L20 SC (L) vs AetV (X) game 7

  • 19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            3 bombers moved from Southern France to 119 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 2 Sea Zone to 1 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Alaska
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Alaska from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 transport in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 cruiser and 1 transport
                    Americans roll dice for 3 bombers in 119 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 119 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
            Battle in Marianas
    
        Non Combat Move - Americans
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 bombers moved from 119 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 fighter placed in 93 Sea Zone
            2 armour placed in Southern France
            1 artillery and 3 infantry placed in Western United States
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
            EDIT: Adding units owned by Americans to 93 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Hopei to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            2 artilleries and 19 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 aaGuns, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
            2 infantry moved from West India to Eastern Persia
            3 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Crete to 99 Sea Zone
            1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Trans-Jordan to Southern France
            10 fighters moved from Trans-Jordan to Southern France
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            3 fighters placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Americans : 4,67
    Chinese : -1,83
    Japanese : 1,33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Evenkiyskiy to Vologda
            1 armour and 4 mech_infantrys moved from Caucasus to Samara
    
        Combat - Italians
            Battle in Samara
                Italians attack with 1 armour and 4 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 4 mech_infantrys in Samara, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 1 armour and 3 mech_infantrys in Samara, round 3 : 3/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Italians attack with 1 armour
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,4
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    Russians : 0,67
    

    Savegame

  • 19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Tambov
            1 bomber moved from Germany to Tambov
            1 bomber moved from Germany to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            3 armour and 3 mech_infantrys moved from Belarus to Vologda
            17 armour and 37 mech_infantrys moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Northwest Persia
                Germans attack with 17 armour and 37 mech_infantrys
                British defend with 2 armour and 3 mech_infantrys
                    Germans roll dice for 17 armour and 37 mech_infantrys in Northwest Persia, round 2 : 13/54 hits, 14,67 expected hits
                    British roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 4/5 hits, 2,00 expected hits
                    3 mech_infantrys owned by the British, 4 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 17 armour and 33 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 2 armour and 3 mech_infantrys
            Battle in Smolensk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 : 3/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vologda
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Vologda, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Samara
            1 bomber moved from Tambov to Samara
            10 artilleries and 17 infantry moved from Volgograd to Samara
            8 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            6 infantry moved from Karelia to Novgorod
            2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            2 armour and 2 mech_infantrys moved from Kansu to Samara
            1 mech_infantry moved from Yenisey to Kansu
            2 mech_infantrys moved from Tsinghai to Samara
    
        Place Units - Germans
            2 bombers and 8 infantry placed in Western Germany
            2 armour and 1 infantry placed in Caucasus
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,1
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 2,00
    Russians : -3,00
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 artilleries and 3 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            7 armour, 7 artilleries, 65 infantry and 1 mech_infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 7 armour, 7 artilleries, 65 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 factory_minor and 4 infantry
                    Russians roll dice for 7 armour, 7 artilleries, 65 infantry and 1 mech_infantry in Ukraine, round 2 : 14/80 hits, 18,00 expected hits
                    Germans roll dice for 1 aaGun and 4 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 7 armour, 7 artilleries, 64 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 4 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 artilleries, 2 fighters and 3 infantry
                Germans defend with 3 armour and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Vologda, round 2 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 3 armour and 3 mech_infantrys in Vologda, round 2 : 3/6 hits, 2,50 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 artilleries and 2 fighters in Vologda, round 3 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 3 armour and 2 mech_infantrys in Vologda, round 3 : 2/5 hits, 2,17 expected hits
                    2 artilleries owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -13
                Casualties for Russians: 2 artilleries and 3 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Shensi
            4 aaGuns moved from Bryansk to Ukraine
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -7,83
    

    Savegame

  • 19

    @aequitas-et-veritas ouch poor russia


  • @Sovietishcat this looks really bad for the Allies…

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 destroyer moved from 6 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            3 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Paulau Island
                Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 marine and 4 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine and 4 tactical_bombers in Paulau Island, round 2 : 5/11 hits, 5,17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery, 3 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 battleships, 4 carriers, 1 cruiser, 1 submarine and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            3 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            3 fighters and 4 tactical_bombers moved from Paulau Island to 34 Sea Zone
            1 fighter moved from Anhwe to Philippines
            1 fighter moved from Japan to 34 Sea Zone
            4 artilleries and 7 infantry moved from India to West India
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Yunnan to Szechwan
            1 armour, 4 artilleries, 8 infantry and 12 mech_infantrys moved from Anhwe to Hopei
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Shan State to Yunnan
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from India to West India
            1 infantry moved from Malaya to Shan State
            1 aaGun moved from India to West India
            2 infantry moved from Manchuria to Jehol
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
            2 mech_infantrys placed in Manchuria
            1 artillery placed in India
            3 mech_infantrys placed in Malaya
            2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Changing ownership of Alberta Saskatchewan Manitoba from British to Japanese
            EDIT: Adding units owned by Japanese to Alberta Saskatchewan Manitoba: 2 infantry
            EDIT: Removing units owned by Japanese from British Columbia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
            Japanese collect 68 PUs (1 lost to blockades); end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : -0,17
    

