Took destroyer hit on sub instead of tilting BB.
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
1 inf from Iraq. But it’s fishy.
sure, go for it. post when done editing. don’t forget to account for the convoy
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
1 inf from Iraq. But it’s fishy.
sure, go for it. post when done editing. don’t forget to account for the convoy
Will do.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 28 PUs; Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Iraq to Volgograd 2 infantry moved from 97 Sea Zone to Northern Italy 6 fighters moved from 97 Sea Zone to Northern Italy Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Northern Italy Italians attack with 6 fighters and 2 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Iraq to 97 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 3 fighters moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy EDIT: 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 bomber moved from Volgograd to Iraq 1 aaGun, 3 armour, 4 artilleries, 7 infantry, 2 marines and 1 mech_infantry moved from Trans-Jordan to Iraq Place Units - Italians 1 artillery and 2 infantry placed in Iraq 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,4,6 Italians collect 16 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Turning on Edit Mode EDIT: Changing ownership of Persia from British to Italians EDIT: Adding units owned by Italians to Persia: 1 infantry EDIT: Removing units owned by Italians from Iraq: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 32 to 34 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 34 to 36 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,83 AA fire in Volgograd : : -0,17 Americans : -0,67
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 22 Sea Zone to 44 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 63 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Iwo Jima Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Marianas to 26 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 cruiser, 1 marine and 3 submarines moved from 22 Sea Zone to 6 Sea Zone 2 infantry moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to Egypt 2 fighters moved from Egypt to Western Germany 1 fighter moved from Western Germany to Normandy Bordeaux Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - French French buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French 1 armour moved from Normandy Bordeaux to Northern Italy 1 fighter and 2 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - French Battle in Northern Italy French attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - French 1 fighter moved from Northern Italy to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany Place Units - French 1 armour and 1 mech_infantry placed in Normandy Bordeaux Turn Complete - French Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,1,5,2,5,2,2,2,5,2,1,1,5,2,6,4,5,6,2,1,3,4,6,4,5 French collect 10 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.67 French : 0.50 ANZAC : -0.67 Japanese : 0.67
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Forgot I had planned for an ab in Yugo. Hope it’s ok to exchange 1x repai, 1 mech, 1 fig for it. US air is crazy.
Ok, I’m very much losing here. Feels like you play me nochalantly with you left hand.
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I also should’ve committed the sb’s differently. Missed to be able to land properly with one of them.
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TripleA Manual Gamesave Post: Germans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor, 6x factory_minor; Remaining resources: 40 PUs; Germans buy 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Northwest Persia to Ukraine 1 bomber moved from Northwest Persia to Western Ukraine 1 infantry moved from Novgorod to Archangel 1 bomber moved from Germany to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Novgorod to Archangel 2 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Southern Italy to Northern Italy 5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy 2 fighters and 2 tactical_bombers moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Northern Italy 2 fighters moved from Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 9 fighters, 1 infantry and 1 tactical_bomber French defend with 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/11 hits, 5,33 expected hits French roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the French, 1 armour owned by the French, 1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 9 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 tactical_bomber Casualties for French: 1 armour, 2 infantry and 1 mech_infantry Battle in Greater Southern Germany Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,33 French : -0,50 Americans : -0,67 Russians : -0,33
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These were the battle outcomes.
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sure go for it, make the adjustments and let me know when to go
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I’m actually thinking of resigning right here.
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Can’t protect Rome, Berlin and the fleet at the same time.
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Especially either Rome or the fleet will go here.
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US will also kick Japan’s arse soon in the Pac.
I resign.
Masterfully played! I bow.
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that’s about right, I agree. good game!
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I was fairly content with the opening though.
Could you imagine to restart this game from J2?
I’d try to think of the things you told me and maybe give a better match. Likely lose like a stone again, but would like to see if I learned something.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Could you imagine to restart this game from J2?
And there I’d like to have the mIC in Kiangsu instead of Shantung, if that would be ok.
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And also something I saw in your game with JDOW when I looked at it today: The cool move of putting 1 german inf on an italian tr. A star move.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
And also something I saw in your game with JDOW when I looked at it today: The cool move of putting 1 german inf on an italian tr. A star move.
Nvm. Isn’t really applicable in our game, I guess. But I think it was a very cool move.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I was fairly content with the opening though.
Could you imagine to restart this game from J2?
I’d try to think of the things you told me and maybe give a better match. Likely lose like a stone again, but would like to see if I learned something.
better to just start a new game
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Fair inkam. Same premises or are you inclined to give me +9 for Axis? :)