bid:
China:
Yunnan Inf
Russia:
Russia Fighter
Volgograd Fighter
UK:
Scotland Fighter
SZ 98 Sub
SZ 91 Sub
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 factory_minor, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 3 infantry moved from Kazakhstan to Volgograd
        1 infantry moved from Kazakhstan to Samara
              Germans take Samara from Russians
        3 artilleries and 7 infantry moved from Kazakhstan to Novosibirsk
        2 bombers moved from Northwest Persia to Volgograd
        3 infantry moved from Northwest Persia to Persia
        1 armour moved from Egypt to French Equatorial Africa
              Germans take French Equatorial Africa from French
        1 armour moved from Egypt to Belgian Congo
              Germans take Belgian Congo from British
        1 armour moved from Egypt to Kenya
              Germans take Kenya from British
        1 infantry moved from Northwest Persia to Persia
        1 infantry moved from Poland to Eastern Poland
              Germans take Eastern Poland from Russians
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
        1 tactical_bomber moved from Germany to Belarus
    Combat - Germans
        Battle in Belarus
            Germans attack with 1 tactical_bomber
            Russians defend with 1 aaGun
                AA fire in Belarus : 0/1 hits, 0,17 expected hits
                1 aaGun owned by the Russians lost in Belarus
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 5
            Casualties for Russians: 1 aaGun
Combat Hit Differential Summary :
AA fire in Belarus : : -0,17
Missed to do that little trick, which I had intended, so did it separately.
Was a close call.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 factory_minor, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 3 infantry moved from Kazakhstan to Volgograd
        1 infantry moved from Kazakhstan to Samara
              Germans take Samara from Russians
        3 artilleries and 7 infantry moved from Kazakhstan to Novosibirsk
        2 bombers moved from Northwest Persia to Volgograd
        3 infantry moved from Northwest Persia to Persia
        1 armour moved from Egypt to French Equatorial Africa
              Germans take French Equatorial Africa from French
        1 armour moved from Egypt to Belgian Congo
              Germans take Belgian Congo from British
        1 armour moved from Egypt to Kenya
              Germans take Kenya from British
        1 infantry moved from Northwest Persia to Persia
        1 infantry moved from Poland to Eastern Poland
              Germans take Eastern Poland from Russians
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
    Combat - Germans
        Battle in Persia
            Germans attack with 4 infantry
            British defend with 1 factory_minor and 1 mech_infantry
                Germans roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 0,67 expected hits
                British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Persia
            Germans win, taking Persia from British with 3 infantry remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for British: 1 mech_infantry
        Battle in Novosibirsk
            Germans attack with 3 artilleries and 7 infantry
            Russians defend with 2 armour and 2 mech_infantrys
                Germans roll dice for 3 artilleries and 7 infantry in Novosibirsk, round 2 : 3/10 hits, 2,67 expected hits
                Russians roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
                2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Novosibirsk
                Germans roll dice for 3 artilleries and 5 infantry in Novosibirsk, round 3 : 3/8 hits, 2,33 expected hits
                Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Russians lost in Novosibirsk
            Germans win, taking Novosibirsk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 14
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 armour and 2 mech_infantrys
        Battle in Volgograd
            Germans attack with 1 artillery, 2 bombers and 3 infantry
            Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 3 : 3/4 hits, 2,00 expected hits
                Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in 94 Sea Zone
            Germans attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 94 Sea Zone
            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Changing ownership of Ethiopia from British to Germans
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Belarus: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of Ethiopia from Germans to Italians
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
        1 aaGun moved from Northwest Persia to Persia
        1 aaGun moved from Northwest Persia to Iraq
        2 aaGuns moved from Kazakhstan to Novosibirsk
        2 infantry moved from Yugoslavia to Romania
        2 artilleries moved from Slovakia Hungary to Romania
        2 infantry moved from Slovakia Hungary to Romania
        1 tactical_bomber moved from Germany to 97 Sea Zone
        1 tactical_bomber moved from 97 Sea Zone to Romania
        1 artillery and 6 infantry moved from Poland to Germany
        1 infantry moved from Slovakia Hungary to Germany
        1 armour moved from Egypt to Ethiopia
        4 armour moved from Egypt to Iraq
        2 armour moved from Egypt to Iraq
        2 infantry moved from Slovakia Hungary to Romania
        2 bombers moved from Volgograd to Iraq
    Place Units - Germans
        1 factory_minor placed in Egypt
