@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
UncleT's Game Round 2 1942
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from Egypt to 16 Sea Zone 2 fighters moved from United Kingdom to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 battleship moved from 2 Sea Zone to 3 Sea Zone 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 destroyer moved from 2 Sea Zone to 3 Sea Zone Combat - British Battle in 16 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer and 1 transport in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer and 1 transport in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 16 Sea Zone 1 transport owned by the Germans lost in 16 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Battle in Norway British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 12 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - British 1 bomber moved from 12 Sea Zone to United Kingdom 1 fighter moved from 12 Sea Zone to United Kingdom 1 fighter moved from 12 Sea Zone to United Kingdom 1 fighter moved from 16 Sea Zone to Egypt 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 fighter moved from Australia to India 1 artillery moved from Trans-Jordan to Persia 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway Place Units - British 2 infantry placed in United Kingdom 1 carrier placed in 3 Sea Zone 1 fighter placed in 3 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya Place Units - Italians 1 infantry placed in Italy 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Eastern United States to 12 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern United States to 3 Sea Zone 2 infantry moved from Central United States to Eastern United States 1 fighter moved from Western United States to Eastern United States 1 destroyer moved from 20 Sea Zone to 54 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Western United States to Hawaiian Islands Combat - Americans Battle in 12 Sea Zone Americans attack with 1 bomber Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Solomon Islands Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans winAmericans win with 1 bomber remaining, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 12 Sea Zone to United Kingdom Place Units - Americans 2 artilleries placed in Eastern United States 1 carrier and 2 transports placed in 10 Sea Zone Americans undo move 2. Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Fukien to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Sikang to Yunnan 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Chinghai to Sikang Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Fukien 1 infantry placed in Fukien Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from French Indo-China Thailand to Yunnan 2 fighters and 1 infantry moved from Burma to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 3 fighters and 2 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship, 1 carrier and 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 armour and 1 infantry placed in French Indo-China Thailand 2 armour, 1 fighter and 2 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Russia to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans Combat - Russians Battle in Belorussia Russians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Belorussia, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 2 armour, 1 bomber and 1 fighter in Belorussia, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 2/2 hits, 0.83 expected hits 2 armour owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Russians roll dice for 1 bomber and 1 fighter in Belorussia, round 4 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bomber and 1 fighter in Belorussia, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Belorussia, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 2 armour and 3 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Karelia S.S.R. 1 bomber moved from Belorussia to Russia 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Archangel 1 submarine moved from 2 Sea Zone to 3 Sea Zone Place Units - Russians 1 armour and 5 infantry placed in Russia 1 armour and 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -3.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 fighter moved from 5 Sea Zone to Norway 1 fighter moved from 5 Sea Zone to Norway 1 fighter moved from Bulgaria Romania to 16 Sea Zone 1 bomber moved from Bulgaria Romania to 16 Sea Zone 1 fighter moved from East Poland to 16 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Poland to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Norway 1 infantry moved from 5 Sea Zone to Norway 1 fighter moved from East Poland to Norway 1 fighter moved from France to Norway Combat - Germans Battle in 16 Sea Zone Germans attack with 1 bomber and 2 fighters British defend with 1 destroyer Germans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 16 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Norway Germans attack with 4 fighters and 7 infantry British defend with 1 armour and 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 4 fighters and 7 infantry in Norway, round 2 : 4/11 hits, 3.17 expected hits British roll dice for 1 armour and 2 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 4 fighters and 5 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - Germans 1 bomber moved from 16 Sea Zone to Germany 1 fighter moved from 16 Sea Zone to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 submarine moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from East Poland to Caucasus 1 armour moved from East Poland to Caucasus 1 armour moved from Poland to Ukraine 1 infantry moved from Balkans to Germany Place Units - Germans 1 carrier, 1 destroyer and 2 fighters placed in 5 Sea Zone 3 infantry placed in Caucasus 1 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1.67 British : 1.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 3 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to 7 Sea Zone Combat - British Battle in 7 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 7 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone British win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in France British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 artillery moved from Persia to India 1 bomber moved from 7 Sea Zone to United Kingdom Place Units - British 1 carrier and 1 fighter placed in 7 Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -1.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Libya to Egypt 3 infantry moved from Libya to Egypt 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 2 armour moved from 15 Sea Zone to Egypt 2 infantry moved from 15 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 3 armour and 5 infantry British defend with 1 armour, 1 fighter and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 3 armour and 5 infantry in Egypt, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 2.17 expected hits 3 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 3 armour and 4 infantry in Egypt, round 3 : 2/7 hits, 2.17 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 3 armour and 3 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 fighter and 3 infantry Non Combat Move - Italians 1 infantry moved from Balkans to Italy Place Units - Italians 1 armour, 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.17 British : -0.83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 1 factory and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 3 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to India 1 armour and 3 fighters moved from French Indo-China Thailand to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 artillery, 3 fighters and 3 infantry British defend with 1 aaGun, 1 artillery, 1 fighter and 3 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in India, round 2 : 5/7 hits, 2.50 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 1 artillery, 1 fighter and 3 infantry Non Combat Move - Japanese 2 fighters moved from India to 35 Sea Zone 1 battleship and 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from Manchuria to 36 Sea Zone 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 1 factory placed in Manchuria 1 armour and 1 infantry placed in French Indo-China Thailand 1 armour and 1 infantry placed in Japan 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
