DMJ (Axis) vs. JTB (Allies) G40.2


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Kiangsu to 35 Sea Zone
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
            1 bomber moved from Japan to 35 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Jehol to Shantung
            1 artillery moved from Jehol to Manchuria
            2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 4 submarines
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    2 submarines owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for ANZAC: 4 submarines
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Kiangsu
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -1.33
    

    Savegame


  • TripleA Move Summary: Americans round 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Norway
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 bomber placed in Western United States
            3 destroyers placed in 10 Sea Zone
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Chinese round 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            3 artilleries and 3 infantry moved from Chahar to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
    

    Savegame


  • TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            3 artilleries and 3 infantry moved from Chahar to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Combat Move - British
            1 armour moved from Sikang to Kansu
                  Chinese take Tsinghai from Japanese
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from Northwest Persia to Kazakhstan
            1 fighter moved from Northwest Persia to Kazakhstan
            1 fighter moved from Turkmenistan to Kazakhstan
            1 fighter moved from 98 Sea Zone to Caucasus
            4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 armour and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Trans-Jordan to Iraq
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Turkmenistan to Caucasus
            1 fighter moved from Turkmenistan to Caucasus
            1 fighter moved from Turkmenistan to Caucasus
            2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
            1 armour moved from French Indo China to Kiangsi
            2 infantry moved from Szechwan to Sikang
            1 armour moved from Yunnan to Sikang
            2 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from India to Burma
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Norway
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 bomber placed in Western United States
            3 destroyers placed in 10 Sea Zone
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            3 artilleries and 3 infantry moved from Chahar to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Sikang to Kansu
                  Chinese take Tsinghai from Japanese
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from Northwest Persia to Kazakhstan
            1 fighter moved from Northwest Persia to Kazakhstan
            1 fighter moved from Turkmenistan to Kazakhstan
            1 fighter moved from 98 Sea Zone to Caucasus
            4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 armour and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Trans-Jordan to Iraq
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Turkmenistan to Caucasus
            1 fighter moved from Turkmenistan to Caucasus
            1 fighter moved from Turkmenistan to Caucasus
            2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
            1 armour moved from French Indo China to Kiangsi
            2 infantry moved from Szechwan to Sikang
            1 armour moved from Yunnan to Sikang
            2 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Kazakhstan
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caucasus
                British attack with 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys
                Italians defend with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
                    British roll dice for 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/23 hits, 7.50 expected hits
                    Germans roll dice for 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/16 hits, 5.67 expected hits
                    8 infantry owned by the Italians and 5 infantry owned by the British lost in Caucasus
                    British roll dice for 5 armour, 2 artilleries, 4 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 3 : 7/18 hits, 6.67 expected hits
                    Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 5/8 hits, 3.00 expected hits
                    2 mech_infantrys owned by the Italians, 4 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    British roll dice for 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys in Caucasus, round 4 : 5/13 hits, 5.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Germans with 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for British: 6 infantry and 4 mech_infantrys
                Casualties for Italians: 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 armour moved from Malaya to Shan State
            1 armour moved from Shan State to Yunnan
            4 fighters moved from Caucasus to Northwest Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 3 infantry placed in United Kingdom
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 26 PUs; end with 26 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 infantry
                Some Units in Malaya change ownership: 1 armour, 1 infantry and 1 mech_infantry
                Some Units in French Indo China change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Slovakia Hungary to Poland
                  Italians take Poland from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            6 artilleries moved from Normandy Bordeaux to France
            5 infantry moved from France to Normandy Bordeaux
            8 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: ANZAC round 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            2 armour and 3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
    

    Savegame


  • TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            2 armour and 3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Combat Move - French
            4 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            2 armour and 3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            4 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Combat Move - Germans
            49 armour, 8 artilleries and 37 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Yugoslavia to Greater Southern Germany
            2 tactical_bombers moved from Western Germany to Slovakia Hungary
            1 bomber moved from France to Romania
            1 armour, 1 artillery and 1 infantry moved from Rostov to Volgograd
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            2 artilleries and 2 infantry moved from Finland to Karelia
    
