@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Artillery and 1 Tank moved from Formosa to sz74
3 Infantrys moved from Formosa to sz74
1 Destroyer and 1 Submarine moved from sz74 to sz60
1 Battleship moved from sz74 to sz60
1 Bomber moved from Formosa to sz60
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz60
1 Artillery, 2 Infantrys and 1 Tank moved from sz60 to S.Borneo
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to Hongkong
1 Artillery and 1 Infantry moved from Fukien to Kwangtung
1 EarlyFighter moved from Fukien to Hongkong
2 Artillerys and 2 Infantrys moved from Seoul to sz79
3 Tanks moved from Seoul to sz79
3 Infantrys moved from Seoul to sz79
1 Transport moved from sz79 to sz74
1 Artillery and 1 Infantry moved from Formosa to sz74
1 Artillery and 1 Infantry moved from E.Shansi to N.Shangsi
1 EarlyFighter moved from Peking to N.Shangsi
1 Artillery and 1 Infantry moved from Shansi to Shangsi
1 Infantry moved from Shantung to Nanking
1 Artillery moved from Shansi to Nanking
1 Artillery and 1 Infantry moved from Fukien to Hankou
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
1 Artillery and 1 Infantry moved from sz68 to W.Borneo
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68
1 Infantry and 1 Tank moved from sz68 to Borneo
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68
1 Infantry and 1 Tank moved from sz68 to W.Borneo
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68
1 Infantry and 1 Tank moved from sz68 to N.B
2 Artillerys, 2 Infantrys and 2 Transports moved from sz79 to sz67
1 Artillery and 1 Infantry moved from sz67 to Hongkong
1 Artillery and 1 Infantry moved from sz67 to Hongkong
1 Infantry moved from Fukien to Hankou
1 Infantry moved from Fukien to Kwangtung
1 EarlyFighter moved from sz79 to Hongkong
1 EarlyFighter moved from sz79 to sz60
1 EarlyFighter moved from sz79 to sz60
1 EarlyFighter moved from sz79 to sz60
2 EarlyFighters moved from Formosa to sz70
1 Bomber moved from Seoul to sz70
Purchase Units - Hisaichi
Hisaichi buy 2 Factorys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Borneo
Hisaichi attack with 1 Infantry and 1 Tank
Dutch defend with 2 Infantrys
Hisaichi roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Infantrys in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Borneo
Hisaichi roll dice for 1 Tank in Borneo, round 3 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Borneo
Dutch win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Dutch: 2 Infantrys
Battle in Kwangtung
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.B
Hisaichi attack with 1 Infantry and 1 Tank
British defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 2/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Tank owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.B
British win with no units remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for British: 1 Infantry and 1 Tank
Battle in Hongkong
Hisaichi attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
AA fire in Hongkong : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Hongkong, round 2 : 3/7 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Hongkong, round 3 : 4/6 hits, 2.00 expected hits
British roll dice for 1 Bunker in Hongkong, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Artillerys, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Bunker and 2 Infantrys
Battle in sz70
Hisaichi attack with 1 Bomber and 2 EarlyFighters
Americans defend with 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70
Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Hisaichi: 1 EarlyFighter
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports
Dutch defend with 2 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters and 2 Transports in sz60, round 2 : 5/6 hits, 2.67 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Dutch and 2 Destroyers owned by the Dutch lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 22
Casualties for Dutch: 2 Destroyers and 1 Submarine
Battle in Hankou
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hankou, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hankou, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
1 Artillery retreated to Shansi
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in W.Borneo
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in W.Borneo
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Artillery in W.Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in W.Borneo
Hisaichi win, taking W.Borneo from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Nanking
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in S.Borneo
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Borneo, round 3 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 1/3 hits, 1.33 expected hits
1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Artillery and 1 Tank in S.Borneo, round 4 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Tank in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 EarlyFighter in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 EarlyFighter owned by the Dutch lost in S.Borneo
Dutch win with no units remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
1 EarlyFighter could not land in sz70 and was removed
1 Bomber moved from sz60 to Phuket
2 Destroyers and 2 Submarines moved from sz79 to sz68
1 Carrier and 1 Submarine moved from sz79 to sz68
1 Bomber moved from sz70 to Manila
1 EarlyFighter moved from Hongkong to Fukien
1 Tank moved from Shantung to Shansi
2 Infantrys moved from Shantung to Shansi
2 Tanks moved from Fukien to Nanking
3 Tanks moved from Fukien to Nanking
2 Infantrys moved from Fukien to Hankou
1 Carrier moved from sz79 to sz67
1 EarlyFighter moved from Hongkong to sz67
1 EarlyFighter moved from sz60 to sz73
1 EarlyFighter moved from sz60 to sz68
1 EarlyFighter moved from sz60 to sz68
1 Tank moved from E.Shansi to Shansi
1 Infantry moved from E.Shansi to Shansi
1 Tank moved from Peking to Shansi
1 EarlyFighter moved from N.Shangsi to Shansi
4 Infantrys moved from Peking to E.Shansi
1 Infantry moved from E.Shansi to Shansi
2 Tanks moved from Tientsin to Shansi
4 Infantrys moved from Tientsin to Hopeh
1 Infantry moved from Seoul to Korea
1 EarlyFighter moved from Seoul to sz67
Place Units - Hisaichi
2 Tanks placed in Seoul
1 Factory placed in Tientsin
1 Factory placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Hisaichi : 4.50
British : 0.50
AA fire in Hongkong : : -0.33
Americans : 0.00
Chinese : 0.33
Dutch : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
1 Transport moved from sz57 to sz59
1 Artillery and 1 Infantry moved from E.Borneo to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz57
1 Artillery and 1 Infantry moved from sz57 to Java
1 Infantry moved from Halma to sz58
1 Infantry and 1 T.Boat moved from sz58 to sz50
1 Artillery and 1 Infantry moved from Sarong to sz81
