L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 artilleries and 1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 fighters moved from France to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 99 Sea Zone to Egypt
            1 bomber moved from Cyprus to Egypt
    
        Combat - Italians
            Air Battle in Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • Assume no intercept. Can roll the air battle separately later if you disagree.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 artilleries and 1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 fighters moved from France to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 99 Sea Zone to Egypt
            1 bomber moved from Cyprus to Egypt
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Trans-Jordan
                Italians attack with 3 artilleries and 4 infantry
                British defend with 1 aaGun and 3 infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 2 : 1/7 hits, 2,17 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the British lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 3 : 2/7 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 3 infantry in Trans-Jordan, round 4 : 0/6 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 2 infantry in Trans-Jordan, round 5 : 0/5 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 6 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 7 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 artilleries remaining. Battle score for attacker is 2
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Italians: 4 infantry
            Battle in Southern France
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            2 marines moved from Syria to 99 Sea Zone
            4 transports moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to France
            1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 5 infantry moved from 99 Sea Zone to Syria
            1 aaGun moved from 99 Sea Zone to Syria
            3 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            3 armour moved from France to Southern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern France to 99 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
    
        Place Units - Italians
            1 harbour placed in Crete
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -7,50
    British : 1,33
    AA fire in Egypt : : 0,83
    

    Savegame


  • Ok, here it was crazy bad dice for Italy. Sick.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.

    perhaps you spoke too soon? ;)


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.

    perhaps you spoke too soon? ;)

    Maybe you should intercept? ;)


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in Java
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 submarine moved from 47 Sea Zone to 50 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia
            1 infantry moved from India to Burma
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Manchuria to Kansu
            3 fighters moved from Manchuria to Korea
            1 fighter moved from 13 Sea Zone to Southeast Mexico
            2 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 71 PUs; 
            Germans buy 1 factory_minor, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Vyborg to Finland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  Germans take 125 Sea Zone from British
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 infantry moved from France to Southern France
                  Germans take Southern France from British
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Rostov to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Vyborg to Tambov
            1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Archangel
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Finland
            1 infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from 112 Sea Zone to Finland
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Finland
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 6 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Volgograd
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 fighter moved from Archangel to Bryansk
            1 infantry moved from Novgorod to Vyborg
            1 tactical_bomber moved from Finland to Novgorod
            2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            2 tactical_bombers moved from Finland to 112 Sea Zone
            2 fighters moved from Finland to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from France to Western Germany
            1 fighter moved from Finland to Novgorod
            5 armour moved from Bryansk to Volgograd
            7 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Tambov to Bryansk
            1 mech_infantry moved from Bryansk to Volgograd
    
        Place Units - Germans
            1 factory_minor placed in Rostov
            2 fighters and 1 infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Americans : -1,00
    Russians : -1,33
    

    Savegame


  • I’ll check for one thing. The mechs in W Ger, if they should move away or not.


  • They will not. Russia is ready to go.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            2 infantry moved from Russia to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Yenisey
                Russians win, taking Yenisey from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 armour and 4 mech_infantrys moved from Novosibirsk to Russia
            4 mech_infantrys moved from Urals to Russia
            4 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 2 artilleries moved from Samara to Russia
            1 aaGun and 3 infantry moved from Vologda to Russia
            1 infantry moved from Urals to Timguska
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 11 infantry
            EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 11 infantry
            EDIT: Turning off Edit Mode
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.33
    

    Savegame


  • Hard pressed, but atleast dear Klaus put up a heroic fight against the communist-oppression.


  • (I know Klaus was deep in Russia exploring, rather offensively, but history is what it is…)


  • hey I forgot to move my anz subs to 19, if you’ll allow, since germany and Italy aren’t impacted in that decision. I was fully intending to do that but forgot when I actually did the turn


  • Sure thing. I’ll fix it during Japan.


