More Ringy-Ringz! (My Precious!!)


  • TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers and 1 spearInfantry moved from Minhiriath to N. Enedwaith
            1 archers moved from E. Arnor to Cardolan
            1 spearInfantry moved from S. Downs to Cardolan
    
        Combat - Freefolk
            Battle in N. Enedwaith
                Freefolk attack with 1 archers and 1 spearInfantry
                Saruman defend with 1 urukhai
                    Freefolk roll dice for 1 archers and 1 spearInfantry in N. Enedwaith, round 2 : 0/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in N. Enedwaith, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk lost in N. Enedwaith
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 3 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 urukhai in N. Enedwaith, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Freefolk lost in N. Enedwaith
                Saruman win with 1 urukhai remaining. Battle score for attacker is -6
                Casualties for Freefolk: 1 archers and 1 spearInfantry
            Battle in Cardolan
                Freefolk attack with 1 archers and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 spearInfantry in Cardolan, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Cardolan
                Freefolk loses 0 PUs for violating Cardolans neutrality.
                Freefolk win, taking Cardolan from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
            1 spearInfantry moved from S. Downs to Minhiriath
            2 hobbitss moved from Shire to S. Downs
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
            1 archers, 1 catapult and 1 lightCavalry moved from Bree to S. Downs
            1 lightCavalry moved from E. Arnor to S. Downs
            1 spearInfantry moved from Hobbiton to Shire
    
        Place Units - Freefolk
            3 lightCavalrys placed in Bree
            1 lightCavalry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.33
    Neutral : -0.33
    Freefolk : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 2 fortificationss, 1 orcs, 2 towers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating S. Brown Landss neutrality.
            6 orcss and 5 siegeTowers moved from Minas Morgul to S. Ithilien
            3 nazguls moved from Minas Morgul to Anorien
            7 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to Anorien
            1 orcs moved from Dagorlad to S. Brown Lands
                  Mordor take S. Brown Lands from Neutral
            1 orcs moved from Dagorlad to S. Brown Lands
    
        Combat - Mordor
            Turning on Edit Mode
            EDIT: Removing units owned by Mordor from Anorien: 7 orcss, 6 siegeTowers and 3 trollss
            EDIT: Removing units owned by Gondor from Anorien: 5 spearInfantrys and 5 trebuches
            EDIT: Removing units owned by Rohan from Anorien: 4 spearInfantrys
            EDIT: Removing units owned by Mordor from Anorien: 3 nazguls
            EDIT: Adding units owned by Mordor to Minas Morgul: 3 nazguls
            EDIT: Changing unit hit damage for these Mordor owned units to: nazgul = 1, nazgul = 1, nazgul = 1
            EDIT: Turning off Edit Mode
            Battle in Anorien
                Gondor defend with 5 heavyCavalrys and 4 towerGuards
            Battle in S. Ithilien
                Mordor attack with 6 orcss and 5 siegeTowers
                Gondor defend with 1 spearInfantry
                    Mordor roll dice for 6 orcss and 5 siegeTowers in S. Ithilien, round 2 : 3/11 hits, 3.50 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in S. Ithilien
                Mordor winGondor win with 5 heavyCavalrys and 4 towerGuards remaining, taking S. Ithilien from Gondor with 6 orcss and 5 siegeTowers remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 fortificationss and 2 towers placed in Dol Goldur
            1 orcs placed in Minas Morgul
            1 trolls placed in Udun
    
        Turn Complete - Mordor
            Mordor collect 22 PUs; end with 22 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -0.50
    Gondor : -0.33
    

    Savegame


  • had to edit in my terrible luck. the game froze, but fortunately right over the failed battle so I knew how many units you had left.


  • TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            3 heavyCavalrys and 8 lightCavalrys moved from Eastfold to Isengard
            1 spearInfantry moved from Westfold to S. Dunland
                  Rohan take S. Dunland from Saruman
    
        Combat - Rohan
            Battle in Isengard
                Rohan attack with 3 heavyCavalrys and 8 lightCavalrys
                Saruman defend with 1 castle, 18 fortificationss, 1 tower and 1 wizard
                    Rohan roll dice for 3 heavyCavalrys and 8 lightCavalrys in Isengard, round 2 : 4/11 hits, 4.17 expected hits
                    Saruman roll dice for 18 fortificationss, 1 tower and 1 wizard in Isengard, round 2 : 6/20 hits, 4.33 expected hits
                    4 fortificationss owned by the Saruman and 6 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys and 2 lightCavalrys in Isengard, round 3 : 1/5 hits, 2.17 expected hits
                    Saruman roll dice for 14 fortificationss, 1 tower and 1 wizard in Isengard, round 3 : 2/16 hits, 3.67 expected hits
                    1 fortifications owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys in Isengard, round 4 : 2/3 hits, 1.50 expected hits
                    Saruman roll dice for 13 fortificationss, 1 tower and 1 wizard in Isengard, round 4 : 3/15 hits, 3.50 expected hits
                    3 heavyCavalrys owned by the Rohan and 2 fortificationss owned by the Saruman lost in Isengard
                Saruman win with 11 fortificationss, 1 tower and 1 wizard remaining. Battle score for attacker is -33
                Casualties for Rohan: 3 heavyCavalrys and 8 lightCavalrys
                Casualties for Saruman: 7 fortificationss
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            Turning on Edit Mode
            EDIT: Removing units owned by Rohan from Eastfold: 5 spearInfantrys
            EDIT: Adding units owned by Rohan to Anorien: 5 spearInfantrys
            EDIT: Removing units owned by Rohan from Helms Deep: 2 spearInfantrys
            EDIT: Adding units owned by Rohan to Westfold: 1 spearInfantry
            EDIT: Adding units owned by Rohan to Eastfold: 1 spearInfantry
            EDIT: Turning off Edit Mode
            3 spearInfantrys placed in Eastfold
            3 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Rohan : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            5 wargss moved from N. Dunland to Lond Daer
            4 wargss moved from Eregion to Lond Daer
            2 batss moved from Moria to Tharbad
            4 shooterss and 4 stabberss moved from Eregion to Tharbad
            2 trollss moved from Eregion to Tharbad
            3 shooterss and 6 stabberss moved from Eregion to Moria
            3 shooterss and 3 stabberss moved from N. Dunland to S. Caves
    
        Combat - Goblins
            Battle in Tharbad
                Goblins attack with 2 batss, 4 shooterss, 4 stabberss and 2 trollss
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Goblins roll dice for 2 batss, 4 shooterss, 4 stabberss and 2 trollss in Tharbad, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits, 1.50 expected hits
                    1 stabbers owned by the Goblins and 2 fortificationss owned by the Neutral lost in Tharbad
                    Goblins roll dice for 2 batss, 4 shooterss, 3 stabberss and 2 trollss in Tharbad, round 3 : 1/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 0/4 hits, 1.17 expected hits
                    1 fortifications owned by the Neutral lost in Tharbad
                    Goblins roll dice for 2 batss, 4 shooterss, 3 stabberss and 2 trollss in Tharbad, round 4 : 5/7 hits, 2.83 expected hits
                    Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 0/3 hits, 1.00 expected hits
                    3 spearInfantrys owned by the Neutral lost in Tharbad
                Goblins loses 0 PUs for violating Tharbads neutrality.
                Goblins win, taking Tharbad from Neutral with 2 batss, 4 shooterss, 3 stabberss and 2 trollss remaining. Battle score for attacker is 13
                Casualties for Goblins: 1 stabbers
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
            Battle in Lond Daer
                Goblins attack with 9 wargss
                Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Goblins roll dice for 9 wargss in Lond Daer, round 2 : 1/9 hits, 3.00 expected hits
                    Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits
                    2 wargss owned by the Goblins and 1 fortifications owned by the Neutral lost in Lond Daer
                    Goblins roll dice for 7 wargss in Lond Daer, round 3 : 5/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 3 : 0/3 hits, 0.83 expected hits
                    2 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Lond Daer
                Goblins loses 0 PUs for violating Lond Daers neutrality.
                Goblins win, taking Lond Daer from Neutral with 7 wargss remaining. Battle score for attacker is 0
                Casualties for Goblins: 2 wargss
                Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
    