1 EarlyFighter moved from Sarong to Java
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz57
1 Artillery and 1 Infantry moved from sz57 to Java
1 Infantry moved from Soem to sz57
1 Infantry moved from sz57 to Java
1 Infantry moved from sz50 to Soem
1 Destroyer moved from sz81 to sz57
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
2 Artillerys moved from Phuket to sz73
2 Infantrys moved from Phuket to sz73
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz60
1 Infantry moved from sz60 to E.Borneo
Thai take E.Borneo from Dutch
2 Infantrys moved from sz73 to Frenchindochina
2 Artillerys moved from sz73 to Frenchindochina
1 EarlyFighter moved from Phuket to Frenchindochina
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Frenchindochina
Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
Dutch defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Frenchindochina
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Frenchindochina, round 3 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Frenchindochina
Thai win, taking Frenchindochina from Dutch with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Artillery and 2 Infantrys
Non Combat Move - Thai
1 EarlyFighter moved from Frenchindochina to Phuket
2 Infantrys moved from Phuket to Thailand
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Thai : -0.33
Dutch : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Tank moved from S.India to sz63
1 Infantry moved from Ceylon to sz63
1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz66
1 Infantry and 1 Tank moved from sz66 to Malaya
1 Tank moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz66
1 Infantry and 1 Tank moved from sz66 to Malaya
1 EarlyFighter moved from Calcutta to Malaya
1 Artillery and 1 Infantry moved from Bengal to Burma
1 Infantry moved from E.India to sz64
1 Infantry moved from Amdanam to sz64
2 Infantrys and 2 T.Boats moved from sz64 to sz66
2 Infantrys moved from sz66 to Malaya
2 Destroyers and 1 Submarine moved from sz63 to sz66
1 Submarine moved from sz64 to sz66
1 EarlyFighter moved from Burma to Malaya
1 Artillery and 1 Infantry moved from C.India to E.India
1 Artillery and 3 Infantrys moved from Calcutta to C.India
1 Infantry moved from M.India to C.India
2 Infantrys moved from India to C.India
1 Infantry moved from Nagpur to E.India
1 Infantry moved from Nepal to Bengal
1 Infantry moved from W.India to Bhopa
1 Infantry moved from Bhopal to Bhopa
1 Artillery moved from Bhopal to Bhopa
1 Artillery and 1 Infantry moved from Bhopa to Nepal
1 EarlyFighter moved from Bhopa to Burma
1 EarlyFighter moved from Dheli to Burma
1 Tank moved from Dheli to Nepal
2 Infantrys moved from Dheli to Bhopa
1 Artillery moved from E.G to sz49
2 Infantrys moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Artillery and 3 Infantrys moved from sz57 to Java
1 Submarine moved from sz47 to sz45
1 Infantry moved from Vancouver to sz6
1 Infantry moved from British Columbia to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from N.G to New Guinea
1 Infantry moved from Arawa to Choiseoul
1 Artillery moved from Auki to Buala
1 Infantry moved from Gizo to Honiara
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Canada to N.Canada
Purchase Units - British
British buy 2 B.Transports and 1 Cruiser; Remaining resources: 0 PUs;
Combat - British
Battle in sz45
British attack with 1 Submarine
Yamamoto defend with 1 Submarine
British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto Submerged
Non Combat Move - British
Place Units - British
2 B.Transports and 1 Cruiser placed in sz63
Turn Complete - British
British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : -0.33
Yamamoto : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
1 Artillery moved from Wellington to sz35
2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 EarlyFighter moved from sz37 to Java
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantrys moved from New Caledonia to sz41
1 Artillery moved from E.Australia to sz37
1 Infantry moved from E.Australia to sz37
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz37 to sz50
2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49
2 Infantrys and 2 T.Boats moved from sz38 to sz37
1 Artillery and 3 Infantrys moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
1 Tank moved from Australia to W.Australia
2 Infantrys moved from Townsville to N.Australia
1 EarlyFighter moved from Sydney to sz50
1 EarlyFighter moved from Melbourne to sz50
1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia
2 Tanks moved from S.W.Australia to W.Australia
2 Infantrys moved from sz37 to Sydney
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery and 3 Infantrys moved from sz37 to Sydney
Purchase Units - Anzac
Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in sz37
1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 Bomber moved from Portland to sz11
1 Submarine moved from sz13 to sz11
2 Submarines moved from sz40 to sz11
1 EarlyFighter moved from Kauai to sz11
1 EarlyFighter moved from Midway to sz11
1 Destroyer moved from sz5 to sz11
1 EarlyFighter moved from San Francisco to sz25
1 Destroyer moved from sz27 to sz25
1 Battleship and 1 Carrier moved from sz23 to sz25
1 Destroyer and 1 Submarine moved from sz31 to sz25
1 EarlyFighter moved from Johnston to sz25
2 Infantrys moved from Los Angeles to sz27
2 Infantrys and 1 Transport moved from sz27 to sz14
2 Infantrys moved from sz14 to Seattle
1 Artillery and 1 Infantry moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6
1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to Nor Cal
2 Infantrys and 2 Tanks moved from Nor Cal to Portland
2 Infantrys and 1 Tank moved from Central Valley to Portland
1 Tank moved from High Desert to Rocky Mt
1 Tank moved from Portland to Seattle
2 Artillerys, 2 Infantrys and 1 Tank moved from Rocky Mt to Canada
3 Infantrys moved from Seattle to Canada
1 Artillery and 1 Infantry moved from sz6 to N.Canada
1 Infantry moved from Anchorage to sz5
1 EarlyFighter moved from Alaska to sz11
1 Infantry and 1 Transport moved from sz5 to sz4
1 Infantry moved from Umnak to sz4
2 Infantrys moved from sz4 to Palana
1 EarlyFighter moved from Davao to Java
2 Infantrys moved from Samar to S
1 Artillery and 1 Infantry moved from Mindanao to Davao
Purchase Units - Americans
Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Cruiser and 2 Submarines
Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz25, round 2 : 2/6 hits, 2.17 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Americans
2 Submarines owned by the Yamamoto lost in sz25
Americans roll dice for 1 Submarine in sz25, round 3 : 1/1 hits, 0.33 expected hits
1 Cruiser owned by the Yamamoto lost in sz25
Americans win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 22
Casualties for Yamamoto: 1 Cruiser and 2 Submarines
