@simon33 No Scramble
Wiz (X) vs Sov (L+16) G3 BM3
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:
@Sovietishcat well that was just :upside_down_face:
@wizmark only on triplea…
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to Caucasus Germans take Caucasus from Russians 4 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 3 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 3 bombers moved from Western Germany to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone Germans take 125 Sea Zone from Americans
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to Caucasus Germans take Caucasus from Russians 4 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 3 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 3 bombers moved from Western Germany to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone Germans take 125 Sea Zone from Americans Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Finland Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys Americans defend with 3 infantry Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits Americans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Germans win, taking Finland from Americans with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 infantry moved from Novgorod to Belarus 1 armour moved from Nenetsia to Novgorod 3 bombers moved from Finland to Western Germany 1 fighter moved from Finland to Novgorod 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland 8 infantry moved from Poland to Eastern Poland 5 armour, 2 artilleries, 21 infantry and 16 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 6 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,6,3,2,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,1,2 Germans collect 50 PUs (10 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -2.17 Americans : 1.00 Russians : -2.67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to Caucasus Germans take Caucasus from Russians 4 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 3 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 3 bombers moved from Western Germany to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone Germans take 125 Sea Zone from Americans Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Finland Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys Americans defend with 3 infantry Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits Americans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Germans win, taking Finland from Americans with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 infantry moved from Novgorod to Belarus 1 armour moved from Nenetsia to Novgorod 3 bombers moved from Finland to Western Germany 1 fighter moved from Finland to Novgorod 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland 8 infantry moved from Poland to Eastern Poland 5 armour, 2 artilleries, 21 infantry and 16 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 6 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,6,3,2,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,1,2 Germans collect 50 PUs (10 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Trans-Jordan: 2 mech_infantrys EDIT: Adding units owned by Germans to Northwest Persia: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.17 Americans : 1.00 Russians : -2.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Novosibirsk to Vologda 1 artillery moved from Novosibirsk to Vologda 1 artillery and 2 infantry moved from Rostov to Caucasus 1 fighter moved from Russia to Caucasus 1 armour, 1 artillery and 4 infantry moved from Russia to Smolensk 2 infantry moved from Rostov to Ukraine 2 artilleries and 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda 3 infantry moved from Novosibirsk to Kazakhstan 6 infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 artilleries, 1 fighter and 5 infantry Germans defend with 1 factory_minor and 4 infantry Russians roll dice for 2 artilleries, 1 fighter and 5 infantry in Ukraine, round 2 : 3/8 hits, 2,33 expected hits Germans roll dice for 4 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 3 : 4/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 4 infantry Battle in Urals Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Urals, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 artillery and 11 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 11 infantry in Kazakhstan, round 2 : 1/12 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 armour, 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 0/6 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Caucasus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Bryansk 1 aaGun moved from Novosibirsk to Kazakhstan 1 aaGun moved from Novosibirsk to Kazakhstan 1 artillery moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Russians 4 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 0,67 Japanese : 0,67
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 fighters, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Shan State to Caucasus 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 fighter moved from Trans-Jordan to Caucasus 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 bomber moved from Suiyuyan to Caucasus 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from Philippines to Paulau Island 1 fighter moved from Japan to 17 Sea Zone 3 fighters moved from Philippines to 44 Sea Zone
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 fighters, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Shan State to Caucasus 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 fighter moved from Trans-Jordan to Caucasus 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 bomber moved from Suiyuyan to Caucasus 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from Philippines to Paulau Island 1 fighter moved from Japan to 17 Sea Zone 3 fighters moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 80 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the British lost in 80 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 80 Sea Zone from British with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Battle in 44 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Paulau Island Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 4/11 hits, 6.00 expected hits ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Caucasus Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Caucasus Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Japanese 1 bomber moved from Caucasus to Iraq 1 bomber moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 3 artilleries and 2 infantry moved from Persia to Iraq 1 fighter moved from 80 Sea Zone to Trans-Jordan 2 tactical_bombers moved from 80 Sea Zone to Trans-Jordan 1 fighter moved from 80 Sea Zone to Iraq 1 fighter moved from Iraq to Trans-Jordan 1 infantry moved from Turkmenistan to Eastern Persia 3 armour and 6 mech_infantrys moved from Suiyuyan to Tsinghai 3 mech_infantrys moved from Hopei to Tsinghai 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Evenkiyskiy to Kansu 1 artillery moved from Hopei to Shensi 1 infantry moved from Shensi to Hopei 3 mech_infantrys moved from Shantung to Hopei 3 fighters moved from 44 Sea Zone to Philippines 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from Paulau Island to Philippines 4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 mech_infantry moved from Jehol to Manchuria 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in West India 1 armour and 2 mech_infantrys placed in India Japanese undo move 2. 