Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsNo Kamping
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - Japanese 3 artilleries and 3 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Yunnan to French Indo-China Thailand Japanese take French Indo-China Thailand from British 11 armour and 1 artillery moved from Yunnan to Burma 3 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 62 Sea Zone to 48 Sea Zone 4 fighters moved from 48 Sea Zone to Philippine Islands 3 artilleries and 3 infantry moved from 48 Sea Zone to Philippine Islands Combat - Japanese Battle in Philippine Islands Japanese attack with 3 artilleries, 4 fighters and 3 infantry Americans defend with 2 artilleries and 2 infantry Japanese roll dice for 3 artilleries, 4 fighters and 3 infantry in Philippine Islands, round 2 : 3/10 hits, 4.00 expected hits Americans roll dice for 2 artilleries and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippine Islands Japanese roll dice for 3 artilleries, 4 fighters and 2 infantry in Philippine Islands, round 3 : 4/9 hits, 3.67 expected hits Americans roll dice for 1 artillery in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Burma Japanese attack with 11 armour and 1 artillery Russians defend with 1 artillery Japanese roll dice for 11 armour and 1 artillery in Burma, round 2 : 4/12 hits, 5.83 expected hits British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Burma Japanese win, taking Burma from British with 11 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Japanese 4 fighters moved from Philippine Islands to 48 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.33 Japanese : -2.50
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from United Kingdom to 8 Sea Zone 4 artilleries moved from United Kingdom to 8 Sea Zone 6 infantry moved from United Kingdom to 8 Sea Zone 6 infantry moved from 8 Sea Zone to France 2 armour moved from 8 Sea Zone to France 4 artilleries moved from 8 Sea Zone to France 1 armour moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 armour moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from 53 Sea Zone to Hawaiian Islands 2 submarines moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 2 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Place Units - Americans 2 fighters placed in Western United States 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
AA fire in Germany : : 0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Research Technology - Russians Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 35 PUs; Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bulgaria Romania to Southern Europe Russians take Southern Europe from Germans 10 infantry moved from Ukraine S.S.R. to Bulgaria Romania 2 infantry moved from Ukraine S.S.R. to Bulgaria Romania 1 armour moved from Karelia S.S.R. to Ukraine S.S.R. 4 armour moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Novosibirsk to Evenki National Okrug Combat - Russians Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Purchase Units - Germans Germans buy 3 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - Germans 4 bombers moved from Germany to Bulgaria Romania 6 fighters moved from Germany to Bulgaria Romania 6 infantry moved from Germany to Bulgaria Romania 1 armour and 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 5 artilleries moved from Germany to France 6 armour moved from Germany to France 4 infantry moved from Germany to France 1 infantry moved from Germany to Italy 10 infantry moved from Germany to France Combat - Germans Battle in Bulgaria Romania Germans attack with 4 bombers, 6 fighters and 6 infantry Russians defend with 12 infantry Germans roll dice for 4 bombers, 6 fighters and 6 infantry in Bulgaria Romania, round 2 : 10/16 hits, 6.67 expected hits Russians roll dice for 12 infantry in Bulgaria Romania, round 2 : 3/12 hits, 4.00 expected hits 10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria Romania Germans roll dice for 4 bombers, 6 fighters and 3 infantry in Bulgaria Romania, round 3 : 3/13 hits, 6.17 expected hits Russians roll dice for 2 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 4 bombers, 6 fighters and 3 infantry remaining. Battle score for attacker is 27 Casualties for Germans: 3 infantry Casualties for Russians: 12 infantry Battle in Northwestern Europe Germans attack with 1 armour and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 5 artilleries and 14 infantry British defend with 3 artilleries and 3 infantry; Americans defend with 2 armour, 4 artilleries and 6 infantry Germans roll dice for 6 armour, 5 artilleries and 14 infantry in France, round 2 : 12/25 hits, 7.83 expected hits British roll dice for 2 armour, 7 artilleries and 9 infantry in France, round 2 : 11/18 hits, 6.33 expected hits 11 infantry owned by the Germans, 6 infantry owned by the Americans, 3 artilleries owned by the British and 3 infantry owned by the British lost in France Germans roll dice for 6 armour, 5 artilleries and 3 infantry in France, round 3 : 5/14 hits, 5.67 expected hits British roll dice for 2 armour and 4 artilleries in France, round 3 : 1/6 hits, 2.33 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 4 artilleries owned by the Americans lost in France Germans roll dice for 6 armour, 5 artilleries and 2 infantry in France, round 4 : 4/13 hits, 5.33 expected hits British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans win, taking France from British with 6 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 28 Casualties for Germans: 13 infantry Casualties for Americans: 2 armour, 4 artilleries and 6 infantry Casualties for British: 3 artilleries and 3 infantry Non Combat Move - Germans 4 bombers and 6 fighters moved from Bulgaria Romania to Germany Place Units - Germans 3 armour and 1 artillery placed in Germany Turn Complete - Germans Germans collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 3.50 British : 3.17 Russians : -1.67