Battle in sz11
Americans attack with 1 Bomber, 1 Destroyer, 3 EarlyFighters and 3 Submarines
Yamamoto defend with 2 Carriers and 4 EarlyFighters
Americans roll dice for 3 Submarines in sz11, round 2 : 1/3 hits, 1.00 expected hits
1 Carrier owned by the Yamamoto lost in sz11
Americans roll dice for 1 Bomber, 1 Destroyer and 3 EarlyFighters in sz11, round 2 : 3/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 Carrier and 4 EarlyFighters in sz11, round 2 : 1/5 hits, 2.50 expected hits
1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz11
Americans roll dice for 2 Submarines in sz11, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 3 EarlyFighters in sz11, round 3 : 1/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 EarlyFighters in sz11, round 3 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz11
Americans roll dice for 1 Submarine in sz11, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 3 EarlyFighters in sz11, round 4 : 1/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 EarlyFighter in sz11, round 4 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Yamamoto lost in sz11
Americans win with 1 Bomber, 1 Destroyer, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 48
Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters
Casualties for Americans: 2 Submarines
Non Combat Move - Americans
1 Bomber moved from sz11 to Wake
3 EarlyFighters moved from sz11 to Wake
Place Units - Americans
1 Factory placed in Alaska
1 Marine placed in Pearl Harbor
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83
Americans : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Artillery and 2 Infantrys moved from Manchuria to Amursk
2 Infantrys moved from Manchuria to Belogorsk
1 Bomber moved from Akina to Belogorsk
1 Artillery and 1 Infantry moved from Sukhalin to Ostrov
1 Infantry and 1 Tank moved from Sukhalin to sz7
2 Artillerys and 2 Infantrys moved from N.Japan to sz1
1 Infantry moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1
2 Artillerys, 3 Infantrys and 1 Tank moved from sz1 to Amursk
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Infantry moved from sz1 to Belogorsk
1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz15
1 Infantry and 1 Tank moved from sz15 to Vladivostok
Purchase Units - Masaharu
Masaharu buy 1 Factory and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Amursk
Masaharu attack with 3 Artillerys, 5 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Masaharu roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Amursk, round 2 : 5/9 hits, 2.83 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 3 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ostrov
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Ostrov
Masaharu roll dice for 1 Artillery in Ostrov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Ostrov, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Masaharu lost in Ostrov
Russians win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Masaharu: 1 Artillery and 1 Infantry
Battle in Quingdao
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 1 Artillery and 1 Infantry in Quingdao, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 1 Artillery in Quingdao, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 5 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery in Quingdao, round 6 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 6 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Jinan, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Jinan
1 Artillery retreated to Hsingan
Russians win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Masaharu: 2 Infantrys
Battle in Belogorsk
Masaharu attack with 1 Bomber and 3 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Bomber and 3 Infantrys in Belogorsk, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu roll dice for 1 Bomber and 2 Infantrys in Belogorsk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Masaharu attack with 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Infantry and 1 Tank in Vladivostok, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Vladivostok
Masaharu roll dice for 1 Tank in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Tank in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Tank owned by the Masaharu lost in Vladivostok
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Masaharu: 1 Infantry and 1 Tank
Casualties for Russians: 1 Bunker
Non Combat Move - Masaharu
1 Bomber moved from Belogorsk to N.Japan
4 Infantrys moved from Akina to N.Japan
1 Tank moved from Akina to N.Japan
1 Submarine moved from sz7 to sz1
1 EarlyFighter moved from Akina to Amursk
1 EarlyFighter moved from Amursk to Manchuria
Place Units - Masaharu
2 Infantrys placed in Akina
1 Factory placed in Manchuria
Turn Complete - Masaharu
Masaharu collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : -2.00
Russians : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Vostok to Quingdao
2 Infantrys moved from Irkutsk to Quingdao
1 Submarine moved from sz4 to sz7
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 3 Infantrys
Masaharu defend with 1 Artillery
Russians roll dice for 3 Infantrys in Quingdao, round 2 : 0/3 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery in Quingdao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 2 Infantrys in Quingdao, round 3 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery in Quingdao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 1 Infantry in Quingdao, round 4 : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 1 Artillery in Quingdao, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
Masaharu win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Russians: 3 Infantrys
Battle in sz7
Russians attack with 1 Submarine
Masaharu defend with 1 Destroyer
Russians roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Russians lost in sz7
Masaharu win with 1 Destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 Submarine
Non Combat Move - Russians
1 Infantry moved from Angarsk to Vostok
1 Infantry moved from Ustkut to Irkutsk
1 Artillery moved from Ustkut to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
2 Infantrys moved from Ulaan Ude to Jinan
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
1 EarlyFighter moved from Kaask to Ulaan Ude
2 Artillerys moved from Kaask to Kyzal
1 Infantry moved from Jinquan to Kyzal
2 Tanks moved from Kaask to Ulaan Ude
4 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Kyzyl to Jinquan
1 Tank moved from Abakan to Jinquan
1 Infantry moved from Maltan to Abakan
1 Tank moved from Achinsk to Bratsk
1 Artillery moved from Achinsk to Kyzyl
1 Infantry moved from Achinsk to Krasnoyarsk
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu : 2.50
Russians : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Artillerys and 3 Infantrys moved from Manila to sz75
