@simon33 Scramble?
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Novosibirsk to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Tambov to Rostov 3 infantry moved from Tambov to Volgograd 2 armour moved from Russia to Volgograd 1 armour moved from Tambov to Volgograd 3 mech_infantrys moved from Tambov to Volgograd 1 tactical_bomber moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 7 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Volgograd Russians attack with 3 armour, 3 infantry and 10 mech_infantrys Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 3 armour, 3 infantry and 10 mech_infantrys in Volgograd, round 2 : 4/16 hits, 3.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 armour, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Rostov Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 aaGuns, 3 artilleries and 52 infantry moved from Tambov to Russia 3 fighters and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Vologda to Russia 3 infantry moved from Novosibirsk to Samara 2 aaGuns and 11 infantry moved from Amur to Korea Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 4 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 submarine moved from 57 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Yunnan to Sikang 2 mech_infantrys moved from Kweichow to Sikang 2 armour moved from Kweichow to Sikang 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 2 infantry moved from Yunnan to Burma 1 bomber moved from Kweichow to Sikang 1 bomber moved from Kweichow to Burma 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Solomon Islands Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Paulau Island Japanese win, taking Solomon Islands from ANZAC, taking Paulau Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sikang Japanese attack with 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/9 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Sikang, round 3 : 2/7 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 0/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Chinese: 2 infantry Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 21 Sea Zone to Philippines 3 fighters moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Sikang to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Jehol 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow Place Units - Japanese 3 submarines placed in 19 Sea Zone 1 submarine placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 1 infantry placed in Shantung Japanese undo move 1. 1 submarine placed in 19 Sea Zone 2 submarines placed in 19 Sea Zone 1 infantry placed in Kiangsu 2 infantry placed in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Japanese undo move 8. 1 infantry placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,5,6,5,3,5,3,4,2,2,5,5,2,2,3,3,4,3,3,1,3,5,1,4,6 Japanese collect 40 PUs (15 lost to blockades); end with 40 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -1,00 Chinese : 3,33 UK_Pacific : 0,33 Japanese : -1,17
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Have to just look shortly if 1 tac should be on the fleet or in Tokyo.
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I’ll do some NCM and placement changes. Will post a new map in a few minutes.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 4 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 submarine moved from 57 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Yunnan to Sikang 2 mech_infantrys moved from Kweichow to Sikang 2 armour moved from Kweichow to Sikang 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 2 infantry moved from Yunnan to Burma 1 bomber moved from Kweichow to Sikang 1 bomber moved from Kweichow to Burma 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Solomon Islands Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Paulau Island Japanese win, taking Solomon Islands from ANZAC, taking Paulau Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sikang Japanese attack with 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/9 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Sikang, round 3 : 2/7 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 0/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Chinese: 2 infantry Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 21 Sea Zone to Philippines 1 bomber moved from Burma to Anhwe 1 bomber moved from Sikang to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Jehol 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 3 fighters moved from 20 Sea Zone to 19 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 submarines placed in 19 Sea Zone 1 submarine placed in 19 Sea Zone 4 infantry placed in Japan 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,6,1,6,3,4,2,1,4,5,2,2,1,4,3,5,4,4,3,6,1,6,2,3,6 Japanese collect 40 PUs (15 lost to blockades); end with 40 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -1,00 Chinese : 3,33 UK_Pacific : 0,33 Japanese : -1,17
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Ah, yes, the marine should’ve followed a bs and sits in it. No unload.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Ah, yes, the marine should’ve followed a bs and sits in it. No unload.
ok, I edited the marine onto the battleship. if it’s not on that, then it’ll be on a cruiser. I couldn’t tell, as TripleA wouldn’t let me choose.
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
ok, I edited the marine onto the battleship. if it’s not on that, then it’ll be on a cruiser. I couldn’t tell, as TripleA wouldn’t let me choose.
Thanks! We know it’s on in a battleship. Maybe only relevant if there’s an attack in the air.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors, 3 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland 2 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Finland 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 4 carriers and 1 fighter moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 3 cruisers moved from 6 Sea Zone to 22 Sea Zone 1 battleship moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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scramble?
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No scramble, but may I ask why the cr and tr are in the battle zone?
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Doesn’t that mean that they are stuck there?
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
No scramble, but may I ask why the cr and tr are in the battle zone?
ah transport is a mistake, that should move
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but ca and dd are Anzac
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Ah, and I came to think of something here.
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May I put one of the des in sz19 in sz33? Because of ANZACs subs. Have an overkill defense anyway in sz19.
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Ah, wait. Let me consider scramble then as well.
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Thought there were two ships there as well. Maybe not an issue, but I have to look at the map and if it’s worth it.
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Nah, too over-kill. Won’t scramble there.
The des has no bearing on US, I think, but ANZAC. If you allow it, you can change it. If not, it is what it is.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Nah, too over-kill. Won’t scramble there.
The des has no bearing on US, I think, but ANZAC. If you allow it, you can change it. If not, it is what it is.
yah no problem, I’ll edit your dd over