You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
2 fighters moved from 97 Sea Zone to Southern France
1 fighter moved from 97 Sea Zone to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to Tobruk
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Syria
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Tobruk, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Syria from British, taking Tobruk from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Syria
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Southern Italy to France
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Tobruk to 99 Sea Zone
2 carriers moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern France to France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Tobruk to Western Germany
1 bomber moved from Egypt to Greece
2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Cyprus: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67
British : -0,33
Americans : 0,67
AA fire in Egypt : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Queensland to Solomon Islands
1 submarine moved from 62 Sea Zone to 47 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Solomon Islands to 30 Sea Zone
2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to Manchuria
2 fighters moved from Kansu to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 infantry moved from Burma to India
2 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter moved from Caucasus to Rostov
1 artillery moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Holland Belgium
2 tactical_bombers moved from 97 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Bryansk to Tambov
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Rostov
1 fighter moved from Rostov to Bryansk
8 armour and 6 mech_infantrys moved from Caucasus to Bryansk
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Archangel to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
4 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Archangel to Bryansk
2 infantry moved from Novgorod to Vyborg
2 armour and 2 mech_infantrys moved from Archangel to Vyborg
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber moved from Samara to Vyborg
Place Units - Germans
2 carriers and 1 submarine placed in 112 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0,00
Americans : 0,33
ANZAC : 1,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter moved from Caucasus to Rostov
1 artillery moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Holland Belgium
2 tactical_bombers moved from 97 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Bryansk to Tambov
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Rostov
1 fighter moved from Rostov to Bryansk
8 armour and 6 mech_infantrys moved from Caucasus to Bryansk
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Archangel to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
4 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Archangel to Bryansk
2 infantry moved from Novgorod to Vyborg
2 armour and 2 mech_infantrys moved from Archangel to Vyborg
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber moved from Samara to Vyborg
Place Units - Germans
2 carriers and 1 submarine placed in 112 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
EDIT: Adding units owned by Germans to Urals: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00
Americans : 0,33
ANZAC : 1,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter moved from Caucasus to Rostov
1 artillery moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Holland Belgium
2 tactical_bombers moved from 97 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Bryansk to Tambov
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Rostov
1 fighter moved from Rostov to Bryansk
8 armour and 6 mech_infantrys moved from Caucasus to Bryansk
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Archangel to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
4 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Archangel to Bryansk
2 infantry moved from Novgorod to Vyborg
2 armour and 2 mech_infantrys moved from Archangel to Vyborg
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber moved from Samara to Vyborg
Place Units - Germans
2 carriers and 1 submarine placed in 112 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
EDIT: Adding units owned by Germans to Urals: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00
Americans : 0,33
ANZAC : 1,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
2 mech_infantrys moved from Vologda to Urals
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Urals
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour and 5 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/7 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Urals, round 2 : 0/7 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Urals, round 3 : 2/7 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Samara, round 2 : 4/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
2 fighters moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Smolensk
2 aaGuns and 11 infantry moved from Korea to Manchuria
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.17
Japanese : -0.33
fyi I may rethink the Russian sub, but feel free to go ahead with Japan, as Japan won’t affect that decision.
Absolutlischkeit!
See I missed a sub move myself. If you’re ok with it, the one that started in sz112 should’ve logically gone up to sz125 to hinder the russian NO and convoy disrupt US. I fully understand though if it’s too late. It’s definitely too late here. ;) But I have stomach-ache and can’t sleep.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
See I missed a sub move myself. If you’re ok with it, the one that started in sz112 should’ve logically gone up to sz125 to hinder the russian NO and convoy disrupt US. I fully understand though if it’s too late. It’s definitely too late here. ;) But I have stomach-ache and can’t sleep.
yah I’m normally pretty lenient about stuff like that, but it does affect my battle decisions, or else I wouldn’t have committed so much to arch angel.
Just another one of those moves I think of during CM, but forget when doing NCM.
Btw, how can I come to the rescue of that poor german guy in Evenkiyskiy? Looks rather doomed (as was expected).
@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
yah I’m normally pretty lenient about stuff like that, but it does affect my battle decisions, or else I wouldn’t have committed so much to arch angel.
Of course.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Just another one of those moves I think of during CM, but forget when doing NCM.
Btw, how can I come to the rescue of that poor german guy in Evenkiyskiy? Looks rather doomed (as was expected).
yah he’s a fugitive on the run now
@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
yah he’s a fugitive on the run now
And boy, is he running!
Run, Forest! Run!
Or rather, run, Wolfgang, run!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Marianas
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kiangsu to Shantung
2 bombers moved from Yunnan to Shantung
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 21 Sea Zone
1 infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in Western Australia
Battle in Marianas
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Marianas from Americans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shantung, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers and 6 submarines moved from 35 Sea Zone to 22 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Jehol to Anhwe
3 armour and 8 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
3 fighters moved from Philippines to 22 Sea Zone
2 bombers moved from Shantung to Hunan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
2 submarines placed in 37 Sea Zone
1 fighter placed in Japan
1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,3,3,2,5,3,3,4,1,1,6,6,1,3,6,3,2,3,4,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,4,3,3,1,3,3,4
Japanese collect 43 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
Japanese : 0,67
looking at this now, but I likely won’t be able to move right away, as kids want to play mega monopoly lol
however, I may just set up the combat move and post, asking you for kami and scram decisions
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 2 destroyers and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
3 cruisers moved from 19 Sea Zone to 6 Sea Zone
5 carriers and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 bomber moved from Korea to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Normandy Bordeaux to Finland
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Combat Hit Differential Summary :
need kami and scramble orders
No scramble.
3 kami on 3 cr.
3 kami on 3 ac.