British : 1.00 AA fire in India : : 0.50 Japanese : 2.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia Russians take Belorussia from Germans Combat - Russians Non Combat Move - Russians 1 submarine moved from 3 Sea Zone to 6 Sea Zone 1 infantry moved from Evenki National Okrug to Novosibirsk 1 bomber moved from Russia to Novosibirsk 1 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia Russians take Belorussia from Germans Combat - Russians Non Combat Move - Russians 1 submarine moved from 3 Sea Zone to 6 Sea Zone 1 infantry moved from Evenki National Okrug to Novosibirsk 1 bomber moved from Russia to Novosibirsk 1 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour, 4 artilleries and 6 infantry; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter moved from Germany to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Poland 1 infantry moved from 5 Sea Zone to Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 artillery moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Ukraine to Caucasus Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 submarine British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 7 fighters in 7 Sea Zone, round 2 : 8/13 hits, 5.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 7 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 7 Sea Zone Germans roll dice for 1 bomber and 6 fighters in 7 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits British roll dice for 1 battleship, 2 fighters and 4 transports in 7 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 2 transports owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the British lost in 7 Sea Zone 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 7 Sea Zone Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 73 Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Casualties for Americans: 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Battle in Persia Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 bomber moved from 7 Sea Zone to Germany Place Units - Germans 4 infantry placed in Caucasus 4 armour, 2 artilleries and 2 infantry placed in Germany 2 artilleries placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 37 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 5.00 British : 1.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 transport moved from 28 Sea Zone to 23 Sea Zone Place Units - British 1 carrier and 1 cruiser placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Anglo-Egypt Sudan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Anglo-Egypt Sudan Italians attack with 3 armour and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 3 armour and 3 infantry in Anglo-Egypt Sudan, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 3 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 2 armour, 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.83 British : 1.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 fighters moved from 12 Sea Zone to Morocco Algeria 2 bombers moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island 2 infantry moved from New Guinea to 48 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 52 Sea Zone 1 bomber moved from Solomon Islands to 52 Sea Zone 1 fighter moved from Solomon Islands to 52 Sea Zone 1 destroyer moved from 46 Sea Zone to 52 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Morocco Algeria Americans attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 2 fighters moved from Morocco Algeria to 12 Sea Zone 1 bomber moved from 52 Sea Zone to 53 Sea Zone 1 bomber moved from 53 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 armour, 1 fighter and 2 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Hupeh 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -1.50 Japanese : -0.33 AA fire in Germany : : 0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from French Indo-China Thailand to Kwangtung 1 armour moved from French Indo-China Thailand to Kwangtung 1 armour moved from Yunnan to Fukien 2 infantry moved from Kiangsu to Fukien 1 armour moved from Manchuria to Fukien 1 infantry moved from Manchuria to Kiangsu 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from 36 Sea Zone to Fukien 1 fighter moved from 36 Sea Zone to Kwangtung Combat - Japanese Battle in Fukien Japanese attack with 2 armour, 1 fighter and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Fukien, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Fukien, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 36 Sea Zone to 62 Sea Zone 1 fighter moved from Kwangtung to 62 Sea Zone 1 fighter moved from Fukien to 62 Sea Zone 1 artillery moved from India to Burma 1 armour moved from India to Yunnan 1 battleship, 1 carrier, 2 fighters and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to Fukien Place Units - Japanese 1 carrier and 2 fighters placed in 62 Sea Zone 1 armour and 1 infantry placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : 0.67 Japanese : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 bomber moved from Novosibirsk to Manchuria 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Manchuria causes 6 damage total. Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Karelia S.S.R. 1 bomber moved from Manchuria to Stanovoj Chrebet Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 44 PUs; Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 artillery moved from Germany to France 1 artillery moved from Germany to France 1 artillery moved from Germany to France 1 artillery moved from Germany to France 1 armour moved from Germany to France 1 armour moved from Germany to France 1 infantry moved from Persia to Kazakh S.S.R. 1 artillery moved from Persia to Kazakh S.S.R. 1 armour moved from Persia to Kazakh S.S.R. 1 fighter moved from Germany to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone 1 bomber moved from Germany to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 bomber and 5 fighters British defend with 1 carrier, 1 cruiser and 2 fighters; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 6 Sea Zone Germans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits British roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 6 Sea Zone Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 cruiser and 2 fighters Battle in France Germans attack with 2 armour, 4 artilleries and 4 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry Germans roll dice for 2 armour, 4 artilleries and 4 infantry in France, round 2 : 1/10 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.50 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans roll dice for 2 armour, 4 artilleries and 2 infantry in France, round 3 : 2/8 hits, 3.00 expected hits British roll dice for 1 armour, 1 artillery and 2 fighters in France, round 3 : 4/4 hits, 2.17 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in France Germans roll dice for 2 armour and 2 artilleries in France, round 4 : 3/4 hits, 1.67 expected hits British roll dice for 2 fighters in France, round 4 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Germans and 2 fighters owned by the British lost in France Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 4 artilleries and 4 infantry Casualties for British: 1 armour, 1 artillery, 2 fighters and 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from 6 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Germany 1 infantry moved from Egypt to Libya 1 artillery moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 armour moved from Germany to Poland 1 infantry moved from East Poland to Poland 1 armour moved from Germany to Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Caucasus to Ukraine 1 fighter moved from 6 Sea Zone to Germany Place Units - Germans 3 artilleries and 1 infantry placed in Caucasus 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -3.83 British : 1.17 Russians : -0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 transport moved from 23 Sea Zone to 12 Sea Zone Place Units - British 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :