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Purchase Units - British British buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 4 PUs; Combat Move - British 4 fighters moved from 8 Sea Zone to France 1 armour moved from United Kingdom to 8 Sea Zone 3 artilleries moved from United Kingdom to 8 Sea Zone 4 infantry moved from United Kingdom to 8 Sea Zone 3 artilleries moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 4 infantry moved from 8 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from 8 Sea Zone to France 2 armour, 2 artilleries and 9 infantry moved from India to Burma 3 fighters moved from 49 Sea Zone to Burma 2 carriers and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Combat - British Battle in Burma British attack with 2 armour, 2 artilleries, 3 fighters and 9 infantry Japanese defend with 11 armour and 1 artillery British roll dice for 2 armour, 2 artilleries, 3 fighters and 9 infantry in Burma, round 2 : 7/16 hits, 5.00 expected hits Japanese roll dice for 11 armour and 1 artillery in Burma, round 2 : 5/12 hits, 5.83 expected hits 1 artillery owned by the Japanese, 6 armour owned by the Japanese and 5 infantry owned by the British lost in Burma British roll dice for 2 armour, 2 artilleries, 3 fighters and 4 infantry in Burma, round 3 : 8/11 hits, 4.17 expected hits Japanese roll dice for 5 armour in Burma, round 3 : 2/5 hits, 2.50 expected hits 5 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 49 Casualties for British: 7 infantry Casualties for Japanese: 11 armour and 1 artillery Battle in France British attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters and 4 infantry Germans defend with 6 armour, 5 artilleries and 1 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters and 4 infantry in France, round 2 : 9/14 hits, 5.83 expected hits Germans roll dice for 6 armour, 5 artilleries and 1 infantry in France, round 2 : 8/12 hits, 5.00 expected hits 5 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans, 3 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in France Germans win with 3 armour remaining. Battle score for attacker is 11 Casualties for British: 1 armour, 3 artilleries and 4 infantry Casualties for Germans: 3 armour, 5 artilleries and 1 infantry 1 bomber owned by the British and 5 fighters owned by the British retreated Non Combat Move - British 5 fighters moved from France to 8 Sea Zone 1 bomber moved from France to United Kingdom 3 fighters moved from Burma to India Place Units - British 1 fighter and 2 infantry placed in India 3 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 3.00 British : 7.83 Japanese : -1.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 battleship and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Japanese 3 armour moved from Manchuria to Kwangtung 1 fighter moved from Japan to Kwangtung 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sinkiang to Novosibirsk Japanese take Novosibirsk from Russians 3 artilleries and 1 infantry moved from Philippine Islands to 48 Sea Zone 3 artilleries, 1 infantry and 3 transports moved from 48 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 4 fighters moved from 48 Sea Zone to 35 Sea Zone 4 fighters moved from 35 Sea Zone to India 2 carriers and 1 destroyer moved from 48 Sea Zone to 35 Sea Zone 3 artilleries and 2 infantry moved from 35 Sea Zone to India Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 3 transports Russians defend with 1 submarine Japanese roll dice for 2 carriers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 carriers, 1 destroyer and 3 transports in 35 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 35 Sea Zone Japanese win with 2 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in India Japanese attack with 3 artilleries, 4 fighters and 2 infantry British defend with 1 aaGun, 1 factory, 4 fighters and 2 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 3 artilleries, 3 fighters and 2 infantry in India, round 2 : 3/8 hits, 3.17 expected hits British roll dice for 1 aaGun, 4 fighters and 2 infantry in India, round 2 : 3/6 hits, 3.33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 3 artilleries and 2 fighters in India, round 3 : 1/5 hits, 2.00 expected hits British roll dice for 4 fighters in India, round 3 : 4/4 hits, 2.67 expected hits 1 fighter owned by the Japanese, 3 artilleries owned by the Japanese and 1 fighter owned by the British lost in India Japanese roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 3 fighters in India, round 4 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in India British win with 2 fighters remaining. Battle score for attacker is -27 Casualties for Japanese: 3 artilleries, 4 fighters and 2 infantry Casualties for British: 1 aaGun, 2 fighters and 2 infantry Non Combat Move - Japanese Place Units - Japanese 1 battleship and 1 destroyer placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : 2.00 Russians : -0.33 AA fire in India : : 0.50 Japanese : -1.00