1 armour and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone 3 submarines placed in 36 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 81 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 1.50 ANZAC : -0.67 Russians : -1.33 Japanese : -2.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island 1 bomber moved from Norway to Germany 1 bomber moved from Norway to France 1 bomber moved from Norway to Southern France 2 infantry moved from Norway to Finland 5 fighters moved from Norway to Finland Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Paulau Island Americans attack with 9 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 9 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Paulau Island, round 2 : 5/13 hits, 6,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 9 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Finland Americans attack with 5 fighters and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 5 fighters and 2 infantry in Finland, round 2 : 3/7 hits, 2,83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 5 fighters moved from Finland to Norway 1 bomber moved from Germany to Norway 1 bomber moved from France to Norway 1 bomber moved from Southern France to Gibraltar 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 7 infantry moved from Central United States to 101 Sea Zone 1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 7 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 9 fighters and 2 tactical_bombers moved from Paulau Island to 33 Sea Zone 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 117 Sea Zone to 106 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer and 7 submarines placed in 10 Sea Zone 1 armour and 2 infantry placed in Norway 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - British Battle in 34 Sea Zone British attack with 1 destroyer; Americans loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 80 Sea Zone British attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in 80 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in 80 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - British 1 fighter moved from 80 Sea Zone to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Union of South Africa to Rhodesia 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Bryansk to Volgograd 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 2 submarines placed in 71 Sea Zone 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom 3 armour placed in Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 British : -0,67 AA fire in France : : -0,17 Americans : -1,00 AA fire in Southern France : : -0,17 Japanese : -0,33 AA fire in Germany : : -0,17
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@wizmark That’s the problems with allies, I do great on 1 board, but then the other one is trouble:scream:
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TripleA Move Summary: Italians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Bulgaria 1 bomber moved from Southern Italy to Bulgaria
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Bulgaria 1 bomber moved from Southern Italy to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 2 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 2 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Southern Italy 2 armour moved from Romania to Greater Southern Germany 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,4,1,5,6 Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.67
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@Sovietishcat yeah, allies can be tricky to get the balance right, I think you are going to start to be in trouble in the next few rounds…hopefully anyway!
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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@wizmark Always troubles for allies when Japan can put pressure in Caucasaus + Middle East at the same time, the only thing that helps the allies right now is that I am still above in income over axis…:relieved:
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@Sovietishcat Only because of convoying! Grr
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TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 61 PUs; Germans buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Greece Germans take Greece from British 2 mech_infantrys moved from Romania to Albania 1 bomber moved from Western Germany to Albania 3 mech_infantrys moved from Romania to Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 mech_infantrys moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 mech_infantry moved from Northwest Persia to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Eastern Poland to Ukraine
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 61 PUs; Germans buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Greece Germans take Greece from British 2 mech_infantrys moved from Romania to Albania 1 bomber moved from Western Germany to Albania 3 mech_infantrys moved from Romania to Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 mech_infantrys moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 mech_infantry moved from Northwest Persia to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Albania Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Finland to Novgorod 2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland 1 bomber moved from Albania to Western Germany 3 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Iraq to Trans-Jordan Place Units - Germans 3 infantry placed in France 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,6,1,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,6,3 Germans collect 49 PUs (11 lost to blockades); end with 49 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : -0.33 Americans : 0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Urals to Timguska Russians take Timguska from Japanese 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 artillery moved from Kazakhstan to Caucasus 1 fighter moved from Russia to Caucasus 1 infantry moved from Vologda to Novosibirsk 1 artillery and 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 2 artilleries and 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Caucasus 1 artillery moved from Urals to Novosibirsk 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in Western Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 3 : 1/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Samara 2 aaGuns and 8 infantry moved from Kazakhstan to Volgograd 5 armour and 5 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Smolensk to Russia 1 artillery moved from Russia to Bryansk 2 fighters moved from Caucasus to Volgograd 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,17 Japanese : -0,17
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 mech_infantrys moved from Tsinghai to Kazakhstan 1 bomber moved from Northwest Persia to Novosibirsk 1 bomber moved from Iraq to Kazakhstan 2 mech_infantrys moved from Tsinghai to Novosibirsk 3 armour and 6 mech_infantrys moved from Tsinghai to Timguska 1 mech_infantry moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 3 fighters moved from 35 Sea Zone to Paulau Island 2 fighters moved from Philippines to 34 Sea Zone