@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Amur to Buryatia
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Belarus to Vyborg
2 artilleries and 4 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Belarus to Archangel
3 armour moved from Belarus to Archangel
2 armour moved from Russia to Archangel
4 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
6 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Vyborg
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vyborg, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Vyborg to Archangel
1 fighter moved from Vyborg to Archangel
Place Units - Russians
1 infantry placed in Novgorod
1 armour and 1 infantry placed in Volgograd
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.50
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 2 marines and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
3 fighters and 2 tactical_bombers moved from Manchuria to Suiyuyan
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/7 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Hopei
1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 8 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 marines placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -0.33
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Shensi to Szechwan
13 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Chahar, round 2 : 4/5 hits, 3.00 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Suiyuyan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from French Central Africa to Alexandria
1 fighter and 1 tactical_bomber moved from French Central Africa to Egypt
1 fighter moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Persia to India
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 battleship, 2 destroyers, 1 submarine and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Alexandria
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from 79 Sea Zone to West India
1 bomber and 1 fighter moved from Alexandria to Egypt
1 infantry moved from British Guiana to Brazil
1 infantry moved from British Guiana to Brazil
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.00
Italians : -0.33
Americans : -1.17
Chinese : -1.17
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor, 6 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Baltic States
1 mech_infantry moved from Bessarabia to Baltic States
1 armour and 2 marines moved from Gibraltar to 92 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 2 marines
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 2 marines remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
3 fighters moved from Alexandria to Tobruk
1 aaGun and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Western Ukraine
1 bomber moved from Baltic States to Western Ukraine
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship, 2 destroyers, 2 submarines and 2 transports
EDIT: Adding units owned by Italians to Tobruk: 1 armour and 2 infantry
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 armour, 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 2 transports
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
EDIT: Turning off Edit Mode
1 factory_minor placed in Western Ukraine
2 infantry and 1 marine placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -5.67
British : -0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor, 6 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Baltic States
1 mech_infantry moved from Bessarabia to Baltic States
1 armour and 2 marines moved from Gibraltar to 92 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 2 marines
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 2 marines remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
3 fighters moved from Alexandria to Tobruk
1 aaGun and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Western Ukraine
1 bomber moved from Baltic States to Western Ukraine
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship, 2 destroyers, 2 submarines and 2 transports
EDIT: Adding units owned by Italians to Tobruk: 1 armour and 2 infantry
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 armour, 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 2 transports
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
EDIT: Turning off Edit Mode
1 factory_minor placed in Western Ukraine
2 infantry and 1 marine placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -5.67
British : -0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -1.83
Japanese : -0.33
Won’t let me post so here’s the file. Why couldn’t it have decided to not let me roll instead?
@LennardF Hmm, i dont know. I had issues last turn with my NCM too. I guess sometimes it bugs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.83
Japanese : -0.33
I’m a bit confused - did you just reproduce the Anzac and French turn? I included the file above and at a casual glance they look the same - either way it should be Germany’s turn.
@LennardF Yes, I just posted the turn you could not so it looks official on the page
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Western Germany to Novgorod
5 artilleries and 5 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 5 infantry in Baltic States, round 2 : 3/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 6 armour, 11 artilleries, 31 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
2 bombers moved from Novgorod to Western Ukraine
5 fighters and 5 tactical_bombers moved from Southern Italy to Western Ukraine
2 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Russia
1 infantry moved from Volgograd to Caucasus
41 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Archangel to Vologda
1 fighter moved from Bryansk to Russia
12 artilleries moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
18 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Vologda
4 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
4 fighters placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 1/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
2 fighters moved from French Indo China to Java
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 aaGun, 4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Chahar
3 fighters and 2 tactical_bombers moved from Chahar to Manchuria
1 artillery and 8 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 infantry moved from Shan State to French Indo China
1 artillery, 3 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry and 1 marine moved from 19 Sea Zone to Manchuria
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
4 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 0.33
UK_Pacific : 1.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 marine, 8 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
7 fighters moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 artilleries, 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 fighter placed in Western United States
2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
14 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
2 fighters moved from United Kingdom to 91 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 fighter moved from Persia to Russia
1 infantry moved from Burma to Shan State
5 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 destroyers and 1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 25 infantry and 2 mech_infantrys moved from India to Burma
1 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Brazil to British Guiana
Combat - British
Battle in Sumatra
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British win, taking Sumatra from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
4 fighters moved from Shan State to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Egypt to Persia
1 artillery moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
British undo move 2.
British undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Persia
British undo move 1.
1 armour, 1 artillery and 1 fighter placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : 1.00
Italians : 1.33
Americans : 0.00
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Malta to 96 Sea Zone
2 marines moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Cyprus
Battle in Morocco
Italians attack with 2 artilleries, 2 infantry and 2 marines
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Cyprus from British, taking Morocco from Americans with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Tobruk to Gibraltar
4 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Western Ukraine
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Queensland to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
3 bombers moved from Western Ukraine to 99 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 99 Sea Zone
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Ukraine, round 2 : 3/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 bombers moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
5 artilleries and 5 infantry moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries and 3 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Finland to Karelia
4 fighters and 4 tactical_bombers moved from Western Ukraine to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 112 Sea Zone
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.00
French : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
6 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
7 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Urals
5 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Vologda to Russia
18 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Archangel
Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 6/9 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Amur to Buryatia
Place Units - Russians
1 infantry placed in Volgograd
7 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 16 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 bombers moved from French Indo China to Sumatra
2 fighters moved from Java to 37 Sea Zone
4 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Hunan to Shensi
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 4 artilleries, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 5 infantry and 3 mech_infantrys in Shensi, round 2 : 2/12 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Jehol to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Jehol to Hunan
2 bombers moved from Sumatra to Siam
1 infantry moved from French Indo China to Shan State
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Manchuria to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Manchuria to 19 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Siam: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : -0.50
Chinese : 0.67
UK_Pacific : 0.33
Japanese : 0.67