• TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Yunnan to French Indo-China Thailand
                  Japanese take French Indo-China Thailand from British
            11 armour and 1 artillery moved from Yunnan to Burma
            3 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 62 Sea Zone to 48 Sea Zone
            4 fighters moved from 48 Sea Zone to Philippine Islands
            3 artilleries and 3 infantry moved from 48 Sea Zone to Philippine Islands
    
        Combat - Japanese
            Battle in Philippine Islands
                Japanese attack with 3 artilleries, 4 fighters and 3 infantry
                Americans defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 3 artilleries, 4 fighters and 3 infantry in Philippine Islands, round 2 : 3/10 hits, 4.00 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 3 artilleries, 4 fighters and 2 infantry in Philippine Islands, round 3 : 4/9 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 artilleries and 2 infantry
            Battle in Burma
                Japanese attack with 11 armour and 1 artillery
                Russians defend with 1 artillery
                    Japanese roll dice for 11 armour and 1 artillery in Burma, round 2 : 4/12 hits, 5.83 expected hits
                    British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Burma
                Japanese win, taking Burma from British with 11 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Japanese
            4 fighters moved from Philippine Islands to 48 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.33
    Japanese : -2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from United Kingdom to 8 Sea Zone
            4 artilleries moved from United Kingdom to 8 Sea Zone
            6 infantry moved from United Kingdom to 8 Sea Zone
            6 infantry moved from 8 Sea Zone to France
            2 armour moved from 8 Sea Zone to France
            4 artilleries moved from 8 Sea Zone to France
            1 armour moved from Western United States to 56 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            2 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 armour moved from 53 Sea Zone to Hawaiian Islands
            1 artillery moved from 53 Sea Zone to Hawaiian Islands
            2 submarines moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Eastern United States to Eastern Canada
            2 bombers moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            2 fighters placed in Western United States
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 35 PUs; 
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bulgaria Romania to Southern Europe
                  Russians take Southern Europe from Germans
            10 infantry moved from Ukraine S.S.R. to Bulgaria Romania
            2 infantry moved from Ukraine S.S.R. to Bulgaria Romania
            1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
            4 armour moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Novosibirsk to Evenki National Okrug
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 3 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Germany to Bulgaria Romania
            6 fighters moved from Germany to Bulgaria Romania
            6 infantry moved from Germany to Bulgaria Romania
            1 armour and 1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to Northwestern Europe
            5 artilleries moved from Germany to France
            6 armour moved from Germany to France
            4 infantry moved from Germany to France
            1 infantry moved from Germany to Italy
            10 infantry moved from Germany to France
    
        Combat - Germans
            Battle in Bulgaria Romania
                Germans attack with 4 bombers, 6 fighters and 6 infantry
                Russians defend with 12 infantry
                    Germans roll dice for 4 bombers, 6 fighters and 6 infantry in Bulgaria Romania, round 2 : 10/16 hits, 6.67 expected hits
                    Russians roll dice for 12 infantry in Bulgaria Romania, round 2 : 3/12 hits, 4.00 expected hits
                    10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria Romania
                    Germans roll dice for 4 bombers, 6 fighters and 3 infantry in Bulgaria Romania, round 3 : 3/13 hits, 6.17 expected hits
                    Russians roll dice for 2 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bulgaria Romania
                Germans win, taking Bulgaria Romania from Russians with 4 bombers, 6 fighters and 3 infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 3 infantry
                Casualties for Russians: 12 infantry
            Battle in Northwestern Europe
                Germans attack with 1 armour and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 6 armour, 5 artilleries and 14 infantry
                British defend with 3 artilleries and 3 infantry; Americans defend with 2 armour, 4 artilleries and 6 infantry
                    Germans roll dice for 6 armour, 5 artilleries and 14 infantry in France, round 2 : 12/25 hits, 7.83 expected hits
                    British roll dice for 2 armour, 7 artilleries and 9 infantry in France, round 2 : 11/18 hits, 6.33 expected hits
                    11 infantry owned by the Germans, 6 infantry owned by the Americans, 3 artilleries owned by the British and 3 infantry owned by the British lost in France
                    Germans roll dice for 6 armour, 5 artilleries and 3 infantry in France, round 3 : 5/14 hits, 5.67 expected hits
                    British roll dice for 2 armour and 4 artilleries in France, round 3 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 4 artilleries owned by the Americans lost in France
                    Germans roll dice for 6 armour, 5 artilleries and 2 infantry in France, round 4 : 4/13 hits, 5.33 expected hits
                    British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in France
                Germans win, taking France from British with 6 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 28
                Casualties for Germans: 13 infantry
                Casualties for Americans: 2 armour, 4 artilleries and 6 infantry
                Casualties for British: 3 artilleries and 3 infantry
    