2 Infantrys and 4 Tanks moved from Manila to sz75
3 Infantrys moved from Iwo Jima to sz75
1 Infantry and 1 T.Boat moved from sz75 to sz71
1 Infantry moved from sz71 to Samar
Yamamoto take Samar from Americans
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70
1 Artillery and 1 Infantry moved from sz70 to Celebs
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70
1 Artillery and 1 Infantry moved from sz70 to Davao
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70
1 Artillery and 1 Infantry moved from sz70 to Davao
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz70
1 Infantry and 1 Tank moved from sz70 to Davao
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67
1 Infantry and 1 Tank moved from sz67 to Kwangsi
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67
1 Infantry and 1 Tank moved from sz67 to Macau
3 Tanks moved from Kichedung to Shansi
2 Infantrys moved from E.Shansi to Shansi
1 Tank moved from Manchuria to Vladivostok
Yamamoto take Vladivostok from Russians
1 Tank moved from Vladivostok to Amursk
1 Artillery and 2 Infantrys moved from Manchuria to Belogorsk
4 Infantrys moved from S.Japan to sz78
3 Infantrys moved from S.Japan to sz78
1 Infantry moved from Nagasaki to sz78
1 B.Transport and 4 Infantrys moved from sz78 to sz68
4 Infantrys moved from sz68 to Mindor
1 B.Transport and 4 Infantrys moved from sz78 to sz71
4 Infantrys moved from sz71 to S
2 EarlyFighters moved from sz71 to S
1 Infantry moved from Spralty to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz70
1 Infantry moved from sz70 to Halma
Yamamoto take Halma from Dutch
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67
1 Infantry and 1 Tank moved from sz67 to N.French I.
2 Bombers moved from Iwo Jima to sz45
1 Battleship moved from sz71 to sz70
3 EarlyFighters moved from Iwo Jima to sz45
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Factory and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in S
Yamamoto attack with 2 EarlyFighters and 4 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 EarlyFighters and 4 Infantrys in S, round 2 : 1/6 hits, 1.33 expected hits
Americans roll dice for 2 Infantrys in S, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S
Yamamoto roll dice for 2 EarlyFighters and 3 Infantrys in S, round 3 : 2/5 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in S, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in S
Yamamoto win, taking S from Americans with 2 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantrys
Battle in Mindor
Yamamoto attack with 4 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Mindor, round 2 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Macau
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Macau, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Macau, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 7 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Macau, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Celebs
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 3 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebs
Yamamoto win, taking Celebs from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Davao
Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Davao, round 3 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 Tank in Davao, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Casualties for Yamamoto: 2 Infantrys
Battle in sz45
Yamamoto attack with 2 Bombers, 3 EarlyFighters and 1 Submarine
British defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Bombers and 3 EarlyFighters in sz45, round 2 : 2/5 hits, 2.33 expected hits
1 Submarine owned by the British lost in sz45
Yamamoto win with 2 Bombers, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Non Combat Move - Yamamoto
2 Bombers moved from sz45 to Manila
1 Carrier moved from sz71 to sz70
1 EarlyFighter moved from sz45 to Iwo Jima
2 EarlyFighters moved from sz45 to Iwo Jima
2 EarlyFighters moved from S to sz78
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz71 to sz70
1 Destroyer and 1 Submarine moved from sz75 to sz78
1 Carrier and 2 EarlyFighters moved from sz73 to sz60
Place Units - Yamamoto
1 B.Transport, 1 Carrier and 1 Destroyer placed in sz78
1 Factory placed in Kichedung
1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.17
Yamamoto : 1.67
Americans : -0.50
Chinese : -1.33
Dutch : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Agra to Bikaner
1 Artillery and 2 Infantrys moved from Yecheng to Punjab
2 Tanks moved from Sian to E.Tibet
1 Tank moved from W.Sian to E.Tibet
2 Infantrys moved from W.Sian to E.Tibet
1 Infantry moved from Sikang to E.Tibet
1 EarlyFighter moved from Gansu to E.Tibet
1 EarlyFighter moved from Tsingnan to E.Tibet
1 Infantry moved from Hanan to Kiangsi
1 Infantry moved from Sian to Hanan
2 Artillerys and 6 Infantrys moved from Sian to Szechwan
1 Infantry and 2 Tanks moved from S.Mongolia to N.Mongolia
1 Tank moved from W.Mongolia to N.Mongolia
1 Infantry and 1 Tank moved from Gobi to N.Mongolia
1 Artillery and 3 Infantrys moved from Tsingnan to Gansu
2 Infantrys moved from Tsingnan to Ming Jong
1 Artillery moved from Tsingnan to Gansu
1 Infantry moved from Xining to Nancheng
2 Infantrys moved from Xining to Tsingnan
Purchase Units - Chinese
Chinese buy 2 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Mongolia