        2 fighters, 1 infantry and 3 mech_infantrys placed in Germany
        3 infantry placed in France
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2,83
British : 0,67
Americans : -0,33
Russians : 0,50
Doing some small NCM changes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 factory_minor, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 3 infantry moved from Kazakhstan to Volgograd
        1 infantry moved from Kazakhstan to Samara
              Germans take Samara from Russians
        3 artilleries and 7 infantry moved from Kazakhstan to Novosibirsk
        2 bombers moved from Northwest Persia to Volgograd
        3 infantry moved from Northwest Persia to Persia
        1 armour moved from Egypt to French Equatorial Africa
              Germans take French Equatorial Africa from French
        1 armour moved from Egypt to Belgian Congo
              Germans take Belgian Congo from British
        1 armour moved from Egypt to Kenya
              Germans take Kenya from British
        1 infantry moved from Northwest Persia to Persia
        1 infantry moved from Poland to Eastern Poland
              Germans take Eastern Poland from Russians
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
    Combat - Germans
        Battle in Persia
            Germans attack with 4 infantry
            British defend with 1 factory_minor and 1 mech_infantry
                Germans roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 0,67 expected hits
                British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Persia
            Germans win, taking Persia from British with 3 infantry remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for British: 1 mech_infantry
        Battle in Novosibirsk
            Germans attack with 3 artilleries and 7 infantry
            Russians defend with 2 armour and 2 mech_infantrys
                Germans roll dice for 3 artilleries and 7 infantry in Novosibirsk, round 2 : 3/10 hits, 2,67 expected hits
                Russians roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
                2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Novosibirsk
                Germans roll dice for 3 artilleries and 5 infantry in Novosibirsk, round 3 : 3/8 hits, 2,33 expected hits
                Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Russians lost in Novosibirsk
            Germans win, taking Novosibirsk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 14
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 armour and 2 mech_infantrys
        Battle in Volgograd
            Germans attack with 1 artillery, 2 bombers and 3 infantry
            Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 3 : 3/4 hits, 2,00 expected hits
                Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in 94 Sea Zone
            Germans attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 94 Sea Zone
            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Changing ownership of Ethiopia from British to Germans
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Belarus: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of Ethiopia from Germans to Italians
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
        1 aaGun moved from Northwest Persia to Persia
        1 aaGun moved from Northwest Persia to Iraq
        2 aaGuns moved from Kazakhstan to Novosibirsk
        2 infantry moved from Yugoslavia to Romania
        2 artilleries moved from Slovakia Hungary to Romania
        2 infantry moved from Slovakia Hungary to Romania
        1 tactical_bomber moved from Germany to 97 Sea Zone
        1 tactical_bomber moved from 97 Sea Zone to Romania
        1 artillery and 6 infantry moved from Poland to Germany
        1 infantry moved from Slovakia Hungary to Germany
        1 armour moved from Egypt to Ethiopia
        4 armour moved from Egypt to Iraq
        2 armour moved from Egypt to Iraq
        2 infantry moved from Slovakia Hungary to Romania
        2 bombers moved from Volgograd to Iraq
    Place Units - Germans
        1 factory_minor placed in Egypt
        2 fighters, 1 infantry and 3 mech_infantrys placed in Germany
        3 infantry placed in France
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Egypt: 1 armour
        EDIT: Adding units owned by Germans to French Equatorial Africa: 1 armour
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Egypt: 3 armour
        EDIT: Adding units owned by Germans to French Equatorial Africa: 3 armour
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,83
British : 0,67
Americans : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
        4 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Poland
        1 mech_infantry moved from Western Ukraine to Eastern Poland
        1 armour and 1 mech_infantry moved from Novgorod to Poland
        2 infantry moved from Caucasus to Volgograd
        1 infantry moved from Caucasus to Kazakhstan
              Russians take Kazakhstan from Germans
        1 mech_infantry moved from Russia to Samara
        1 armour moved from Russia to Volgograd
        1 artillery moved from Caucasus to Volgograd
        1 infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Italians
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
        1 fighter moved from Russia to Samara
        1 armour moved from Russia to Volgograd
        1 fighter moved from Russia to Samara
        1 infantry moved from Caucasus to Volgograd
    Combat - Russians
        Battle in Poland