        Non Combat Move - Germans
            4 bombers and 6 fighters moved from Bulgaria Romania to Germany
    
        Place Units - Germans
            3 armour and 1 artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    British : 3.17
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            4 fighters moved from 8 Sea Zone to France
            1 armour moved from United Kingdom to 8 Sea Zone
            3 artilleries moved from United Kingdom to 8 Sea Zone
            4 infantry moved from United Kingdom to 8 Sea Zone
            3 artilleries moved from 8 Sea Zone to France
            1 armour moved from 8 Sea Zone to France
            4 infantry moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 fighter moved from 8 Sea Zone to France
            2 armour, 2 artilleries and 9 infantry moved from India to Burma
            3 fighters moved from 49 Sea Zone to Burma
            2 carriers and 1 transport moved from 49 Sea Zone to 38 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in Burma
                British attack with 2 armour, 2 artilleries, 3 fighters and 9 infantry
                Japanese defend with 11 armour and 1 artillery
                    British roll dice for 2 armour, 2 artilleries, 3 fighters and 9 infantry in Burma, round 2 : 7/16 hits, 5.00 expected hits
                    Japanese roll dice for 11 armour and 1 artillery in Burma, round 2 : 5/12 hits, 5.83 expected hits
                    1 artillery owned by the Japanese, 6 armour owned by the Japanese and 5 infantry owned by the British lost in Burma
                    British roll dice for 2 armour, 2 artilleries, 3 fighters and 4 infantry in Burma, round 3 : 8/11 hits, 4.17 expected hits
                    Japanese roll dice for 5 armour in Burma, round 3 : 2/5 hits, 2.50 expected hits
                    5 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 49
                Casualties for British: 7 infantry
                Casualties for Japanese: 11 armour and 1 artillery
            Battle in France
                British attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters and 4 infantry
                Germans defend with 6 armour, 5 artilleries and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters and 4 infantry in France, round 2 : 9/14 hits, 5.83 expected hits
                    Germans roll dice for 6 armour, 5 artilleries and 1 infantry in France, round 2 : 8/12 hits, 5.00 expected hits
                    5 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans, 3 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in France
                Germans win with 3 armour remaining. Battle score for attacker is 11
                Casualties for British: 1 armour, 3 artilleries and 4 infantry
                Casualties for Germans: 3 armour, 5 artilleries and 1 infantry
                1 bomber owned by the British and 5 fighters owned by the British retreated
    
        Non Combat Move - British
            5 fighters moved from France to 8 Sea Zone
            1 bomber moved from France to United Kingdom
            3 fighters moved from Burma to India
    
