• @cwglee51 no scramble.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Germany to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            1 armour moved from Western Germany to 113 Sea Zone
            3 infantry moved from Germany to 113 Sea Zone
            3 infantry moved from Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 armour moved from Normandy Bordeaux to 110 Sea Zone
            3 armour, 3 artilleries, 10 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from 111 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            5 armour moved from 110 Sea Zone to United Kingdom
            3 artilleries moved from 110 Sea Zone to United Kingdom
            12 infantry moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 5 armour, 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 2 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter
                    AA fire in United Kingdom : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 12 infantry and 2 tactical_bombers in United Kingdom, round 2 : 9/25 hits, 9.17 expected hits
                    British roll dice for 4 aaGuns, 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/17 hits, 6.67 expected hits
                    4 aaGuns owned by the British, 5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in United Kingdom, round 3 : 8/20 hits, 8.33 expected hits
                    British roll dice for 3 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/11 hits, 4.67 expected hits
                    1 mech_infantry owned by the British, 6 infantry owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in United Kingdom, round 4 : 7/14 hits, 7.00 expected hits
                    British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                Germans captures 32PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 5 armour, 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Germans: 2 artilleries, 1 fighter and 12 infantry
                Casualties for British: 4 aaGuns, 2 fighters, 13 infantry and 1 mech_infantry
                Casualties for French: 1 fighter
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern Italy
            4 infantry moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            5 infantry moved from Poland to Germany
            2 artilleries moved from Slovakia Hungary to Yugoslavia
            3 infantry moved from Slovakia Hungary to Germany
            4 infantry moved from Slovakia Hungary to Yugoslavia
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Germany
            1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.67
    AA fire in United Kingdom : : 0.00
    

    Savegame


  • @Makalakalane unleash the red hordes


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 bomber and 6 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Russians
            1 artillery and 6 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            2 infantry moved from Eastern Poland to Slovakia Hungary
            2 fighters moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
            18 infantry moved from Amur to Korea
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Poland
            3 mech_infantrys moved from Western Ukraine to Poland
            3 armour moved from Novgorod to Poland
    
        Combat - Russians
            Battle in Korea
                Russians attack with 18 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 18 infantry in Korea, round 2 : 3/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Slovakia Hungary to Novgorod
            1 tactical_bomber moved from Slovakia Hungary to Novgorod
            2 aaGuns moved from Baltic States to Poland
            1 artillery moved from Belarus to Eastern Poland
            2 aaGuns and 1 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Bessarabia to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Amur to Korea
            1 armour and 1 mech_infantry moved from Shensi to Yunnan
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
            Russians collect 49 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -1,00
    Japanese : -0,33
    

    Savegame


  • @cwglee51 yep. Russia just became second richest I think :D


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            9 infantry moved from Manchuria to Korea
            3 fighters moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            2 bombers moved from Kwangsi to Korea
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 artillery moved from Hopei to Suiyuyan
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            5 infantry moved from Kweichow to Hunan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Siam
            1 fighter moved from Kwangsi to Siam
            1 tactical_bomber moved from Kwangsi to Siam
            1 armour moved from Philippines to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Siam
    
        Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siam
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in Korea
                Japanese attack with 3 artilleries, 2 bombers, 4 fighters and 12 infantry
                Russians defend with 2 aaGuns and 18 infantry
                    AA fire in Korea : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 12 infantry in Korea, round 2 : 7/20 hits, 6.33 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 5/18 hits, 6.00 expected hits
                    5 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 7 infantry in Korea, round 3 : 6/15 hits, 5.50 expected hits
                    Russians roll dice for 12 infantry in Korea, round 3 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 2 infantry in Korea, round 4 : 3/10 hits, 4.50 expected hits
                    Russians roll dice for 6 infantry in Korea, round 4 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 3 artilleries, 2 bombers and 3 fighters in Korea, round 5 : 4/8 hits, 3.83 expected hits
                    Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 fighter and 12 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Korea to Manchuria
            2 fighters moved from Korea to Japan
            1 fighter moved from Korea to 6 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            3 tactical_bombers moved from Kwangsi to Hunan
            2 fighters moved from Kwangsi to Hunan
            1 fighter moved from Siam to Hunan
            1 tactical_bomber moved from Siam to 37 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to Malaya
            1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : 0.00
    ANZAC : 0.67
    Chinese : -1.00
    UK_Pacific : -0.33
    Russians : -1.00
    Japanese : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            2 artilleries moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            3 infantry moved from 6 Sea Zone to Korea
    

    Combat Hit Differential Summary :

    Savegame


  • @cwglee51 scramble?


