I just checked the Bid placement, and it looks to be fine - thank you for that!
I might ask yo for advice, when it comes to scramble decisions for SZ110 ;-)
Our last saved game lasts from 1.5 years ago - that’s not as long ago as I suspected.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 artilleries moved from Chahar to Anhwe
2 infantry moved from Manchuria to Jehol
1 battleship moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 35 Sea Zone to Philippines
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese winJapanese win with 1 battleship remaining, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Northern Italy
3 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Morocco
Americans attack with 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 battleship in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 carrier moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from Northern Italy to Malta
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Brazil to French Guiana
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 infantry placed in Western United States
2 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0.83
AA fire in France : : -0.17
Americans : 0.33
AA fire in Southern France : : 0.83
AA fire in Northern Italy : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Northern Italy
3 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Morocco
Americans attack with 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 battleship in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 carrier moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from Northern Italy to Malta
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Brazil to French Guiana
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 infantry placed in Western United States
2 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 2 armour
EDIT: Adding units owned by Russians to Tobruk: 2 armour
EDIT: Turning off Edit Mode
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Shensi to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Trans-Jordan to Greece
1 bomber moved from Egypt to Greece
Combat - British
Battle in Greece
British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 5 infantry
British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 5/9 hits, 4.17 expected hits
Italians roll dice for 5 infantry in Greece, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Italians and 2 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 5 infantry
Battle in Chahar
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
2 infantry moved from Szechwan to Shensi
1 aaGun moved from Szechwan to Shensi
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Siam to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from Greece to Cyprus
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Egypt
2 armour and 4 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
3 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 80 Sea Zone
1 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
AA fire in France : : -0.17
Americans : 0.33
AA fire in Southern France : : 0.83
AA fire in Northern Italy : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_major; Remaining resources: 20 PUs;
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
2 fighters moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 fighters moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Italians collect 5 PUs from War Bonds; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 tactical_bomber placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 tactical_bomber placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 58 PUs;
Germans buy 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Russia
2 fighters moved from Belarus to Russia
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
4 infantry moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Archangel
2 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Ukraine to Rostov
6 infantry moved from Ukraine to Rostov
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Belarus
6 fighters moved from Southern Italy to Greece
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 0/6 hits, 1.00 expected hits
Defenders Fire, : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia rolls: 6,3 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 12 damage total. Damaged units is as follows: factory_major = 6, airfield = 6
Battle in Greece
Germans attack with 6 fighters
British defend with 2 artilleries
Germans roll dice for 6 fighters in Greece, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 artilleries in Greece, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Germans and 2 artilleries owned by the British lost in Greece
Germans win with 4 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 fighters
Casualties for British: 2 artilleries
Battle in Bryansk
Germans attack with 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Russia to Belarus
2 tactical_bombers moved from Russia to Belarus
1 bomber moved from Russia to Belarus
2 tactical_bombers moved from Bryansk to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 fighter moved from Archangel to Belarus
4 fighters moved from Greece to Southern Italy
2 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Germans collect 3 PUs from War Bonds; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33
Germans : -0.17
Defenders Fire, : : 0.00
British : 1.33
Attackers Fire, : : -1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Suiyuyan to Shensi
9 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 aaGun moved from Tsagaan Olom to Suiyuyan
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Jehol
2 infantry moved from Jehol to Chahar
5 tactical_bombers moved from Anhwe to Chahar
3 fighters moved from Anhwe to Chahar
2 bombers moved from Anhwe to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Borneo
Battle in Chahar
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Chahar, round 2 : 3/12 hits, 6.17 expected hits
Chinese roll dice for 2 mech_infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Chahar
Japanese win, taking Borneo from UK_Pacific, taking Chahar from Chinese with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Chahar to Anhwe
3 fighters moved from Chahar to Anhwe
5 tactical_bombers moved from Chahar to Anhwe
1 artillery and 2 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Malta to Northern Italy
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Denmark
Battle in Western Germany
Americans attack with 2 bombers, 3 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Western Germany
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 2 : 1/7 hits, 1.67 expected hits
Germans roll dice for 3 aaGuns and 3 mech_infantrys in Western Germany, round 2 : 0/3 hits, 1.00 expected hits
3 aaGuns owned by the Germans lost in Western Germany
Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 3 : 1/7 hits, 1.67 expected hits
Germans roll dice for 3 mech_infantrys in Western Germany, round 3 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 4 : 0/7 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Western Germany, round 5 : 1/6 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Western Germany, round 6 : 1/5 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Germany, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Philippines from Japanese, taking Denmark from Germans, taking Western Germany from Germans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber and 2 infantry
Casualties for Germans: 3 aaGuns and 3 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Northern Italy to Malta
2 bombers moved from Western United States to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United States
1 airfield placed in Morocco
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : -3.17
AA fire in Western Germany : : 0.67
AA fire in Northern Italy : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
2 artilleries and 5 infantry moved from Yunnan to Kweichow
1 artillery, 1 fighter and 1 infantry moved from Szechwan to Kweichow
3 artilleries and 4 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Malta to Northern Italy
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Denmark
Battle in Western Germany
Americans attack with 2 bombers, 3 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Western Germany
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 2 : 1/7 hits, 1.67 expected hits
Germans roll dice for 3 aaGuns and 3 mech_infantrys in Western Germany, round 2 : 0/3 hits, 1.00 expected hits
3 aaGuns owned by the Germans lost in Western Germany
Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 3 : 1/7 hits, 1.67 expected hits
Germans roll dice for 3 mech_infantrys in Western Germany, round 3 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Western Germany, round 4 : 0/7 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Western Germany, round 5 : 1/6 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Western Germany, round 6 : 1/5 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Germany, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Philippines from Japanese, taking Denmark from Germans, taking Western Germany from Germans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber and 2 infantry
Casualties for Germans: 3 aaGuns and 3 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Northern Italy to Malta
2 bombers moved from Western United States to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United States
1 airfield placed in Morocco
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
2 artilleries and 5 infantry moved from Yunnan to Kweichow
1 artillery, 1 fighter and 1 infantry moved from Szechwan to Kweichow
3 artilleries and 4 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shensi to Chahar
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
Combat - British
Battle in Chahar
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Kwangsi to Hunan
1 aaGun, 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 aaGun, 1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 aaGun, 1 armour and 2 infantry moved from Shensi to Kweichow
2 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
4 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Syria to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Cyprus to Greece
1 fighter moved from United Kingdom to 112 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Cyprus to Greece
1 fighter moved from Egypt to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 armour and 5 mech_infantrys moved from Tobruk to Egypt
4 armour and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from Persia to 80 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 transport placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.67
British : 0.67
Americans : -3.17
AA fire in Western Germany : : 0.67
AA fire in Northern Italy : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 7x factory_major; Remaining resources: 15 PUs;
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Western Germany
1 bomber moved from Ukraine to Western Germany
2 armour moved from Rostov to Volgograd
2 fighters moved from Ukraine to Volgograd
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber and 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Italians roll dice for 1 bomber and 8 infantry in Western Germany, round 2 : 0/9 hits, 2.00 expected hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 bomber and 7 infantry in Western Germany, round 3 : 4/8 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 bomber and 6 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 3 mech_infantrys
Battle in Volgograd
Italians attack with 2 armour and 2 fighters
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour and 2 fighters in Volgograd, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Volgograd to Ukraine
1 bomber moved from Western Germany to Germany
Place Units - Italians
3 infantry placed in Ukraine
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Italians collect 5 PUs from War Bonds; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/7 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 3.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/7 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Tobruk to Libya
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 3.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Denmark
4 fighters moved from Southern Italy to Western Germany
4 fighters moved from Western Germany to Denmark
8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Belarus
9 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
2 infantry moved from Novgorod to Archangel
1 fighter moved from Belarus to Vologda
1 fighter moved from Belarus to Smolensk
1 fighter moved from Belarus to Tambov
1 tactical_bomber moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Tambov
1 bomber moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 2/6 hits, 1.00 expected hits
2 tactical_bombers owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Denmark
Germans attack with 4 fighters and 2 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 2 mech_infantrys in Denmark, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
1 bomber moved from Russia to Belarus
1 fighter moved from Tambov to Belarus
1 tactical_bomber moved from Tambov to Belarus
1 infantry moved from 113 Sea Zone to Norway
4 fighters moved from Denmark to Western Germany
Place Units - Germans
3 armour placed in Novgorod
9 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Germans collect 5 PUs from War Bonds; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.83
Defenders Fire, : : 1.00
Americans : -0.67
Attackers Fire, : : -0.50
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Urals
3 fighters and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Tunisia to Algeria
Russians take Algeria from Italians
1 armour moved from Algeria to Morocco
1 fighter moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
4 fighters and 1 tactical_bomber moved from Urals to Russia
1 aaGun moved from Shensi to Kweichow
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
1 armour moved from Tunisia to Tobruk
Place Units - Russians
3 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 8 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from Japan to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Anhwe to Urals
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Jehol
2 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Anhwe to Shantung
4 infantry moved from Jehol to Shantung
1 artillery moved from Jehol to Shantung
3 infantry moved from Kiangsu to Shantung
1 armour and 1 mech_infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in Urals
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Urals, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 mech_infantrys in Urals, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Urals to Nenetsia
3 infantry moved from 19 Sea Zone to Shantung
Place Units - Japanese
8 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 38 PUs (2 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Russians : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 bombers and 1 fighter moved from Morocco to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Southern Italy
Americans attack with 2 artilleries, 5 bombers, 1 fighter and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Southern Italy : 2/6 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Southern Italy
Americans roll dice for 2 artilleries, 4 bombers and 3 infantry in Southern Italy, round 2 : 7/9 hits, 4.17 expected hits
Italians roll dice for 2 aaGuns and 5 infantry in Southern Italy, round 2 : 3/5 hits, 1.67 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans captures 22PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
Casualties for Italians: 2 aaGuns and 5 infantry
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
2 bombers moved from Southern Italy to Malta
1 bomber moved from Southern Italy to Malta
1 bomber moved from Southern Italy to Greece
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : 3.50
AA fire in Southern Italy : : 1.00