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 2 artilleries moved from 8 Sea Zone to France 2 infantry moved from 8 Sea Zone to France 1 bomber moved from United Kingdom to France 1 artillery moved from United Kingdom to 8 Sea Zone 3 infantry moved from United Kingdom to 8 Sea Zone 1 artillery and 3 infantry moved from 8 Sea Zone to Northwestern Europe 2 fighters moved from 8 Sea Zone to Northwestern Europe 3 artilleries moved from Eastern United States to Eastern Canada 3 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western Canada to Western United States 2 transports moved from 53 Sea Zone to 56 Sea Zone 2 submarines moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Combat - Americans Battle in Northwestern Europe Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Northwestern Europe, round 2 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 2 infantry Battle in France Americans attack with 2 artilleries, 1 bomber and 2 infantry Germans defend with 3 armour Americans roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in France, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 infantry owned by the Americans lost in France Americans win, taking France from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 fighters moved from Northwestern Europe to 8 Sea Zone Place Units - Americans 1 carrier placed in 56 Sea Zone 1 artillery and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 4.50
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Research Technology - Russians Purchase Units - Russians Russians buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Southern Europe to Bulgaria Romania 2 infantry moved from Ukraine S.S.R. to Bulgaria Romania 5 fighters moved from Ukraine S.S.R. to Bulgaria Romania 1 infantry moved from Russia to Novosibirsk 1 artillery moved from Russia to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Bulgaria Romania Russians attack with 5 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 5 fighters and 3 infantry in Bulgaria Romania, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 3 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania Russians roll dice for 5 fighters and 2 infantry in Bulgaria Romania, round 3 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Novosibirsk Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 fighters moved from Bulgaria Romania to Poland 2 aaGuns, 13 armour, 2 artilleries and 7 infantry moved from Ukraine S.S.R. to Poland 1 infantry moved from Belorussia to Poland 1 infantry moved from Baltic States to Poland 2 infantry moved from Karelia S.S.R. to Baltic States 4 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery and 2 infantry moved from Russia to Novosibirsk Place Units - Russians 3 fighters and 1 infantry placed in Caucasus 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Purchase Units - Germans Germans buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Germany to France 1 infantry moved from Italy to Germany 4 bombers moved from Germany to France 6 fighters moved from Germany to France Combat - Germans Battle in France Germans attack with 1 artillery, 4 bombers, 6 fighters and 1 infantry Americans defend with 2 artilleries Germans roll dice for 1 artillery, 4 bombers, 6 fighters and 1 infantry in France, round 2 : 6/12 hits, 6.33 expected hits Americans roll dice for 2 artilleries in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery, 4 bombers and 6 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries Non Combat Move - Germans 4 bombers and 6 fighters moved from France to Germany Place Units - Germans 7 infantry placed in Germany 1 infantry placed in Italy Turn Complete - Germans Germans collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Purchase Units - British British buy 4 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from United Kingdom to 8 Sea Zone 4 infantry moved from United Kingdom to 8 Sea Zone 3 artilleries moved from 8 Sea Zone to France 4 infantry moved from 8 Sea Zone to France 1 fighter moved from United Kingdom to France 5 fighters moved from 8 Sea Zone to France 1 bomber moved from United Kingdom to France 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 fighters moved from India to 35 Sea Zone 2 carriers moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 2 armour moved from Burma to India 1 infantry moved from Burma to India 2 artilleries moved from Burma to India Combat - British Battle in 35 Sea Zone British attack with 2 carriers and 2 fighters Japanese defend with 2 carriers, 1 destroyer and 3 transports British roll dice for 2 carriers and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 carriers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone British roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 carrier and 3 transports in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 35 Sea Zone 3 transports owned by the Japanese lost in 35 Sea Zone British win with 1 carrier and 2 fighters remaining. Battle score for attacker is 43 Casualties for British: 1 carrier Casualties for Japanese: 2 carriers, 1 destroyer and 3 transports Battle in France British attack with 3 artilleries, 1 bomber, 6 fighters and 4 infantry Germans defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in France, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in France British win, taking France from Germans with 3 artilleries, 1 bomber, 6 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 6 fighters moved from France to 8 Sea Zone 1 bomber moved from France to United Kingdom 1 transport moved from 38 Sea Zone to 35 Sea Zone Place Units - British 4 artilleries and 4 infantry placed in United Kingdom 2 fighters placed