@sunkhareb no scram thanks
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
-
No, might consider a change in sz109. Look at adding another tac from W Ger.
-
Just wait for the map. I’ll get to it.
-
write what u re buying
do the cm
and i ll decidecheers
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone 2 bombers moved from Bessarabia to 98 Sea Zone 1 bomber moved from Tobruk to 98 Sea Zone 3 fighters moved from Tobruk to 98 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 6 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod Combat - Germans
Combat Hit Differential Summary :
-
This is it. A better setup.
-
Another thing. I will do a blitz to Archangel.
-
Will make it during NCM. Just notifying now, so I don’t have to post new maps.
-
full scramble sz 109
no scramble in sz 98 -
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Another thing. I will do a blitz to Archangel.
And then the inf that went to Belarus will hold. Might go there anyway in NCM, but will look more closely at it.
-
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
full scramble sz 109
no scramble in sz 98Will do.
Submerge sub or fight?
-
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
full scramble sz 109
no scramble in sz 98Will do.
Submerge sub or fight?
sub fights
-
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone 2 bombers moved from Bessarabia to 98 Sea Zone 1 bomber moved from Tobruk to 98 Sea Zone 3 fighters moved from Tobruk to 98 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 6 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod Combat - Germans Russians scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer and 2 fighters; French defend with 1 fighter; Russians defend with 1 submarine Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Russians roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone 1 submarine owned by the Russians Submerged Germans roll dice for 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits Russians roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for British: 1 destroyer and 2 fighters Casualties for French: 1 fighter Battle in 98 Sea Zone Germans attack with 3 bombers and 3 fighters British defend with 1 destroyer Germans roll dice for 3 bombers and 3 fighters in 98 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Archangel from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 98 Sea Zone to Tobruk 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from 98 Sea Zone to Western Germany 1 bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone EDIT: 1 infantry moved from Belarus to Baltic States 3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel 5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Ukraine 3 armour moved from Romania to Ukraine 6 artilleries and 1 infantry moved from Eastern Poland to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland EDIT: 1 infantry moved from Baltic States to Eastern Poland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Poland 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 armour and 3 mech_infantrys moved from Northern Italy to Romania Place Units - Germans 2 carriers and 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1,00 British : -0,33 Russians : -1,67
-
so the luck abandons me in european sea waters again
pitty
-
Yes, I expected to lose more air.
-
@trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Place Units - Germans 2 carriers and 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 mech_infantry placed in Germany
ncm doing
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Siberia to Soviet Far East 1 bomber moved from Sakha to Soviet Far East 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians Combat - Russians Battle in Soviet Far East Russians attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Siberia to Amur 6 infantry moved from Sakha to Amur 1 bomber moved from Soviet Far East to Amur 1 tactical_bomber moved from Yunnan to India 2 fighters moved from Russia to Yunnan 1 aaGun and 3 infantry moved from Rostov to Caucasus 1 aaGun and 4 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Vologda to Novosibirsk 4 infantry moved from Russia to Vologda 6 artilleries moved from Russia to Tambov 1 aaGun, 6 artilleries and 18 infantry moved from Bryansk to Tambov 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 8 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : -0.33
-
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
ts - Russians
8 mech_infantrys placed in Russia
2 infantry placed in Volgogradi am just checking
-
its all ok
u have green light for japan
take ur time and luck
u ll be needing it
cheers
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 marine moved from Hainan to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Java to Shan State 2 infantry moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 bomber moved from Hunan to Siam 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Shan State 1 bomber moved from Hunan to Siam Combat - Japanese Battle in Guam Battle in Malaya Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Siam Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siam, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 4 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 fighter moved from 36 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 infantry moved from Shantung to Anhwe 1 fighter moved from Philippines to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to Hunan 1 destroyer moved from 44 Sea Zone to 20 Sea Zone 1 aaGun and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines 2 bombers moved from Siam to Hunan 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 2 carriers placed in 19 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 UK_Pacific : 0,67 Japanese : -4,83