L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 artilleries and 1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 fighters moved from France to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 99 Sea Zone to Egypt
            1 bomber moved from Cyprus to Egypt
    
        Combat - Italians
            Air Battle in Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • Assume no intercept. Can roll the air battle separately later if you disagree.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 artilleries and 1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 fighters moved from France to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 99 Sea Zone to Egypt
            1 bomber moved from Cyprus to Egypt
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Trans-Jordan
                Italians attack with 3 artilleries and 4 infantry
                British defend with 1 aaGun and 3 infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 2 : 1/7 hits, 2,17 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the British lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 3 : 2/7 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 3 infantry in Trans-Jordan, round 4 : 0/6 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 2 infantry in Trans-Jordan, round 5 : 0/5 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 6 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 7 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 artilleries remaining. Battle score for attacker is 2
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Italians: 4 infantry
            Battle in Southern France
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            2 marines moved from Syria to 99 Sea Zone
            4 transports moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to France
            1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 5 infantry moved from 99 Sea Zone to Syria
            1 aaGun moved from 99 Sea Zone to Syria
            3 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            3 armour moved from France to Southern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern France to 99 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
    
        Place Units - Italians
            1 harbour placed in Crete
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -7,50
    British : 1,33
    AA fire in Egypt : : 0,83
    

    Savegame


  • Ok, here it was crazy bad dice for Italy. Sick.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.

    perhaps you spoke too soon? ;)


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.

    perhaps you spoke too soon? ;)

    Maybe you should intercept? ;)

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in Java
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 submarine moved from 47 Sea Zone to 50 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia
            1 infantry moved from India to Burma
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Manchuria to Kansu
            3 fighters moved from Manchuria to Korea
            1 fighter moved from 13 Sea Zone to Southeast Mexico
            2 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 71 PUs; 
            Germans buy 1 factory_minor, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Vyborg to Finland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  Germans take 125 Sea Zone from British
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 infantry moved from France to Southern France
                  Germans take Southern France from British
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Rostov to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Vyborg to Tambov
            1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Archangel
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Finland
            1 infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from 112 Sea Zone to Finland
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Finland
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 6 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Volgograd
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 fighter moved from Archangel to Bryansk
            1 infantry moved from Novgorod to Vyborg
            1 tactical_bomber moved from Finland to Novgorod
            2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            2 tactical_bombers moved from Finland to 112 Sea Zone
            2 fighters moved from Finland to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from France to Western Germany
            1 fighter moved from Finland to Novgorod
            5 armour moved from Bryansk to Volgograd
            7 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Tambov to Bryansk
            1 mech_infantry moved from Bryansk to Volgograd
    
        Place Units - Germans
            1 factory_minor placed in Rostov
            2 fighters and 1 infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Americans : -1,00
    Russians : -1,33
    

    Savegame


  • I’ll check for one thing. The mechs in W Ger, if they should move away or not.


  • They will not. Russia is ready to go.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            2 infantry moved from Russia to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Yenisey
                Russians win, taking Yenisey from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 armour and 4 mech_infantrys moved from Novosibirsk to Russia
            4 mech_infantrys moved from Urals to Russia
            4 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 2 artilleries moved from Samara to Russia
            1 aaGun and 3 infantry moved from Vologda to Russia
            1 infantry moved from Urals to Timguska
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 11 infantry
            EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 11 infantry
            EDIT: Turning off Edit Mode
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.33
    

    Savegame


  • Hard pressed, but atleast dear Klaus put up a heroic fight against the communist-oppression.


  • (I know Klaus was deep in Russia exploring, rather offensively, but history is what it is…)

  • 25 24 22 21 20 19 18 16 15

    hey I forgot to move my anz subs to 19, if you’ll allow, since germany and Italy aren’t impacted in that decision. I was fully intending to do that but forgot when I actually did the turn


  • Sure thing. I’ll fix it during Japan.


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 6 Sea Zone to 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • ec08f24c-b941-4252-90d3-534b659fe6ff-image.png

    I changed my plans of not buying 2 des, but mixed things up after several restarts. Was to leave one des behind in sz22 to move it to sz19. May I do that change, considering the battle in sz17 was rather overkill?

    I’ll cope if you won’t allow it, but I’d like to put forth the question atleast.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    ec08f24c-b941-4252-90d3-534b659fe6ff-image.png

    I changed my plans of not buying 2 des, but mixed things up after several restarts. Was to leave one des behind in sz22 to move it to sz19. May I do that change, considering the battle in sz17 was rather overkill?

    I’ll cope if you won’t allow it, but I’d like to put forth the question atleast.

    Sure go for it


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 battleship and 2 cruisers moved from 22 Sea Zone to 17 Sea Zone
            3 destroyers moved from 22 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 18 Sea Zone
            4 submarines moved from 22 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Iwo Jima
            3 fighters and 3 tactical_bombers moved from Japan to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            1 fighter moved from 22 Sea Zone to Iwo Jima
            1 fighter moved from Japan to 18 Sea Zone
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            2 bombers moved from Hunan to Jehol
            1 infantry moved from Shantung to Jehol
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 4 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 17 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 3 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 4 fighters, 1 marine and 3 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 4 fighters, 1 marine and 3 tactical_bombers in Iwo Jima, round 2 : 3/8 hits, 4,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 18 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 carriers moved from 22 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Malaya to French Indo China
            1 artillery moved from Shan State to French Indo China
            2 aaGuns, 6 artilleries and 10 infantry moved from Yunnan to French Indo China
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Jehol to Philippines
            1 infantry moved from Western Australia to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            4 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            4 fighters and 3 tactical_bombers moved from 18 Sea Zone to Japan
            4 fighters moved from 21 Sea Zone to 17 Sea Zone
            EDIT: 1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Japan
            1 tactical_bomber moved from 21 Sea Zone to 17 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 submarines placed in 20 Sea Zone
            1 artillery placed in Malaya
            3 infantry placed in French Indo China
            2 infantry placed in Japan
            1 infantry placed in Japan
            Japanese undo move 6.
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,2,4,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,2,2,1,5,5,4,3,3,2,3,1,3,5,4,4,4,5,1,2,3,1,3,5,4,2,4,2
            Japanese collect 41 PUs (12 lost to blockades); end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,33
    Chinese : -0,67
    Japanese : -4,00
    

    Savegame

Suggested Topics

  • 27
  • 114
  • 147
  • 71
  • 106
  • 65
  • 369
  • 201
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.9k

Users

40.7k

Topics

1.8m

Posts