        Place Units - British
            1 fighter and 2 infantry placed in India
            3 artilleries, 1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 7.83
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 battleship and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            3 armour moved from Manchuria to Kwangtung
            1 fighter moved from Japan to Kwangtung
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Sinkiang to Novosibirsk
                  Japanese take Novosibirsk from Russians
            3 artilleries and 1 infantry moved from Philippine Islands to 48 Sea Zone
            3 artilleries, 1 infantry and 3 transports moved from 48 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from 48 Sea Zone to 35 Sea Zone
            4 fighters moved from 35 Sea Zone to India
            2 carriers and 1 destroyer moved from 48 Sea Zone to 35 Sea Zone
            3 artilleries and 2 infantry moved from 35 Sea Zone to India
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer and 3 transports
                Russians defend with 1 submarine
                    Japanese roll dice for 2 carriers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer and 3 transports in 35 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 35 Sea Zone
                Japanese win with 2 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in India
                Japanese attack with 3 artilleries, 4 fighters and 2 infantry
                British defend with 1 aaGun, 1 factory, 4 fighters and 2 infantry
                    AA fire in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 3 artilleries, 3 fighters and 2 infantry in India, round 2 : 3/8 hits, 3.17 expected hits
                    British roll dice for 1 aaGun, 4 fighters and 2 infantry in India, round 2 : 3/6 hits, 3.33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 3 artilleries and 2 fighters in India, round 3 : 1/5 hits, 2.00 expected hits
                    British roll dice for 4 fighters in India, round 3 : 4/4 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 3 artilleries owned by the Japanese and 1 fighter owned by the British lost in India
                    Japanese roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 3 fighters in India, round 4 : 3/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the British lost in India
                British win with 2 fighters remaining. Battle score for attacker is -27
                Casualties for Japanese: 3 artilleries, 4 fighters and 2 infantry
                Casualties for British: 1 aaGun, 2 fighters and 2 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 battleship and 1 destroyer placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    British : 2.00
    Russians : -0.33
    AA fire in India : : 0.50
    Japanese : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            2 artilleries moved from 8 Sea Zone to France
            2 infantry moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 artillery moved from United Kingdom to 8 Sea Zone
            3 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery and 3 infantry moved from 8 Sea Zone to Northwestern Europe
            2 fighters moved from 8 Sea Zone to Northwestern Europe
            3 artilleries moved from Eastern United States to Eastern Canada
            3 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Western Canada to Western United States
            2 transports moved from 53 Sea Zone to 56 Sea Zone
            2 submarines moved from 53 Sea Zone to 56 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Northwestern Europe
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 armour and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Northwestern Europe, round 2 : 4/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
                Americans win, taking Northwestern Europe from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in France
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 3 armour
                    Americans roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in France, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Germans and 2 infantry owned by the Americans lost in France
                Americans win, taking France from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            2 fighters moved from Northwestern Europe to 8 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            1 artillery and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 4.50
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Southern Europe to Bulgaria Romania
            2 infantry moved from Ukraine S.S.R. to Bulgaria Romania
            5 fighters moved from Ukraine S.S.R. to Bulgaria Romania
            1 infantry moved from Russia to Novosibirsk
            1 artillery moved from Russia to Novosibirsk
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 infantry moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Russians
            Battle in Bulgaria Romania
                Russians attack with 5 fighters and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 5 fighters and 3 infantry in Bulgaria Romania, round 2 : 2/8 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
                    Russians roll dice for 5 fighters and 2 infantry in Bulgaria Romania, round 3 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria Romania
                Russians win, taking Bulgaria Romania from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Novosibirsk
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            5 fighters moved from Bulgaria Romania to Poland
            2 aaGuns, 13 armour, 2 artilleries and 7 infantry moved from Ukraine S.S.R. to Poland
            1 infantry moved from Belorussia to Poland
            1 infantry moved from Baltic States to Poland
            2 infantry moved from Karelia S.S.R. to Baltic States
            4 infantry moved from Caucasus to Ukraine S.S.R.
            1 artillery and 2 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            3 fighters and 1 infantry placed in Caucasus
            1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to France
            1 infantry moved from Italy to Germany
            4 bombers moved from Germany to France
            6 fighters moved from Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 1 artillery, 4 bombers, 6 fighters and 1 infantry
                Americans defend with 2 artilleries
                    Germans roll dice for 1 artillery, 4 bombers, 6 fighters and 1 infantry in France, round 2 : 6/12 hits, 6.33 expected hits
                    Americans roll dice for 2 artilleries in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in France
                Germans win, taking France from Americans with 1 artillery, 4 bombers and 6 fighters remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 artilleries
    
        Non Combat Move - Germans
            4 bombers and 6 fighters moved from France to Germany
    
        Place Units - Germans
            7 infantry placed in Germany
            1 infantry placed in Italy
    
        Turn Complete - Germans
            Germans collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 4 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries moved from United Kingdom to 8 Sea Zone
            4 infantry moved from United Kingdom to 8 Sea Zone
            3 artilleries moved from 8 Sea Zone to France
            4 infantry moved from 8 Sea Zone to France
            1 fighter moved from United Kingdom to France
            5 fighters moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 fighters moved from India to 35 Sea Zone
            2 carriers moved from 38 Sea Zone to 35 Sea Zone
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            2 armour moved from Burma to India
            1 infantry moved from Burma to India
            2 artilleries moved from Burma to India
    
        Combat - British
            Battle in 35 Sea Zone
                British attack with 2 carriers and 2 fighters
                Japanese defend with 2 carriers, 1 destroyer and 3 transports
                    British roll dice for 2 carriers and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
                    British roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 35 Sea Zone
                    3 transports owned by the Japanese lost in 35 Sea Zone
                British win with 1 carrier and 2 fighters remaining. Battle score for attacker is 43
                Casualties for British: 1 carrier
                Casualties for Japanese: 2 carriers, 1 destroyer and 3 transports
            Battle in France
                British attack with 3 artilleries, 1 bomber, 6 fighters and 4 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in France, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in France
                British win, taking France from Germans with 3 artilleries, 1 bomber, 6 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            6 fighters moved from France to 8 Sea Zone
            1 bomber moved from France to United Kingdom
            1 transport moved from 38 Sea Zone to 35 Sea Zone
    