        Non Combat Move - Goblins
            2 batss moved from Tharbad to Moria
    
        Place Units - Goblins
            7 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.00
    Neutral : -2.50
    

    Savegame


  • TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 6 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Anduin East Banks neutrality.
                Elves loses 0 PUs for violating Anduin West Banks neutrality.
                Elves loses 0 PUs for violating Gladdens neutrality.
            1 ents moved from Celebran to Anduin East Bank
                  Elves take Anduin East Bank from Neutral
            1 ents moved from Carrock to Anduin West Bank
                  Elves take Anduin West Bank from Neutral
            1 hunters moved from W. Mirkwood to Gladden
                  Elves take Gladden from Neutral
            2 entss, 5 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
            1 ents moved from Celebran to Lorien
            1 hobbits moved from Rivendell to Eregion
            1 hunters moved from Rivendell to Eregion
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 1 hobbits and 1 hunters
                Goblins defend with 1 stabbers
                    Elves roll dice for 1 hobbits and 1 hunters in Eregion, round 2 : 2/2 hits, 0.50 expected hits
                    Goblins roll dice for 1 stabbers in Eregion, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
    
        Non Combat Move - Elves
            6 hunterss and 2 wizards moved from Celebran to S. Mirkwood
            5 entss moved from Celebran to Lorien
            10 hunterss and 2 wizards moved from Rivendell to Cardolan
    
        Place Units - Elves
            3 hunterss placed in High Mirkwood
            3 hunterss placed in Rivendell
            Elves undo move 1.
            3 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Elves : 1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 2 oliphants; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 corsairss moved from N. Ithilien to E. Osg.
            1 oliphant and 5 spearInfantrys moved from Harad Road to S. Ithilien
            1 spearInfantry moved from Debatable Land to S. Ithilien
            3 corsairss, 3 oliphants and 5 spearInfantrys moved from Umbar to Debatable Land
            1 oliphant moved from City of Corsairs to Debatable Land
    
        Combat - Haradrim
            Battle in E. Osg.
                Haradrim attack with 3 corsairss
                Gondor defend with 1 castle and 1 spearInfantry
                    Haradrim roll dice for 3 corsairss in E. Osg., round 2 : 1/3 hits, 1.50 expected hits
                    Gondor roll dice for 1 spearInfantry in E. Osg., round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in E. Osg.
                Haradrim win, taking E. Osg. from Gondor with 3 corsairss remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 oliphants placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -0.50
    Gondor : -0.33
    

    Savegame


  • TripleA Turn Summary: Gondor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Gondor
            Gondor buy 3 spearInfantrys and 6 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            10 undeads moved from Lamedon to Morthond
            2 caravels, 5 galleons and 10 undeads moved from Morthond to Anduin Mouth
            10 undeads moved from Anduin Mouth to E. Osg.
            6 spearInfantrys moved from W. Osg. to E. Osg.
            5 heavyCavalrys moved from Anorien to E. Osg.
            7 spearInfantrys moved from Minas Tirith to Anorien
            3 heavyCavalrys, 2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Andrast
            3 galleons moved from Anduin Mouth to Morthond
    
