good luck
DMJ (Axis) vs. JTB (Allies) G40.2
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 destroyers and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Kiangsu to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to 35 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Jehol to Shantung 1 artillery moved from Jehol to Manchuria 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsu to Shantung Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 4 submarines Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 2 submarines owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for ANZAC: 4 submarines Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Kiangsu 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Kiangsu 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -1.33
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TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Norway Non Combat Move - Americans 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Western United States 3 destroyers placed in 10 Sea Zone 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 3 artilleries and 3 infantry moved from Chahar to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Anhwe 3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 3 artilleries and 3 infantry moved from Chahar to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Anhwe 3 artilleries and 3 infantry moved from Kwangsi to Kiangsi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Combat Move - British 1 armour moved from Sikang to Kansu Chinese take Tsinghai from Japanese 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 fighter moved from Northwest Persia to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 fighter moved from 98 Sea Zone to Caucasus 4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 armour and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Turkmenistan to Caucasus 1 fighter moved from Turkmenistan to Caucasus 1 fighter moved from Turkmenistan to Caucasus 2 artilleries and 7 infantry moved from Kwangsi to Kiangsi 1 armour moved from French Indo China to Kiangsi 2 infantry moved from Szechwan to Sikang 1 armour moved from Yunnan to Sikang 2 armour and 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 infantry moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 4 transports moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Norway Non Combat Move - Americans 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Western United States 3 destroyers placed in 10 Sea Zone 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 3 artilleries and 3 infantry moved from Chahar to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Anhwe 3 artilleries and 3 infantry moved from Kwangsi to Kiangsi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Sikang to Kansu Chinese take Tsinghai from Japanese 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 fighter moved from Northwest Persia to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 fighter moved from 98 Sea Zone to Caucasus 4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 armour and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Turkmenistan to Caucasus 1 fighter moved from Turkmenistan to Caucasus 1 fighter moved from Turkmenistan to Caucasus 2 artilleries and 7 infantry moved from Kwangsi to Kiangsi 1 armour moved from French Indo China to Kiangsi 2 infantry moved from Szechwan to Sikang 1 armour moved from Yunnan to Sikang 2 armour and 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 infantry moved from India to Burma Combat - British Battle in Kazakhstan British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus British attack with 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys Italians defend with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys British roll dice for 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/23 hits, 7.50 expected hits Germans roll dice for 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/16 hits, 5.67 expected hits 8 infantry owned by the Italians and 5 infantry owned by the British lost in Caucasus British roll dice for 5 armour, 2 artilleries, 4 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 3 : 7/18 hits, 6.67 expected hits Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 5/8 hits, 3.00 expected hits 2 mech_infantrys owned by the Italians, 4 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus British roll dice for 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys in Caucasus, round 4 : 5/13 hits, 5.83 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Germans with 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 25 Casualties for British: 6 infantry and 4 mech_infantrys Casualties for Italians: 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 armour moved from Malaya to Shan State 1 armour moved from Shan State to Yunnan 4 fighters moved from Caucasus to Northwest Persia Place Units - British 1 fighter placed in United Kingdom 1 artillery and 3 infantry placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 infantry Some Units in Malaya change ownership: 1 armour, 1 infantry and 1 mech_infantry Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2.17 British : 1.00