        Place Units - British
            4 artilleries and 4 infantry placed in United Kingdom
            2 fighters placed in India
    
        Turn Complete - British
            British collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            3 armour moved from Kwangtung to Manchuria
            1 fighter moved from Kwangtung to 62 Sea Zone
            1 infantry moved from Yunnan to Kwangtung
            1 battleship and 1 destroyer moved from 60 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 62 Sea Zone
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 56 Sea Zone
            2 infantry moved from Western United States to 56 Sea Zone
            2 fighters moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 56 Sea Zone to 52 Sea Zone
            6 transports moved from 8 Sea Zone to 10 Sea Zone
    
        Non Combat Move - Americans
            1 bomber moved from United Kingdom to Western United States
    
        Place Units - Americans
            1 bomber placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 battleship placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bulgaria Romania to Southern Europe
            1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Baltic States to Poland
            3 infantry moved from Ukraine S.S.R. to Poland
            3 fighters moved from Caucasus to Poland
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Kazakh S.S.R. to Szechwan
                  Americans take Szechwan from Japanese
            2 artilleries and 3 infantry moved from Novosibirsk to Sinkiang
                  Americans take Sinkiang from Japanese
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            4 armour placed in Caucasus
            2 armour placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Italy to Germany
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 1 armour, 5 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 artilleries moved from United Kingdom to 8 Sea Zone
            4 infantry moved from United Kingdom to 8 Sea Zone
            1 bomber moved from United Kingdom to Germany
            4 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry and 4 transports moved from 8 Sea Zone to 5 Sea Zone
            4 artilleries moved from 5 Sea Zone to Germany
            4 infantry moved from 5 Sea Zone to Germany
            6 fighters moved from 5 Sea Zone to Germany
            1 infantry moved from France to Italy
                  British take Italy from Germans
            3 artilleries and 3 infantry moved from France to Germany
            1 infantry moved from French Indo-China Thailand to Yunnan
                  Americans take Yunnan from Japanese
            2 armour moved from India to Yunnan
            2 artilleries, 2 fighters and 1 infantry moved from India to Burma
            2 fighters moved from Burma to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Egypt to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to India
    
        Combat - British
            Battle in Germany
                British attack with 7 artilleries, 1 bomber, 6 fighters and 7 infantry
                Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 4 bombers, 1 factory, 6 fighters and 22 infantry
                    AA fire in Germany : 1/7 hits, 1.17 expected hits
                    1 fighter owned by the British lost in Germany
                    British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 7 artilleries, 1 bomber, 5 fighters and 7 infantry in Germany, round 2 : 10/20 hits, 7.83 expected hits
                    Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 4 bombers, 6 fighters and 22 infantry in Germany, round 2 : 13/43 hits, 17.17 expected hits
                    4 bombers owned by the Germans, 8 infantry owned by the Germans, 6 artilleries owned by the British and 7 infantry owned by the British lost in Germany
                    British roll dice for 1 artillery, 1 bomber and 5 fighters in Germany, round 3 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 14 infantry in Germany, round 3 : 14/31 hits, 13.83 expected hits
                    4 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British and 5 fighters owned by the British lost in Germany
                Germans win with 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 10 infantry remaining. Battle score for attacker is -37
                Casualties for British: 7 artilleries, 1 bomber, 6 fighters and 7 infantry
                Casualties for Germans: 4 bombers and 12 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 carrier placed in 35 Sea Zone
            4 artilleries and 4 infantry placed in United Kingdom
            1 armour and 1 artillery placed in India
    
        Turn Complete - British
            British collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    British : 3.50
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 armour moved from Manchuria to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Manchuria to 62 Sea Zone
            2 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 62 Sea Zone to 48 Sea Zone
            1 armour moved from Manchuria to Kiangsu
            1 infantry moved from Kwangtung to Kiangsu
            2 armour and 2 infantry moved from 48 Sea Zone to Philippine Islands
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 armour, 1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Western United States to Hawaiian Islands
            1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 52 Sea Zone to 59 Sea Zone
            1 battleship moved from 56 Sea Zone to 59 Sea Zone
            3 infantry moved from 59 Sea Zone to Iwo Jima
            1 artillery moved from 59 Sea Zone to Iwo Jima
            2 fighters moved from 59 Sea Zone to Iwo Jima
            4 artilleries and 8 infantry moved from Eastern Canada to 10 Sea Zone
            4 artilleries, 8 infantry and 6 transports moved from 10 Sea Zone to 8 Sea Zone
            4 artilleries and 8 infantry moved from 8 Sea Zone to France
            1 infantry moved from Northwestern Europe to France
            1 artillery moved from Northwestern Europe to France
            2 infantry moved from Eastern United States to Eastern Canada
            2 artilleries moved from Eastern United States to Eastern Canada
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Iwo Jima, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Iwo Jima to 59 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Western United States
            1 carrier and 2 transports placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 7 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            13 armour, 2 artilleries, 8 fighters and 15 infantry moved from Poland to Germany
            1 infantry moved from Baltic States to Germany
            2 armour moved from Karelia S.S.R. to Germany
            1 infantry moved from Bulgaria Romania to Germany
            2 infantry moved from Southern Europe to Germany
            2 artilleries and 3 infantry moved from Sinkiang to Anhwei
                  Americans take Anhwei from Japanese
            1 infantry moved from Szechwan to Anhwei
            1 infantry moved from Buryatia S.S.R. to Manchuria
                  Russians take Manchuria from Japanese
    
        Combat - Russians
            Battle in Germany
                Russians attack with 15 armour, 2 artilleries, 8 fighters and 19 infantry
                Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 1 factory, 6 fighters and 10 infantry
                    AA fire in Germany : 0/8 hits, 1.33 expected hits
                    Russians roll dice for 15 armour, 2 artilleries, 8 fighters and 19 infantry in Germany, round 2 : 17/44 hits, 15.67 expected hits
                    Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 10 infantry in Germany, round 2 : 16/27 hits, 12.50 expected hits
                    16 infantry owned by the Russians, 3 aaGuns owned by the Germans, 2 artilleries owned by the Germans, 10 infantry owned by the Germans and 2 armour owned by the Germans lost in Germany
                    Russians roll dice for 15 armour, 2 artilleries, 8 fighters and 3 infantry in Germany, round 3 : 13/28 hits, 13.00 expected hits
                    Germans roll dice for 7 armour and 6 fighters in Germany, round 3 : 9/13 hits, 7.50 expected hits
                    3 infantry owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians, 6 fighters owned by the Germans and 7 armour owned by the Germans lost in Germany
                Russians captures 14PUs while taking Germans capital
                Russians win, taking Germany from Germans with 11 armour and 8 fighters remaining. Battle score for attacker is 78
                Casualties for Russians: 4 armour, 2 artilleries and 19 infantry
                Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 10 infantry
    
        Non Combat Move - Russians
            8 fighters moved from Germany to Poland
            4 armour moved from Caucasus to Szechwan
            1 infantry moved from Ukraine S.S.R. to Caucasus
    
        Place Units - Russians
            7 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 52 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.00
    Russians : 1.33
    AA fire in Germany : : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 2 battleships and 1 bomber; Remaining resources: 3 PUs; 
    
        Combat Move - British
            2 armour moved from Yunnan to Kiangsu
                  British take Kwangtung from Japanese
            1 armour moved from India to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 armour moved from 61 Sea Zone to Kiangsu
            1 infantry moved from Yunnan to Kwangtung
            2 artilleries and 1 infantry moved from Burma to Yunnan
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 5 Sea Zone to 8 Sea Zone
            4 infantry moved from United Kingdom to 8 Sea Zone
            4 artilleries moved from United Kingdom to 8 Sea Zone
            1 infantry moved from Italy to Germany
    
        Combat - British
            Battle in Kiangsu
                British attack with 3 armour and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 3 armour and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    British roll dice for 3 armour and 1 infantry in Kiangsu, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kiangsu
                British win, taking Kiangsu from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 bomber placed in India
            2 battleships placed in 35 Sea Zone
    
        Turn Complete - British
            British collect 59 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 armour and 2 infantry moved from Philippine Islands to 48 Sea Zone
            2 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 48 Sea Zone to 61 Sea Zone
            1 armour, 1 fighter and 2 infantry moved from 61 Sea Zone to Kiangsu
            1 armour moved from 61 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 61 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kiangsu
                Japanese attack with 2 armour, 1 fighter and 2 infantry
                British defend with 3 armour and 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Kiangsu, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 3 armour and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
                    Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Kiangsu, round 3 : 4/4 hits, 1.67 expected hits
                    British roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Japanese and 3 armour owned by the British lost in Kiangsu
                Japanese win, taking Kiangsu from British with 2 armour and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsu to 61 Sea Zone
    
        Place Units - Japanese
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Japanese : 1.50
    

    Savegame

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