• FirstPost


  • TripleA Manual Gamesave Post: Saruman round 1

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • Going for total victory.

    Good: Freefolk, Rohan, elves, Gondor, Dale (5 factions)
    Evil: Saruman, Mordor, Goblins, Haradrim, Rhun, Khand (6 factions)


  • TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 urukhai moved from Dol Goldur to S. Mirkwood
            3 urukhais moved from Dol Goldur to S. Mirkwood
            2 orcss, 4 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in S. Mirkwood
                Saruman attack with 4 urukhais
                Elves defend with 2 entss and 2 hunterss
                    Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1.33 expected hits
                    Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 2/0 hits, 2.00 expected hits
                    1 hunters owned by the Elves and 2 urukhais owned by the Saruman lost in S. Mirkwood
                2 urukhais retreated to Dol Goldur
                Elves win with 2 entss and 1 hunters remaining. Battle score for attacker is -6
                Casualties for Saruman: 2 urukhais
                Casualties for Elves: 1 hunters
            Battle in Fangorn
                Saruman attack with 2 orcss, 4 raiderss, 8 urukhais and 1 wizard
                Elves defend with 8 entss
                    Saruman roll dice for 2 orcss, 4 raiderss, 8 urukhais and 1 wizard in Fangorn, round 2 : 5/0 hits, 5.00 expected hits
                    Elves roll dice for 8 entss in Fangorn, round 2 : 4/0 hits, 4.00 expected hits
                    5 entss owned by the Elves, 2 raiderss owned by the Saruman and 2 orcss owned by the Saruman lost in Fangorn
                2 raiderss, 8 urukhais and 1 wizard retreated to Isengard
                Elves win with 3 entss remaining. Battle score for attacker is 11
                Casualties for Saruman: 2 orcss and 2 raiderss
                Casualties for Elves: 5 entss
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 orcss and 1 siegeTower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.33
    Elves : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Saruman round 1

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to S. Mirkwood
            2 orcss, 4 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in S. Mirkwood
                Saruman attack with 4 urukhais
                Elves defend with 2 entss and 2 hunterss
                    Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 2/4 hits, 1.33 expected hits
                    Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 2/4 hits, 2.00 expected hits
                    2 hunterss owned by the Elves and 2 urukhais owned by the Saruman lost in S. Mirkwood
                2 urukhais retreated to Dol Goldur
                Elves win with 2 entss remaining. Battle score for attacker is -2
                Casualties for Saruman: 2 urukhais
                Casualties for Elves: 2 hunterss
            Battle in Fangorn
                Saruman attack with 2 orcss, 4 raiderss, 8 urukhais and 1 wizard
                Elves defend with 8 entss
                    Saruman roll dice for 2 orcss, 4 raiderss, 8 urukhais and 1 wizard in Fangorn, round 2 : 3/15 hits, 5.00 expected hits
                    Elves roll dice for 8 entss in Fangorn, round 2 : 5/8 hits, 4.00 expected hits
                    3 entss owned by the Elves, 3 raiderss owned by the Saruman and 2 orcss owned by the Saruman lost in Fangorn
                1 raiders, 8 urukhais and 1 wizard retreated to Isengard
                Elves win with 5 entss remaining. Battle score for attacker is -3
                Casualties for Saruman: 2 orcss and 3 raiderss
                Casualties for Elves: 3 entss
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 orcss and 1 siegeTower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.33
    Elves : 1.00
    

    Savegame


  • TripleA Turn Summary: Freefolk round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 spearInfantry moved from Fornost to Breelands
            1 archers moved from Fornost to Breelands
            1 spearInfantry moved from Fornost to Breelands
            2 hobbitss moved from Hobbiton to Shire
            1 archers and 1 spearInfantry moved from S. Arthedain to Shire
            1 archers and 1 lightCavalry moved from Breelands to E. Arnor
            2 archerss and 3 spearInfantrys moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
    
        Combat - Freefolk
            Battle in E. Arnor
                Freefolk attack with 1 archers and 1 lightCavalry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk lost in E. Arnor
                    Freefolk roll dice for 1 lightCavalry in E. Arnor, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 3 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in E. Arnor, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 4 : 1/1 hits, 0.33 expected hits
                    1 lightCavalry owned by the Freefolk lost in E. Arnor
                Neutral win with 1 spearInfantry remaining. Battle score for attacker is -7
                Casualties for Freefolk: 1 archers and 1 lightCavalry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 archerss and 1 lightCavalry placed in Bree
            1 lightCavalry placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Freefolk : -1.17
    

    Savegame


  • TripleA Turn Summary: Mordor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Mordor
            Mordor buy 3 orcss, 1 siegeTower and 1 trolls; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Dagorlads neutrality.
            3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
            3 nazguls moved from Barad Dur to S. Rhun
            6 orcss moved from Gorgoroth to Minas Morgul
            1 orcs moved from Minas Morgul to N. Ithilien
                  Mordor take N. Ithilien from Gondor
            1 orcs moved from Minas Morgul to S. Ithilien
                  Mordor take S. Ithilien from Gondor
            1 orcs moved from Udun to Dagorlad
                  Mordor take Dagorlad from Neutral
    