    Savegame

  • 19

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern France to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 bomber moved from United Kingdom to Western Germany
            3 armour, 5 artilleries, 11 infantry, 2 marines and 1 mech_infantry moved from Southern France to 93 Sea Zone
            3 armour, 5 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 11 infantry, 2 marines, 1 mech_infantry and 11 transports moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            3 armour, 5 artilleries, 9 infantry, 2 marines and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 10 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 submarine moved from 30 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Alaska to British Columbia
                  British take British Columbia from Japanese
            1 infantry moved from Western United States to British Columbia
            1 artillery and 2 infantry moved from Western United States to Central United States
            3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @aequitas-et-veritas scramble sz 97?


  • @Sovietishcat No Thank you.

  • 19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern France to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 bomber moved from United Kingdom to Western Germany
            3 armour, 5 artilleries, 11 infantry, 2 marines and 1 mech_infantry moved from Southern France to 93 Sea Zone
            3 armour, 5 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 11 infantry, 2 marines, 1 mech_infantry and 11 transports moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            3 armour, 5 artilleries, 9 infantry, 2 marines and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 10 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 submarine moved from 30 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Alaska to British Columbia
                  British take British Columbia from Japanese
            1 infantry moved from Western United States to British Columbia
            1 artillery and 2 infantry moved from Western United States to Central United States
            3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 23 Sea Zone
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Greece
            Battle in Yugoslavia
            Battle in Northern Italy
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Greece from Germans, taking Yugoslavia from Germans, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 23 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 32 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 32 Sea Zone to Wake Island
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Northern Italy to Malta
            1 aaGun moved from Western United States to Central United States
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            8 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 fighter moved from Southern France to Eastern Poland
    
        Combat - British
            Battle in Eastern Poland
                British attack with 1 fighter
                Germans defend with 1 aaGun
                    AA fire in Eastern Poland : 0/1 hits, 0,17 expected hits
                    1 aaGun owned by the Germans lost in Eastern Poland
                British win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - British
            1 fighter moved from Eastern Poland to Western Ukraine
            12 fighters moved from Southern France to Yugoslavia
            1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
            3 fighters moved from Egypt to Yugoslavia
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Yugoslavia
            1 armour moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 aaGuns, 2 artilleries and 14 infantry moved from Persia to Iraq
            2 infantry moved from Eastern Persia to Persia
            3 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Trans-Jordan to Egypt
            1 aaGun and 5 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            British collect 31 PUs (1 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,33
    AA fire in Eastern Poland : : -0,17
    AA fire in Western Germany : : -0,17
    Americans : 1,17
    Japanese : -0,33
    

    Savegame

  • 19

    @aequitas-et-veritas I guess the Japanese labour camp in Canada are back :face_palm:

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Samara to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Northern Italy, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                Americans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Samara to Smolensk
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4,3,3,3,5,6,1,2,6,3,5,5,3,3,1
            Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Americans : 1,67
    

