L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Place Units - Russians
    7 infantry placed in Russia
    3 mech_infantrys placed in Volgograd

    i think this game is interesting and fairly matched . we shall see what will the future bring us. the quality of play is pretty high and i am enjoying it :)


  • Btw, I don’t think that the Soviet-Mongolian Defense Pact is maculated. You entered Korea, but didn’t attack it.


  • *You = Russia


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Btw, I don’t think that the Soviet-Mongolian Defense Pact is maculated. You entered Korea, but didn’t attack it.

    yep, the treaty is still in force


  • Will do a landing with marine from cr in FIC that I missed.


  • Did a miscalc in landing air. May I adjust the amount of air I sent to the over-kill of Kweichow? Didn’t calculate sz6 and now I see that there’s an extra sub and 3 sb. I also notice the russian sb in WUS (!). Didn’t you do something like that last game as well?

    The dice are rolled, but I think it’s possible to handle.

    I take away 3 air, 2 fig and 1 tac, since they’re needed by Tokyo. I haven’t looked at the dice, but I can do a second roll to find out which dice from the rolled ones to use.

    Lets say there were 2 out of 4 hits for the figs and the same for the tacs, then taking away 2 figs and 1 tac would mean a roll of 1D2 for figs with a hit on 1 and miss on 2 and 1D3 for tacs with a hit on 1-2 and miss on 3.

    Would this be ok with you?

    If not I’ll just adjust placements. There’s that possibility as well, which I haven’t really looked at yet.


  • I’ll continue the round assuming you say no to battle adjustment. It’s possible to do it later if you say yes.


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    there’s an extra sub and 3 sb. I also notice the russian sb in WUS (!). Didn’t you do something like that last game as well?
    The dice are rolled, but I think it’s possible to handle.
    I take away 3 air, 2 fig and 1 tac, since they’re needed by Tokyo. I haven’t looked at the dice, but I can do a second roll to find out which dice from the rolled ones to use.

    its totally confusing i need to see the map


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            4 fighters and 1 tactical_bomber moved from Japan to Siberia
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            5 artilleries and 9 infantry moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kiangsi to Kwangsi
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Anhwe to Kweichow
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Siam
            1 bomber moved from Hunan to Malaya
            1 bomber moved from Hunan to Siam
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
            1 fighter moved from 20 Sea Zone to Kweichow
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kweichow
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kweichow
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kweichow, round 2 : 6/10 hits, 5,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Siam
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 0/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Siam, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in Siberia
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 bomber; Russians defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 3/7 hits, 3,00 expected hits
                    Russians roll dice for 1 bomber and 2 infantry in Siberia, round 2 : 1/3 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 bomber owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 bomber
                Casualties for Russians: 2 infantry
            Battle in Kwangsi
                Japanese attack with 6 artilleries and 9 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 6 artilleries and 9 infantry in Kwangsi, round 2 : 4/15 hits, 4,50 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Malaya
                Japanese attack with 1 bomber and 2 infantry
                UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 2/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from French to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 bomber moved from Malaya to Borneo
            1 armour moved from Hunan to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Hopei
            1 bomber moved from Siam to Borneo
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            4 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
            1 fighter moved from 20 Sea Zone to Japan
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Kweichow to Anhwe
            3 fighters moved from Kweichow to Anhwe
            3 transports moved from 37 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsu to Kiangsi
            EDIT: 1 armour moved from Chahar to Anhwe
            EDIT: 1 mech_infantry moved from Hopei to Anhwe
            EDIT: 1 infantry moved from Kansu to Suiyuyan
            EDIT: 1 infantry moved from Suiyuyan to Chahar
            EDIT: 1 infantry moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            1 tactical_bomber moved from Kweichow to Anhwe
            1 aaGun moved from Kwangtung to Kiangsi
            1 aaGun moved from Hunan to Anhwe
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Changing ownership of Kansu from Japanese to Chinese
            EDIT: Changing ownership of Shensi from Japanese to Chinese
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 1,00
    UK_Pacific : 0,67
    Russians : 0,17
    Japanese : 0,00
    

    Savegame


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    its totally confusing i need to see the map

    Ok, lets skip it. Allies are good to go.


  • in this map u ve posted u ve don that edits or no?


  • I changed my mind about stretching out west in China, but no air battle adjustments there.


  • @trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    y moved from Suiyuyan to Kansu
    Japanese take Kansu from Chinese
    1 infantry moved from Hopei to Shensi
    Japanese take Shensi from Chine

    i see u ve sent too many units in kweichow against just one inf of mine and 1 art
    np then do ur edits

    so u wish to put less air there in kweicho how much would u pull back?

    i can allow it but what about the dice, i think u should roll ur attacking dice again ther e with aas many air u wanted to send in the end


  • Thanks for allowing the change, but it’s a bit messy. Re-rolling attack dice works, although I’d say a roll for already rolled dice is better. No biggie. I guess the situation in sz6 is a bit shaky, but maybe not critical, so better not mess with things too much. I should learn to look beforehand more closely.

    You may proceed with US.


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    ke away 3 air, 2 fig and 1 tac, since they’re needed by Tokyo. I haven’t looked at the dice, but I can do a second roll to find out which dice from the rolled ones to use.

    the problem is that u can not now which of the air units did score, the ones that stay or the ones u pulled off. so u would have to roll attacking dice all over again


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    lem is that u can not now which of the air units did score, the ones that stay or the ones u pulled off. so

    but u scored 6 hits, and if it wasnt from inf, than it doesnt matter u still could remove them, since even if they missed u would have 2 hits

    but did inf missed?


  • Both inf missed, so it would matter. I have a good system for correction, which is important especially if there were bad rolls.


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    ut u scored 6 hits, and if it wasnt from inf, than it doesnt matter u still could remove them, since even if they missed u would have 2 hits
    but did inf missed?

    and it can be tricky since ur altering the number of figs needed on defense after u have seen the dice results

    but i trust u it was on oversight

    so i u can take care of dice purity then np


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Both inf missed, so it would matter. I have a good system for correction, which is important especially if there were bad rolls.

    u should not make habbit from correctioning battles ;) not because of me, but some harsher players


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Both inf missed, so it would matter. I have a good system for correction, which is important especially if there were bad rolls.

    how would it matter then, u score 6 hits with air units, u want to remove 3, (let s say they all scored) u still have 3 hits left and my 2 units are destroyed

    u have 1 hit more actually

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