AKreider (Allies +12) vs Lennard

  • 2007 AAR League

    Your large stack of Germans (mobile inf and armor) rampaging the country side is a new dimension to this game that we didn’t have in Revised due to the additional of all these extra territories. At least China is already dead by the Japanese, so they cannot get killed twice.

  • 2007 AAR League

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 artilleries and 9 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 infantry moved from Vologda to Samara
            1 infantry moved from Nenetsia to Vologda
            4 artilleries and 9 infantry moved from Belarus to Bryansk
            1 aaGun, 1 armour, 3 artilleries and 6 infantry moved from Bryansk to Rostov
            1 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Tsinghai to Kazakhstan
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Missed the send button, here’s the file.


  • 2007 AAR League

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from India to French Indo China
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame

  • 2007 AAR League

    Do you want to scramble on SZ 112?


  • No thanks.

  • 2007 AAR League

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from India to French Indo China
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Borneo
            Battle in Norway
            Battle in Denmark
    
        Non Combat Move - Americans
            1 armour moved from Libya to Tobruk
            2 infantry and 1 marine moved from Tunisia to Libya
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 bomber moved from Central United States to United Kingdom
            1 bomber moved from French Indo China to India
            1 bomber moved from Queensland to India
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    AA fire in French Indo China : : -0.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries and 4 infantry moved from 113 Sea Zone to Germany
            1 fighter moved from Southern France to Germany
            1 fighter moved from United Kingdom to Germany
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 fighter moved from United Kingdom to 113 Sea Zone
    

    Savegame

  • 2007 AAR League

    Do you want to scramble for SZ 113?


  • No scramble

  • 2007 AAR League

    I didn’t realize that fighters cannot land on damaged carriers. So I’m losing two fighters.

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from India to French Indo China
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Borneo
            Battle in Norway
            Battle in Denmark
    
        Non Combat Move - Americans
            1 armour moved from Libya to Tobruk
            2 infantry and 1 marine moved from Tunisia to Libya
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 bomber moved from Central United States to United Kingdom
            1 bomber moved from French Indo China to India
            1 bomber moved from Queensland to India
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries and 4 infantry moved from 113 Sea Zone to Germany
            1 fighter moved from Southern France to Germany
            1 fighter moved from United Kingdom to Germany
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in 113 Sea Zone
                British attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 transports
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Units damaged: 1 carrier owned by the British
                    1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 57
                Casualties for British: 1 submarine
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
            Battle in Germany
                British attack with 2 artilleries, 2 fighters and 4 infantry
                Germans defend with 1 factory_major and 6 infantry
                    British roll dice for 2 artilleries, 2 fighters and 4 infantry in Germany, round 2 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 6 infantry in Germany, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 4 infantry owned by the British lost in Germany
                    British roll dice for 2 artilleries and 2 fighters in Germany, round 3 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Germany
                British captures 61PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 4 infantry
                Casualties for Germans: 6 infantry
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            2 fighters could not land in Germany and were removed
            1 fighter moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
            3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 aaGun, 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Eastern Persia to West India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            2 artilleries, 1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 97 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 100 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 103 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 5.00
    Chinese : 0.50
    Japanese : -0.33
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            5 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            5 fighters moved from Persia to Iraq
            4 artilleries and 8 infantry moved from Persia to Iraq
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
            Battle in 99 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 submarine
                1 submarine owned by the Italians Submerged
                1 submarine owned by the Americans Submerged
            Battle in Kazakhstan
                Italians attack with 3 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians winAmericans win with no units remaining, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Persia
            2 infantry placed in Southern Italy
            Italians undo move 2.
            2 infantry placed in Persia
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Russians : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Combat - French
    
        Non Combat Move - French
            4 infantry moved from Southern France to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Western Germany to Germany
            14 infantry moved from Western Germany to Denmark
            2 bombers moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Germany
            1 tactical_bomber moved from Southern Italy to Germany
            1 fighter moved from Southern Italy to Germany
            1 tactical_bomber moved from Southern Italy to Germany
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Americans
            2 artilleries and 12 infantry moved from Northern Italy to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            3 fighters moved from Persia to Romania
            10 armour and 6 mech_infantrys moved from Novosibirsk to Tsinghai
            2 armour and 1 mech_infantry moved from Timguska to Tsinghai
            1 armour moved from Yenisey to Olgiy
                  Germans take Olgiy from Russians
            1 armour moved from Olgiy to Kansu
            5 infantry moved from Karelia to Finland
            20 infantry moved from Eastern Poland to Baltic States
            3 artilleries moved from Eastern Poland to Baltic States
            3 infantry moved from Romania to Eastern Poland
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 14 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 14 infantry in Denmark, round 2 : 0/14 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 13 infantry in Denmark, round 3 : 5/13 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                Americans defend with 2 destroyers and 3 transports
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Americans roll dice for 2 destroyers and 3 transports in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
                    2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
                Casualties for Americans: 2 destroyers and 3 transports
            Battle in Tsinghai
                Germans attack with 12 armour and 7 mech_infantrys
                Russians defend with 5 infantry
                    Germans roll dice for 12 armour and 7 mech_infantrys in Tsinghai, round 2 : 9/19 hits, 7.17 expected hits
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 12 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 5 infantry
            Battle in Germany
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Germany, round 2 : 2/7 hits, 3.17 expected hits
                    British roll dice for 2 artilleries in Germany, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the British lost in Germany
                Germans win, taking Germany from British with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Germany to Western Germany
            2 bombers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 aaGuns moved from Western Germany to Denmark
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Germans
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.33
    Americans : -0.33
    Chinese : 0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 fighter moved from Russia to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Samara to Novosibirsk
            1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            13 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 15 artilleries and 32 infantry moved from Bryansk to Belarus
            2 armour and 2 mech_infantrys moved from Russia to Belarus
            1 aaGun, 4 artilleries and 9 infantry moved from Novgorod to Belarus
            1 fighter moved from Volgograd to Belarus
            1 tactical_bomber moved from Novosibirsk to Russia
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Russia to Samara
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            4 artilleries and 14 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 10 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 mech_infantrys moved from Szechwan to Sikang
            2 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 tactical_bomber moved from Malaya to 42 Sea Zone
            4 tactical_bombers moved from 36 Sea Zone to Philippines
            2 artilleries moved from Kwangsi to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 fighters moved from Malaya to French Indo China
            2 fighters moved from Malaya to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            2 mech_infantrys moved from Shantung to Hunan
            1 artillery moved from Chahar to Hopei
            2 artilleries moved from Central Mongolia to Suiyuyan
            1 mech_infantry moved from Manchuria to Central Mongolia
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Japan to French Indo China
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from French Indo China to Malaya
            1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 armour moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 armour moved from Tsagaan Olom to Kansu
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Malaya to 44 Sea Zone
            1 fighter moved from Japan to French Indo China
            2 artilleries moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Malaya to 43 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            2 fighters moved from Szechwan to Shensi
            4 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kweichow to Shensi
            1 armour moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Sikang
            1 fighter moved from French Indo China to Malaya
            1 bomber moved from Szechwan to Sikang
            1 bomber moved from Szechwan to Shensi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in Philippines
                Japanese attack with 2 artilleries, 2 infantry and 4 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Sikang, round 2 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys in Shensi, round 2 : 0/12 hits, 3.50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys in Shensi, round 3 : 4/10 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Sikang to Yunnan
            1 bomber and 2 fighters moved from Shensi to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            3 fighters moved from 44 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to Malaya
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.67
    Chinese : 0.67
    Japanese : -1.67
    

    Savegame

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