  • Full scramble and all kami’s 2 on each cruiser


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            2 artilleries moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            3 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,5
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 3 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 9/16 hits, 8,33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 7/17 hits, 8,50 expected hits
                Units damaged: 2 battleships owned by the Americans
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 7/15 hits, 8,00 expected hits
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 7/8 hits, 5,00 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 transports in 6 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 4 : 6/8 hits, 4,83 expected hits
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 4 : 4/4 hits, 2,67 expected hits
                    4 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 61
                Casualties for Americans: 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 3 transports
            Battle in Korea
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Japanese defend with 3 artilleries
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Korea, round 2 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 3 artilleries in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 artilleries
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to Amur
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 2.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    Japanese : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            2 artilleries moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            3 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,5
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 3 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 9/16 hits, 8,33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 7/17 hits, 8,50 expected hits
                Units damaged: 2 battleships owned by the Americans
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 7/15 hits, 8,00 expected hits
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 7/8 hits, 5,00 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 transports in 6 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 4 : 6/8 hits, 4,83 expected hits
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 4 : 4/4 hits, 2,67 expected hits
                    4 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 61
                Casualties for Americans: 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 3 transports
            Battle in Korea
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Japanese defend with 3 artilleries
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Korea, round 2 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 3 artilleries in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 artilleries
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to Amur
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 2.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 armour moved from 109 Sea Zone to United Kingdom
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            3 infantry moved from Scotland to United Kingdom
            3 fighters moved from Gibraltar to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            2 cruisers moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Tanganyika Territory to Kenya
            3 armour moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            3 armour moved from French Indo China to Siam
            2 fighters moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            5 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
    
        Combat - British
            Battle in Ethiopia
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Siam
                British attack with 3 armour
                Japanese defend with 1 infantry
                    British roll dice for 3 armour in Siam, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Siam
                British win, taking Siam from Japanese with 2 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 6/9 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in United Kingdom
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/12 hits, 4,67 expected hits
                    Germans roll dice for 5 armour and 1 artillery in United Kingdom, round 2 : 2/6 hits, 2,83 expected hits
                    1 artillery owned by the Germans, 3 armour owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in United Kingdom, round 3 : 3/10 hits, 4,33 expected hits
                    Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                British win, taking United Kingdom from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for British: 3 infantry
                Casualties for Germans: 5 armour and 1 artillery
    
        Non Combat Move - British
            1 carrier moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 tactical_bomber moved from United Kingdom to Scotland
            1 bomber moved from United Kingdom to Scotland
            2 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 mech_infantry moved from India to Yunnan
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,2,4,4,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 2,50
    Italians : -0,33
    Americans : 0,83
    Chinese : 1,17
    Japanese : 1,00
    

    Savegame


  • Just got back from a workout, I think this is GG on this one.


  • @cwglee51 for who? :) You can actually take back London and get another 38 IPC - or is it only first time you take a capitol? If not, I think you’re right.


  • @cwglee51 I don’t know, maybe you’re right. Germany do have A LOT of IPC. Should have enough to bolster Berlin and at the same time take back London for another 30+ bonus IPCs. It’s up to you.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:34:07 PM
    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Bulgaria
            2 infantry moved from Greece to Bulgaria
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Romania
                  Germans take Romania from Russians
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 cruiser and 1 transport
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Egypt
            Battle in Bulgaria
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Bulgaria
                Italians win, taking Egypt from British, taking Bulgaria from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Bulgaria to Yugoslavia
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Germany
    
        Place Units - Italians
            1 armour and 4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    French : -0.33
    Russians : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Egypt
    
        Combat - ANZAC
            Battle in Egypt
                ANZAC attack with 2 infantry
                Italians defend with 1 harbour and 2 infantry
                    ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    ANZAC : -1,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Egypt
    
        Combat - ANZAC
            Battle in Egypt
                ANZAC attack with 2 infantry
                Italians defend with 1 harbour and 2 infantry
                    ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,67
    ANZAC : -1,33
    

    Savegame


  • i’ll give it a shot but japan is toast

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