Chinese attack with 2 Infantrys and 4 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 2 Infantrys and 4 Tanks in N.Mongolia, round 2 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in N.Mongolia
Chinese loses 0 PUs for violating N.Mongolias neutrality.
Chinese win, taking N.Mongolia from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in E.Tibet
Chinese attack with 2 EarlyFighters, 3 Infantrys and 3 Tanks
Neutral defend with 1 Bunker and 4 Infantrys
Chinese roll dice for 2 EarlyFighters, 3 Infantrys and 3 Tanks in E.Tibet, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in E.Tibet, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in E.Tibet
Chinese roll dice for 2 EarlyFighters, 1 Infantry and 3 Tanks in E.Tibet, round 3 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Tibet, round 3 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet
Chinese roll dice for 2 EarlyFighters and 3 Tanks in E.Tibet, round 4 : 3/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in E.Tibet, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Tibet
Chinese loses 0 PUs for violating E.Tibets neutrality.
Chinese win, taking E.Tibet from Neutral with 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Chinese: 3 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in Punjab
Chinese attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Punjab
Chinese loses 0 PUs for violating Punjabs neutrality.
Chinese win, taking Punjab from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Bikaner
Chinese attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Bikaner, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Bikaner
Chinese loses 0 PUs for violating Bikaners neutrality.
Chinese win, taking Bikaner from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Chinese
2 EarlyFighters moved from E.Tibet to Szechwan
Place Units - Chinese
2 Infantrys and 4 Mech.Infs placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Chinese : 3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Nanking to Sian
1 Artillery and 1 Infantry moved from Hankou to Hanan
1 Infantry moved from Hankou to Hanan
1 Infantry moved from Hankou to Kiangsi
1 Infantry moved from Kwangtung to Kiangsi
1 Artillery moved from Kwangtung to Kiangsi
1 Artillery, 1 EarlyFighter, 7 Infantrys and 5 Tanks moved from Shansi to Shangsi
5 Tanks moved from Nanking to Shangsi
1 EarlyFighter moved from Fukien to Sian
1 Artillery, 1 Infantry and 1 Tank moved from W.Borneo to S.Borneo
1 EarlyFighter moved from sz60 to S.Borneo
1 Bomber moved from Phuket to S.Borneo
2 Artillerys moved from Hongkong to sz67
2 Infantrys moved from Hongkong to sz67
2 Artillerys, 2 Infantrys and 2 Transports moved from sz67 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 Bomber moved from Manila to N.S
3 Transports moved from sz68 to sz67
1 Transport moved from sz68 to sz74
1 Tank moved from Formosa to sz74
1 Tank moved from sz74 to Fukien
1 Carrier, 2 Destroyers, 2 EarlyFighters and 3 Submarines moved from sz68 to sz60
2 EarlyFighters moved from sz60 to N.S
2 EarlyFighters moved from sz67 to N.S
1 T.Boat moved from sz67 to sz74
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 3 Infantrys, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters and 2 Infantrys
Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 4 EarlyFighters and 2 Infantrys in N.S, round 2 : 4/9 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 3/5 hits, 2.00 expected hits
1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.S
Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 EarlyFighters in N.S, round 3 : 2/6 hits, 2.33 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in N.S, round 3 : 1/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Hisaichi, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in N.S
Hisaichi win, taking N.S from Dutch with 1 Artillery, 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter and 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
Battle in Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Sian, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hanan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 10 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 10 Tanks in Shangsi, round 2 : 8/19 hits, 7.00 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 10 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in S.Borneo
Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank
Dutch defend with 1 AAGun, 1 Factory and 3 Infantrys
AA fire in S.Borneo : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 3/5 hits, 2.17 expected hits
Dutch roll dice for 3 Infantrys in S.Borneo, round 2 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo
Hisaichi captures 29PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 3 Infantrys
Non Combat Move - Hisaichi
3 EarlyFighters moved from N.S to sz60
1 EarlyFighter moved from S.Borneo to sz67
1 EarlyFighter moved from Sian to Nanking
1 EarlyFighter moved from Shangsi to Shansi
4 Infantrys moved from E.Shansi to Shangsi
4 Infantrys moved from Hopeh to E.Shansi
1 Infantry moved from Korea to sz74
1 Infantry moved from sz74 to Fukien
2 Tanks moved from Seoul to Tientsin
1 Bomber moved from S.Borneo to Phuket
1 Bomber moved from N.S to Phuket
2 Transports moved from sz60 to sz67
Place Units - Hisaichi
3 Artillerys and 3 Infantrys placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
1 Tank and 2 Tankettes placed in Tientsin
1 Artillery placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 85 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83
AA fire in S.Borneo : : -0.33
Chinese : 0.67
Dutch : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
2 Artillerys and 2 Infantrys moved from Java to sz57
2 Artillerys, 2 Infantrys and 2 Transports moved from sz57 to sz61
2 Artillerys and 2 Infantrys moved from sz61 to N.S
1 Destroyer moved from sz57 to sz61
1 Infantry moved from Soem to sz50
1 Infantry and 1 T.Boat moved from sz50 to sz59
1 EarlyFighter moved from Java to Malaya
1 Infantry moved from Lambok to sz57
1 Infantry and 1 T.Boat moved from sz57 to sz59
2 Infantrys moved from sz59 to E.Borneo
2 Infantrys moved from Java to Sumatra
Combat - Dutch
Battle in E.Borneo
Dutch attack with 2 Infantrys
Thai defend with 1 Infantry
Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in E.Borneo, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 2 Infantrys in E.Borneo, round 3 : 2/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in E.Borneo
Dutch win, taking E.Borneo from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in N.S
Dutch attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 1 Artillery
Dutch roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in N.S, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S
Dutch win, taking N.S from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 0.67
Thai : -0.67
Dutch : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 Artillery and 1 Infantry moved from Frenchindochina to sz73
1 Artillery and 1 Infantry moved from Frenchindochina to sz73
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz73 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to E.Borneo
1 T.Boat moved from sz60 to sz73
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in E.Borneo
Thai attack with 2 Artillerys and 2 Infantrys
Dutch defend with 2 Infantrys
Thai roll dice for 2 Artillerys and 2 Infantrys in E.Borneo, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 1 Infantry owned by the Dutch lost in E.Borneo
Thai roll dice for 2 Artillerys in E.Borneo, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Artillerys in E.Borneo, round 4 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Artillerys in E.Borneo, round 5 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in E.Borneo
Thai roll dice for 1 Artillery in E.Borneo, round 6 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 6 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in E.Borneo, round 7 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 7 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in E.Borneo, round 8 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 8 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in E.Borneo, round 9 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 9 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in E.Borneo
Dutch win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for Thai: 2 Artillerys and 2 Infantrys
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai : -3.67
Dutch : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Artillery and 3 Infantrys moved from Java to sz57
1 Artillery, 3 Infantrys and 2 Transports moved from sz57 to sz61
1 Artillery and 3 Infantrys moved from sz61 to N.S
1 Destroyer moved from sz57 to sz61
2 Artillerys, 2 EarlyFighters, 4 Infantrys and 1 Tank moved from Burma to Thailand
3 EarlyFighters moved from Malaya to Thailand
1 Artillery moved from C.India to sz63
1 Artillery moved from Ceylon to sz63
1 Infantry moved from C.India to sz63
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz66
2 Artillerys and 1 Infantry moved from sz66 to Thailand
1 Infantry moved from Bengal to Burma
5 Infantrys moved from C.India to sz63
1 Artillery moved from S.A to sz66
1 Artillery and 2 Transports moved from sz66 to sz64
1 Artillery moved from E.India to sz64
2 Infantrys moved from E.India to sz64
2 Artillerys, 2 Infantrys and 2 Transports moved from sz64 to sz66
1 B.Transport, 1 Cruiser and 5 Infantrys moved from sz63 to sz66
2 Artillerys and 7 Infantrys moved from sz66 to Malaya
1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal
1 Artillery and 4 Infantrys moved from Bhopa to Nepal
1 Transport moved from sz4 to sz5
1 Infantry moved from Anchorage to sz5
1 Infantry moved from N.Canada to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 2 Artillerys, 2 EarlyFighters, 1 Factory, 1 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Thailand
British attack with 4 Artillerys, 5 EarlyFighters, 5 Infantrys and 1 Tank
Thai defend with 1 Artillery, 5 Infantrys and 1 Tank
British roll dice for 1 Cruiser in Thailand, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 4 Artillerys, 5 EarlyFighters, 5 Infantrys and 1 Tank in Thailand, round 2 : 5/15 hits, 5.00 expected hits
Thai roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Thailand, round 2 : 3/7 hits, 2.50 expected hits
5 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand
British roll dice for 4 Artillerys, 5 EarlyFighters, 2 Infantrys and 1 Tank in Thailand, round 3 : 3/12 hits, 4.17 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 3 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 4 Artillerys, 5 EarlyFighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13
Casualties for British: 3 Infantrys
Casualties for Thai: 1 Artillery, 5 Infantrys and 1 Tank
