Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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The sauerkraut were fighting for their very lives!
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and even in third round i get jackassed
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
The sauerkraut were fighting for their very lives!
i should of won that battle
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but we have what we have
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You had a good chance of making that landing, right?
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Very bad play of me to allow the shot.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
You had a good chance of making that landing, right?
50 % or slightly less before the battle started
but the cas selections is favouring the attacker
at least i ve should of sank ur navy and make a good progress for the brits to finish it
i had to keep some subs since otherwise i couldnt take denmark, i had 80 + % to take it even with removing 2 fig 1 tac, it was logical from me, but my guys betrayed me
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i mean 80 + after rd 1
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Sounds very logical. Pursuing the attack must be the right choice. The benefits of success are amazing.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Sounds very logical. Pursuing the attack must be the right choice. The benefits of success are amazing.
AND EVEn with the little loss its still a lot benefical since i can finish the job with the brits
but taking more then 100 ipc from germany would totally turn the game tide
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Sounds very logical. Pursuing the attack must be the right choice. The benefits of success are amazing.
yeah it was not 10 % , but 50 %
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Especially directly after G has snatched the juicy russian treasury.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Especially directly after G has snatched the juicy russian treasury.
it was a chance of a lifetime
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 aaGuns, 1 airfield, 1 bomber, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 1 carrier, 1 cruiser, 1 fighter, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 bombers moved from Gibraltar to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Java Battle in Guam Battle in Celebes Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Java from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 112 Sea Zone Americans attack with 4 bombers, 1 carrier, 1 cruiser, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines, 2 tactical_bombers and 1 transport Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 8/9 hits, 5,50 expected hits Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 7/13 hits, 6,83 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 1/4 hits, 0,67 expected hits Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/6 hits, 3,83 expected hits Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 5 fighters in 112 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 3 submarines in 112 Sea Zone, round 4 : 1/3 hits, 0,50 expected hits Americans roll dice for 3 bombers in 112 Sea Zone, round 4 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 battleship, 4 fighters and 1 transport in 112 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 3 bombers owned by the Americans lost in 112 Sea Zone 1 transport owned by the Americans retreated to 110 Sea Zone Germans win with 1 battleship, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -44 Casualties for Americans: 4 bombers, 1 carrier, 1 cruiser, 3 fighters, 5 submarines and 2 tactical_bombers Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 marine and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 aaGuns and 1 infantry placed in Korea 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 bomber placed in Western United States 1 destroyer placed in 110 Sea Zone 1 airfield and 2 fighters placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,2,1,1,6,3,3,6,3,5,5,5,1,2 Americans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : -1,00
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- 44 :(
that wound wont heel soon but i have to go on
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my air guys were phenomenal in rd 1, but then they just blew it up totally. and urs were very good and its it
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,67
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from Yunnan to Shan State 1 bomber and 1 fighter moved from India to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber moved from Iraq to 92 Sea Zone Combat - British
Combat Hit Differential Summary :
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scramble sz 112?
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No scramble.