in India Turn Complete - British British collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Japanese Combat - Japanese Non Combat Move - Japanese 3 armour moved from Kwangtung to Manchuria 1 fighter moved from Kwangtung to 62 Sea Zone 1 infantry moved from Yunnan to Kwangtung 1 battleship and 1 destroyer moved from 60 Sea Zone to 62 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 62 Sea Zone 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Western United States to 56 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 2 fighters moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 56 Sea Zone to 52 Sea Zone 6 transports moved from 8 Sea Zone to 10 Sea Zone Non Combat Move - Americans 1 bomber moved from United Kingdom to Western United States Place Units - Americans 1 bomber placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 battleship placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Research Technology - Russians Purchase Units - Russians Russians buy 6 armour; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Bulgaria Romania to Southern Europe 1 infantry moved from Ukraine S.S.R. to Bulgaria Romania 1 infantry moved from Baltic States to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Baltic States to Poland 3 infantry moved from Ukraine S.S.R. to Poland 3 fighters moved from Caucasus to Poland 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Kazakh S.S.R. to Szechwan Americans take Szechwan from Japanese 2 artilleries and 3 infantry moved from Novosibirsk to Sinkiang Americans take Sinkiang from Japanese 1 infantry moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 4 armour placed in Caucasus 2 armour placed in Karelia S.S.R. Turn Complete - Russians Russians collect 39 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Purchase Units - Germans Germans buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Italy to Germany Combat - Germans Non Combat Move - Germans Place Units - Germans 6 infantry placed in Germany Turn Complete - Germans Germans collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Purchase Units - British British buy 1 armour, 5 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries moved from United Kingdom to 8 Sea Zone 4 infantry moved from United Kingdom to 8 Sea Zone 1 bomber moved from United Kingdom to Germany 4 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry and 4 transports moved from 8 Sea Zone to 5 Sea Zone 4 artilleries moved from 5 Sea Zone to Germany 4 infantry moved from 5 Sea Zone to Germany 6 fighters moved from 5 Sea Zone to Germany 1 infantry moved from France to Italy British take Italy from Germans 3 artilleries and 3 infantry moved from France to Germany 1 infantry moved from French Indo-China Thailand to Yunnan Americans take Yunnan from Japanese 2 armour moved from India to Yunnan 2 artilleries, 2 fighters and 1 infantry moved from India to Burma 2 fighters moved from Burma to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Egypt to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India Combat - British Battle in Germany British attack with 7 artilleries, 1 bomber, 6 fighters and 7 infantry Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 4 bombers, 1 factory, 6 fighters and 22 infantry AA fire in Germany : 1/7 hits, 1.17 expected hits 1 fighter owned by the British lost in Germany British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 7 artilleries, 1 bomber, 5 fighters and 7 infantry in Germany, round 2 : 10/20 hits, 7.83 expected hits Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 4 bombers, 6 fighters and 22 infantry in Germany, round 2 : 13/43 hits, 17.17 expected hits 4 bombers owned by the Germans, 8 infantry owned by the Germans, 6 artilleries owned by the British and 7 infantry owned by the British lost in Germany British roll dice for 1 artillery, 1 bomber and 5 fighters in Germany, round 3 : 4/7 hits, 3.50 expected hits Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 14 infantry in Germany, round 3 : 14/31 hits, 13.83 expected hits 4 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British and 5 fighters owned by the British lost in Germany Germans win with 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 10 infantry remaining. Battle score for attacker is -37 Casualties for British: 7 artilleries, 1 bomber, 6 fighters and 7 infantry Casualties for Germans: 4 bombers and 12 infantry Non Combat Move - British Place Units - British 1 carrier placed in 35 Sea Zone 4 artilleries and 4 infantry placed in United Kingdom 1 armour and 1 artillery placed in India Turn Complete - British British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -4.00 British : 3.50 AA fire in Germany : : -0.17