        Non Combat Move - Germans
            3 aaGuns moved from Romania to Slovakia Hungary
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Russians round 20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Combat Move - Russians
            14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys moved from Germany to Western Germany
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Combat Move - Russians
            14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys moved from Germany to Western Germany
    
        Combat - Russians
            Battle in Western Germany
                Russians attack with 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys
                Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 10 infantry; Italians defend with 8 infantry
                    Russians roll dice for 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys in Western Germany, round 2 : 29/72 hits, 26.33 expected hits
                    Germans roll dice for 1 aaGun, 3 artilleries and 18 infantry in Western Germany, round 2 : 11/21 hits, 7.00 expected hits
                    11 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 10 infantry owned by the Germans and 8 infantry owned by the Italians lost in Western Germany
                Russians converts factory_major into different units
                Russians win, taking Western Germany from Germans with 14 armour, 29 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                Casualties for Russians: 11 infantry
                Casualties for Germans: 1 aaGun, 3 artilleries and 10 infantry
                Casualties for Italians: 8 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Germany to Western Germany
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 4.00
    Russians : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Jehol
            1 fighter moved from Kiangsu to Jehol
            3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Shantung to Kiangsu
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Philippines to Japan
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Jehol, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.17
    

    Savegame


  • TripleA Move Summary: Americans round 20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            1 tactical_bomber moved from 112 Sea Zone to Karelia
            1 fighter moved from 112 Sea Zone to Karelia
            1 fighter moved from 112 Sea Zone to Karelia
            1 fighter moved from 112 Sea Zone to Karelia
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            4 transports moved from 107 Sea Zone to 106 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            1 tactical_bomber moved from 112 Sea Zone to Karelia
            1 fighter moved from 112 Sea Zone to Karelia
            1 fighter moved from 112 Sea Zone to Karelia
            1 fighter moved from 112 Sea Zone to Karelia
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            4 transports moved from 107 Sea Zone to 106 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Karelia
                Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/8 hits, 3.50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 6/7 hits, 3.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Karelia
                Americans win, taking Denmark from Germans, taking Karelia from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Karelia to 127 Sea Zone
            2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 factory_minor placed in Norway
            4 artilleries and 4 infantry placed in Eastern United States
            1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : 0.33
    

    Savegame


  • TripleA Move Summary: Chinese round 20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 8 infantry moved from Anhwe to Kiangsu
            3 artilleries and 3 infantry moved from Kiangsi to Kiangsu
    

    Savegame


  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 8 infantry moved from Anhwe to Kiangsu
            3 artilleries and 3 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 8 artilleries and 11 infantry
                Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 11 infantry and 1 mech_infantry
                    Chinese roll dice for 8 artilleries and 11 infantry in Kiangsu, round 2 : 7/19 hits, 5.83 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in Kiangsu, round 2 : 6/17 hits, 6.50 expected hits
                    7 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 8 artilleries and 5 infantry in Kiangsu, round 3 : 3/13 hits, 4.33 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Kiangsu, round 3 : 8/10 hits, 4.17 expected hits
                    3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 5 artilleries in Kiangsu, round 4 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kiangsu, round 4 : 3/7 hits, 3.17 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 2 artilleries in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 armour, 1 artillery and 1 fighter in Kiangsu, round 5 : 1/5 hits, 2.50 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 armour and 1 fighter in Kiangsu, round 6 : 3/4 hits, 2.17 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                Japanese win with 2 armour and 1 fighter remaining. Battle score for attacker is -18
                Casualties for Chinese: 8 artilleries and 11 infantry
                Casualties for Japanese: 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Jehol
            1 artillery and 2 infantry placed in Anhwe
            1 artillery placed in Kiangsi
            Chinese undo move 3.
            1 artillery placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 2.50
    

    Savegame

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