Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
its logical u scramble fully in sz 97 since u ve got nothng to loose so i ll proceed that way
i did not wanted to retreat. shit
then i ll just continue for one more round to be able to submerge subs
my bomber scored and so did both ur figs
my subs will submerge
i supposed u wish to keep an italian fig
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Eastern United States to Holland Belgium
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 2 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Celebes
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber and 4 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
2 submarines owned by the Americans retreated to 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 submarines
Casualties for Italians: 1 destroyer
Casualties for Germans: 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 bomber
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 95 Sea Zone to 97 Sea Zone
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Holland Belgium to France
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to India
1 bomber moved from Jehol to India
1 bomber moved from Queensland to India
1 battleship moved from 22 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
3 carriers, 4 destroyers and 2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Korea
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in 6 Sea Zone
1 harbour placed in Korea
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 bomber
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter and 18 infantry moved from Yunnan to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 1 aaGun, 3 artilleries, 4 fighters and 7 infantry
AA fire in Szechwan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 21 infantry in Szechwan, round 2 : 3/22 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 4 fighters and 7 infantry in Szechwan, round 2 : 4/14 hits, 6.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
17 infantry owned by the Chinese retreated to Yunnan
Japanese win with 3 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kansu to Shensi
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Combat Move - British
3 artilleries, 6 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Trans-Jordan
British attack with 3 artilleries, 6 infantry and 6 mech_infantrys
Germans defend with 1 airfield and 1 artillery
British roll dice for 3 artilleries, 6 infantry and 6 mech_infantrys in Trans-Jordan, round 2 : 5/15 hits, 3.50 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking 37 Sea Zone from Japanese, taking Trans-Jordan from Germans with 3 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 armour and 3 mech_infantrys moved from Yunnan to India
2 aaGuns moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern France to France
2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
Place Units - British
1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom
3 armour placed in Egypt
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Szechwan : : -0.17
Italians : -0.33
British : 1.67
Americans : 2.33
Chinese : -1.00
Japanese : -2.00
as for bomber from korea to normandy, its a ncm edit. the bomber was originaly on WUS
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
mber from korea to normandy, its a ncm edit. the bomber
as for sz 97 ur destroyer missed, and u had 2/3 fig hits in rd 1, and 2/2 in rd 2. pretty good
as for -Szechwan , i was trying my luck there, but didt found much in rd 1 so i ve decided to retreat
Fortress India (22 units without facilities) ready for the big attack.
i have one uk ncm correction
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
des from sz 110 to sz 92
one more ncm
aa gun from paris to holand
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
its all
u may proceed with italy when ready
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 5 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/7 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
3 armour moved from Eastern Persia to West India
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,1
Italians collect 6 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking 20 Sea Zone from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Purchase Units - French
French buy 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - French
1 fighter moved from France to Normandy Bordeaux
Place Units - French
2 infantry and 1 mech_infantry placed in France
1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Western Germany to Greater Southern Germany
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
10 artilleries and 10 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Kazakhstan
2 armour and 5 mech_infantrys moved from West India to India
6 armour and 5 mech_infantrys moved from Eastern Persia to India
3 bombers moved from Eastern Persia to India
1 artillery moved from Bessarabia to Ukraine
1 fighter and 1 infantry moved from Volgograd to Kazakhstan
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 infantry moved from Volgograd to Tambov
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Volgograd to Samara
Purchase Units - Germans
Germans buy 6 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Southern France
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Samara, round 2 : 5/24 hits, 8.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the Germans retreated to Western Germany
Americans win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 8 armour, 3 bombers and 10 mech_infantrys
British defend with 1 aaGun, 1 armour, 8 infantry and 5 mech_infantrys; ANZAC defend with 1 fighter; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 bomber, 1 fighter and 1 tactical_bomber
AA fire in India : 0/3 hits, 0.50 expected hits
Germans roll dice for 8 armour, 3 bombers and 10 mech_infantrys in India, round 2 : 6/21 hits, 7.67 expected hits
Combat Hit Differential Summary :
Germans : -7.67
British : 0.67
French : 0.00
Americans : 1.33
Russians : -1.67
AA fire in India : : -0.50
OOL in India? 6 hits.