@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
you ve twiced move a mech from wus to cus, or it was me once ,i dont know
but it doesnt matter ,usa isnt at war and i ll just get it right on my normal ncm, no edit needed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Americans buy 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from 26 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 aaGun and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 harbour placed in Midway
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 harbour placed in Midway
Uncle Sam is finally at war :)
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
could u attack borneo with inf but leave aa gun behind?
Yes, it was pre-loaded.
Couldn’t have loaded it during CM.
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 harbour placed in MidwayUncle Sam is finally at war :)
Nice and scary!
Btw, having that des in sz16 was completely useless. Can I mive it to sz6 or sz36?
I forgot that US wasn’t at war until the end of it’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.67
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 harbour placed in MidwayUncle Sam is finally at war :)
Nice and scary!
Btw, having that des in sz16 was completely useless. Can I mive it to sz6 or sz36?
i think its late now
ok to sz 6 u may
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Couldn’t have loaded it during CM.
yeah , at first it seemed to me u wont be able to catch all the big islands
brits are long this time had a lot to think to
i am doing ncm now
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Couldn’t have loaded it during CM.
yeah , at first it seemed to me u wont be able to catch all the big islands
Hence the risky tr by Java.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Americans buy 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from 26 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 aaGun and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 harbour placed in Midway
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 aaGun, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour moved from Anglo Egyptian Sudan to British Somaliland
British take Ethiopia from Italians
British take British Somaliland from Italians
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Egypt to Tanganyika Territory
1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from Egypt to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belgian Congo
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangtung
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from Kwangtung to Yunnan
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Siam to Shan State
1 aaGun and 1 infantry moved from Burma to India
1 mech_infantry moved from Persia to Iraq
Place Units - British
1 factory_minor placed in Iraq
1 aaGun and 1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
British : 1.67
Italians : 1.00
Chinese : -0.17
Japanese : 0.00
On my way home. Will be able to start make a move in about 30 min.
whenever u re ready. no need to rush.
cheers
Beginning now.
ok i ll try to play anzac then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Gibraltar to Southern Italy
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 95 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 bomber moved from Alexandria to Tobruk
Place Units - Italians
2 carriers placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : 0,67