TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
3 infantry moved from Chahar to Jehol
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 cruisers moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 transport moved from 107 Sea Zone to 123 Sea Zone
1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Java
Battle in Kwangtung
Battle in Denmark
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win, taking Java from Japanese, taking Kwangtung from Japanese, taking Denmark from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
1 fighter moved from 22 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
3 infantry moved from 123 Sea Zone to Iceland
3 artilleries moved from 123 Sea Zone to Iceland
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
3 infantry moved from Chahar to Jehol
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Denmark
1 artillery moved from Morocco to Algeria
Combat - British
Battle in Norway
British attack with 4 artilleries, 2 fighters and 6 infantry
Italians defend with 1 bomber
British roll dice for 3 cruisers in Norway, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 4 artilleries, 2 fighters and 6 infantry in Norway, round 2 : 3/12 hits, 4.00 expected hits
Germans roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Norway
British win, taking Norway from Germans with 4 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Non Combat Move - British
3 aaGuns, 3 artilleries and 7 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
Place Units - British
3 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : -2.50
Americans : 1.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour moved from Northern Italy to Denmark
1 fighter and 1 mech_infantry moved from Western Germany to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Denmark, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Denmark, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 5 artilleries and 10 infantry
British defend with 1 aaGun; French defend with 1 factory_minor and 1 harbour; Americans defend with 3 infantry
Italians roll dice for 5 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 6/15 hits, 4.17 expected hits
French roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 5 artilleries and 8 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 fighter moved from Denmark to Western Germany
2 armour moved from Caucasus to Persia
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,2,1,5,4
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.50
French : 1.00
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 destroyers and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 7 infantry moved from Germany to Poland
3 armour, 8 artilleries and 24 infantry moved from Eastern Poland to Poland
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
2 armour moved from Tobruk to Tunisia
Italians take Libya from British
Germans take Tunisia from French
1 armour moved from Belgian Congo to Nigeria
Germans take French Equatorial Africa from French
Germans take Nigeria from British
1 armour moved from Belgian Congo to French Central Africa
Germans take French Central Africa from French
1 armour moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
Germans take Kenya from British
1 armour moved from Belgian Congo to Ethiopia
Italians take Ethiopia from British
1 armour moved from Belgian Congo to Union of South Africa
Germans take Rhodesia from British
Germans take Union of South Africa from British
1 armour moved from Belgian Congo to South West Africa
Germans take South West Africa from British
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 armour, 11 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber
Russians defend with 4 armour, 7 artilleries and 22 infantry
Germans roll dice for 3 armour, 11 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber in Poland, round 2 : 16/47 hits, 13.33 expected hits
Russians roll dice for 4 armour, 7 artilleries and 22 infantry in Poland, round 2 : 12/33 hits, 11.67 expected hits
16 infantry owned by the Russians and 12 infantry owned by the Germans lost in Poland
Germans roll dice for 3 armour, 11 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber in Poland, round 3 : 12/35 hits, 11.33 expected hits
Russians roll dice for 4 armour, 7 artilleries and 6 infantry in Poland, round 3 : 8/17 hits, 6.33 expected hits
6 infantry owned by the Russians, 6 artilleries owned by the Russians and 8 infantry owned by the Germans lost in Poland
Germans roll dice for 3 armour, 11 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Poland, round 4 : 12/27 hits, 10.00 expected hits
Russians roll dice for 4 armour and 1 artillery in Poland, round 4 : 1/5 hits, 2.33 expected hits
4 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 armour, 11 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 21 infantry
Casualties for Russians: 4 armour, 7 artilleries and 22 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
3 artilleries, 10 infantry and 2 mech_infantrys moved from Western Germany to Denmark
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
2 artilleries and 5 infantry moved from France to Western Germany
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Novosibirsk to Eastern Poland
4 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Tambov to Rostov
1 aaGun, 3 artilleries and 6 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
3 infantry moved from Ukraine to Rostov
2 artilleries and 2 mech_infantrys moved from Vyborg to Karelia
3 artilleries and 2 infantry moved from Finland to Karelia
Place Units - Germans
3 destroyers placed in 81 Sea Zone
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
10 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,5,1,5,2
Germans collect 70 PUs (3 lost to blockades); end with 70 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 6.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Russia
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Vologda to Novgorod
4 infantry and 1 mech_infantry moved from Jehol to Shantung
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Shantung
Russians attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry and 1 mech_infantry in Shantung, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 destroyers, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Jehol
2 artilleries moved from Anhwe to Shantung
1 mech_infantry moved from Hopei to Shantung
1 artillery moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 armour moved from Anhwe to Kwangtung
2 mech_infantrys moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 4.17 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Shantung
Japanese attack with 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 5/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry and 1 mech_infantry in Shantung, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery
Casualties for Russians: 4 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 2 artilleries and 4 infantry moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
2 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 37 Sea Zone
4 destroyers and 5 submarines placed in 6 Sea Zone
1 infantry placed in Japan
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 0.50
Chinese : -1.00
Japanese : 0.17