Samuel06 (X) vs LennardF (A+20) BM3


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 6 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            3 fighters moved from Southern Italy to Alexandria
            1 bomber moved from Southern Italy to Baltic States
            1 mech_infantry moved from Bessarabia to Baltic States
            1 armour and 2 marines moved from Gibraltar to 92 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Baltic States
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Baltic States
                 retreated to Baltic States
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in Malta
                Italians attack with 1 artillery, 1 infantry and 2 marines
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 2 marines remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Alexandria to Tobruk
            1 aaGun and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Bessarabia to Western Ukraine
            1 bomber moved from Baltic States to Western Ukraine
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship, 2 destroyers, 2 submarines and 2 transports
            EDIT: Adding units owned by Italians to Tobruk: 1 armour and 2 infantry
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 armour, 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 2 transports
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Western Ukraine
            2 infantry and 1 marine placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.67
    British : -0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 6 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            3 fighters moved from Southern Italy to Alexandria
            1 bomber moved from Southern Italy to Baltic States
            1 mech_infantry moved from Bessarabia to Baltic States
            1 armour and 2 marines moved from Gibraltar to 92 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Baltic States
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Baltic States
                 retreated to Baltic States
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in Malta
                Italians attack with 1 artillery, 1 infantry and 2 marines
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 2 marines remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Alexandria to Tobruk
            1 aaGun and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Bessarabia to Western Ukraine
            1 bomber moved from Baltic States to Western Ukraine
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship, 2 destroyers, 2 submarines and 2 transports
            EDIT: Adding units owned by Italians to Tobruk: 1 armour and 2 infantry
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 armour, 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 2 transports
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Western Ukraine
            2 infantry and 1 marine placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -5.67
    British : -0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser, 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -18
                Casualties for ANZAC: 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 26 Sea Zone to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.83
    Japanese : -0.33
    

    Savegame


  • Won’t let me post so here’s the file. Why couldn’t it have decided to not let me roll instead?

    Fr5.tsvg


  • @LennardF Hmm, i dont know. I had issues last turn with my NCM too. I guess sometimes it bugs


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser, 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -18
                Casualties for ANZAC: 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 26 Sea Zone to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.83
    Japanese : -0.33
    

    Savegame


  • I’m a bit confused - did you just reproduce the Anzac and French turn? I included the file above and at a casual glance they look the same - either way it should be Germany’s turn.


  • @LennardF Yes, I just posted the turn you could not so it looks official on the page


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            2 bombers moved from Western Germany to Novgorod
            5 artilleries and 5 infantry moved from Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 5 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 5 infantry in Baltic States, round 2 : 3/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 6 armour, 11 artilleries, 31 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Western Ukraine
            2 bombers moved from Novgorod to Western Ukraine
            5 fighters and 5 tactical_bombers moved from Southern Italy to Western Ukraine
            2 artilleries and 3 infantry moved from Germany to Poland
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Volgograd to Russia
            1 infantry moved from Volgograd to Caucasus
            41 infantry moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Novgorod
            2 fighters moved from Archangel to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Novgorod
            5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Archangel to Vologda
            1 fighter moved from Bryansk to Russia
            12 artilleries moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            18 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Vologda
            4 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Buryatia to Amur
    
        Place Units - Russians
            4 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to Burma
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 1/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                 retreated to Burma
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to French Indo China
            2 fighters moved from French Indo China to Java
            1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 aaGun, 4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Hopei to Chahar
            3 fighters and 2 tactical_bombers moved from Chahar to Manchuria
            1 artillery and 8 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Jehol
            2 mech_infantrys moved from Kiangsu to Jehol
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 infantry moved from Shan State to French Indo China
            1 artillery, 3 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry and 1 marine moved from 19 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            4 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : 0.33
    UK_Pacific : 1.33
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 marine, 8 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            7 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Morocco
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Morocco from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            2 artilleries, 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 fighter placed in Western United States
            2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Shensi
            14 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 fighter moved from Persia to Russia
            1 infantry moved from Burma to Shan State
            5 fighters moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 battleship, 2 destroyers and 1 submarine moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour, 25 infantry and 2 mech_infantrys moved from India to Burma
            1 armour moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Brazil to British Guiana
    
        Combat - British
            Battle in Sumatra
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                British win, taking Sumatra from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 fighter moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
            4 fighters moved from Shan State to India
            1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Egypt to Persia
            1 artillery moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            British undo move 2.
            British undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            British undo move 1.
            1 armour, 1 artillery and 1 fighter placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : 1.33
    Americans : 0.00
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from Malta to 96 Sea Zone
            2 marines moved from Malta to 96 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Cyprus
            Battle in Morocco
                Italians attack with 2 artilleries, 2 infantry and 2 marines
                Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Cyprus from British, taking Morocco from Americans with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            3 fighters moved from Tobruk to Gibraltar
            4 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 2 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Western Ukraine
            2 infantry and 1 tactical_bomber placed in Southern Italy
            1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 infantry
            EDIT: Adding units owned by Italians to Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from Queensland to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            3 bombers moved from Western Ukraine to 99 Sea Zone
            1 infantry moved from Western Ukraine to Ukraine
            1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 fighter owned by the Germans lost in 99 Sea Zone
                Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for French: 1 destroyer
            Battle in Bryansk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Ukraine, round 2 : 3/11 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            3 bombers moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            5 artilleries and 5 infantry moved from Baltic States to Belarus
            3 armour and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
            3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
            1 aaGun, 2 artilleries and 3 infantry moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Finland to Karelia
            4 fighters and 4 tactical_bombers moved from Western Ukraine to Novgorod
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            2 submarines placed in 112 Sea Zone
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    French : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
            6 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Samara
            1 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Vologda to Archangel
            7 fighters moved from Russia to Archangel
            1 infantry moved from Vologda to Urals
            5 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Vologda to Russia
            18 infantry moved from Amur to Buryatia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 6/9 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            7 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Amur to Buryatia
    
        Place Units - Russians
            1 infantry placed in Volgograd
            7 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 16 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            2 bombers moved from French Indo China to Sumatra
            2 fighters moved from Java to 37 Sea Zone
            4 artilleries and 4 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            1 mech_infantry moved from Hunan to Shensi
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 4 artilleries, 5 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 5 infantry and 3 mech_infantrys in Shensi, round 2 : 2/12 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 4 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hopei to Shensi
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Jehol to Hopei
            1 mech_infantry moved from Jehol to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Jehol to Hunan
            2 bombers moved from Sumatra to Siam
            1 infantry moved from French Indo China to Shan State
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from Manchuria to 36 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Manchuria to 19 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Siam: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : -0.50
    Chinese : 0.67
    UK_Pacific : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Central United States to Eastern United States
            1 carrier and 2 fighters moved from 91 Sea Zone to 89 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 1 fighter, 2 infantry, 1 marine, 8 submarines and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            2 artilleries moved from 37 Sea Zone to Shan State
            2 infantry moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Queensland to 37 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            4 fighters moved from Queensland to 37 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            3 fighters moved from Hawaiian Islands to Queensland
            2 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 4 fighters, 8 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 submarine
                    Americans roll dice for 8 submarines in 37 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 4 fighters, 8 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Shan State
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Americans win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Malaya
    
        Non Combat Move - Americans
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 bomber and 2 infantry placed in Western United States
            2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Persia to Russia
            1 armour moved from Burma to Siam
            2 mech_infantrys moved from Burma to Siam
            1 tactical_bomber moved from Burma to Siam
            1 fighter moved from Burma to Siam
            4 fighters moved from India to Siam
            1 infantry moved from India to 39 Sea Zone
            1 battleship, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 battleship, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            5 infantry moved from Egypt to Alexandria
            5 artilleries moved from Egypt to Alexandria
            2 fighters moved from Egypt to Persia
            1 tactical_bomber moved from Egypt to Persia
            4 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            24 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Siam
                British attack with 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British roll dice for 1 battleship in Siam, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 3/11 hits, 4.33 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 4/9 hits, 3.83 expected hits
                    2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 2 bombers owned by the Japanese and 2 infantry owned by the British lost in Siam
                    British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Siam, round 3 : 2/5 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Siam
                    British roll dice for 4 fighters and 1 tactical_bomber in Siam, round 4 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 fighters in Siam, round 4 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Siam
                British win with 3 fighters remaining. Battle score for attacker is 26
                Casualties for British: 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - British
            3 fighters moved from Siam to 37 Sea Zone
            3 aaGuns moved from Burma to Shan State
            1 bomber moved from Persia to India
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery, 1 fighter and 1 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : -1.33
    Americans : -0.33
    Chinese : 0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 bomber moved from Western Ukraine to Rostov
                  Italians take Bryansk from Russians
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries, 1 infantry and 2 marines moved from Morocco to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Tobruk
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Southern Italy to Tobruk
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 96 Sea Zone to Tobruk
            1 submarine moved from 92 Sea Zone to 86 Sea Zone
            1 submarine moved from 92 Sea Zone to 83 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            3 infantry placed in Western Ukraine
            1 submarine and 3 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 37 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to 37 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 0.33
    

    Savegame

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