D&W (Axis) Plus Tech Advantage VS ErinmoreS (Allies)
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland 2 artilleries moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 tactical_bomber placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland 2 artilleries moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 tactical_bomber placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Alexandria to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 58 PUs; Germans buy 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 2 infantry moved from Belarus to Archangel 1 fighter moved from Belarus to Archangel 4 infantry moved from Belarus to Bryansk 2 tactical_bombers moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Archangel 2 infantry moved from Bessarabia to Ukraine 2 artilleries moved from Ukraine to Rostov 6 infantry moved from Ukraine to Rostov 1 armour moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 8 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Belarus 6 fighters moved from Southern Italy to Greece Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Russians launches 6 interceptors out of Russia Attackers Fire, : 0/6 hits, 1.00 expected hits Defenders Fire, : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia rolls: 6,3 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 12 damage total. Damaged units is as follows: factory_major = 6, airfield = 6 Battle in Greece Germans attack with 6 fighters British defend with 2 artilleries Germans roll dice for 6 fighters in Greece, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 artilleries in Greece, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Germans and 2 artilleries owned by the British lost in Greece Germans win with 4 fighters remaining. Battle score for attacker is -12 Casualties for Germans: 2 fighters Casualties for British: 2 artilleries Battle in Bryansk Germans attack with 4 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Russia to Belarus 2 tactical_bombers moved from Russia to Belarus 1 bomber moved from Russia to Belarus 2 tactical_bombers moved from Bryansk to Belarus 1 tactical_bomber moved from Archangel to Belarus 1 fighter moved from Archangel to Belarus 4 fighters moved from Greece to Southern Italy 2 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 2 infantry placed in Novgorod 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Germans collect 3 PUs from War Bonds; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33 Germans : -0.17 Defenders Fire, : : 0.00 British : 1.33 Attackers Fire, : : -1.00 Russians : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 30 PUs; Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Tobruk to Tunisia Russians take Libya from Italians Russians take Tunisia from Italians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 aaGun moved from Suiyuyan to Shensi 9 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Hopei 1 aaGun moved from Tsagaan Olom to Suiyuyan Place Units - Russians 1 armour and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Jehol 2 infantry moved from Jehol to Chahar 5 tactical_bombers moved from Anhwe to Chahar 3 fighters moved from Anhwe to Chahar 2 bombers moved from Anhwe to Chahar 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Borneo Battle in Chahar Japanese attack with 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Chahar, round 2 : 3/12 hits, 6.17 expected hits Chinese roll dice for 2 mech_infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Chahar Japanese win, taking Borneo from UK_Pacific, taking Chahar from Chinese with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 2 bombers moved from Chahar to Anhwe 3 fighters moved from Chahar to Anhwe 5 tactical_bombers moved from Chahar to Anhwe 1 artillery and 2 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Kiangsu 1 infantry moved from 19 Sea Zone to Jehol Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -3.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from Malta to Northern Italy 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Philippines Battle in Denmark Battle in Western Germany Americans attack with 2 bombers, 3 infantry and 3 mech_infantrys Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Western Germany Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 2 : 1/7 hits, 1.67 expected hits Germans roll dice for 3 aaGuns and 3 mech_infantrys in Western Germany, round 2 : 0/3 hits, 1.00 expected hits 3 aaGuns owned by the Germans lost in Western Germany Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 3 : 1/7 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Western Germany, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 4 : 0/7 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Western Germany, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Western Germany, round 5 : 1/6 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Western Germany, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Western Germany, round 6 : 1/5 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Philippines from Japanese, taking Denmark from Germans, taking Western Germany from Germans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 bomber and 2 infantry Casualties for Germans: 3 aaGuns and 3 mech_infantrys Battle in Caroline Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Northern Italy to Malta 2 bombers moved from Western United States to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Central United States 1 airfield placed in Morocco 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.67 Americans : -3.17 AA fire in Western Germany : : 0.67 AA fire in Northern Italy : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Japanese : 1.