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Poland Italians take Poland from Russians Combat - Italians Non Combat Move - Italians 6 artilleries moved from Normandy Bordeaux to France 5 infantry moved from France to Normandy Bordeaux 8 infantry moved from Northern Italy to Western Germany 3 infantry moved from Ukraine to Rostov Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 37 Sea Zone to 54 Sea Zone 2 armour and 3 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 37 Sea Zone to 54 Sea Zone 2 armour and 3 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Combat Move - French 4 infantry moved from Northwest Persia to Caucasus 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 37 Sea Zone to 54 Sea Zone 2 armour and 3 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 4 infantry moved from Northwest Persia to Caucasus 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Research Technology - Germans Combat Move - Germans 49 armour, 8 artilleries and 37 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Yugoslavia to Greater Southern Germany 2 tactical_bombers moved from Western Germany to Slovakia Hungary 1 bomber moved from France to Romania 1 armour, 1 artillery and 1 infantry moved from Rostov to Volgograd 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 2 artilleries and 2 infantry moved from Finland to Karelia Non Combat Move - Germans 3 aaGuns moved from Romania to Slovakia Hungary Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Move Summary: Russians round 20
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Combat Move - Russians 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys moved from Germany to Western Germany
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Combat Move - Russians 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys moved from Germany to Western Germany Combat - Russians Battle in Western Germany Russians attack with 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 10 infantry; Italians defend with 8 infantry Russians roll dice for 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys in Western Germany, round 2 : 29/72 hits, 26.33 expected hits Germans roll dice for 1 aaGun, 3 artilleries and 18 infantry in Western Germany, round 2 : 11/21 hits, 7.00 expected hits 11 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 10 infantry owned by the Germans and 8 infantry owned by the Italians lost in Western Germany Russians converts factory_major into different units Russians win, taking Western Germany from Germans with 14 armour, 29 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Russians: 11 infantry Casualties for Germans: 1 aaGun, 3 artilleries and 10 infantry Casualties for Italians: 8 infantry Non Combat Move - Russians 3 aaGuns moved from Germany to Western Germany Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 4.00 Russians : 2.67
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Manchuria to Jehol 1 fighter moved from Kiangsu to Jehol 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Shantung to Kiangsu 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Japan Combat - Japanese Battle in Jehol Japanese attack with 1 artillery and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Jehol, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Kiangsu Place Units - Japanese 3 infantry placed in Kiangsu 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.17
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 1 tactical_bomber moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 4 transports moved from 107 Sea Zone to 106 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 1 tactical_bomber moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 4 transports moved from 107 Sea Zone to 106 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Denmark Battle in Karelia Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/8 hits, 3.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 6/7 hits, 3.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Karelia Americans win, taking Denmark from Germans, taking Karelia from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Karelia to 127 Sea Zone 2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 4 transports moved from 109 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Norway 4 artilleries and 4 infantry placed in Eastern United States 1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : 0.33
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TripleA Move Summary: Chinese round 20
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries and 8 infantry moved from Anhwe to Kiangsu 3 artilleries and 3 infantry moved from Kiangsi to Kiangsu
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries and 8 infantry moved from Anhwe to Kiangsu 3 artilleries and 3 infantry moved from Kiangsi to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 8 artilleries and 11 infantry Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 11 infantry and 1 mech_infantry Chinese roll dice for 8 artilleries and 11 infantry in Kiangsu, round 2 : 7/19 hits, 5.83 expected hits Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in Kiangsu, round 2 : 6/17 hits, 6.50 expected hits 7 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 8 artilleries and 5 infantry in Kiangsu, round 3 : 3/13 hits, 4.33 expected hits Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Kiangsu, round 3 : 8/10 hits, 4.17 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsu Chinese roll dice for 5 artilleries in Kiangsu, round 4 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kiangsu, round 4 : 3/7 hits, 3.17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Kiangsu Chinese roll dice for 2 artilleries in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 3 armour, 1 artillery and 1 fighter in Kiangsu, round 5 : 1/5 hits, 2.50 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu Chinese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 3 armour and 1 fighter in Kiangsu, round 6 : 3/4 hits, 2.17 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu Japanese win with 2 armour and 1 fighter remaining. Battle score for attacker is -18 Casualties for Chinese: 8 artilleries and 11 infantry Casualties for Japanese: 1 armour, 1 artillery, 11 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol 1 artillery and 2 infantry placed in Anhwe 1 artillery placed in Kiangsi Chinese undo move 3. 1 artillery placed in Jehol Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : 2.50