TigerAce1944 (Germany/Italy) ironfish (Japan) vs erinmores (Allies)


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Baltic States
            3 artilleries and 6 infantry moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Novgorod to Baltic States
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 bomber, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 bomber in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Baltic States
                Germans attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour and 1 mech_infantry moved from Romania to Eastern Poland
            3 aaGuns moved from Poland to Eastern Poland
            2 armour moved from Western Germany to Poland
            3 infantry moved from Western Germany to Denmark
            1 tactical_bomber moved from Germany to Western Germany
            2 armour and 1 mech_infantry moved from Western Germany to Poland
            1 artillery moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            3 infantry placed in Novgorod
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Americans : -0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 armour, 9 artilleries and 24 infantry moved from Smolensk to Belarus
            2 aaGuns, 2 armour, 7 artilleries, 14 infantry and 2 mech_infantrys moved from Bryansk to Belarus
            2 armour moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            7 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Urals
    
        Place Units - Russians
            1 armour placed in Volgograd
            Russians undo move 1.
            3 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Kiangsu to 25 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 tactical_bomber moved from Midway to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 destroyer and 1 fighter
                Americans defend with 8 submarines
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 8 submarines in 25 Sea Zone, round 2 : 1/8 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 8 submarines in 25 Sea Zone, round 3 : 0/8 hits, 1.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 7 submarines in 25 Sea Zone, round 4 : 2/7 hits, 1.17 expected hits
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                6 submarines owned by the Americans Submerged
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 carrier and 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 2 artilleries
                    Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 artilleries in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 artilleries in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 4 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 artilleries in Anhwe, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries
            Battle in Evenkiyskiy
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 fighter could not land in Hawaiian Islands and was removed
            1 fighter moved from 25 Sea Zone to Midway
            1 bomber moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Kiangsu to Philippines
            1 fighter moved from Kwangtung to Philippines
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangtung to Philippines
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Chinese : 0.00
    Russians : -0.50
    Japanese : -3.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Gibraltar to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            2 submarines moved from 25 Sea Zone to 30 Sea Zone
            2 submarines moved from 25 Sea Zone to 27 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Northern Italy to Norway
            1 submarine moved from 10 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    AA fire in Northern Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Gibraltar to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            2 submarines moved from 25 Sea Zone to 30 Sea Zone
            2 submarines moved from 25 Sea Zone to 27 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Northern Italy to Norway
            1 submarine moved from 10 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 mech_infantrys moved from Yunnan to Kiangsi
            1 armour moved from French Indo China to Kiangsi
            2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
            3 infantry moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 aaGun moved from Burma to Yunnan
            4 mech_infantrys moved from India to Yunnan
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Gibraltar to Norway
            2 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to Yunnan
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : -0.33
    AA fire in Northern Italy : : -0.17
    Chinese : 1.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
            4 armour and 1 mech_infantry moved from Poland to Belarus
            1 armour and 1 artillery moved from Baltic States to Belarus
            3 artilleries and 13 infantry moved from Novgorod to Belarus
            3 tactical_bombers moved from Western Germany to Belarus
            3 artilleries and 6 infantry moved from Karelia to Finland
            3 fighters moved from Western Germany to Belarus
            2 armour and 1 mech_infantry moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 3 artilleries and 6 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 artilleries and 6 infantry in Finland, round 2 : 1/9 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 18 armour, 5 artilleries, 3 fighters, 13 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 4 aaGuns, 6 armour, 16 artilleries, 39 infantry and 2 mech_infantrys
                    AA fire in Belarus : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 18 armour, 5 artilleries, 3 fighters, 13 infantry, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 19/44 hits, 17.50 expected hits
                    Russians roll dice for 4 aaGuns, 6 armour, 16 artilleries, 39 infantry and 2 mech_infantrys in Belarus, round 2 : 16/63 hits, 22.00 expected hits
                    15 infantry owned by the Russians, 1 artillery owned by the Germans, 13 infantry owned by the Germans, 4 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 18 armour, 4 artilleries, 3 fighters and 3 tactical_bombers in Belarus, round 3 : 11/28 hits, 13.83 expected hits
                    Russians roll dice for 6 armour, 16 artilleries, 24 infantry and 2 mech_infantrys in Belarus, round 3 : 18/48 hits, 17.00 expected hits
                    11 infantry owned by the Russians, 4 artilleries owned by the Germans and 14 armour owned by the Germans lost in Belarus
                    Germans roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Belarus, round 4 : 6/10 hits, 5.50 expected hits
                    Russians roll dice for 6 armour, 16 artilleries, 13 infantry and 2 mech_infantrys in Belarus, round 4 : 12/37 hits, 13.33 expected hits
                    6 infantry owned by the Russians, 3 fighters owned by the Germans, 4 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Belarus
                Russians win with 6 armour, 16 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -122
                Casualties for Germans: 18 armour, 5 artilleries, 3 fighters, 13 infantry, 2 mech_infantrys and 3 tactical_bombers
                Casualties for Russians: 4 aaGuns and 32 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Baltic States
            1 aaGun moved from Eastern Poland to Bessarabia
            1 artillery moved from Germany to Poland
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 aaGuns moved from Novgorod to Karelia
            1 artillery moved from Denmark to Western Germany
            1 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            1 infantry placed in Novgorod
            6 armour, 1 artillery and 3 mech_infantrys placed in Germany
            Germans undo move 2.
            1 artillery placed in Western Germany
            6 armour and 3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : -0.33
    Russians : -6.67
    AA fire in Belarus : : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 mech_infantry moved from Urals to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Eastern Poland
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Novgorod
                Russians attack with 2 armour, 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Novgorod, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Novgorod
                    Russians roll dice for 2 armour, 2 artilleries and 1 infantry in Novgorod, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            4 armour, 14 artilleries, 4 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            7 infantry moved from Bryansk to Belarus
            1 armour moved from Russia to Urals
            1 infantry moved from Russia to Vologda
            2 armour moved from Russia to Belarus
            4 infantry moved from Russia to Bryansk
            2 fighters and 2 tactical_bombers moved from Russia to Belarus
    
        Place Units - Russians
            1 infantry placed in Ukraine
            3 armour and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from Midway to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            2 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Kwangtung to Kiangsi
            2 fighters moved from Philippines to Kiangsi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
                Chinese win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Anhwe
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                 retreated to Anhwe
                Chinese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Anhwe to Shantung
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 bomber moved from 26 Sea Zone to Japan
            1 fighter moved from Midway to Hawaiian Islands
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            3 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.17
    Chinese : 0.83
    UK_Pacific : 0.17
    Japanese : -1.83
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:18:57 PM
    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Western Germany
            1 bomber moved from Norway to Germany
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 64 Sea Zone to 26 Sea Zone
            2 submarines moved from 27 Sea Zone to 26 Sea Zone
            2 submarines moved from 30 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 battleship, 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 99 Sea Zone
                    Americans roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 99 Sea Zone
                Italians win, taking 17 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is -16
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 bomber and 7 submarines
                Japanese defend with 1 carrier, 2 destroyers, 3 fighters and 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 7 submarines in 26 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers and 3 fighters in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                1 submarine owned by the Americans retreated to 30 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 6 submarines
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                1 fighter owned by the Japanese forced to land in Hawaiian Islands
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Western United States
            1 submarine moved from 17 Sea Zone to 31 Sea Zone
            3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to Norway
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 89 Sea Zone to 27 Sea Zone
            1 submarine moved from 89 Sea Zone to 92 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            2 artilleries and 4 infantry placed in Central United States
            3 armour placed in Norway
            3 transports placed in 101 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    AA fire in Western Germany : : -0.17
    Americans : 0.00
    Japanese : -2.17
    AA fire in Germany : : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery moved from Anhwe to Hunan
            5 artilleries, 1 fighter and 8 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Chahar
            1 infantry placed in Yunnan
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Western Germany
            1 bomber moved from Norway to Germany
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 64 Sea Zone to 26 Sea Zone
            2 submarines moved from 27 Sea Zone to 26 Sea Zone
            2 submarines moved from 30 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 battleship, 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 99 Sea Zone
                    Americans roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 99 Sea Zone
                Italians win, taking 17 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is -16
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 bomber and 7 submarines
                Japanese defend with 1 carrier, 2 destroyers, 3 fighters and 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 7 submarines in 26 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers and 3 fighters in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                1 submarine owned by the Americans retreated to 30 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 6 submarines
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                1 fighter owned by the Japanese forced to land in Hawaiian Islands
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Western United States
            1 submarine moved from 17 Sea Zone to 31 Sea Zone
            3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to Norway
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 89 Sea Zone to 27 Sea Zone
            1 submarine moved from 89 Sea Zone to 92 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            2 artilleries and 4 infantry placed in Central United States
            3 armour placed in Norway
            3 transports placed in 101 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery moved from Anhwe to Hunan
            5 artilleries, 1 fighter and 8 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Chahar
            1 infantry placed in Yunnan
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            4 infantry moved from Hunan to Kiangsi
            1 mech_infantry moved from Yunnan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
            1 mech_infantry moved from Yunnan to Kiangsi
    
        Combat - British
            Battle in Kiangsi
                British attack with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 4/9 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 aaGun moved from Hunan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
            1 aaGun moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hopei
            5 infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from India to Yunnan
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 1.33
    AA fire in Western Germany : : -0.17
    Americans : 0.00
    Japanese : -3.50
    AA fire in Germany : : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Syria to Persia
                  Italians take Iraq from British
                  Italians take Persia from British
            1 infantry moved from Syria to Iraq
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship and 1 transport moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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