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hunan to Kweichow 2 artilleries and 5 infantry moved from Yunnan to Kweichow 1 artillery, 1 fighter and 1 infantry moved from Szechwan to Kweichow 3 artilleries and 4 infantry moved from Shensi to Kweichow Place Units - Chinese 3 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from Malta to Northern Italy 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Philippines Battle in Denmark Battle in Western Germany Americans attack with 2 bombers, 3 infantry and 3 mech_infantrys Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Western Germany Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 2 : 1/7 hits, 1.67 expected hits Germans roll dice for 3 aaGuns and 3 mech_infantrys in Western Germany, round 2 : 0/3 hits, 1.00 expected hits 3 aaGuns owned by the Germans lost in Western Germany Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 3 : 1/7 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Western Germany, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 4 : 0/7 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Western Germany, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Western Germany, round 5 : 1/6 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Western Germany, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Western Germany, round 6 : 1/5 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Philippines from Japanese, taking Denmark from Germans, taking Western Germany from Germans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 bomber and 2 infantry Casualties for Germans: 3 aaGuns and 3 mech_infantrys Battle in Caroline Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Northern Italy to Malta 2 bombers moved from Western United States to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Central United States 1 airfield placed in Morocco 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hunan to Kweichow 2 artilleries and 5 infantry moved from Yunnan to Kweichow 1 artillery, 1 fighter and 1 infantry moved from Szechwan to Kweichow 3 artilleries and 4 infantry moved from Shensi to Kweichow Place Units - Chinese 3 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Shensi to Chahar 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar Combat - British Battle in Chahar British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Kwangsi to Hunan 1 aaGun, 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys moved from Yunnan to Kweichow 1 aaGun, 1 armour and 1 mech_infantry moved from Szechwan to Kweichow 1 aaGun, 1 armour and 2 infantry moved from Shensi to Kweichow 2 infantry moved from Burma to Yunnan 2 armour and 2 mech_infantrys moved from India to Yunnan 4 infantry moved from India to Burma 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Syria to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Cyprus to Greece 1 fighter moved from United Kingdom to 112 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Cyprus to Greece 1 fighter moved from Egypt to Greece 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 armour and 5 mech_infantrys moved from Tobruk to Egypt 4 armour and 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Persia to 80 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Chahar to Kweichow 1 tactical_bomber moved from Chahar to Kweichow Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 transport placed in 80 Sea Zone 1 artillery and 1 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.67 British : 0.67 Americans : -3.17 AA fire in Western Germany : : 0.67 AA fire in Northern Italy : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Japanese : 2.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 7x factory_major; Remaining resources: 15 PUs; Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Northern Italy to Western Germany 4 infantry moved from Northern Italy to Western Germany 1 bomber moved from Ukraine to Western Germany 2 armour moved from Rostov to Volgograd 2 fighters moved from Ukraine to Volgograd Combat - Italians Battle in Western Germany Italians attack with 1 bomber and 8 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys Italians roll dice for 1 bomber and 8 infantry in Western Germany, round 2 : 0/9 hits, 2.00 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Western Germany, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Western Germany Italians roll dice for 1 bomber and 7 infantry in Western Germany, round 3 : 4/8 hits, 1.83 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Western Germany, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 bomber and 6 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry and 3 mech_infantrys Battle in Volgograd Italians attack with 2 armour and 2 fighters Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour and 2 fighters in Volgograd, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Volgograd Italians win, taking Volgograd from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Volgograd to Ukraine 1 bomber moved from Western Germany to Germany Place Units - Italians 3 infantry placed in Ukraine 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6 Italians collect 17 PUs (4 lost to blockades); end with 17 PUs Italians collect 5 PUs from War Bonds; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.83 Americans : -0.67 Russians : 0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 46 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/7 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Philippines 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 3.50 Japanese : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 46 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/7 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Philippines 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Morocco 1 infantry moved from Tobruk to Libya 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 3.50 Japanese : 0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Denmark 4 fighters moved from Southern Italy to Western Germany 4 fighters moved from Western Germany to Denmark 8 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Eastern