            Russians attack with 5 armour, 1 infantry and 2 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Poland, round 2 : 4/8 hits, 3,00 expected hits
                Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
            Russians win, taking Poland from Germans with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 2 armour, 1 artillery and 3 infantry
            Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                Russians roll dice for 2 armour, 1 artillery and 3 infantry in Volgograd, round 2 : 1/6 hits, 2,00 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians roll dice for 2 armour, 1 artillery and 2 infantry in Volgograd, round 3 : 1/5 hits, 1,83 expected hits
                Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Samara
            Russians attack with 2 fighters and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 3/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Eastern Poland
            Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
            Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
        1 armour moved from Bessarabia to Western Ukraine
        1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
        1 fighter moved from Samara to Western Ukraine
        1 infantry moved from Caucasus to Volgograd
        6 artilleries moved from Caucasus to Northwest Persia
        1 aaGun moved from Caucasus to Northwest Persia
        1 aaGun moved from Caucasus to Volgograd
        1 infantry moved from Caucasus to Volgograd
        16 infantry moved from Caucasus to Northwest Persia
        2 artilleries moved from Caucasus to Northwest Persia
        1 artillery and 3 infantry moved from Caucasus to Northwest Persia
        1 fighter moved from Samara to Western Ukraine
    Place Units - Russians
        1 armour and 2 mech_infantrys placed in Novgorod
        2 infantry and 1 mech_infantry placed in Ukraine
        2 infantry and 1 mech_infantry placed in Russia
        1 infantry placed in Caucasus
    Turn Complete - Russians
        Russians collect 29 PUs; end with 29 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 2 armour, 3 artilleries, 1 carrier, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Tsinghai to Kazakhstan
        1 infantry moved from Yenisey to Evenkiyskiy
              Japanese take Evenkiyskiy from Russians
        1 mech_infantry moved from Timguska to Vologda
              Japanese take Vologda from Russians
        1 mech_infantry moved from Kansu to Urals
              Japanese take Urals from Russians
        3 armour and 5 mech_infantrys moved from Kansu to Samara
        2 bombers moved from Kansu to Kazakhstan
        3 infantry moved from Yakut S.S.R. to Yenisey
        2 infantry moved from Yunnan to Burma
        1 fighter and 1 tactical_bomber moved from Yunnan to Burma
        2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
        2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
        2 artilleries and 4 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
              Japanese take 43 Sea Zone from ANZAC
        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from Malaya to Java
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine and 3 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
            ANZAC defend with 1 infantry
                Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 5/12 hits, 5,17 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Burma
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Kazakhstan
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Japanese attack with 3 armour and 5 mech_infantrys
            Russians defend with 1 mech_infantry
                Japanese roll dice for 3 armour and 5 mech_infantrys in Samara, round 2 : 2/8 hits, 2,33 expected hits
                Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Samara
            Japanese win, taking Samara from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
    Non Combat Move - Japanese
        2 bombers moved from Kazakhstan to Novosibirsk
        1 bomber moved from Japan to Novosibirsk
        1 fighter and 1 tactical_bomber moved from Burma to Sikang
        6 mech_infantrys moved from Kweichow to Tsinghai
        3 artilleries moved from French Indo China to Yunnan
        3 infantry moved from Malaya to Shan State
        2 submarines moved from 36 Sea Zone to 42 Sea Zone
        1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
        3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
        1 fighter moved from Philippines to 42 Sea Zone
        1 fighter moved from Philippines to Japan
        1 fighter moved from 35 Sea Zone to Philippines
        2 fighters moved from 35 Sea Zone to Philippines
        3 fighters moved from 35 Sea Zone to 42 Sea Zone
        3 mech_infantrys moved from Kiangsu to Kweichow
        1 armour and 2 mech_infantrys moved from Shantung to Kweichow
        1 destroyer moved from 16 Sea Zone to 6 Sea Zone
        2 submarines moved from 39 Sea Zone to 42 Sea Zone
    Place Units - Japanese
        1 carrier and 1 transport placed in 6 Sea Zone
        3 infantry placed in Malaya
        3 artilleries placed in French Indo China
        1 armour and 2 mech_infantrys placed in Kiangsu
        1 armour and 2 mech_infantrys placed in Shantung
        2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 78 PUs; end with 78 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
UK_Pacific : 0,67
Russians : -0,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 2 armour, 3 artilleries, 1 carrier, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Tsinghai to Kazakhstan
