Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
BM3 (Bombers cost 14) Adam514 (Axis) vs farmboy (Allies+10)
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Tsinghai to Turkmenistan Germans take Turkmenistan from Russians 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Caucasus 1 bomber moved from Western Germany to Volgograd Combat - Germans Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys ANZAC defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 bomber moved from Volgograd to Rostov 1 bomber moved from Caucasus to Bryansk 1 bomber moved from French Indo China to 44 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 2 artilleries and 4 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 aaGun and 5 infantry moved from Norway to Finland 1 armour moved from Novosibirsk to Tsinghai 1 armour moved from Novosibirsk to Archangel 2 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 armour moved from Western Germany to Poland 8 mech_infantrys moved from Western Germany to Poland 1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany 2 mech_infantrys moved from Western Germany to Poland 1 aaGun, 5 artilleries and 7 infantry moved from France to Western Germany 4 infantry moved from Western Germany to Germany 4 mech_infantrys moved from Northern Italy to Romania 4 mech_infantrys moved from Northern Italy to Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys EDIT: Adding units owned by Germans to Karelia: 4 mech_infantrys EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Novgorod 2 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6,5,4 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.67 -
TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Tsinghai to Turkmenistan Germans take Turkmenistan from Russians 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Caucasus 1 bomber moved from Western Germany to Volgograd Combat - Germans Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys ANZAC defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 bomber moved from Volgograd to Rostov 1 bomber moved from Caucasus to Bryansk 1 bomber moved from French Indo China to 44 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 2 artilleries and 4 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 aaGun and 5 infantry moved from Norway to Finland 1 armour moved from Novosibirsk to Tsinghai 1 armour moved from Novosibirsk to Archangel 2 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 armour moved from Western Germany to Poland 8 mech_infantrys moved from Western Germany to Poland 1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany 2 mech_infantrys moved from Western Germany to Poland 1 aaGun, 5 artilleries and 7 infantry moved from France to Western Germany 4 infantry moved from Western Germany to Germany 4 mech_infantrys moved from Northern Italy to Romania 4 mech_infantrys moved from Northern Italy to Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys EDIT: Adding units owned by Germans to Karelia: 4 mech_infantrys EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Novgorod 2 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6,5,4 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Kansu to Timguska Russians take Timguska from Germans 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Kansu to Olgiy Russians take Olgiy from Germans Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 1 aaGun and 2 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.67 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 2 artilleries and 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 2 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 4 fighters moved from 36 Sea Zone to Philippines 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from French Indo China to Borneo 4 fighters moved from 36 Sea Zone to Celebes 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 fighter moved from French Indo China to Celebes 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in India Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Celebes Japanese attack with 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery, 1 infantry and 1 mech_infantry Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/9 hits, 3.83 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery, 1 infantry and 1 mech_infantry Battle in Kansu Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 4 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 4 fighters and 2 infantry in Philippines, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 mech_infantry moved from Kweichow to Yunnan 1 armour moved from Hopei to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Shensi to Sikang 1 infantry moved from Kweichow to Shensi 1 aaGun and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Manchuria to Anhwe 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 3 carriers moved from 36 Sea Zone to 44 Sea Zone 3 carriers moved from 36 Sea Zone to 43 Sea Zone 2 destroyers moved from 36 Sea Zone to 44 Sea Zone 2 destroyers moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 2 tactical_bombers moved from Borneo to 43 Sea Zone 3 fighters moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 2 bombers moved from India to French Indo China 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 43 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Java to French Indo China 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 submarines moved from 36 Sea Zone to 44 Sea Zone 5 submarines moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Korea to Amur 1 aaGun moved from Amur to Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Manchuria 1 fighter and 4 infantry placed in Japan Japanese undo move 7. 1 infantry placed in Manchuria 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : 1.17 ANZAC : 0.00 Chinese : -0.33 UK_Pacific : 0.67 Japanese : 2.33 -
TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 6 fighters moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 2 fighters and 2 mech_infantrys moved from Eastern Persia to India 1 bomber moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Bulgaria 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - AmericansCombat Hit Differential Summary :
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will assume submerge in 35 and no scramble in 112
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 6 fighters moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 2 fighters and 2 mech_infantrys moved from Eastern Persia to India 1 bomber moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Bulgaria 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Norway Battle in Denmark Battle in India Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in India, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India Americans win, taking Norway from Germans, taking Denmark from Germans, taking India from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Bulgaria Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 35 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to Greece 1 bomber and 1 fighter moved from Bulgaria to Greece 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 8 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 4 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from India to Eastern Persia 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 1 marine and 8 submarines moved from 33 Sea Zone to 22 Sea Zone 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 8 fighters moved from 45 Sea Zone to 22 Sea Zone 1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 marines moved from 22 Sea Zone to Marianas 2 submarines moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from Wake Island to 22 Sea Zone 1 fighter moved from Western United States to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 3 infantry placed in Normandy Bordeaux 2 fighters and 1 infantry placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Americans : 2.67 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 6 fighters moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 2 fighters and 2 mech_infantrys moved from Eastern Persia to India 1 bomber moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Bulgaria 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Norway Battle in Denmark Battle in India Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in India, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India Americans win, taking Norway from Germans, taking Denmark from Germans, taking India from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Bulgaria Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 35 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to Greece 1 bomber and 1 fighter moved from Bulgaria to Greece 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 8 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 4 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from India to Eastern Persia 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 1 marine and 8 submarines moved from 33 Sea Zone to 22 Sea Zone 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 8 fighters moved from 45 Sea Zone to 22 Sea Zone 1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 marines moved from 22 Sea Zone to Marianas 2 submarines moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from Wake Island to 22 Sea Zone 1 fighter moved from Western United States to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 3 infantry placed in Normandy Bordeaux 2 fighters and 1 infantry placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 9 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Persia to Caucasus 1 fighter moved from Eastern Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 armour moved from Greece to Bulgaria British take Bulgaria from Italians 1 armour moved from Bulgaria to Greece Combat - British British creates battle in territory 97 Sea Zone Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 113 Sea Zone British attack with 1 destroyer, 11 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 11 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone British win with 11 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in Caucasus British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 bomber moved from Caucasus to India 2 fighters moved from Eastern Persia to India 1 fighter moved from 39 Sea Zone to India 1 armour and 6 mech_infantrys moved from Eastern Persia to India 3 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter moved from Caucasus to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 marine moved from Normandy Bordeaux to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry and 1 marine moved from 112 Sea Zone to Norway 11 fighters moved from 113 Sea Zone to Norway 1 infantry moved from Albania to Greece 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Norway Place Units - British 2 fighters and 1 infantry placed in Persia 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : 0.50 Italians : 0.67 British : -0.17 Americans : 2.67 Japanese : -1.00 -
also assumed no intercept in 113
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from British 2 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 1 artillery and 3 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Tambov to Samara Italians take Samara from Russians 1 fighter moved from Tsinghai to Caucasus 1 bomber moved from Southern Italy to 91 Sea Zone 1 fighter moved from Yugoslavia to Denmark 1 fighter moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys British defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 5/10 hits, 3.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Denmark Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Denmark to Western Germany 1 fighter moved from Denmark to Western Germany 1 aaGun, 2 artilleries and 4 infantry moved from France to Southern France 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 aaGun, 9 infantry and 1 marine moved from Southern Italy to Northern Italy 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Caucasus to Rostov 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Szechwan to Kazakhstan Place Units - Italians 1 submarine placed in 97 Sea Zone 2 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,4,4 Italians collect 17 PUs (7 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 2.83 Americans : -0.33 Russians : -0.67 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 carrier, 1 cruiser, 1 marine and 6 submarines moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.67 -
one sec. missed a couple of French ncms.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 carrier, 1 cruiser, 1 marine and 6 submarines moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.67 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 carrier, 1 cruiser, 1 marine and 6 submarines moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.67 -
decided to repost with an anzac ncm change.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Bryansk to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Rostov to Smolensk 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 bombers and 2 infantry Americans defend with 2 infantry Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Novgorod to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Western Germany to Finland 10 armour and 25 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus 1 armour moved from Tsinghai to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 2 mech_infantrys moved from Bessarabia to Rostov 1 armour moved from Archangel to Belarus 2 infantry moved from Belarus to Archangel 1 armour and 9 mech_infantrys moved from Poland to Belarus 4 mech_infantrys moved from Romania to Ukraine 4 aaGuns, 19 artilleries and 35 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Vologda to Rostov 1 bomber moved from Smolensk to Rostov 4 bombers moved from Holland Belgium to Western Germany 4 artilleries and 2 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Novgorod 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 6 mech_infantrys placed in Germany 2 infantry placed in Germany 1 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 2 bombers EDIT: Adding units owned by Germans to Belarus: 2 bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,5,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 1.17 Americans : -0.67 Russians : -0.67 -
You used an earlier post and I had reposted with a few ncm changes. I’m mostly concerned with the ones for the French. I just wanted to make sure I can add those back in.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Olgiy to Yenisey Russians take Yenisey from Germans 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 8 artilleries moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Russia to Samara 35 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Vologda 2 infantry moved from Russia to Vologda 9 artilleries moved from Russia to Smolensk 20 infantry moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 9 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 9 artilleries and 20 infantry in Smolensk, round 2 : 9/29 hits, 7.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 9 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 2 armour, 8 artilleries, 35 infantry and 2 mech_infantrys Italians defend with 1 infantry Russians roll dice for 2 armour, 8 artilleries, 35 infantry and 2 mech_infantrys in Samara, round 2 : 11/47 hits, 11.17 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 2 armour, 8 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 aaGun and 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : 3.00 -
note my question below around the NCMs
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@farmboy Oh sorry, sure.