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 6 Sea Zone to 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • ec08f24c-b941-4252-90d3-534b659fe6ff-image.png

    I changed my plans of not buying 2 des, but mixed things up after several restarts. Was to leave one des behind in sz22 to move it to sz19. May I do that change, considering the battle in sz17 was rather overkill?

    I’ll cope if you won’t allow it, but I’d like to put forth the question atleast.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    ec08f24c-b941-4252-90d3-534b659fe6ff-image.png

    I changed my plans of not buying 2 des, but mixed things up after several restarts. Was to leave one des behind in sz22 to move it to sz19. May I do that change, considering the battle in sz17 was rather overkill?

    I’ll cope if you won’t allow it, but I’d like to put forth the question atleast.

    Sure go for it


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 battleship and 2 cruisers moved from 22 Sea Zone to 17 Sea Zone
            3 destroyers moved from 22 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 18 Sea Zone
            4 submarines moved from 22 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Iwo Jima
            3 fighters and 3 tactical_bombers moved from Japan to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            1 fighter moved from 22 Sea Zone to Iwo Jima
            1 fighter moved from Japan to 18 Sea Zone
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            2 bombers moved from Hunan to Jehol
            1 infantry moved from Shantung to Jehol
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 4 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 17 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 3 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 4 fighters, 1 marine and 3 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 4 fighters, 1 marine and 3 tactical_bombers in Iwo Jima, round 2 : 3/8 hits, 4,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 18 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 carriers moved from 22 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Malaya to French Indo China
            1 artillery moved from Shan State to French Indo China
            2 aaGuns, 6 artilleries and 10 infantry moved from Yunnan to French Indo China
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Jehol to Philippines
            1 infantry moved from Western Australia to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            4 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            4 fighters and 3 tactical_bombers moved from 18 Sea Zone to Japan
            4 fighters moved from 21 Sea Zone to 17 Sea Zone
            EDIT: 1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Japan
            1 tactical_bomber moved from 21 Sea Zone to 17 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 submarines placed in 20 Sea Zone
            1 artillery placed in Malaya
            3 infantry placed in French Indo China
            2 infantry placed in Japan
            1 infantry placed in Japan
            Japanese undo move 6.
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,2,4,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,2,2,1,5,5,4,3,3,2,3,1,3,5,4,4,4,5,1,2,3,1,3,5,4,2,4,2
            Japanese collect 41 PUs (12 lost to blockades); end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,33
    Chinese : -0,67
    Japanese : -4,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 bomber moved from Korea to 19 Sea Zone
            1 tactical_bomber moved from Korea to 19 Sea Zone
            4 fighters moved from Korea to 19 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from Korea to Jehol
            5 fighters moved from 6 Sea Zone to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            3 infantry moved from Norway to Finland
            4 fighters and 1 tactical_bomber moved from Norway to Finland
            3 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 1 transport; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Finland
                Americans attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 19 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                Americans win with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in Kiangsu
            Battle in Jehol
                Americans attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win, taking Kiangsu from Japanese, taking Jehol from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            4 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 13 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Finland to Norway
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from 125 Sea Zone to Norway
    
        Place Units - Americans
            3 carriers placed in 6 Sea Zone
            1 harbour placed in Korea
            3 infantry placed in Norway
            1 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
            3 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 36 PUs; 
            British buy 1 harbour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 battleship and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Egypt to Alexandria
            3 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Gibraltar to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Norway to Holland Belgium
            2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                British attack with 5 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 fighter and 3 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 fighter and 3 infantry in Alexandria, round 2 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 3 artilleries
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 3 artilleries in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 3 artilleries
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Eastern Persia
            1 fighter moved from Alexandria to Egypt
            1 carrier moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Iraq to Egypt
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            3 fighters moved from Holland Belgium to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery moved from Burma to India
    
        Place Units - British
            1 harbour placed in Eastern Persia
            3 infantry placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,2
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.50
    Italians : -1.00
    Americans : -2.00
    Chinese : 0.67
    Japanese : 1.33
    

    Savegame

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