        1 infantry moved from Yenisey to Evenkiyskiy
              Japanese take Evenkiyskiy from Russians
        1 mech_infantry moved from Timguska to Vologda
              Japanese take Vologda from Russians
        1 mech_infantry moved from Kansu to Urals
              Japanese take Urals from Russians
        3 armour and 5 mech_infantrys moved from Kansu to Samara
        2 bombers moved from Kansu to Kazakhstan
        3 infantry moved from Yakut S.S.R. to Yenisey
        2 infantry moved from Yunnan to Burma
        1 fighter and 1 tactical_bomber moved from Yunnan to Burma
        2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
        2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
        2 artilleries and 4 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
              Japanese take 43 Sea Zone from ANZAC
        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from Malaya to Java
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine and 3 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
            ANZAC defend with 1 infantry
                Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 5/12 hits, 5,17 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Burma
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Kazakhstan
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Japanese attack with 3 armour and 5 mech_infantrys
            Russians defend with 1 mech_infantry
                Japanese roll dice for 3 armour and 5 mech_infantrys in Samara, round 2 : 2/8 hits, 2,33 expected hits
                Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Samara
            Japanese win, taking Samara from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
    Non Combat Move - Japanese
        2 bombers moved from Kazakhstan to Novosibirsk
        1 bomber moved from Japan to Novosibirsk
        1 fighter and 1 tactical_bomber moved from Burma to Sikang
        6 mech_infantrys moved from Kweichow to Tsinghai
        3 artilleries moved from French Indo China to Yunnan
        3 infantry moved from Malaya to Shan State
        2 submarines moved from 36 Sea Zone to 42 Sea Zone
        1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
        3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
        1 fighter moved from Philippines to 42 Sea Zone
        1 fighter moved from Philippines to Japan
        1 fighter moved from 35 Sea Zone to Philippines
        2 fighters moved from 35 Sea Zone to Philippines
        3 fighters moved from 35 Sea Zone to 42 Sea Zone
        3 mech_infantrys moved from Kiangsu to Kweichow
        1 armour and 2 mech_infantrys moved from Shantung to Kweichow
        1 destroyer moved from 16 Sea Zone to 6 Sea Zone
        2 submarines moved from 39 Sea Zone to 42 Sea Zone
    Place Units - Japanese
        1 carrier and 1 transport placed in 6 Sea Zone
        3 infantry placed in Malaya
        3 artilleries placed in French Indo China
        1 armour and 2 mech_infantrys placed in Kiangsu
        1 armour and 2 mech_infantrys placed in Shantung
        2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 78 PUs; end with 78 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 4 mech_infantrys
        EDIT: Adding units owned by Japanese to Sikang: 4 mech_infantrys
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67
UK_Pacific : 0,67
Russians : -0,67
Japanese : 0,17
Bump @koala
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 2 armour, 3 artilleries, 1 carrier, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Tsinghai to Kazakhstan
        1 infantry moved from Yenisey to Evenkiyskiy
              Japanese take Evenkiyskiy from Russians
        1 mech_infantry moved from Timguska to Vologda
              Japanese take Vologda from Russians
        1 mech_infantry moved from Kansu to Urals
              Japanese take Urals from Russians
        3 armour and 5 mech_infantrys moved from Kansu to Samara
        2 bombers moved from Kansu to Kazakhstan
        3 infantry moved from Yakut S.S.R. to Yenisey
        2 infantry moved from Yunnan to Burma
        1 fighter and 1 tactical_bomber moved from Yunnan to Burma
        2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
        2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
        2 artilleries and 4 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
              Japanese take 43 Sea Zone from ANZAC
        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from Malaya to Java
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine and 3 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
            ANZAC defend with 1 infantry
                Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 5/12 hits, 5,17 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Burma
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Kazakhstan
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Japanese attack with 3 armour and 5 mech_infantrys
            Russians defend with 1 mech_infantry
                Japanese roll dice for 3 armour and 5 mech_infantrys in Samara, round 2 : 2/8 hits, 2,33 expected hits
                Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Samara
            Japanese win, taking Samara from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
    Non Combat Move - Japanese
        2 bombers moved from Kazakhstan to Novosibirsk
        1 bomber moved from Japan to Novosibirsk
