@crockett36 Thanks! :)
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 infantry moved from Novosibirsk to Urals Germans take Urals from Russians 1 mech_infantry moved from Kazakhstan to Timguska Germans take Timguska from Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Samara 1 fighter, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Caucasus 3 artilleries and 1 infantry moved from Karelia to Novgorod 2 artilleries and 1 infantry moved from Vyborg to Novgorod 4 artilleries and 23 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 bombers moved from Western Germany to United Kingdom 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Kazakhstan to Caucasus 1 fighter moved from Kazakhstan to Caucasus 2 fighters moved from 115 Sea Zone to Western Ukraine Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 73 PUs; Germans buy 1 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Novgorod Germans attack with 5 artilleries and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 artilleries and 4 infantry in Novgorod, round 2 : 5/9 hits, 3.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 fighters and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Persia 1 mech_infantry moved from Turkmenistan to Persia 1 aaGun, 11 artilleries, 5 infantry and 1 mech_infantry moved from Kazakhstan to Turkmenistan 3 fighters and 1 tactical_bomber moved from Caucasus to Trans-Jordan 2 mech_infantrys moved from Northwest Persia to Persia 1 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia 2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 8 artilleries moved from Ukraine to Bessarabia 2 fighters moved from Western Ukraine to Eastern Poland 2 aaGuns and 10 mech_infantrys moved from Baltic States to Belarus 2 mech_infantrys moved from Karelia to Belarus 2 mech_infantrys moved from Vyborg to Belarus 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 4 mech_infantrys moved from Western Germany to Poland 8 mech_infantrys moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 carriers and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from Finland to Western Germany 2 submarines moved from 127 Sea Zone to 125 Sea Zone 2 infantry moved from Finland to Karelia 2 artilleries and 13 infantry moved from Poland to Eastern Poland Place Units - Germans 3 infantry placed in Norway 3 infantry placed in Persia 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in France 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3.83 Russians : 0.00 AA fire in United Kingdom : : 0.50
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TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Russians 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Tambov to Caucasus 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Russians 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Tambov to Caucasus 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Caucasus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 1 aaGun, 2 armour, 5 infantry and 3 mech_infantrys moved from Tambov to Bryansk 1 armour moved from Soviet Far East to Sakha 6 artilleries moved from Volgograd to Tambov 13 infantry moved from Volgograd to Tambov 1 aaGun moved from Volgograd to Tambov 1 aaGun moved from Volgograd to Caucasus Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Russians 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Tambov to Caucasus 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Caucasus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 1 aaGun, 2 armour, 5 infantry and 3 mech_infantrys moved from Tambov to Bryansk 1 armour moved from Soviet Far East to Sakha 6 artilleries moved from Volgograd to Tambov 13 infantry moved from Volgograd to Tambov 1 aaGun moved from Volgograd to Tambov 1 aaGun moved from Volgograd to Caucasus Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Russians 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Tambov to Caucasus 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Caucasus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 1 aaGun, 2 armour, 5 infantry and 3 mech_infantrys moved from Tambov to Bryansk 1 armour moved from Soviet Far East to Sakha 6 artilleries moved from Volgograd to Tambov 13 infantry moved from Volgograd to Tambov 1 aaGun moved from Volgograd to Tambov 1 aaGun moved from Volgograd to Caucasus Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Shan State: 2 aaGuns, 1 fighter and 13 infantry EDIT: Removing units owned by Russians from Burma: 2 aaGuns and 13 infantry EDIT: Removing units owned by Russians from India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Japanese 1 fighter moved from Java to Malaya 1 fighter moved from Philippines to Malaya 2 fighters moved from Philippines to French Indo China 1 fighter moved from Japan to 6 Sea Zone 3 fighters moved from 6 Sea Zone to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Hunan to French Indo China 1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Kwangtung Japanese take Kwangtung from UK_Pacific 2 infantry moved from Szechwan to Yunnan 7 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 3 fighters and 1 tactical_bomber moved from Anhwe to Yunnan 1 infantry moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Yunnan Japanese attack with 1 bomber, 12 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 bomber, 12 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 13/21 hits, 10.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 12 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 7 fighters and 2 tactical_bombers moved from Yunnan to Malaya 1 bomber, 5 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 carriers and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 armour and 2 artilleries placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,6,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,5 Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 2.50
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 fighter and 1 tactical_bomber moved from West India to Yunnan 1 bomber and 2 fighters moved from India to Yunnan
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TripleA Move Summary: British round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 infantry moved from West India to Eastern Persia 1 bomber moved from India to Eastern Persia 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 fighter and 1 tactical_bomber moved from West India to Yunnan 1 bomber and 2 fighters moved from India to Yunnan Purchase Units - Americans Americans buy 1 fighter, 4 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Battle in Yunnan Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 3 infantry Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 1 bomber moved from Yunnan to India 3 fighters and 1 tactical_bomber moved from Yunnan to Shan State 5 artilleries moved from Algeria to 92 Sea Zone 5 infantry moved from Algeria to 92 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone 5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Volgograd to 98 Sea Zone 2 fighters moved from Algeria to 98 Sea Zone 2 carriers moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 1 tactical_bomber moved from Gibraltar to Egypt 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 54 Sea Zone to Shan State 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 8 submarines placed in 10 Sea Zone 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 infantry moved from West India to Eastern Persia 1 bomber moved from India to Eastern Persia 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians Purchase Units - British British buy 1 carrier and 1 cruiser; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Eastern Persia British attack with 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Eastern Persia to India 1 fighter moved from West India to Shan State 1 fighter moved from India to Shan State 1 infantry moved from India to West India 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Egypt to Algeria 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Volgograd to 98 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 carrier and 1 cruiser placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2,2,2 British collect 29 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.17 Americans : 1.17 Japanese : -1.00
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to Gibraltar 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Tunisia 1 infantry moved from Libya to Tunisia Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians
Combat Hit Differential Summary :
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Scramble from Gibraltar?