        Combat - Gondor
            Battle in E. Osg.
                Gondor attack with 5 heavyCavalrys, 6 spearInfantrys and 10 undeads
                Haradrim defend with 1 castle and 3 corsairss
                    Gondor roll dice for 5 heavyCavalrys, 6 spearInfantrys and 10 undeads in E. Osg., round 2 : 5/21 hits, 5.17 expected hits
                    Haradrim roll dice for 3 corsairss in E. Osg., round 2 : 2/3 hits, 0.50 expected hits
                    3 corsairss owned by the Haradrim and 2 undeads owned by the Gondor lost in E. Osg.
                Gondor win, taking E. Osg. from Haradrim with 5 heavyCavalrys, 6 spearInfantrys and 8 undeads remaining. Battle score for attacker is 8
                Casualties for Gondor: 2 undeads
                Casualties for Haradrim: 3 corsairss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towerGuards placed in W. Osg.
            2 spearInfantrys and 3 towerGuards placed in Minas Tirith
            1 spearInfantry and 1 towerGuard placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 1.50
    Gondor : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rhun
            Rhun buy 4 spearInfantrys and 1 warWagon; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            2 warChariots moved from Rhun to N. Rhun
            3 chariotArcherss moved from E. Rhovanion to N. Rhun
            1 spearInfantry moved from E. Rhovanion to Rhun
            2 warChariots moved from S. Rhovanion to E. Rhovanion
            2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion
    
        Combat - Rhun
            Battle in N. Rhun
                Rhun attack with 3 chariotArcherss and 2 warChariots
                Dale defend with 2 spearInfantrys
                    Rhun roll dice for 3 chariotArcherss and 2 warChariots in N. Rhun, round 2 : 2/5 hits, 2.33 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Rhun, round 2 : 1/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Dale and 1 warChariot owned by the Rhun lost in N. Rhun
                Rhun win, taking N. Rhun from Dale with 3 chariotArcherss and 1 warChariot remaining. Battle score for attacker is 0
                Casualties for Rhun: 1 warChariot
                Casualties for Dale: 2 spearInfantrys
    
        Non Combat Move - Rhun
            2 chariotArcherss moved from Iron Hills to S. Dale
            2 chariotArcherss moved from Iron Hills to N. Rhun
    
        Place Units - Rhun
            4 spearInfantrys placed in Iron Hills
            1 warWagon placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Rhun : -0.33
    

    Savegame


  • TripleA Turn Summary: Dale round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dale
            Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Dale
            1 lightCavalry and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to S. Ithilien
            4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            1 raiderCavalry moved from S. Gondor to S. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dwarves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dwarves
            Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Dwarves
            3 axeInfantrys placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Saruman
            Saruman buy 1 orcs and 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 urukhais moved from Enedwaith to Eregion
            2 urukhais moved from Enedwaith to Minhiriath
            1 urukhai moved from Enedwaith to Minhiriath
            1 orcs moved from Enedwaith to N. Enedwaith
            1 urukhai moved from N. Enedwaith to Eregion
            1 urukhai moved from Enedwaith to Eregion
            3 raiderss and 1 urukhai moved from Enedwaith to S. Dunland
            1 wizard moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 wizard moved from Fangorn to Westfold
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 3 raiderss and 1 urukhai
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 3 raiderss and 1 urukhai in S. Dunland, round 2 : 1/4 hits, 1.33 expected hits
                    Rohan roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in S. Dunland
                Saruman win, taking S. Dunland from Rohan with 3 raiderss and 1 urukhai remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
            Battle in Westfold
                Saruman attack with 1 wizard
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 1 wizard in Westfold, round 2 : 0/1 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 wizard in Westfold, round 3 : 0/1 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 wizard in Westfold, round 4 : 1/1 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 wizard remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
            Battle in Minhiriath
                Saruman attack with 3 urukhais
                Freefolk defend with 1 spearInfantry
                    Saruman roll dice for 3 urukhais in Minhiriath, round 2 : 1/3 hits, 1.00 expected hits
                    Freefolk roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Freefolk lost in Minhiriath
                Saruman win, taking Minhiriath from Freefolk with 3 urukhais remaining. Battle score for attacker is 3
                Casualties for Freefolk: 1 spearInfantry
            Battle in Eregion
                Saruman attack with 4 urukhais
                Elves defend with 1 hobbits and 1 hunters
                    Saruman roll dice for 4 urukhais in Eregion, round 2 : 0/4 hits, 1.33 expected hits
                    Elves roll dice for 1 hobbits and 1 hunters in Eregion, round 2 : 2/2 hits, 0.67 expected hits
                    2 urukhais owned by the Saruman lost in Eregion
                    Saruman roll dice for 2 urukhais in Eregion, round 3 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits and 1 hunters in Eregion, round 3 : 1/2 hits, 0.67 expected hits
                    1 hobbits owned by the Elves and 1 urukhai owned by the Saruman lost in Eregion
                    Saruman roll dice for 1 urukhai in Eregion, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Eregion, round 4 : 1/1 hits, 0.50 expected hits
                    1 urukhai owned by the Saruman lost in Eregion
                Elves win with 1 hunters remaining. Battle score for attacker is -18
                Casualties for Saruman: 4 urukhais
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 orcs and 2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Saruman : -2.67
    Elves : 2.17
    Freefolk : -0.33
    Rohan : -1.33
    

    Savegame


  • TripleA Turn Summary: Freefolk round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Hobbiton to Minhiriath
            1 spearInfantry moved from Shire to Minhiriath
            2 lightCavalrys moved from S. Downs to Minhiriath
            2 archerss, 1 catapult, 2 hobbitss and 3 spearInfantrys moved from S. Downs to Minhiriath
            2 archerss moved from S. Downs to Cardolan
            1 lightCavalry moved from Bree to N. Enedwaith
            1 archers moved from Cardolan to N. Enedwaith
            2 lightCavalrys moved from Bree to Minhiriath
    
        Combat - Freefolk
            Battle in Minhiriath
                Freefolk attack with 2 archerss, 1 catapult, 2 hobbitss, 5 lightCavalrys and 4 spearInfantrys
                Saruman defend with 3 urukhais
                    Freefolk roll dice for 2 archerss, 1 catapult, 2 hobbitss, 5 lightCavalrys and 4 spearInfantrys in Minhiriath, round 2 : 6/14 hits, 3.50 expected hits
                    Saruman roll dice for 3 urukhais in Minhiriath, round 2 : 0/3 hits, 1.00 expected hits
                    3 urukhais owned by the Saruman lost in Minhiriath
                Freefolk win, taking Minhiriath from Saruman with 2 archerss, 1 catapult, 2 hobbitss, 5 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 15
                Casualties for Saruman: 3 urukhais
            Battle in N. Enedwaith
                Freefolk attack with 1 archers and 1 lightCavalry
                Saruman defend with 1 orcs
                    Freefolk roll dice for 1 archers and 1 lightCavalry in N. Enedwaith, round 2 : 1/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 orcs in N. Enedwaith, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in N. Enedwaith
                Freefolk win, taking N. Enedwaith from Saruman with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 archerss and 1 spearInfantry placed in Bree
            2 lightCavalrys placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.17
    Freefolk : 3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Mordor
            Mordor buy 2 fortificationss and 6 orcss; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
            6 orcss and 5 siegeTowers moved from S. Ithilien to E. Osg.
            3 nazguls moved from Minas Morgul to E. Osg.
            1 orcs moved from Minas Morgul to S. Ithilien
            1 orcs moved from S. Brown Lands to E. Emnet
                  Mordor take E. Emnet from Rohan
            1 orcs moved from S. Brown Lands to Wold
                  Mordor take Wold from Rohan
            1 trolls moved from Udun to S. Brown Lands
    
        Combat - Mordor
            Battle in E. Osg.
                Mordor attack with 3 nazguls, 6 orcss and 5 siegeTowers
                Gondor defend with 1 castle, 5 heavyCavalrys, 6 spearInfantrys and 8 undeads
                    Mordor roll dice for 3 nazguls, 6 orcss and 5 siegeTowers in E. Osg., round 2 : 8/14 hits, 5.17 expected hits
                    Gondor roll dice for 5 heavyCavalrys, 6 spearInfantrys and 8 undeads in E. Osg., round 2 : 4/19 hits, 5.00 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    8 undeads owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 3 nazguls, 5 orcss and 5 siegeTowers in E. Osg., round 3 : 2/13 hits, 4.83 expected hits
                    Gondor roll dice for 5 heavyCavalrys and 6 spearInfantrys in E. Osg., round 3 : 5/11 hits, 3.67 expected hits
                    2 spearInfantrys owned by the Gondor and 5 orcss owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 3 nazguls and 5 siegeTowers in E. Osg., round 4 : 3/8 hits, 3.17 expected hits
                    Gondor roll dice for 5 heavyCavalrys and 4 spearInfantrys in E. Osg., round 4 : 4/9 hits, 3.00 expected hits
                    3 spearInfantrys owned by the Gondor and 4 siegeTowers owned by the Mordor lost in E. Osg.
                1 siegeTower retreated to S. Ithilien
                Gondor win with 5 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is -3
                Casualties for Mordor: 6 orcss and 4 siegeTowers
                Casualties for Gondor: 5 spearInfantrys and 8 undeads
    
        Non Combat Move - Mordor
            3 nazguls moved from E. Osg. to S. Ithilien
    
        Place Units - Mordor
            2 fortificationss and 2 orcss placed in Dol Goldur
            4 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 27 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -0.17
    Gondor : 1.33
    

    Savegame


  • TripleA Turn Summary: Rohan round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss, 3 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Eastfold to E. Emnet
            1 spearInfantry moved from Eastfold to E. Emnet
            2 spearInfantrys moved from Helms Deep to Westfold
            1 spearInfantry moved from Helms Deep to Westfold
            2 spearInfantrys moved from Anorien to N. Ithilien
            1 spearInfantry moved from Eastfold to E. Emnet
    
        Combat - Rohan
            Battle in N. Ithilien
                Rohan attack with 2 spearInfantrys
                Haradrim defend with 1 corsairs
                    Rohan roll dice for 2 spearInfantrys in N. Ithilien, round 2 : 1/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 corsairs in N. Ithilien, round 2 : 1/1 hits, 0.17 expected hits
                    1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Rohan lost in N. Ithilien
                Rohan win, taking N. Ithilien from Mordor with 1 spearInfantry remaining. Battle score for attacker is 1
                Casualties for Rohan: 1 spearInfantry
                Casualties for Haradrim: 1 corsairs
            Battle in Westfold
                Rohan attack with 3 spearInfantrys
                Saruman defend with 1 wizard
                    Rohan roll dice for 3 spearInfantrys in Westfold, round 2 : 0/3 hits, 0.50 expected hits
                    Saruman roll dice for 1 wizard in Westfold, round 2 : 1/1 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                    Rohan roll dice for 2 spearInfantrys in Westfold, round 3 : 0/2 hits, 0.33 expected hits
                    Saruman roll dice for 1 wizard in Westfold, round 3 : 1/1 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                1 spearInfantry retreated to Helms Deep
                Saruman win with 1 wizard remaining. Battle score for attacker is -6
                Casualties for Rohan: 2 spearInfantrys
            Battle in E. Emnet
                Rohan attack with 3 spearInfantrys
                Mordor defend with 1 orcs
                    Rohan roll dice for 3 spearInfantrys in E. Emnet, round 2 : 0/3 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 3 spearInfantrys in E. Emnet, round 3 : 1/3 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in E. Emnet, round 3 : 1/1 hits, 0.17 expected hits
                    1 spearInfantry owned by the Rohan and 1 orcs owned by the Mordor lost in E. Emnet
                Rohan win, taking E. Emnet from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 0
                Casualties for Rohan: 1 spearInfantry
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Rohan
            3 spearInfantrys moved from Anorien to Eastfold
            1 spearInfantry moved from Eastfold to Helms Deep
    
        Place Units - Rohan
            3 fortificationss and 3 spearInfantrys placed in Helms Deep
            1 fortifications and 1 trebuche placed in Eastfold
    
        Turn Complete - Rohan
            Rohan collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.50
    Saruman : 0.67
    Rohan : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Goblins
            Goblins buy 1 bats and 6 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
            3 shooterss and 3 stabberss moved from S. Caves to Celebran
            1 shooters moved from Moria to Drimrill Dale
                  Goblins take Drimrill Dale from Neutral
            1 shooters and 1 stabbers moved from Tharbad to Eregion
            2 batss moved from Moria to Eregion
            9 shooterss, 6 stabberss and 2 trollss moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Eregion
                Goblins attack with 2 batss, 1 shooters and 1 stabbers
                Elves defend with 1 hunters
                    Goblins roll dice for 2 batss, 1 shooters and 1 stabbers in Eregion, round 2 : 3/3 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters in Eregion, round 2 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Eregion
                Goblins win, taking Eregion from Elves with 2 batss, 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hunters
            Battle in Celebran
                Goblins attack with 12 shooterss, 9 stabberss and 2 trollss
                Elves defend with 1 ents
                    Goblins roll dice for 12 shooterss, 9 stabberss and 2 trollss in Celebran, round 2 : 1/11 hits, 4.33 expected hits
                    Elves roll dice for 1 ents in Celebran, round 2 : 1/1 hits, 0.50 expected hits
                    1 shooters owned by the Goblins and 1 ents owned by the Elves lost in Celebran
                Goblins win, taking Celebran from Elves with 11 shooterss, 9 stabberss and 2 trollss remaining. Battle score for attacker is 3
                Casualties for Goblins: 1 shooters
                Casualties for Elves: 1 ents
    
        Non Combat Move - Goblins
            Turning on Edit Mode
            EDIT: Changing ownership of Enedwaith Coast from Neutral to Goblins
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 wargs moved from Lond Daer to Enedwaith Coast
            6 wargss moved from Lond Daer to Enedwaith
            2 trollss moved from Tharbad to N. Caves
            2 batss moved from Eregion to N. Caves
    
        Place Units - Goblins
            2 shooterss placed in N. Caves
            1 bats and 4 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.33
    Elves : 0.00
    

    Savegame


  • TripleA Turn Summary: Elves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Elves
            Elves buy 7 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            4 eagless, 5 entss, 15 hunterss and 4 wizards moved from S. Mirkwood to Dol Goldur
            1 ents moved from Anduin East Bank to Lorien
            1 hunters moved from Gladden to Anduin East Bank
            1 hobbits and 6 hunterss moved from Rivendell to Eregion
            10 hunterss and 2 wizards moved from Cardolan to Eregion
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 1 hobbits, 16 hunterss and 2 wizards
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 1 hobbits, 16 hunterss and 2 wizards in Eregion, round 2 : 6/19 hits, 6.83 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 2 : 0/2 hits, 0.50 expected hits
                    1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 1 hobbits, 16 hunterss and 2 wizards remaining. Battle score for attacker is 4
                Casualties for Goblins: 1 shooters and 1 stabbers
            Battle in Dol Goldur
                Elves attack with 4 eagless, 5 entss, 15 hunterss and 4 wizards
                Goblins defend with 4 wargss; Mordor defend with 1 castle, 6 fortificationss, 5 orcss, 1 siegeTower, 3 towers and 2 trollss; Saruman defend with 4 urukhais
                    Elves roll dice for 4 eagless, 5 entss, 15 hunterss and 4 wizards in Dol Goldur, round 2 : 10/28 hits, 11.50 expected hits
                    Mordor roll dice for 6 fortificationss, 5 orcss, 1 siegeTower, 3 towers, 2 trollss, 4 urukhais and 4 wargss in Dol Goldur, round 2 : 5/25 hits, 7.00 expected hits
                    1 hunters owned by the Elves, 4 eagless owned by the Elves, 4 orcss owned by the Mordor and 6 fortificationss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 5 entss, 14 hunterss and 4 wizards in Dol Goldur, round 3 : 13/23 hits, 9.83 expected hits
                    Mordor roll dice for 1 orcs, 1 siegeTower, 3 towers, 2 trollss, 4 urukhais and 4 wargss in Dol Goldur, round 3 : 7/15 hits, 5.33 expected hits
                    4 wargss owned by the Goblins, 7 hunterss owned by the Elves, 1 tower owned by the Mordor, 2 trollss owned by the Mordor, 1 siegeTower owned by the Mordor, 4 urukhais owned by the Saruman and 1 orcs owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 5 entss, 7 hunterss and 4 wizards in Dol Goldur, round 4 : 5/16 hits, 7.50 expected hits
                    Mordor roll dice for 2 towers in Dol Goldur, round 4 : 1/2 hits, 1.33 expected hits
                    1 hunters owned by the Elves and 2 towers owned by the Mordor lost in Dol Goldur
                Elves win, taking Dol Goldur from Mordor with 5 entss, 6 hunterss and 4 wizards remaining. Battle score for attacker is 38
                Casualties for Elves: 4 eagless and 9 hunterss
                Casualties for Mordor: 6 fortificationss, 5 orcss, 1 siegeTower, 3 towers and 2 trollss
                Casualties for Goblins: 4 wargss
                Casualties for Saruman: 4 urukhais
    
        Non Combat Move - Elves
    
        Place Units - Elves
            4 hunterss placed in Lorien
            3 hunterss placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.50
    Mordor : -0.67
    Elves : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel and 1 oliphant; Remaining resources: 3 PUs; 
    
        Combat Move - Haradrim
            1 oliphant and 6 spearInfantrys moved from S. Ithilien to E. Osg.
            4 oliphants moved from Debatable Land to E. Osg.
            3 corsairss and 5 spearInfantrys moved from Debatable Land to S. Ithilien
            2 oliphants moved from City of Corsairs to Debatable Land
    
        Combat - Haradrim
            Battle in E. Osg.
                Haradrim attack with 5 oliphants and 6 spearInfantrys
                Gondor defend with 1 castle, 5 heavyCavalrys and 1 spearInfantry
                    Haradrim roll dice for 5 oliphants and 6 spearInfantrys in E. Osg., round 2 : 3/11 hits, 3.50 expected hits
                    Gondor roll dice for 5 heavyCavalrys and 1 spearInfantry in E. Osg., round 2 : 4/6 hits, 2.00 expected hits
                Units damaged: 4 oliphants owned by the Haradrim
                    1 spearInfantry owned by the Gondor and 2 heavyCavalrys owned by the Gondor lost in E. Osg.
                    Haradrim roll dice for 5 oliphants and 6 spearInfantrys in E. Osg., round 3 : 4/11 hits, 3.50 expected hits
                    Gondor roll dice for 3 heavyCavalrys in E. Osg., round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    3 heavyCavalrys owned by the Gondor lost in E. Osg.
                Haradrim win, taking E. Osg. from Gondor with 5 oliphants and 6 spearInfantrys remaining. Battle score for attacker is 28
                Casualties for Gondor: 5 heavyCavalrys and 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel placed in Bay of Harad
            1 oliphant placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 23 PUs
            5 units repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 0.00
    Gondor : 2.00
    

    Savegame


  • TripleA Turn Summary: Gondor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Gondor
            Gondor buy 2 fortificationss and 7 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 towerGuards moved from W. Osg. to Anorien
            2 spearInfantrys moved from Anorien to W. Osg.
            2 spearInfantrys and 3 towerGuards moved from Minas Tirith to Anorien
    
        Non Combat Move - Gondor
            3 galleons moved from Morthond to S. E. Central Sea Zone
            2 caravels and 5 galleons moved from Anduin Mouth to S. E. Central Sea Zone
    
        Place Units - Gondor
            2 fortificationss placed in W. Osg.
            7 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

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