        1 fighter and 1 tactical_bomber moved from Burma to Sikang
        6 mech_infantrys moved from Kweichow to Tsinghai
        3 artilleries moved from French Indo China to Yunnan
        3 infantry moved from Malaya to Shan State
        2 submarines moved from 36 Sea Zone to 42 Sea Zone
        1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
        3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
        1 fighter moved from Philippines to 42 Sea Zone
        1 fighter moved from Philippines to Japan
        1 fighter moved from 35 Sea Zone to Philippines
        2 fighters moved from 35 Sea Zone to Philippines
        3 fighters moved from 35 Sea Zone to 42 Sea Zone
        3 mech_infantrys moved from Kiangsu to Kweichow
        1 armour and 2 mech_infantrys moved from Shantung to Kweichow
        1 destroyer moved from 16 Sea Zone to 6 Sea Zone
        2 submarines moved from 39 Sea Zone to 42 Sea Zone
    Place Units - Japanese
        1 carrier and 1 transport placed in 6 Sea Zone
        3 infantry placed in Malaya
        3 artilleries placed in French Indo China
        1 armour and 2 mech_infantrys placed in Kiangsu
        1 armour and 2 mech_infantrys placed in Shantung
        2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 78 PUs; end with 78 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 4 mech_infantrys
        EDIT: Adding units owned by Japanese to Sikang: 4 mech_infantrys
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 submarines
        EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67
UK_Pacific : 0,67
Russians : -0,67
Japanese : 0,17
I decided upon leaving the 2 subs to convoy disrupt z39.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from Normandy Bordeaux to 110 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Western Germany
        1 artillery and 2 infantry moved from Denmark to Western Germany
        1 artillery and 1 infantry moved from Norway to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
        2 bombers and 1 fighter moved from Norway to Germany
        1 fighter moved from Novgorod to Germany
        2 fighters moved from Holland Belgium to Germany
        1 fighter moved from Holland Belgium to Western Germany
    Combat - Americans
        Air Battle in Germany
Combat Hit Differential Summary :
let’s see how this round turns out… :face_with_rolling_eyes:
Do you want to intercept above berlin?
Yes, full intercept. OOL: I fig first, then G.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from Normandy Bordeaux to 110 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Western Germany
        1 artillery and 2 infantry moved from Denmark to Western Germany
        1 artillery and 1 infantry moved from Norway to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
        2 bombers and 1 fighter moved from Norway to Germany
        1 fighter moved from Novgorod to Germany
        2 fighters moved from Holland Belgium to Germany
        1 fighter moved from Holland Belgium to Western Germany
    Combat - Americans
        Air Battle in Germany
            Americans attacks with 6 units heading to Germany
            Germans launches 5 interceptors out of Germany
                Attackers Fire,  : 1/6 hits, 1,00 expected hits
                Defenders Fire,  : 0/5 hits, 0,83 expected hits
                1 fighter owned by the Italians lost in Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Germany
                AA fire in Germany : 0/2 hits, 0,33 expected hits
            Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_upgrade
            Bombing raid in Germany causes 14 damage total. 
        Battle in Western Germany
            Americans attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
            Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 1 infantry
                Americans roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/12 hits, 3,67 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Western Germany
            Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 artilleries and 1 infantry
        Cleaning up after air battles
    Non Combat Move - Americans
        1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Baltic States to Poland
        1 armour and 1 mech_infantry moved from Vyborg to Baltic States
        1 fighter moved from Germany to Novgorod
        1 fighter moved from Germany to Norway
        1 fighter moved from Germany to Norway
        1 fighter moved from Germany to Norway
        1 bomber moved from Germany to Norway
        1 bomber moved from Germany to Norway
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from Eastern United States to Gibraltar
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 infantry moved from Norway to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Western Germany
        1 carrier moved from 112 Sea Zone to 91 Sea Zone
        1 fighter moved from Western Germany to 112 Sea Zone
        1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to 54 Sea Zone
        1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 factory_minor placed in Denmark
        3 infantry placed in Normandy Bordeaux
        1 artillery and 2 infantry placed in Norway
        2 infantry placed in Western United States
        1 transport placed in 10 Sea Zone
        1 fighter placed in Eastern United States
        1 fighter placed in Western United States
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        1 destroyer placed in 10 Sea Zone
        1 fighter placed in Eastern United States
        Americans undo move 8.
        1 destroyer placed in 101 Sea Zone
        Americans undo move 9.
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 64 PUs; end with 65 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0,00
Defenders Fire,  : : -0,83
Americans : 1,33
Attackers Fire,  : : 0,00
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from Normandy Bordeaux to 110 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Western Germany
        1 artillery and 2 infantry moved from Denmark to Western Germany
        1 artillery and 1 infantry moved from Norway to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
        2 bombers and 1 fighter moved from Norway to Germany
        1 fighter moved from Novgorod to Germany
        2 fighters moved from Holland Belgium to Germany
        1 fighter moved from Holland Belgium to Western Germany
    Combat - Americans
        Air Battle in Germany
            Americans attacks with 6 units heading to Germany
            Germans launches 5 interceptors out of Germany
                Attackers Fire,  : 1/6 hits, 1,00 expected hits
                Defenders Fire,  : 0/5 hits, 0,83 expected hits
                1 fighter owned by the Italians lost in Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Germany
                AA fire in Germany : 0/2 hits, 0,33 expected hits
            Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_upgrade
            Bombing raid in Germany causes 14 damage total. 
        Battle in Western Germany
            Americans attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
            Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 1 infantry
                Americans roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/12 hits, 3,67 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Western Germany
            Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 artilleries and 1 infantry
        Cleaning up after air battles
    Non Combat Move - Americans
        1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Baltic States to Poland
        1 armour and 1 mech_infantry moved from Vyborg to Baltic States
        1 fighter moved from Germany to Novgorod
        1 fighter moved from Germany to Norway
        1 fighter moved from Germany to Norway
        1 fighter moved from Germany to Norway
        1 bomber moved from Germany to Norway
        1 bomber moved from Germany to Norway
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from Eastern United States to Gibraltar
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 infantry moved from Norway to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Western Germany
        1 carrier moved from 112 Sea Zone to 91 Sea Zone
        1 fighter moved from Western Germany to 112 Sea Zone
        1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to 54 Sea Zone
        1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 factory_minor placed in Denmark
        3 infantry placed in Normandy Bordeaux
        1 artillery and 2 infantry placed in Norway
        2 infantry placed in Western United States
        1 transport placed in 10 Sea Zone
        1 fighter placed in Eastern United States
        1 fighter placed in Western United States
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        1 destroyer placed in 10 Sea Zone
        1 fighter placed in Eastern United States
        Americans undo move 8.
        1 destroyer placed in 101 Sea Zone
        Americans undo move 9.
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 64 PUs; end with 65 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 3 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 3 PUs
    Purchase Units - British
        British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 infantry moved from India to Burma
        3 mech_infantrys moved from West India to Persia
        1 infantry moved from Holland Belgium to France
        1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
        1 fighter moved from Holland Belgium to France
        2 fighters moved from United Kingdom to France
        1 bomber moved from United Kingdom to France
        2 fighters moved from Norway to France
        1 tactical_bomber moved from Norway to France
        1 armour moved from Baltic States to Eastern Poland
              Russians take Eastern Poland from Germans
        1 armour moved from Eastern Poland to Poland
        1 fighter moved from India to Burma
        2 fighters moved from India to Persia
        1 armour moved from West India to Persia
        1 mech_infantry moved from Eastern Persia to Persia
        1 fighter moved from West India to Burma
        1 mech_infantry moved from Novgorod to Vologda
        1 fighter moved from Russia to Vologda
        1 bomber moved from Novgorod to Vologda
        1 fighter moved from Norway to France
    Combat - British
        Battle in France
            British attack with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                British roll dice for 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in France, round 2 : 2/9 hits, 4,50 expected hits
                Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
                2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in France, round 3 : 8/8 hits, 4,33 expected hits
                Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Germans and 1 fighter owned by the British lost in France
            British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for British: 1 fighter and 1 infantry
            Casualties for Germans: 4 infantry
        Battle in Vologda
            British attack with 1 bomber, 1 fighter and 1 mech_infantry
            Japanese defend with 1 mech_infantry
                British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Vologda
            British win, taking Vologda from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Persia
            British attack with 1 armour, 2 fighters and 4 mech_infantrys
            Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                AA fire in Persia : 0/2 hits, 0,33 expected hits
                British roll dice for 1 armour, 2 fighters and 4 mech_infantrys in Persia, round 2 : 3/7 hits, 2,17 expected hits
                Germans roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Persia
                British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Persia, round 3 : 1/6 hits, 2,00 expected hits
                Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Persia
            British win, taking Persia from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
            Casualties for British: 1 mech_infantry
            Casualties for Germans: 1 aaGun and 3 infantry
        Battle in Burma
            British attack with 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 artillery, 4 infantry and 1 mech_infantry moved from Baltic States to Poland
        2 armour moved from Novgorod to Poland
        2 aaGuns moved from Novgorod to Baltic States
        1 armour moved from Finland to Novgorod
        1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        2 mech_infantrys moved from Finland to Novgorod
        1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
        1 aaGun, 2 artilleries and 4 infantry moved from Holland Belgium to Western Germany
        4 fighters moved from France to Western Germany
        1 fighter moved from Vologda to Russia
        2 fighters moved from Persia to West India
        3 aaGuns, 4 artilleries and 21 infantry moved from India to West India
        2 fighters moved from Burma to West India
        1 tactical_bomber moved from France to Western Germany
        1 bomber moved from France to Western Germany
        1 fighter moved from France to Western Germany
        1 bomber moved from Vologda to Russia
        2 armour moved from Tanganyika Territory to Union of South Africa
        1 armour and 2 mech_infantrys moved from Tanganyika Territory to South West Africa
    Place Units - British
        3 infantry placed in Union of South Africa
        3 mech_infantrys placed in Finland
        1 fighter and 4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
    Place Units - UK_Pacific
        1 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,2
        UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
        Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0,33
Defenders Fire,  : : -0,83
British : 0,33
AA fire in Persia : : -0,33
Americans : 1,33
Attackers Fire,  : : 0,00
Japanese : -1,00
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
        1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to French Madagascar
        1 armour moved from Anglo Egyptian Sudan to French Central Africa
              Italians take French Central Africa from French
        1 armour moved from Anglo Egyptian Sudan to Alexandria
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
        1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
        3 infantry moved from Southern France to Normandy Bordeaux
        2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
        1 bomber moved from Germany to Normandy Bordeaux
        1 infantry moved from Romania to Eastern Poland
              Italians take Eastern Poland from Russians
        1 infantry moved from Romania to Bessarabia
              Italians take Bessarabia from Russians
    Combat - Italians
        Battle in French Madagascar
        Battle in Normandy Bordeaux
            Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
            Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 2,83 expected hits
                Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
            Italians win, taking French Madagascar from French, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Italians: 1 infantry
            Casualties for Americans: 3 infantry
        Battle in Alexandria
            Italians attack with 1 armour, 1 artillery and 1 infantry
            French defend with 1 infantry
                Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Alexandria
            Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
    Non Combat Move - Italians
        3 infantry moved from Southern Italy to Northern Italy
        1 bomber moved from Normandy Bordeaux to Germany
        2 fighters moved from Normandy Bordeaux to Northern Italy
        1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
        2 mech_infantrys moved from Romania to Northern Italy
        1 carrier moved from 97 Sea Zone to 98 Sea Zone
        1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
        1 infantry moved from Northern Italy to Greater Southern Germany
    Place Units - Italians
        3 infantry placed in Southern Italy
        1 infantry and 3 mech_infantrys placed in Northern Italy
        Italians undo move 2.
        1 infantry and 3 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 23 PUs; end with 23 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1,00
British : -0,33
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
    Non Combat Move - ANZAC
        1 aaGun moved from Queensland to South Australia
    Place Units - ANZAC
        1 transport placed in 54 Sea Zone
        2 infantry placed in Queensland
        2 mech_infantrys placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
    Non Combat Move - ANZAC
        1 aaGun moved from Queensland to South Australia
    Place Units - ANZAC
        1 transport placed in 54 Sea Zone
        2 infantry placed in Queensland
        2 mech_infantrys placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Denmark to Western Germany
        1 fighter moved from Gibraltar to Western Germany
    Turn Complete - French
Combat Hit Differential Summary :