TigerAce1944 (Germany/Italy) ironfish (Japan) vs erinmores (Allies)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 tactical_bomber moved from Celebes to 37 Sea Zone 1 fighter moved from Celebes to 37 Sea Zone 3 fighters moved from Queensland to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 37 Sea Zone ANZAC attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers and 4 transports ANZAC roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 cruisers and 4 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 4 transports in 37 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 transport owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone 3 transports owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 31 Casualties for ANZAC: 3 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 cruisers and 4 transports Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Siam 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 bomber placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,4,2,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2,1,5 ANZAC collect 11 PUs (6 lost to blockades); end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.00 Japanese : 0.83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 infantry moved from Novgorod to Baltic States 6 armour and 1 mech_infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Germany to Eastern Poland 5 armour moved from Novgorod to Baltic States Combat - Germans Battle in 112 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 cruiser Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the French lost in 112 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Battle in Baltic States Germans attack with 11 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 11 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 8/14 hits, 6.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 11 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Germany to Romania 1 artillery and 3 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 2 artilleries and 2 infantry moved from Eire to Scotland 3 aaGuns moved from Poland to Baltic States Place Units - Germans 1 artillery and 2 infantry placed in France 2 artilleries and 2 infantry placed in Western Germany 5 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2.17 French : -0.50 Russians : 2.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry and 1 mech_infantry moved from Bessarabia to Romania 1 armour moved from Ukraine to Romania 1 tactical_bomber moved from Russia to Romania 1 infantry moved from Belarus to Eastern Poland 1 armour moved from Smolensk to Eastern Poland 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Chahar to Jehol 1 armour moved from Chahar to Buyant-Uhaa 1 armour moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Yunnan to French Indo China Russians take French Indo China from Japanese 1 mech_infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Jehol Russians attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Romania Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 3 armour in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 tactical_bomber moved from Romania to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 infantry moved from Bryansk to Belarus 9 artilleries moved from Russia to Smolensk 1 infantry moved from Samara to Novosibirsk 1 armour moved from Smolensk to Urals 1 infantry moved from Chahar to Anhwe 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Anhwe Place Units - Russians 1 artillery and 2 mech_infantrys placed in Ukraine 6 artilleries placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry moved from Malaya to Shan State 1 armour, 2 artilleries and 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from Korea to Soviet Far East 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from Philippines to Anhwe 2 fighters moved from 44 Sea Zone to Kwangsi Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Soviet Far East Japanese attack with 1 bomber Americans defend with 1 bomber Japanese roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 artilleries and 1 infantry; Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 4/10 hits, 4.17 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 5/8 hits, 3.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Russians: 2 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour; Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 armour and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Shantung 1 tactical_bomber moved from Manchuria to Shantung 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber moved from Soviet Far East to Japan Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Russians : -0.50 Japanese : 2.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 bomber moved from Gibraltar to France 2 infantry moved from Normandy Bordeaux to France 1 bomber moved from Iceland to France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France Combat - Americans Battle in France Americans attack with 2 bombers and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 2 bombers and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France retreated to France Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 6/8 hits, 3.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 fighter moved from Iceland to Normandy Bordeaux 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 4 submarines moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : -1.00 Americans : 1.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Chahar to Anhwe 1 artillery moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 4 artilleries, 1 fighter and 2 infantry Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Kwangsi, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 1 artillery moved from Suiyuyan to Hopei Place Units - Chinese 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 1.67 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 bomber moved from Gibraltar to France 2 infantry moved from Normandy Bordeaux to France 1 bomber moved from Iceland to France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France Combat - Americans Battle in France Americans attack with 2 bombers and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 2 bombers and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France retreated to France Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 6/8 hits, 3.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 fighter moved from Iceland to Normandy Bordeaux 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 4 submarines moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Chahar to Anhwe 1 artillery moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 4 artilleries, 1 fighter and 2 infantry Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Kwangsi, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 1 artillery moved from Suiyuyan to Hopei Place Units - Chinese 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 armour moved from India to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Sumatra Battle in Shan State British attack with 2 armour, 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Shan State British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 armour Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 1 armour moved from West India to Burma 13 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 2 aaGuns moved from Yunnan to Burma 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.00 Italians : -1.00 British : 2.17 Americans : 1.67 Chinese : 1.67 Japanese : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 5 infantry moved from Northern Italy to Southern France 1 bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Southern France Italians attack with 2 artilleries, 1 bomber, 2 fighters and 5 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Southern France, round 2 : 3/10 hits, 3.