    Savegame

  • 19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 39 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 carrier and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 aaGun, 2 armour and 6 infantry moved from Queensland to South Australia
            1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to South Australia
            2 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - French
            French creates battle in territory 97 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 76 PUs; 
            Germans buy 5 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 artilleries and 17 infantry moved from Samara to Russia
            17 armour and 33 mech_infantrys moved from Northwest Persia to Iraq
            2 armour and 2 mech_infantrys moved from Caucasus to Persia
            6 mech_infantrys moved from Caucasus to Iraq
            2 bombers, 5 fighters and 5 tactical_bombers moved from Southern Italy to 97 Sea Zone
            2 bombers moved from Western Germany to 97 Sea Zone
            2 bombers moved from Samara to 97 Sea Zone
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 mech_infantry moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 17 armour and 39 mech_infantrys
                British defend with 2 aaGuns, 2 artilleries and 14 infantry
                    Germans roll dice for 17 armour and 39 mech_infantrys in Iraq, round 2 : 15/56 hits, 15,00 expected hits
                    British roll dice for 2 aaGuns, 2 artilleries and 14 infantry in Iraq, round 2 : 7/16 hits, 5,33 expected hits
                    2 aaGuns owned by the British, 7 mech_infantrys owned by the Germans and 13 infantry owned by the British lost in Iraq
                17 armour owned by the Germans and 32 mech_infantrys owned by the Germans retreated to Northwest Persia
                British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 7 mech_infantrys
                Casualties for British: 2 aaGuns and 13 infantry
            Battle in Southern France
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 artillery; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 aaGun and 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour in Southern France, round 6 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Southern France, round 7 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 aaGun
                Casualties for French: 1 artillery
            Battle in Russia
                Germans attack with 10 artilleries and 17 infantry
                Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 10 artilleries and 17 infantry in Russia, round 2 : 9/27 hits, 7,83 expected hits
                    Russians roll dice for 5 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 artilleries and 15 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
            Battle in 97 Sea Zone
                Germans attack with 6 bombers, 5 fighters and 5 tactical_bombers; Italians loiter and taunt
                British defend with 1 carrier, 1 destroyer and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 11 transports; Russians defend with 1 submarine
                1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged
                    Germans roll dice for 6 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 8/16 hits, 9,83 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 12 transports in 97 Sea Zone, round 2 : 3/12 hits, 5,67 expected hits
                    1 destroyer owned by the British, 3 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 6 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 9/13 hits, 8,00 expected hits
                    Americans roll dice for 2 cruisers, 4 fighters and 12 transports in 97 Sea Zone, round 3 : 3/6 hits, 3,67 expected hits
                    2 cruisers owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans, 3 transports owned by the Americans, 2 tactical_bombers owned by the Germans and 1 fighter owned by the French lost in 97 Sea Zone
                    1 transport owned by the British and 8 transports owned by the Americans lost in 97 Sea Zone
                Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 149
                Casualties for Germans: 3 fighters and 3 tactical_bombers
                Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 11 transports
                Casualties for British: 1 carrier, 1 destroyer and 1 transport
                Casualties for French: 1 fighter
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            6 bombers moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Bessarabia
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Germany
            2 aaGuns, 5 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            2 infantry moved from Archangel to Belarus
            3 infantry moved from Smolensk to Belarus
            9 infantry moved from Novgorod to Belarus
            3 armour and 2 mech_infantrys moved from Vologda to Tambov
            2 armour and 4 mech_infantrys moved from Samara to Caucasus
            3 infantry moved from Volgograd to Caucasus
    
        Place Units - Germans
            5 artilleries, 2 fighters and 2 infantry placed in Germany
            6 infantry placed in Western Germany
            3 mech_infantrys placed in Caucasus
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Removing units owned by Germans from Bessarabia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 1,67
    Americans : -3,67
    Russians : 0,33
    

    Savegame

  • 19

    @aequitas-et-veritas I concede, well played by Axis, no answers from allies. I thought when I landed in Southern France, I could achieve something, but it never materialized. I’ll post, thank you for the game :+1:


  • @Sovietishcat you have a good Allied game, you had decent chances to win game 2 and three as well by playing it more aggressively.
    This game on the other Hand was allready over soon. You left the russians booty naked, this gives Germany the momentum it needs ( according to this Axis strategy).
    You bring a lot of pieces on the board, this very good (check out the player Stats in the games).
    This very good!
    Lure for more opportunities to deplete your opponent units.
    Take more advantage of the NO’s on the board!
    I think my Sub is still chilling in Canada.
    You had like over 40 Ipc’s for UK in almost all our games wich is good, nur sometimes you left 5 Ipc behind b/c you didn’t place a single Inf unit in Africa for the North African bonus when you holding Tunisia, Algeria and Morocco.
    Here another tipp:
    Work on your shuck shuck for the Euroside with the US.
    Buy only Inf and build up a Transport line from US to Africa.
    Keep in mind that you will need a minimum of 9 to 12 TT’S.
    At the Moment you have solid ground in europe, build Air.
    I hope you take the advice b/c I see a Tier 1 Player in you. And who knows you maybe in the Top as well.
    I recommend we take a break but will continue playing each other in or after the summer.
    Best regards

    AetV

  • 19

    @aequitas-et-veritas Thanks for the feedbacks, always appreciated and always trying to learn, sometimes I tend to be very conservative with allies with not so much success. I think you are a very good player and it is always a pleasure to play vs you and hope to play again in the summer or later like you mentioned.

    Sov.

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