Non Combat Move - British
5 EarlyFighters moved from Thailand to Malaya
Place Units - British
1 Factory placed in Malaya
2 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Marine placed in Calcutta
3 Mech.Infs placed in Dheli
Turn Complete - British
British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -1.67
Thai : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 EarlyFighter moved from Java to Malaya
2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50
1 Artillery and 3 Infantrys moved from sz50 to Soem
1 Artillery moved from Sydney to sz37
6 Infantrys moved from Sydney to sz37
1 Infantry moved from S.W.Australia to sz37
1 Artillery, 7 Infantrys, 1 Submarine, 2 T.Boats and 3 Transports moved from sz37 to sz51
1 Artillery, 5 Infantrys, 1 Submarine and 3 Transports moved from sz51 to sz50
1 Artillery and 5 Infantrys moved from sz50 to Soem
1 Artillery and 2 Infantrys moved from S.W.Australia to W.Australia
2 Infantrys moved from sz51 to W.Australia
2 Infantrys moved from N.Australia to Derby
1 Infantry moved from Darwin to Derby
Purchase Units - Anzac
Anzac buy 1 Factory, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in W.Australia
1 Infantry and 1 Marine placed in Melbourne
Anzac undo move 2.
1 Infantry and 1 Marine placed in Melbourne
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Don’t forget America!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
1 unit repaired.
1 EarlyFighter moved from Java to Malaya
1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine moved from sz25 to sz20
1 Bomber moved from Wake to sz7
1 Artillery and 1 Infantry moved from Nor Cal to sz14
1 Infantry moved from Nor Cal to Portland
4 Infantrys and 2 Tanks moved from Portland to Seattle
1 Tank moved from Seattle to sz6
1 Infantry moved from Olympic Penn to sz6
2 Infantrys and 2 Tanks moved from Seattle to Canada
1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5
1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4
1 Infantry and 1 Tank moved from Alaska to sz4
1 Artillery and 1 Infantry moved from N.Canada to Anchorage
1 Artillery and 1 Infantry moved from sz5 to Alaska
2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada
2 Infantrys and 2 Tanks moved from sz4 to Palana
Purchase Units - Americans
Americans buy 1 B.Transport, 2 Carriers, 3 Destroyers, 1 Factory and 2 Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 Bomber
Masaharu defend with 1 Destroyer
Americans roll dice for 1 Bomber in sz7, round 2 : 0/1 hits, 0.67 expected hits
Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Americans lost in sz7
Masaharu win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 Bomber
Non Combat Move - Americans
1 Destroyer and 1 Submarine moved from sz11 to sz4
Place Units - Americans
2 Carriers placed in sz25
2 Fighters placed in sz25
1 B.Transport and 1 Destroyer placed in sz4
1 Factory placed in Rocky Mt
2 Destroyers placed in sz23
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Masaharu : 0.50
Americans : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
3 Transports moved from sz1 to sz15
2 Tanks moved from N.Japan to sz15
4 Infantrys moved from N.Japan to sz15
2 Infantrys moved from Akina to sz15
6 Infantrys, 2 Tanks and 4 Transports moved from sz15 to sz1
6 Infantrys and 2 Tanks moved from sz1 to Vostok
3 Artillerys, 5 Infantrys and 1 Tank moved from Amursk to Belogorsk
1 Artillery moved from Quingdao to Belogorsk
1 Infantry moved from Belogorsk to Quingdao
1 Artillery and 2 Tanks moved from Hsingan to Belogorsk
1 Infantry moved from Belogorsk to Hsingan
1 EarlyFighter moved from Manchuria to Belogorsk
Purchase Units - Masaharu
Masaharu buy 1 Destroyer, 6 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vostok
Masaharu attack with 6 Infantrys and 2 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 6 Infantrys and 2 Tanks in Vostok, round 2 : 1/8 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Submarine moved from sz1 to sz7
1 Destroyer and 1 T.Boat moved from sz1 to sz7
Place Units - Masaharu
1 Destroyer and 1 Submarine placed in sz16
3 Infantrys placed in Amursk
3 Infantrys and 1 Marine placed in Manchuria
Turn Complete - Masaharu
Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : -1.00
Russians : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
2 Infantrys moved from Jinan to Hsingan
1 EarlyFighter moved from Ulaan Ude to Hsingan
1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Ustkut to Irkutsk
1 Tank moved from Bratsk to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
2 Artillerys and 5 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Tank moved from Jinquan to Ulaan Ude
1 Artillery moved from Kyzyl to Kaask
3 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Abakan to Kyzyl
Purchase Units - Russians
Russians buy 4 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Hsingan, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Hsingan, round 3 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Hsingan
Russians roll dice for 1 EarlyFighter and 1 Infantry in Hsingan, round 4 : 2/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Hsingan
Russians win, taking Hsingan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 0/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 3 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Hsingan to Ulaan Ude
Place Units - Russians
4 Infantrys and 2 Tanks placed in Kaask