Poland to Belarus 9 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Bryansk to Tambov 2 infantry moved from Belarus to Smolensk 2 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 2 infantry moved from Novgorod to Archangel 1 fighter moved from Belarus to Vologda 1 fighter moved from Belarus to Smolensk 1 fighter moved from Belarus to Tambov 1 tactical_bomber moved from Belarus to Vologda 1 tactical_bomber moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Tambov 1 bomber moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 6 interceptors out of Russia Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 2/6 hits, 1.00 expected hits 2 tactical_bombers owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Denmark Germans attack with 4 fighters and 2 mech_infantrys Americans defend with 2 infantry Germans roll dice for 4 fighters and 2 mech_infantrys in Denmark, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Belarus 1 fighter moved from Smolensk to Belarus 1 tactical_bomber moved from Smolensk to Belarus 1 fighter moved from Vologda to Belarus 1 bomber moved from Russia to Belarus 1 fighter moved from Tambov to Belarus 1 tactical_bomber moved from Tambov to Belarus 1 infantry moved from 113 Sea Zone to Norway 4 fighters moved from Denmark to Western Germany Place Units - Germans 3 armour placed in Novgorod 9 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Germans collect 5 PUs from War Bonds; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.83 Defenders Fire, : : 1.00 Americans : -0.67 Attackers Fire, : : -0.50 Russians : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Novosibirsk to Urals 3 fighters and 1 tactical_bomber moved from Russia to Urals 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 armour moved from Tunisia to Algeria Russians take Algeria from Italians 1 armour moved from Algeria to Morocco 1 fighter moved from Russia to Urals Combat - Russians Battle in Urals Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Tambov to Russia 4 fighters and 1 tactical_bomber moved from Urals to Russia 1 aaGun moved from Shensi to Kweichow 1 aaGun moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 1 armour moved from Tunisia to Tobruk Place Units - Russians 3 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : -0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 8 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Japan to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 bombers moved from Anhwe to Urals 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Jehol 2 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Anhwe to Shantung 4 infantry moved from Jehol to Shantung 1 artillery moved from Jehol to Shantung 3 infantry moved from Kiangsu to Shantung 1 armour and 1 mech_infantry moved from Kiangsu to Shantung Combat - Japanese Battle in Urals Japanese attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 2 mech_infantrys Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Urals, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 mech_infantrys in Urals, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Japanese 2 bombers moved from Urals to Nenetsia 3 infantry moved from 19 Sea Zone to Shantung Place Units - Japanese 8 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Japanese collect 38 PUs (2 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Russians : -0.67 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Malta to Southern Italy 2 bombers and 1 fighter moved from Morocco to Southern Italy 2 bombers moved from United Kingdom to Southern Italy 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Battle in 19 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Battle in Southern Italy Americans attack with 2 artilleries, 5 bombers, 1 fighter and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry AA fire in Southern Italy : 2/6 hits, 1.00 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 2 artilleries, 4 bombers and 3 infantry in Southern Italy, round 2 : 7/9 hits, 4.17 expected hits Italians roll dice for 2 aaGuns and 5 infantry in Southern Italy, round 2 : 3/5 hits, 1.67 expected hits 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans captures 22PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber, 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns and 5 infantry Battle in Manchuria Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 2 bombers moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Greece 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 27 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 5 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : 3.50 AA fire in Southern Italy : : 1.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 6 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Malta to Southern Italy 2 bombers and 1 fighter moved from Morocco to Southern Italy 2 bombers moved from United Kingdom to Southern Italy 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Battle in 19 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Battle in Southern Italy Americans attack with 2 artilleries, 5 bombers, 1 fighter and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry AA fire in Southern Italy : 2/6 hits, 1.00 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 2 artilleries, 4 bombers and 3 infantry in Southern Italy, round 2 : 7/9 hits, 4.17 expected hits Italians roll dice for 2 aaGuns and 5 infantry in Southern Italy, round 2 : 3/5 hits, 1.67 expected hits 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans captures 22PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber, 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns and 5 infantry Battle in Manchuria Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 2 bombers moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Greece 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 27 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 5 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 6 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 armour and 2 mech_infantrys moved from Kweichow to Jehol 1 mech_infantry moved from Kweichow to Kiangsu 2 armour moved from Syria to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Romania British take Bulgaria from Italians British take Romania from Germans 1 armour and 1 artillery moved from Greece to Albania 1 tactical_bomber moved from 99 Sea Zone to Albania 3 fighters moved from Greece to 97 Sea Zone 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Syria to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 3 armour, 2 artilleries and 5 infantry moved from 97 Sea Zone to Northern Italy 4 fighters moved from 97 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from United Kingdom to Northern Italy Combat - British Battle in Northern Italy British attack with 3 armour, 3 artilleries, 1 bomber, 5 fighters and 6 infantry Italians defend with 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys AA fire in Northern Italy : 2/6 hits, 1.00 expected hits 2 fighters owned by the British lost in Northern Italy British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Northern Italy, round 2 : 6/16 hits, 6.17 expected hits Italians roll dice for 2 aaGuns, 2 artilleries, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/7 hits, 2.33 expected hits 2 mech_infantrys owned by the Italians, 2 aaGuns owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Northern Italy British roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 3 : 7/12 hits, 5.33 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 3 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 fighters and 5 infantry Casualties for Italians: 2 aaGuns, 2 artilleries, 3 infantry and 2 mech_infantrys Battle in Kiangsu British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 1 infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol British win, taking Jehol from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 1 armour, 1 artillery and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - British 1 tactical_bomber moved from Albania to Greece 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 95 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Trans-Jordan to Syria 2 armour and 3 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 armour and 2 mech_infantrys moved from India to Shan State 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan 2 armour and 1 mech_infantry moved from Kweichow to Hunan 1 aaGun moved from Kweichow to Hunan 2 infantry moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from Yunnan to Hunan 5 infantry moved from Kweichow to Hopei 1 armour moved from Kweichow to Chahar 1 armour moved from Kweichow to Hopei 1 aaGun moved from Kweichow to Hopei 1 infantry moved from India to Burma 2 infantry moved from Burma to Yunnan 1 infantry moved from Greece to Bulgaria 1 fighter moved from Northern Italy to Greece Place Units - British 1 airfield and 1 factory_minor placed in Greece 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 42 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs Place Units - UK_Pacific 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Italians : 3.33 British : 2.00 Americans : 3.50 AA fire in Southern Italy : : 1.00 Chinese : 0.00 AA fire in Northern Italy : : 1.00 Japanese : -1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Italians 6 infantry moved from Western Germany to Northern Italy 6 mech_infantrys moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 bomber moved from Germany to Northern Italy 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Italians take Caucasus from Russians 2 fighters moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 7 infantry and 6 mech_infantrys British defend with 3 armour, 3 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 7 infantry and 6 mech_infantrys in Northern Italy, round 2 : 2/14 hits, 2.83 expected hits British roll dice for 3 armour, 3 artilleries and 1 infantry in Northern Italy, round 2 : 4/7 hits, 2.83 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber, 3 infantry and 6 mech_infantrys in Northern Italy, round 3 : 1/10 hits, 2.17 expected hits British roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber, 1 infantry and 6 mech_infantrys in Northern Italy, round 4 : 2/8 hits, 1.83 expected hits British roll dice for 3 armour and 1 artillery in Northern Italy, round 4 : 2/4 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy Italians roll dice for 1 bomber and 5 mech_infantrys in Northern Italy, round 5 : 1/6 hits, 1.50 expected hits British roll dice for 2 armour in Northern Italy, round 5 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians and 1 armour owned by the British lost in Northern Italy Italians roll dice for 1 bomber and 3 mech_infantrys in Northern Italy, round 6 : 2/4 hits, 1.17 expected hits British roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 7 infantry and 3 mech_infantrys Casualties for British: 3 armour, 3 artilleries and 1 infantry Battle in Bryansk Italians attack with 2 fighters and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Ukraine 2 fighters moved from Bryansk to Ukraine Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.83 British : 1.67 Russians : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 44 Sea Zone to Borneo Combat - ANZAC Battle in Celebes Battle in Borneo ANZAC attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 44 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 artilleries moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 44 Sea Zone to Borneo Combat - ANZAC Battle in Celebes Battle in Borneo ANZAC attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 44 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 artilleries moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to 95 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.33