        Combat - Mordor
            Battle in S. Mirkwood
                Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                Elves defend with 2 entss
                    Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 2/6 hits, 2.00 expected hits
                    Elves roll dice for 2 entss in S. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits
                    2 entss owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 2 orcss, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 7
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 2 entss
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
            1 orcs placed in Udun
    
        Turn Complete - Mordor
            Mordor collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.00
    Elves : 0.00
    

    Savegame


  • TripleA Turn Summary: Rohan round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
                Rohan loses 0 PUs for violating Celebrans neutrality.
            1 lightCavalry moved from E. Emnet to Celebran
                  Rohan take Celebran from Neutral
            1 heavyCavalry moved from E. Emnet to Celebran
            1 heavyCavalry moved from E. Emnet to Celebran
            4 lightCavalrys moved from E. Emnet to Celebran
            3 lightCavalrys moved from E. Emnet to Westfold
            1 heavyCavalry moved from Eastfold to Westfold
            1 spearInfantry moved from Helms Deep to Westfold
            1 spearInfantry moved from Eastfold to Anorien
            1 spearInfantry moved from Eastfold to Westfold
            2 spearInfantrys moved from Eastfold to Westfold
    
        Combat - Rohan
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 spearInfantrys placed in Eastfold
            4 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Goblins round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Goblins
            Goblins buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                Goblins loses 0 PUs for violating N. Brown Landss neutrality.
                Goblins loses 0 PUs for violating Gladdens neutrality.
                Goblins loses 0 PUs for violating N. Brown Landss neutrality.
                Goblins loses 0 PUs for violating Rhovanions neutrality.
                Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Eregions neutrality.
                Goblins loses 0 PUs for violating Eregions neutrality.
            1 wargs moved from Dol Goldur to Anduin East Bank
                  Goblins take Anduin East Bank from Neutral
            1 wargs moved from Anduin East Bank to Gladden
                  Goblins take Gladden from Neutral
            1 wargs moved from Dol Goldur to N. Brown Lands
                  Goblins take N. Brown Lands from Neutral
            1 wargs moved from N. Brown Lands to Rhovanion
                  Goblins take Rhovanion from Neutral
            1 bats, 5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Celebran
            1 wargs moved from Dol Goldur to Anduin West Bank
                  Goblins take Anduin West Bank from Neutral
            1 wargs moved from Dol Goldur to Drimrill Dale
                  Goblins take Drimrill Dale from Neutral
            3 shooterss, 4 stabberss and 1 wargs moved from S. Caves to Celebran
            1 stabbers moved from N. Caves to Eregion
                  Goblins take Eregion from Neutral
            2 stabberss moved from N. Caves to Drimrill Dale
            1 shooters moved from N. Caves to Drimrill Dale
            1 shooters moved from N. Caves to Drimrill Dale
            1 bats and 2 wargss moved from N. Caves to Drimrill Dale
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 1 bats, 8 shooterss, 12 stabberss, 2 trollss and 3 wargss
                Rohan defend with 2 heavyCavalrys and 5 lightCavalrys
                    Goblins roll dice for 1 bats, 8 shooterss, 12 stabberss, 2 trollss and 3 wargss in Celebran, round 2 : 3/18 hits, 5.67 expected hits
                    Rohan roll dice for 2 heavyCavalrys and 5 lightCavalrys in Celebran, round 2 : 5/7 hits, 1.50 expected hits
                    5 stabberss owned by the Goblins and 3 lightCavalrys owned by the Rohan lost in Celebran
                    Goblins roll dice for 1 bats, 8 shooterss, 7 stabberss, 2 trollss and 3 wargss in Celebran, round 3 : 6/13 hits, 4.83 expected hits
                    Rohan roll dice for 2 heavyCavalrys and 2 lightCavalrys in Celebran, round 3 : 2/4 hits, 1.00 expected hits
                    2 heavyCavalrys owned by the Rohan, 2 stabberss owned by the Goblins and 2 lightCavalrys owned by the Rohan lost in Celebran
                Goblins win, taking Celebran from Rohan with 1 bats, 8 shooterss, 5 stabberss, 2 trollss and 3 wargss remaining. Battle score for attacker is 16
                Casualties for Goblins: 7 stabberss
                Casualties for Rohan: 2 heavyCavalrys and 5 lightCavalrys
    
        Non Combat Move - Goblins
            1 bats moved from Drimrill Dale to N. Caves
            1 bats moved from Celebran to S. Caves
    
        Place Units - Goblins
            2 trollss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.50
    Rohan : 4.50
    

    Savegame

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