With some hesitation I make this attack. If it doesnāt work, bye bye Regina Marina. But if I donāt, then what?
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@simon33 I was hoping you wouldnt tbh, couldnt make everywhere strong enough to stop you, but hopefully this time it will be my turn to make you bleedā¦Iām not confident though!
No scramble thanksā¦max def dont save the bomber!
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to Gibraltar 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Tunisia 1 infantry moved from Libya to Tunisia Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines British defend with 1 airfield and 1 harbour; Americans defend with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines in Gibraltar, round 2 : 3/9 hits, 3.67 expected hits British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 1/8 hits, 3.50 expected hits 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 marines in Gibraltar, round 3 : 5/8 hits, 3.33 expected hits British roll dice for 2 artilleries and 3 fighters in Gibraltar, round 3 : 1/5 hits, 2.67 expected hits 3 fighters owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 2 fighters and 2 marines remaining. Battle score for attacker is 50 Casualties for Italians: 2 infantry Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 2 infantry Battle in Tunisia Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Tunisia to Libya 2 fighters moved from 97 Sea Zone to Southern Italy 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 infantry moved from France to Southern France 2 fighters moved from Gibraltar to 92 Sea Zone 1 artillery and 2 infantry moved from Iraq to Trans-Jordan Place Units - Italians 3 infantry placed in Iraq 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,5,2,6,1,3,1,6,3,3,3,1,5,4,1,1 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -4.17 Americans : 0.33
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@simon33 business as usual with my dice rolling then :face_with_rolling_eyes:
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TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Shan State 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus 3 infantry moved from Persia to Eastern Persia 1 artillery moved from Bessarabia to Ukraine 1 fighter moved from Trans-Jordan to Caucasus 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 11 artilleries moved from Turkmenistan to Eastern Persia 5 infantry moved from Turkmenistan to Eastern Persia Purchase Units - Germans Germans buy 5 artilleries, 4 infantry, 1 mech_infantry and 6 transports; Remaining resources: 0 PUs; Combat - Germans Battle in Eastern Persia Germans attack with 11 artilleries and 8 infantry British defend with 1 infantry Germans roll dice for 11 artilleries and 8 infantry in Eastern Persia, round 2 : 6/19 hits, 6.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 11 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 fighters Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 fighters in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Caucasus Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry AA fire in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus retreated to Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports 1 submarine owned by the Americans Submerged Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Americans roll dice for 2 fighters and 4 transports in 91 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62 Casualties for Germans: 1 fighter Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports Non Combat Move - Germans 2 bombers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 submarines moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 109 Sea Zone 10 mech_infantrys moved from Belarus to Archangel 1 artillery moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Poland to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 2 artilleries and 13 infantry moved from Eastern Poland to Belarus 4 artilleries and 4 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 armour, 1 artillery and 1 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Western Germany to Poland 11 artilleries and 4 infantry moved from France to Southern France 1 mech_infantry moved from Turkmenistan to Persia 1 aaGun moved from Turkmenistan to Eastern Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 fighters moved from Ukraine to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Belarus to Eastern Poland Place Units - Germans 6 transports placed in 112 Sea Zone Germans undo move 1. 3 transports placed in 112 Sea Zone 3 transports placed in 112 Sea Zone 5 artilleries placed in Western Germany 2 infantry placed in Western Germany 1 mech_infantry placed in Persia 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,1,2,1,2,6,6,5,5,5,6,1,1,5,6,3 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3.67 British : -0.33 Americans : -2.33 Russians : 1.67 AA fire in Caucasus : : 0.50
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TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 artilleries and 7 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 aaGun, 6 artilleries and 13 infantry moved from Tambov to Bryansk 10 infantry moved from Russia to Bryansk 2 armour and 3 mech_infantrys moved from Sakha to Buryatia 2 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 infantry moved from French Indo China to Yunnan 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Soviet Far East 1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Soviet Far East Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from Malaya to Java 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China 1 fighter moved from Japan to Amur 3 carriers, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kwangtung to French Indo China 3 fighters moved from French Indo China to Philippines 2 fighters moved from French Indo China to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,1 Japanese collect 39 PUs (13 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.67