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 2 armour moved from Manchuria to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Manchuria to 62 Sea Zone 2 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 62 Sea Zone to 48 Sea Zone 1 armour moved from Manchuria to Kiangsu 1 infantry moved from Kwangtung to Kiangsu 2 armour and 2 infantry moved from 48 Sea Zone to Philippine Islands Non Combat Move - Japanese Place Units - Japanese 2 armour, 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Western United States to Hawaiian Islands 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 52 Sea Zone to 59 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 3 infantry moved from 59 Sea Zone to Iwo Jima 1 artillery moved from 59 Sea Zone to Iwo Jima 2 fighters moved from 59 Sea Zone to Iwo Jima 4 artilleries and 8 infantry moved from Eastern Canada to 10 Sea Zone 4 artilleries, 8 infantry and 6 transports moved from 10 Sea Zone to 8 Sea Zone 4 artilleries and 8 infantry moved from 8 Sea Zone to France 1 infantry moved from Northwestern Europe to France 1 artillery moved from Northwestern Europe to France 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Iwo Jima, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Iwo Jima to 59 Sea Zone Place Units - Americans 4 infantry placed in Western United States 1 carrier and 2 transports placed in 56 Sea Zone Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -1.67 Japanese : 0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16 Research Technology - Russians Purchase Units - Russians Russians buy 7 armour; Remaining resources: 0 PUs; Combat Move - Russians 13 armour, 2 artilleries, 8 fighters and 15 infantry moved from Poland to Germany 1 infantry moved from Baltic States to Germany 2 armour moved from Karelia S.S.R. to Germany 1 infantry moved from Bulgaria Romania to Germany 2 infantry moved from Southern Europe to Germany 2 artilleries and 3 infantry moved from Sinkiang to Anhwei Americans take Anhwei from Japanese 1 infantry moved from Szechwan to Anhwei 1 infantry moved from Buryatia S.S.R. to Manchuria Russians take Manchuria from Japanese Combat - Russians Battle in Germany Russians attack with 15 armour, 2 artilleries, 8 fighters and 19 infantry Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 1 factory, 6 fighters and 10 infantry AA fire in Germany : 0/8 hits, 1.33 expected hits Russians roll dice for 15 armour, 2 artilleries, 8 fighters and 19 infantry in Germany, round 2 : 17/44 hits, 15.67 expected hits Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 10 infantry in Germany, round 2 : 16/27 hits, 12.50 expected hits 16 infantry owned by the Russians, 3 aaGuns owned by the Germans, 2 artilleries owned by the Germans, 10 infantry owned by the Germans and 2 armour owned by the Germans lost in Germany Russians roll dice for 15 armour, 2 artilleries, 8 fighters and 3 infantry in Germany, round 3 : 13/28 hits, 13.00 expected hits Germans roll dice for 7 armour and 6 fighters in Germany, round 3 : 9/13 hits, 7.50 expected hits 3 infantry owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians, 6 fighters owned by the Germans and 7 armour owned by the Germans lost in Germany Russians captures 14PUs while taking Germans capital Russians win, taking Germany from Germans with 11 armour and 8 fighters remaining. Battle score for attacker is 78 Casualties for Russians: 4 armour, 2 artilleries and 19 infantry Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 6 fighters and 10 infantry Non Combat Move - Russians 8 fighters moved from Germany to Poland 4 armour moved from Caucasus to Szechwan 1 infantry moved from Ukraine S.S.R. to Caucasus Place Units - Russians 7 armour placed in Russia Turn Complete - Russians Russians collect 52 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 5.00 Russians : 1.33 AA fire in Germany : : -1.33
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16 Purchase Units - British British buy 2 battleships and 1 bomber; Remaining resources: 3 PUs; Combat Move - British 2 armour moved from Yunnan to Kiangsu British take Kwangtung from Japanese 1 armour moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 armour moved from 61 Sea Zone to Kiangsu 1 infantry moved from Yunnan to Kwangtung 2 artilleries and 1 infantry moved from Burma to Yunnan 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 5 Sea Zone to 8 Sea Zone 4 infantry moved from United Kingdom to 8 Sea Zone 4 artilleries moved from United Kingdom to 8 Sea Zone 1 infantry moved from Italy to Germany Combat - British Battle in Kiangsu British attack with 3 armour and 1 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 3 armour and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Kiangsu British roll dice for 3 armour and 1 infantry in Kiangsu, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British Place Units - British 1 bomber placed in India 2 battleships placed in 35 Sea Zone Turn Complete - British British collect 59 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -1.33 Japanese : -1.33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 armour and 2 infantry moved from Philippine Islands to 48 Sea Zone 2 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 48 Sea Zone to 61 Sea Zone 1 armour, 1 fighter and 2 infantry moved from 61 Sea Zone to Kiangsu 1 armour moved from 61 Sea Zone to Kiangsu Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports British defend with 1 transport 1 transport owned by the British lost in 61 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kiangsu Japanese attack with 2 armour, 1 fighter and 2 infantry British defend with 3 armour and 1 infantry Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Kiangsu, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 3 armour and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsu Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Kiangsu, round 3 : 4/4 hits, 1.67 expected hits British roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese and 3 armour owned by the British lost in Kiangsu Japanese win, taking Kiangsu from British with 2 armour and 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for British: 3 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Kiangsu to 61 Sea Zone Place Units - Japanese 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : -1.33 Japanese : 1.50