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 4/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Southern France, round 3 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 5 infantry Casualties for Americans: 2 artilleries and 2 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 1 bomber and 2 fighters moved from Southern France to Southern Italy 2 artilleries and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 artilleries placed in Northern Italy 2 infantry placed in Southern Italy Italians undo move 2. Italians undo move 1. 1 artillery and 1 infantry placed in Southern Italy 1 armour, 1 artillery and 1 infantry placed in Northern Italy Italians undo move 2. Italians undo move 1. 1 artillery and 2 infantry placed in Northern Italy 1 armour and 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.17 Americans : 3.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 19 Sea Zone to Chahar 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 fighter moved from Siam to Kwangsi Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 19 Sea Zone to Chahar 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 fighter moved from Siam to Kwangsi Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 11 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 5 armour and 2 mech_infantrys moved from Germany to Romania 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Poland to Romania Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 3 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 tactical_bombers Germans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 4.83 expected hits Americans roll dice for 3 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 4.83 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Americans and 2 bombers owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 5/6 hits, 3.50 expected hits 2 tactical_bombers owned by the Americans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 2 tactical_bombers owned by the Germans lost in Normandy Bordeaux Americans win with 3 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers Casualties for Americans: 3 armour, 2 bombers and 2 tactical_bombers 1 tactical_bomber owned by the Germans retreated Battle in Eastern Poland Germans attack with 11 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 2 armour and 2 mech_infantrys Germans roll dice for 11 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 7/15 hits, 6.50 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour and 1 artillery remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 2 armour and 2 mech_infantrys Battle in Romania Germans attack with 5 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 infantry and 1 mech_infantry Germans roll dice for 5 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 5/9 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 5 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Romania to Germany 3 aaGuns moved from Baltic States to Poland 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Baltic States to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in France 1 fighter placed in Western Germany 3 infantry placed in Novgorod 1 infantry placed in Western Germany 2 armour placed in Western Germany 2 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : 1.67 Russians : 1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Bessarabia to Western Ukraine 2 armour moved from Bessarabia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns, 1 fighter and 15 infantry moved from Smolensk to Bryansk 6 artilleries moved from Russia to Bryansk 1 armour moved from Urals to Evenkiyskiy 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Jehol to Chahar 1 infantry moved from Hunan to Kwangsi Place Units - Russians 2 armour, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from Shantung to Kwangsi 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 bomber moved from Japan to Kwangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 25 Sea Zone Japanese attack with 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Chinese defend with 4 artilleries and 1 infantry; Russians defend with 1 infantry Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 8/10 hits, 5.33 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/7 hits, 2.67 expected hits 1 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Chinese: 4 artilleries and 1 infantry Casualties for ANZAC: 1 fighter Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Kwangsi to Kiangsu 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsu 1 fighter moved from Kwangsi to Kiangsu 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 fighter placed in Japan Japanese undo move 3. 1 artillery placed in Japan 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -2.33 UK_Pacific : 0.50 Japanese : 3.83
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 6 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 10 Sea Zone to 25 Sea Zone 6 submarines moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 6 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 10 Sea Zone to 25 Sea Zone 6 submarines moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Norway Battle in 110 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 9 submarines Japanese defend with 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 9 submarines in 25 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 0/7 hits, 2.83 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 9 submarines in 25 Sea Zone, round 3 : 6/9 hits, 3.00 expected hits Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 25 Sea Zone 8 submarines owned by the Americans Submerged Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Japanese: 1 carrier, 4 destroyers, 1 submarine and 1 transport Casualties for Americans: 1 submarine Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 2 carriers moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 bomber moved from 112 Sea Zone to Normandy Bordeaux 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico Place Units - Americans 3 transports placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 4.33 Japanese : -4.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Burma to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Hopei 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -2.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 6 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 10 Sea Zone to 25 Sea Zone 6 submarines moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Southern France 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Norway Battle in 110 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 9 submarines Japanese defend with 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 9 submarines in 25 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 0/7 hits, 2.83 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 9 submarines in 25 Sea Zone, round 3 : 6/9 hits, 3.00 expected hits Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 25 Sea Zone 8 submarines owned by the Americans Submerged Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Japanese: 1 carrier, 4 destroyers, 1 submarine and 1 transport Casualties for Americans: 1 submarine Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 2 carriers moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 bomber moved from 112 Sea Zone to Normandy Bordeaux 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico Place Units - Americans 3 transports placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Burma to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Hopei 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun moved from Hunan to Yunnan 2 mech_infantrys moved from India to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Burma to Yunnan Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,5,2,6 UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Italians : -0.67 British : -0.17 Americans : 4.33 Chinese : 0.67 Japanese : -7.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 93 Sea Zone 3 artilleries and 3 infantry moved from Northern Italy to Southern France 1 bomber and 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Southern France, round 2 : 3/9 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -0.67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :