• TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 56 Sea Zone to Western Australia
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 56 Sea Zone to Western Australia
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
    
        Turn Complete - ANZAC
    
        Combat Move - French
            1 fighter moved from Tobruk to Caucasus
            1 infantry moved from Egypt to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 3 armour, 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Western Ukraine to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            3 bombers moved from Eastern Poland to Tambov
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 5/7 hits, 3,50 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            3 bombers moved from Tambov to Eastern Poland
            10 mech_infantrys moved from Eastern Poland to Bryansk
            6 armour, 9 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
            6 infantry moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun moved from Poland to Germany
            6 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 mech_infantrys placed in Novgorod
            2 bombers placed in Western Germany
            3 infantry placed in United Kingdom
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 56 PUs (6 lost to blockades); end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 19x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 armour moved from Timguska to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour moved from Evenkiyskiy to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 aaGun and 7 infantry moved from Kweichow to Shensi
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Vologda to Samara
            2 artilleries and 3 infantry moved from South Australia to Western Australia
            1 bomber moved from Queensland to Western Australia
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            3 infantry moved from Korea to 6 Sea Zone
            1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Japan to 26 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from Japan to Ulaanbaatar
            1 infantry moved from Amur to Ulaanbaatar
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Western Australia
                Japanese attack with 2 artilleries, 1 bomber and 3 infantry
                British defend with 2 artilleries and 2 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Western Australia, round 2 : 2/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Australia, round 2 : 1/5 hits, 2,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Western Australia
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Western Australia, round 3 : 3/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 fighter in Western Australia, round 3 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 artilleries owned by the British lost in Western Australia
                Japanese win, taking Western Australia from UK_Pacific with 2 artilleries and 1 bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 infantry
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Ulaanbaatar
                Japanese attack with 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 3 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Ulaanbaatar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Ulaanbaatar
                 retreated to Ulaanbaatar
                UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Philippines
                Japanese attack with 3 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 infantry in Philippines, round 2 : 1/3 hits, 0,50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 2 submarines and 1 tactical_bomber
                Americans defend with 1 battleship
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship in 26 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 1 battleship
            Battle in Samara
                Japanese attack with 1 infantry
                British defend with 1 fighter
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 fighter in Samara, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 fighter in Samara, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western Australia to New South Wales
            1 bomber moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 tactical_bomber moved from Ulaanbaatar to Buryatia
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 artilleries, 1 fighter and 4 infantry placed in Japan
            Japanese undo move 1.
            Japanese undo move 1.
            1 artillery and 2 infantry placed in New South Wales
            2 artilleries, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
            Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    UK_Pacific : 0,00
    Russians : -0,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Midway to Kwangtung
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 artilleries, 8 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Battle in Morocco
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                Americans win, taking Morocco from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 94 Sea Zone to Gibraltar
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            8 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Midway to Kwangtung
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 artilleries, 8 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Battle in Morocco
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                Americans win, taking Morocco from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 94 Sea Zone to Gibraltar
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            8 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 infantry moved from Kwangsi to French Indo China
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from India to Shensi
            1 artillery moved from India to Burma
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 56 Sea Zone to 37 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from 37 Sea Zone to Malaya
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - UK_Pacific
            1 fighter placed in 37 Sea Zone
            2 artilleries placed in Malaya
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 37 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 fighters
                Some Units in Malaya change ownership: 2 artilleries
                Some Units in 37 Sea Zone change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 14 PUs; 
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Northern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber and 2 submarines
                Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 8 transports in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 cruiser owned by the Americans, 1 bomber owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 carrier and 8 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 carrier, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is -6
                Casualties for Italians: 1 bomber and 2 submarines
                Casualties for Americans: 1 cruiser and 1 submarine
            Battle in 94 Sea Zone
                Italians attack with 2 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Italians attack with 1 armour and 1 mech_infantry
                French defend with 1 fighter
                    Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Southern Italy
            2 mech_infantrys moved from Northern Italy to Southern Italy
            1 artillery moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Slovakia Hungary to Northern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    Americans : 1,00
    Russians : -0,67
    

    Savegame


  • Jeg angreb i sz91. Jeg har taget hits så dine fly stadigvæk kan ligge på carrieren. Hvis du vile have taget dem anderledes må du editere det.


  • Jeg fik et hit med bomberen og et med en ubåd, så kan godt være du hellere vil beholde din cruiser og tage hit på et fly…


  • styre du:-)


  • Tja - Det betyder noget hvis tyskerne går på med ubåden…?


  • @Maxiheimer vil gerne overleve med min TP, så du må gøre hvad du mener er rigtigt.

    Mister jeg dem er spillet jo nok ovre:-)


  • Haha - nej den skal ikke ligge på mig. Du må lure på hvad tyskerne kunne finde på og så vælge hvad du vil have stående:)

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