b0454ca4-24e6-43bf-be15-5bd90d2a5fb1-triplea_41832_2chi.tsvg
Maxi VS David
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Szechwan Japanese take Szechwan from Chinese 3 infantry moved from Hopei to Kweichow 2 fighters and 2 tactical_bombers moved from Chahar to Kweichow 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 2 armour, 4 artilleries and 13 infantry moved from Yakut S.S.R. to Yenisey 3 armour and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 3 infantry moved from Kiangsi to Kwangsi 2 bombers, 6 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/7 hits, 2,83 expected hits Chinese roll dice for 3 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 mech_infantrys Battle in Kwangsi Japanese attack with 2 bombers, 6 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/13 hits, 6,17 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 3 armour moved from Shantung to Anhwe 1 armour moved from Hopei to Anhwe 2 artilleries moved from Hopei to Anhwe 1 armour and 2 mech_infantrys moved from Manchuria to Anhwe 2 fighters moved from Kweichow to Anhwe 2 tactical_bombers moved from Kweichow to Anhwe 6 fighters moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to Kwangtung 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 aaGun moved from Yakut S.S.R. to Yenisey 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour moved from 20 Sea Zone to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,00
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@Maxiheimer nu må vi se. Har da købt lidt stærkere ind i Tyskland denne gang.
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Tja - den her er slet ikke afgjort endnu! rusland er pressede!
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Borneo Americans attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo Americans win, taking Holland Belgium from Germans, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry Germans defend with 3 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 3 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 3 artilleries Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1,00 Americans : 3,17 Japanese : 0,00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter moved from Shensi to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Borneo Americans attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo Americans win, taking Holland Belgium from Germans, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry Germans defend with 3 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 3 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 3 artilleries Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter moved from Shensi to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Norway to Finland British take Finland from Germans 1 mech_infantry moved from Tobruk to Tunisia British take Tunisia from Italians 3 infantry moved from Yunnan to Kweichow 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone Combat - British Battle in Kweichow British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Szechwan British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 2 mech_infantrys moved from Yunnan to Shensi 1 fighter moved from Szechwan to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 infantry moved from Siam to Shan State 1 armour and 2 mech_infantrys moved from India to Yunnan 2 infantry moved from Malaya to Shan State 1 armour moved from Northwest Persia to Rostov 2 armour and 1 mech_infantry moved from Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 battleship moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Caucasus 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Malta to Caucasus 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 aaGuns, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs Some Units in India change ownership: 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,83 British : 1,17 Americans : 3,17 Japanese : -1,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 13 PUs; Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 armour and 1 mech_infantry moved from Belarus to Rostov Italians take Bryansk from Russians 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Italians Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Rostov Italians attack with 2 armour and 1 mech_infantry British defend with 1 armour Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/5 hits, 1,83 expected hits British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 armour moved from Eastern Poland to Novgorod 2 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 3,00 British : 0,67 AA fire in Normandy Bordeaux : : -0,17 Russians : -0,50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 fighter moved from Queensland to Java Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from Tsinghai to Russia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 fighter moved from Queensland to Java Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from Tsinghai to Russia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 2 bombers moved from Belarus to Russia 2 fighters moved from Belarus to Russia 4 tactical_bombers moved from Belarus to Russia 1 armour moved from Belarus to Tambov Germans take Tambov from Russians Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 2 bombers moved from Belarus to Russia 2 fighters moved from Belarus to Russia 4 tactical_bombers moved from Belarus to Russia 1 armour moved from Belarus to Tambov Germans take Tambov from Russians Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits AA fire in Russia : 0/4 hits, 0,67 expected hits Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Russia rolls: 5,2,6,3 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6 Battle in Ukraine Germans attack with 4 armour and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour and 1 infantry in Ukraine, round 2 : 4/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns, 25 armour, 5 artilleries and 30 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Archangel to Vologda 1 infantry moved from Novgorod to Archangel 8 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Western Germany to Denmark 2 aaGuns moved from Western Germany to Denmark 2 bombers moved from Russia to Bryansk 4 tactical_bombers moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk Place Units - Germans 3 armour placed in Novgorod 1 artillery and 2 infantry placed in France 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1,00 Germans : 1,83 Russians : 0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 2 fighters moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 aaGuns and 19 infantry moved from Timguska to Novosibirsk 3 infantry moved from Olgiy to Kansu Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Kwangtung to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to 43 Sea Zone 3 mech_infantrys moved from Kiangsu to Hunan Japanese take Hunan from Chinese 3 mech_infantrys moved from Shantung to Hunan 5 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Anhwe to Hunan 2 infantry moved from Kwangsi to Hunan 1 armour moved from Kwangtung to Hunan 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 2 armour, 4 artilleries and 13 infantry moved from Yenisey to Timguska 3 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy Japanese take Olgiy from Russians 3 armour and 1 mech_infantry moved from Olgiy to Timguska Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Malaya Non Combat Move - Japanese 1 fighter moved from Kwangtung to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 fighter moved from 43 Sea Zone to 35 Sea Zone 5 fighters moved from Kwangtung to Anhwe 2 tactical_bombers moved from Kwangtung to Anhwe 2 bombers moved from Kwangtung to Anhwe 1 infantry moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Manchuria to Anhwe 1 aaGun moved from Yenisey to Timguska Place Units - Japanese 4 infantry placed in Japan 3 infantry placed in Manchuria 3 infantry placed in Kwangtung 2 mech_infantrys placed in Kiangsu 1 armour and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 72 PUs; Americans buy 4 artilleries, 7 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in 37 Sea Zone Americans attack with 1 submarine and 2 transports Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/9 hits, 3,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Malaya Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 harbour and 4 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Malaya Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Malaya Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,17 Americans : -2,33 AA fire in Caroline Islands : : 0,50 Japanese : -2,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 13 infantry moved from Shensi to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 72 PUs; Americans buy 4 artilleries, 7 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in 37 Sea Zone Americans attack with 1 submarine and 2 transports Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/9 hits, 3,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Malaya Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 harbour and 4 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Malaya Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Malaya Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 13 infantry moved from Shensi to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Rostov 2 armour moved from Caucasus to Tambov 1 bomber moved from Caucasus to Tambov 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov 1 armour and 6 mech_infantrys moved from Yunnan to Anhwe 3 infantry moved from Kweichow to Anhwe 2 mech_infantrys moved from Shensi to Anhwe 1 mech_infantry moved from Szechwan to Anhwe 2 fighters and 1 tactical_bomber moved from Shensi to Anhwe 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans Combat - British Battle in Tambov British attack with 2 armour and 1 bomber Germans defend with 1 armour British roll dice for 2 armour and 1 bomber in Tambov, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Tambov British win, taking Tambov from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 armour and 1 mech_infantry British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2,33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 3/6 hits, 2,17 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Italians: 2 armour and 1 mech_infantry Battle in Anhwe British attack with 1 armour, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber Japanese defend with 2 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers British roll dice for 1 armour, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 5/16 hits, 4,17 expected hits Japanese roll dice for 2 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 : 8/17 hits, 8,50 expected hits 3 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 bombers owned by the Japanese and 3 infantry owned by the British lost in Anhwe British roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 4/8 hits, 2,83 expected hits Japanese roll dice for 7 fighters and 5 tactical_bombers in Anhwe, round 3 : 7/12 hits, 7,17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Anhwe retreated to Anhwe Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Non Combat Move - British 1 fighter moved from Anhwe to Szechwan 1 aaGun moved from Yunnan to Szechwan 3 mech_infantrys moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Persia to Russia 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 bomber moved from Tambov to Russia 2 mech_infantrys moved from Persia to Caucasus 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Tobruk to Libya 2 aaGuns, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Southern France 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shan State to Yunnan Place Units - British 2 fighters placed in Persia 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 22 PUs; end with 22 PUs Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,50 British : 2,83 Italians : -0,83 AA fire in Western Germany : : -0,17 Americans : -2,33 AA fire in Caroline Islands : : 0,50 Japanese : -3,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 armour, 2 artilleries and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Karelia Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Karelia Italians win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Vyborg Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Italians win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry British defend with 1 artillery and 3 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Libya, round 2 : 5/5 hits, 2,17 expected hits ANZAC roll dice for 1 artillery and 5 infantry in Libya, round 2 : 3/6 hits, 2,00 expected hits 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Libya Italians roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Libya Italians win, taking Libya from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 2 artilleries and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode 5 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 2,17 ANZAC : 0,67 Russians : 0,00
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@Maxiheimer selvom det umiddelbart ser ok ud for aksen (Japan med endnu og masser af enheder til Tyskland), så syns jeg det ligner sig selv. Jeg kan jo ikke vippe USA og England ud af Europa nu og så er det bare et spørgsmål om tid og det vil ta mindst 3-4 ture at ta Moskva, hvis det overhovedet bliver muligt, nu hvor England vælter ind med enheder. Jeg tror nu nok Moskva skal falde hen ad vejen, men til den tid vil jeg tro det er for sent. Jeg har simpelthen ikke fantasien til at finde på et setup, hvor jeg får overtaget med aksen, medmindre jeg er sygt heldig med terningerne.
Det er underligt, for det sker jævnligt den anden vej. -
Jamen jeg kan da godt give et par råd.
-Istedet for at japan vader med en masse styrker imod rusland, som de alligevel ikke får det store udbytte ud af, mener jeg at det er bedre at forsøge at gøre japan så stærke at usa ikke kan ignorere dem. På den måde får tyskland fred.
- Tyskland kan have enorm glæde af at tage stalingrad og kaukasus hurtigst muligt. især i den situation at de ikke er stærke nok til at gå på moskva. Det giver rigtig god økonomi til at styrke europa og presse moskva.
-Industribombningen af moskva er super vigtig, og den har du udført til UG i det nuværende spil:)
- Tyskland kan have enorm glæde af at tage stalingrad og kaukasus hurtigst muligt. især i den situation at de ikke er stærke nok til at gå på moskva. Det giver rigtig god økonomi til at styrke europa og presse moskva.
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i øvrigt er det ret godt med alle de landenheder italien har. Det kan være en fordel at trække mange af dem ind i frankrig. så kan de nå det hele