TripleA Manual Gamesave Post: Japanese round 22
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 22
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 harbour, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 36 Sea Zone to 45 Sea Zone
        1 fighter moved from 36 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Kwangtung to Southern Manchuria
        1 infantry moved from Tsinghai to Kansu
        1 infantry moved from Inner Mongolia to Kansu
        3 armour and 4 mech_infantrys moved from Szechwan to Kansu
        1 artillery and 15 infantry moved from Yenisey to Timguska
        2 transports moved from 36 Sea Zone to 21 Sea Zone
        1 artillery and 3 infantry moved from Kwangtung to 21 Sea Zone
        2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Southern Manchuria
        1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
        2 fighters and 1 tactical_bomber moved from Kwangtung to Shantung
        3 infantry moved from Kiangsu to Shantung
        1 destroyer moved from 24 Sea Zone to 26 Sea Zone
        1 transport moved from 25 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Midway
        2 fighters moved from 18 Sea Zone to Midway
        1 destroyer moved from 17 Sea Zone to 26 Sea Zone
        2 fighters moved from 7 Sea Zone to Midway
    Combat - Japanese
        Battle in 35 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 35 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in 26 Sea Zone
            Japanese attack with 2 destroyers and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 26 Sea Zone
            Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
        Battle in 45 Sea Zone
            Japanese attack with 1 submarine and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in Midway
            Japanese attack with 1 artillery, 4 fighters and 1 infantry
            Americans defend with 1 airfield and 1 infantry
                Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 5/6 hits, 2.67 expected hits
                Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Midway
            Japanese win, taking Midway from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Celebes
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 artillery
                Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Celebes
                1 artillery owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery
        Battle in Southern Manchuria
            Japanese attack with 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 1/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Southern Manchuria
            Japanese win, taking Southern Manchuria from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shantung
            Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Chinese defend with 1 artillery and 2 infantry
                Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shantung, round 2 : 1/6 hits, 2.17 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Shantung
                1 infantry owned by the Chinese lost in Shantung
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 3/5 hits, 2.00 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Shantung
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
            Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 1 artillery and 2 infantry
        Battle in Timguska
            Japanese attack with 1 artillery and 15 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery and 15 infantry in Timguska, round 2 : 1/16 hits, 3.00 expected hits
                Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Timguska
            Japanese win, taking Timguska from Russians with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Kansu
            Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys
            Russians defend with 1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Kansu, round 2 : 1/9 hits, 3.00 expected hits
                Chinese roll dice for 1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kansu, round 2 : 3/7 hits, 2.83 expected hits
                2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                1 aaGun owned by the Russians lost in Kansu
                Japanese roll dice for 3 armour and 3 mech_infantrys in Kansu, round 3 : 3/6 hits, 2.50 expected hits
                Chinese roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kansu, round 3 : 2/7 hits, 2.83 expected hits
                2 mech_infantrys owned by the Japanese lost in Kansu
                3 infantry owned by the Russians lost in Kansu
                Japanese roll dice for 3 armour and 1 mech_infantry in Kansu, round 4 : 1/4 hits, 1.83 expected hits
                Chinese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kansu, round 4 : 1/4 hits, 1.83 expected hits
                1 mech_infantry owned by the Japanese lost in Kansu
                1 artillery owned by the Russians lost in Kansu
                Japanese roll dice for 3 armour in Kansu, round 5 : 1/3 hits, 1.50 expected hits
                Chinese roll dice for 2 armour and 1 mech_infantry in Kansu, round 5 : 1/3 hits, 1.50 expected hits
                1 armour owned by the Japanese lost in Kansu
                1 mech_infantry owned by the Russians lost in Kansu
                Japanese roll dice for 2 armour in Kansu, round 6 : 1/2 hits, 1.00 expected hits
                Chinese roll dice for 2 armour in Kansu, round 6 : 1/2 hits, 1.00 expected hits
                1 armour owned by the Japanese lost in Kansu
                1 armour owned by the Russians lost in Kansu
                Japanese roll dice for 1 armour in Kansu, round 7 : 0/1 hits, 0.50 expected hits
                Chinese roll dice for 1 armour in Kansu, round 7 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Kansu
            Chinese win with 1 armour remaining. Battle score for attacker is -15
            Casualties for Japanese: 3 armour, 2 infantry and 4 mech_infantrys
            Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from Southern Manchuria to Northern Manchuria
        2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
        1 infantry moved from Honan to Inner Mongolia
        1 infantry moved from Hopei to Tsinghai
        4 artilleries moved from Szechwan to Hopei
        1 infantry moved from Hunan to Szechwan
        1 infantry moved from Kwangtung to Hunan
        1 fighter moved from 35 Sea Zone to Wake Island
        2 fighters moved from 36 Sea Zone to Japan
        6 infantry moved from Japan to 7 Sea Zone
        1 transport moved from 24 Sea Zone to 18 Sea Zone
        1 artillery and 1 infantry moved from Iwo Jima to 18 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 24 Sea Zone
        6 infantry and 3 transports moved from 7 Sea Zone to 24 Sea Zone
        1 artillery and 7 infantry moved from 24 Sea Zone to Wake Island
        1 carrier and 1 destroyer moved from 18 Sea Zone to 26 Sea Zone
        1 destroyer moved from 25 Sea Zone to 26 Sea Zone
        1 carrier and 2 destroyers moved from 7 Sea Zone to 26 Sea Zone
        4 fighters moved from Midway to 26 Sea Zone
        2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 9 fighters, 13 submarines and 6 tactical_bombers moved from 36 Sea Zone to 24 Sea Zone
        1 destroyer moved from 36 Sea Zone to 21 Sea Zone
        6 fighters and 6 tactical_bombers moved from 24 Sea Zone to Wake Island
        1 aaGun moved from Yenisey to Timguska
    Place Units - Japanese
        1 harbour placed in Wake Island
        3 infantry placed in Kwangtung
        1 artillery and 2 infantry placed in Kiangsu
        5 submarines placed in 7 Sea Zone
    Turn Complete - Japanese
        Japanese collect 49 PUs; end with 49 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 7 Sea Zone: 5 submarines
        EDIT: Adding units owned by Japanese to Japan: 10 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.33
Japanese regular : -3.33
ANZAC regular : 0.33
Russians regular : -0.33
Savegame