2 Mech.Infs and 2 Tankettes placed in Achinsk
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu : -0.67
Russians : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Samar to sz71
1 Infantry and 1 T.Boat moved from sz71 to sz70
1 Infantry moved from sz70 to Boho
Yamamoto take Boho from Americans
3 Infantrys moved from S to sz71
1 Infantry moved from Mindor to sz71
3 Infantrys moved from Mindor to sz68
1 B.Transport and 3 Infantrys moved from sz68 to sz70
1 B.Transport and 3 Infantrys moved from sz70 to sz58
3 Infantrys moved from sz58 to Flores
1 B.Transport and 4 Infantrys moved from sz71 to sz58
4 Infantrys moved from sz58 to Flores
1 Artillery moved from Davao to sz70
1 Tank moved from Davao to sz70
1 Artillery moved from Davao to sz70
1 Infantry moved from Davao to sz70
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
1 Artillery and 1 Transport moved from sz70 to sz58
1 Infantry moved from Halma to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
1 Transport moved from sz70 to sz58
1 Artillery and 1 Infantry moved from Celebs to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
1 Tank and 1 Transport moved from sz70 to sz58
1 Tank moved from sz58 to Flores
2 Artillerys and 3 Infantrys moved from Hainan to sz67
2 Artillerys, 2 Infantrys and 2 Tanks moved from N.French I. to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Macau to sz67
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz67 to sz60
1 Destroyer moved from sz70 to sz59
1 Submarine moved from sz70 to sz59
2 Artillerys moved from Nagasaki to sz78
1 Infantry moved from Nagasaki to sz78
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz68
2 Artillerys and 1 Infantry moved from sz68 to Punay
2 Artillerys, 3 Infantrys and 1 Tank moved from sz60 to Sumatra
1 EarlyFighter moved from sz60 to Sumatra
2 Bombers moved from Manila to Thailand
3 EarlyFighters moved from Iwo Jima to sz58
1 Carrier moved from sz70 to sz58
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 2 Destroyers, 2 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank
Dutch defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank in Sumatra, round 2 : 1/7 hits, 2.33 expected hits
Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sumatra, round 3 : 2/6 hits, 2.17 expected hits
Dutch roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for Dutch: 2 Infantrys
Battle in Thailand
Yamamoto attack with 2 Artillerys, 2 Bombers, 2 Infantrys and 3 Tanks
British defend with 4 Artillerys, 2 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 Infantrys and 3 Tanks in Thailand, round 2 : 6/9 hits, 4.17 expected hits
British roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in Thailand, round 2 : 3/7 hits, 2.50 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 4 Artillerys owned by the British and 2 Infantrys owned by the British lost in Thailand
Yamamoto roll dice for 1 Artillery, 2 Bombers and 3 Tanks in Thailand, round 3 : 2/6 hits, 3.17 expected hits
British roll dice for 1 Tank in Thailand, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 1 Artillery, 2 Bombers and 3 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for British: 4 Artillerys, 2 Infantrys and 1 Tank
Battle in sz59
Yamamoto attack with 1 Destroyer and 1 Submarine
Dutch defend with 2 T.Boats
Yamamoto roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 2 T.Boats in sz59, round 2 : 0/2 hits, 0.33 expected hits
1 T.Boat owned by the Dutch lost in sz59
Yamamoto roll dice for 1 Submarine in sz59, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 T.Boat in sz59, round 3 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto lost in sz59
Yamamoto roll dice for 1 Destroyer in sz59, round 4 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 T.Boat in sz59, round 4 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Dutch lost in sz59
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 4
Casualties for Dutch: 2 T.Boats
Casualties for Yamamoto: 1 Submarine
Battle in Flores
Yamamoto attack with 3 Artillerys, 10 Infantrys and 1 Tank
Dutch defend with 1 Artillery
Yamamoto roll dice for 3 Artillerys, 10 Infantrys and 1 Tank in Flores, round 2 : 4/14 hits, 3.67 expected hits
Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Flores
Yamamoto win, taking Flores from Dutch with 3 Artillerys, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Punay
Yamamoto attack with 2 Artillerys and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Punay, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Punay, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Punay
Yamamoto win, taking Punay from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Battleship moved from sz70 to sz58
1 T.Boat moved from sz70 to sz58
1 EarlyFighter moved from sz58 to Celebs
1 EarlyFighter moved from Sumatra to sz60
1 Carrier, 5 Destroyers, 2 EarlyFighters and 1 Submarine moved from sz78 to sz76
1 Submarine moved from sz45 to sz76
1 Marine moved from Tokyo to S.Japan
5 Infantrys and 3 Tanks moved from Shansi to Sian
1 Infantry moved from Manchuria to Belogorsk
1 Tank moved from Amursk to Belogorsk
2 Bombers moved from Thailand to Phuket
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
3 Mech.Infs placed in Kichedung
1 B.Transport, 2 Destroyers and 2 Submarines placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : 0.00
Yamamoto : 0.83
Americans : -0.33
Dutch : 1.00