Tambov to Samara 2 infantry moved from Russia to Samara 4 infantry moved from Smolensk to Vologda Combat - Germans
Combat Hit Differential Summary :
-
any scramble for me?
-
Scramble z110?