DMJ (Axis) vs. JTB (Allies) G40.2


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 battleships and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            1 armour moved from Novosibirsk to Russia
            2 armour moved from Volgograd to Russia
            1 armour moved from Rostov to Russia
            1 armour moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 tactical_bomber moved from Romania to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 4 armour, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 4 armour, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/7 hits, 3.00 expected hits
                    Russians roll dice for 5 infantry in Russia, round 2 : 0/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians lost in Russia
                    Germans roll dice for 4 armour, 2 infantry and 1 tactical_bomber in Russia, round 3 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans captures 11PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Urals to Vologda
            1 infantry moved from Belarus to Smolensk
            3 armour moved from Novgorod to Eastern Poland
            1 infantry moved from Karelia to Finland
            20 armour moved from Northwest Persia to Rostov
            1 infantry moved from Volgograd to Rostov
            10 armour, 1 artillery and 7 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Romania to Rostov
            2 infantry moved from Caucasus to Rostov
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            7 infantry moved from Germany to Poland
            1 bomber moved from Western Germany to Normandy Bordeaux
    
        Place Units - Germans
            3 battleships placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Volgograd
            2 armour placed in Romania
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : -2.33
    

    Savegame


  • TripleA Move Summary: Russians round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Combat Move - Russians
            14 armour, 30 artilleries, 59 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Combat Move - Russians
            14 armour, 30 artilleries, 59 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 14 armour, 30 artilleries, 59 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 14 armour, 30 artilleries, 59 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 32/107 hits, 32.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 14 armour, 30 artilleries, 58 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Bryansk to Western Ukraine
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame


  • TripleA Move Summary: Japanese round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            2 fighters moved from Kiangsu to Kwangtung
            4 fighters moved from 19 Sea Zone to Kwangtung
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            2 fighters moved from Kiangsu to Kwangtung
            4 fighters moved from 19 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 6 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Kwangtung to 19 Sea Zone
            1 tactical_bomber moved from Japan to 19 Sea Zone
            1 fighter moved from Kwangtung to 19 Sea Zone
            2 fighters moved from Kwangtung to 19 Sea Zone
            1 fighter moved from Kwangtung to Kiangsu
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 19 Sea Zone
            1 tactical_bomber placed in Kiangsu
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : -1.33
    

    Savegame


  • TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 mech_infantry moved from Szechwan to French Indo China
            1 mech_infantry moved from Siam to French Indo China
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 battleship and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    

    Savegame


  • TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
                  Americans take 43 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 battleship and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Szechwan to French Indo China
            1 mech_infantry moved from Siam to French Indo China
    

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
                  Americans take 43 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 battleship and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Szechwan to French Indo China
            1 mech_infantry moved from Siam to French Indo China
    
        Combat - Americans
            Battle in Philippines
    
        Non Combat Move - Americans
            1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Chinese round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Combat Move - British
            3 transports moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 armour moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Yunnan to Kwangsi
            1 armour moved from Yunnan to Kwangsi
            1 mech_infantry moved from Yunnan to Kwangsi
            2 infantry moved from Burma to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            4 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
                  Americans take 43 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 battleship and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Szechwan to French Indo China
            1 mech_infantry moved from Siam to French Indo China
    
        Combat - Americans
            Battle in Philippines
    
        Non Combat Move - Americans
            1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 transports moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 armour moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Yunnan to Kwangsi
            1 armour moved from Yunnan to Kwangsi
            1 mech_infantry moved from Yunnan to Kwangsi
            2 infantry moved from Burma to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            4 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Celebes
            Battle in Kwangtung
                British attack with 4 fighters and 1 mech_infantry
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 4 fighters and 1 mech_infantry in Kwangtung, round 2 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                British win, taking Celebes from Japanese with 4 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Northwest Persia
                British attack with 4 armour, 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Kwangtung to Kwangsi
    
        Place Units - British
            3 fighters placed in United Kingdom
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in French Indo China
            1 armour placed in India
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 fighter
                Some Units in French Indo China change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tambov to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
            1 infantry moved from Southern France to France
            2 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 infantry placed in Ukraine
            2 infantry placed in Southern France
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: ANZAC round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            1 armour moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
    

    Savegame


  • TripleA Move Summary: French round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Combat Move - French
            4 infantry moved from Trans-Jordan to Iraq
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            1 armour moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Siam
            1 armour moved from 79 Sea Zone to West India
            1 infantry moved from 79 Sea Zone to West India
            1 armour moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            4 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 2 fighters and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour moved from Sakha to Amur
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 armour moved from Rostov to Kazakhstan
            1 armour moved from Rostov to Caucasus
            3 aaGuns, 40 armour, 8 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber moved from Rostov to Ukraine
            3 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Poland to Eastern Poland
            2 armour moved from Romania to Ukraine
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            4 armour moved from Russia to Ukraine
            2 infantry moved from Russia to Tambov
            1 infantry moved from Vologda to Samara
            1 tactical_bomber moved from Vologda to Ukraine
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            2 fighters and 7 infantry placed in Western Germany
            10 infantry placed in Germany
            4 armour placed in Romania
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Russians round 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Combat Move - Russians
            14 armour, 30 artilleries, 58 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Combat Move - Russians
            14 armour, 30 artilleries, 58 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 14 armour, 30 artilleries, 58 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 14 armour, 30 artilleries, 58 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 28/106 hits, 32.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 14 armour, 30 artilleries, 58 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Western Ukraine to Eastern Poland
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -4.33
    

    Savegame


  • TripleA Move Summary: Japanese round 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
            2 fighters moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
    

    Savegame

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