@surfer Scramble? You have 6 planes!
Wizmark (X) vs Pejon 88 (L+8) BM3
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 armour moved from Novosibirsk to Russia 1 armour moved from Sakha to Manchuria 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer, 2 submarines and 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Albania: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 4 fighters moved from Yunnan to Caucasus Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 4 fighters moved from Yunnan to Caucasus Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 4 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 3 infantry moved from Tambov to Volgograd 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 4 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 3 infantry moved from Tambov to Volgograd 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan Combat - Germans Battle in Iceland Battle in 104 Sea Zone Germans attack with 2 bombers, 1 destroyer, 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win, taking Iceland from British with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Volgograd Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Kazakhstan to Rostov 2 fighters and 2 tactical_bombers moved from Volgograd to Rostov 2 infantry moved from Tambov to Rostov 3 armour moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Russia to Rostov 1 tactical_bomber moved from Southern Italy to Yugoslavia 2 fighters moved from Western Germany to Yugoslavia 3 bombers moved from Eastern Poland to Western Germany 4 fighters moved from 104 Sea Zone to 112 Sea Zone 2 bombers moved from 104 Sea Zone to Western Germany Place Units - Germans 1 airfield placed in Yugoslavia 1 bomber and 1 fighter placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode 3 mech_infantrys placed in Russia 1 infantry and 2 mech_infantrys placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 2.17 Americans : 0.50 Russians : 0.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Combat - Russians Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from French Indo China to Kwangsi 1 armour moved from Anhwe to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Borneo -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from French Indo China to Kwangsi 1 armour moved from Anhwe to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 1 bomber, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kweichow, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi retreated to Kwangsi Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Borneo to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber and 2 fighters moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 2 fighters moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 3 infantry moved from Kiangsu to Kiangsi 3 infantry moved from Shantung to Anhwe 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : 0.00 UK_Pacific : 0.33 Japanese : -4.83 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Gibraltar to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from Yunnan to Hopei 1 bomber and 1 fighter moved from Yunnan to Shensi 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to Kansu Combat - Americans Battle in Marshall Islands Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Tsinghai to Yunnan 1 bomber moved from Shensi to Yunnan 2 fighters moved from Hopei to Yunnan 10 fighters moved from 54 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 bomber moved from Gibraltar to Caucasus 1 fighter moved from Gibraltar to Egypt 1 carrier moved from 101 Sea Zone to 106 Sea Zone 4 carriers moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 2 bombers moved from 104 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 4 infantry placed in Central United States 2 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber and 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 0,67 Americans : 0,67 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kansu Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Gibraltar to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from Yunnan to Hopei 1 bomber and 1 fighter moved from Yunnan to Shensi 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to Kansu Combat - Americans Battle in Marshall Islands Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Tsinghai to Yunnan 1 bomber moved from Shensi to Yunnan 2 fighters moved from Hopei to Yunnan 10 fighters moved from 54 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 bomber moved from Gibraltar to Caucasus 1 fighter moved from Gibraltar to Egypt 1 carrier moved from 101 Sea Zone to 106 Sea Zone 4 carriers moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 2 bombers moved from 104 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 4 infantry placed in Central United States 2 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber and 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kansu Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 6 fighters moved from United Kingdom to 111 Sea Zone 2 infantry moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Caucasus to Ukraine 3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 3 fighters moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Volgograd British attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kazakhstan British attack with 3 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 111 Sea Zone British attack with 1 destroyer and 6 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 6 fighters in 111 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone British win with 6 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Kwangtung British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 harbour and 2 infantry British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/6 hits, 2,17 expected hits Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/5 hits, 2,00 expected hits Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 3 : 0/3 hits, 1,17 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 artillery and 8 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Kazakhstan to Caucasus 3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 1 artillery and 5 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Quebec to Eastern United States 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 6 fighters moved from 111 Sea Zone to United Kingdom Place Units - British 3 infantry placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 1,17 British : 1,33 Americans : 0,67 Chinese : 0,00 AA fire in Ukraine : : 0,83 Japanese : -1,67 -
TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Gibraltar to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from Yunnan to Hopei 1 bomber and 1 fighter moved from Yunnan to Shensi 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to Kansu Combat - Americans Battle in Marshall Islands Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Tsinghai to Yunnan 1 bomber moved from Shensi to Yunnan 2 fighters moved from Hopei to Yunnan 10 fighters moved from 54 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 bomber moved from Gibraltar to Caucasus 1 fighter moved from Gibraltar to Egypt 1 carrier moved from 101 Sea Zone to 106 Sea Zone 4 carriers moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 2 bombers moved from 104 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 4 infantry placed in Central United States 2 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber and 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kansu Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 6 fighters moved from United Kingdom to 111 Sea Zone 2 infantry moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Caucasus to Ukraine 3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 3 fighters moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Volgograd British attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kazakhstan British attack with 3 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 111 Sea Zone British attack with 1 destroyer and 6 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 6 fighters in 111 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone British win with 6 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Kwangtung British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 harbour and 2 infantry British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/6 hits, 2,17 expected hits Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/5 hits, 2,00 expected hits Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 3 : 0/3 hits, 1,17 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 artillery and 8 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Kazakhstan to Caucasus 3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 1 artillery and 5 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Quebec to Eastern United States 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 6 fighters moved from 111 Sea Zone to United Kingdom Place Units - British 3 infantry placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 fighter EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,17 British : 1,33 Americans : 0,67 Chinese : 0,00 AA fire in Ukraine : : 0,83 Japanese : -1,67 -
Just one NCM change.
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You’re turn whenever you are ready :)
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 artillery and 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from 97 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Cyprus -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 artillery and 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from 97 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Cyprus Combat - Italians Battle in Cyprus Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Cyprus, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Cyprus to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 bomber moved from Cyprus to Southern Italy 2 mech_infantrys moved from Bulgaria to Yugoslavia 1 armour moved from Manchuria to Anhwe 2 artilleries and 10 infantry moved from France to Southern France 5 infantry moved from Northern Italy to Southern France Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Italians collect 26 PUs (2 lost to blockades); end with 26 PUsCombat Hit Differential Summary :
Italians : 1.33 British : 0.33 Americans : -0.17 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from Yunnan to 20 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Non Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from 54 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 2 fighters moved from New South Wales to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from Yunnan to 20 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Non Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from 54 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 2 fighters moved from New South Wales to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 fighter moved from United Kingdom to 123 Sea Zone Combat - French Battle in 123 Sea Zone French attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French 1 fighter moved from 123 Sea Zone to 106 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Russia to Kazakhstan 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 fighters and 2 tactical_bombers moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Russia to Kazakhstan 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 fighters and 2 tactical_bombers moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 fighters, 4 infantry and 2 tactical_bombers British defend with 1 factory_minor and 3 infantry Germans roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 5/9 hits, 3.50 expected hits British roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Kazakhstan Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 3 fighters and 2 tactical_bombers moved from Volgograd to Rostov 1 mech_infantry moved from Russia to Samara 1 mech_infantry moved from Western Ukraine to Tambov 1 mech_infantry moved from Western Ukraine to Rostov 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Southern Italy to Rostov 1 tactical_bomber moved from Yugoslavia to Rostov 1 fighter moved from Western Germany to Yugoslavia Place Units - Germans 3 armour placed in Ukraine 5 bombers placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1.00 British : -0.33





