The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Scramble all fighters if USA attacks SZ115.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10
Combat Move - Americans
5 armour, 7 artilleries, 2 bombers, 7 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers moved from Norway to Finland
2 bombers moved from United Kingdom to Finland
Combat Hit Differential Summary :
@simon33 not going for the SZ, but do want to know if your OOL is least to most - ie, kill the bombers on round one or save them to see if I retreat?
@simon33 14 hits 1st round
Keep the bombers first round. Lose inf then mechs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10
Combat Move - Americans
5 armour, 7 artilleries, 2 bombers, 7 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers moved from Norway to Finland
2 bombers moved from United Kingdom to Finland
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Finland
Americans attack with 5 armour, 7 artilleries, 4 bombers, 7 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
Germans defend with 1 airfield, 6 artilleries, 3 bombers, 2 fighters, 12 infantry, 20 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour and 1 fighter
Americans roll dice for 5 armour, 7 artilleries, 4 bombers, 7 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Finland, round 2 : 14/39 hits, 16.33 expected hits
Germans roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 12 infantry, 20 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 22/46 hits, 16.17 expected hits
12 infantry owned by the Germans, 2 armour owned by the Americans, 12 infantry owned by the Americans, 7 artilleries owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans roll dice for 3 armour, 4 bombers, 7 fighters and 3 tactical_bombers in Finland, round 3 : 13/17 hits, 9.67 expected hits
Germans roll dice for 1 armour, 6 artilleries, 3 bombers, 3 fighters, 18 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 11/32 hits, 11.50 expected hits
3 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 1 fighter owned by the Americans, 4 bombers owned by the Americans and 13 mech_infantrys owned by the Germans lost in Finland
retreated to Finland
Germans win with 1 armour, 6 artilleries, 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -93
Casualties for Americans: 5 armour, 7 artilleries, 4 bombers, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for Germans: 12 infantry and 15 mech_infantrys
Non Combat Move - Americans
6 fighters moved from Finland to Norway
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 carriers, 3 destroyers, 2 fighters and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to Queensland
Place Units - Americans
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 armour placed in Norway
Americans undo move 3.
1 fighter placed in Norway
1 armour and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
3 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Place Units - British
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 5.33
Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10
Combat Move - Italians
3 fighters and 1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
1 fighter moved from Finland to 112 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
3 fighters moved from Trans-Jordan to Iraq
1 fighter moved from 112 Sea Zone to Finland
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Persia
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
Test summary from TripleA, engine version: 1.9, time: 12:39:21 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
French win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Bryansk
3 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Novgorod to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
2 bombers moved from Finland to Archangel
1 bomber moved from Finland to Belarus
12 artilleries and 15 infantry moved from Tambov to Rostov
1 fighter moved from Novgorod to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 bomber moved from Archangel to Samara
2 fighters and 1 tactical_bomber moved from Finland to Archangel
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 artilleries
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 artilleries in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 12 artilleries and 16 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 12 artilleries and 16 infantry in Rostov, round 2 : 10/28 hits, 8.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 12 artilleries and 15 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Belarus, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Novosibirsk to Volgograd
1 aaGun moved from Tambov to Volgograd
2 aaGuns moved from Tambov to Rostov
4 mech_infantrys moved from Tambov to Ukraine
4 mech_infantrys moved from Tambov to Ukraine
6 armour moved from Tambov to Volgograd
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Novgorod
1 bomber moved from Samara to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Archangel to Finland
1 fighter moved from Belarus to Finland
2 fighters moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 armour moved from Yenisey to Timguska
2 mech_infantrys moved from Poland to Novgorod
2 armour and 4 mech_infantrys moved from Novgorod to Finland
4 artilleries and 9 infantry moved from Novgorod to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Finland to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 armour and 4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
4 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Smolensk to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
2 mech_infantrys moved from Hopei to Tsinghai
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tsinghai
Russians attack with 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 mech_infantrys in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Tsinghai
1 mech_infantry owned by the Russians retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Samara
53 infantry moved from Russia to Tambov
2 aaGuns and 13 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Samara
3 infantry moved from Russia to Samara
1 aaGun and 3 infantry moved from Hopei to Shensi
Place Units - Russians
3 armour placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11
Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Borneo to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 fighter moved from French Indo China to Kweichow
2 artilleries and 1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
4 fighters moved from 42 Sea Zone to Celebes
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 bombers, 4 fighters and 2 infantry
Americans defend with 3 infantry and 2 mech_infantrys
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 2 infantry in Celebes, round 2 : 2/10 hits, 4.67 expected hits
Americans roll dice for 3 infantry and 2 mech_infantrys in Celebes, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 2 infantry in Celebes, round 3 : 3/10 hits, 4.67 expected hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Celebes, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 artilleries, 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 3 infantry and 2 mech_infantrys
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from Burma to Yunnan
1 armour, 3 artilleries and 5 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 artilleries moved from Yunnan to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 armour, 1 artillery and 3 infantry moved from Amur to Manchuria
1 armour moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
4 fighters moved from Celebes to 44 Sea Zone
2 bombers moved from Celebes to Philippines
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
4 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,4
Japanese collect 61 PUs (8 lost to blockades); end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -2.67
Chinese : 0.33
Japanese : -5.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11
Combat Move - Americans
1 bomber moved from Queensland to Java
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Purchase Units - Americans
Americans buy 4 armour, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Southern France
Battle in Java
Americans attack with 1 bomber
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java
Japanese win, taking Southern France from Germans with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Caroline Islands to 54 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 armour, 5 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 103 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 armour, 5 infantry, 1 tactical_bomber and 3 transports moved from 103 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Norway
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Egypt to 92 Sea Zone
Place Units - Americans
1 tactical_bomber placed in Western United States
1 fighter and 4 infantry placed in Eastern United States
1 armour placed in Central United States
3 transports placed in 101 Sea Zone
3 armour placed in Norway
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Shensi to Tsinghai
3 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Szechwan to Shensi
1 infantry moved from Hopei to Chahar
13 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
1 mech_infantry moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
2 fighters moved from Egypt to Syria
1 bomber moved from Egypt to Persia
Purchase Units - British
British buy 1 armour, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Syria
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 4/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 bomber moved from Persia to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from Gibraltar to Egypt
Place Units - British
2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
British : 0.33
Italians : -0.33
Americans : 0.33
Chinese : 1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
3 fighters and 1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from 99 Sea Zone to Trans-Jordan
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 27 PUs;
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the British Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Italians attack with 4 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 99 Sea Zone
3 fighters moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from 93 Sea Zone to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 112 Sea Zone to Finland
Place Units - Italians
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 34 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
3 bombers moved from Novgorod to Southern France
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Finland to Archangel
2 fighters moved from 115 Sea Zone to Archangel
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
Purchase Units - Germans
Germans buy 6 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Archangel, round 2 : 7/11 hits, 5.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Southern France, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
3 bombers moved from Southern France to France
3 artilleries moved from Western Germany to France
6 infantry moved from Western Germany to France
1 transport moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 9 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Novgorod to Vyborg
2 mech_infantrys moved from Novgorod to Finland
6 fighters and 3 tactical_bombers moved from Archangel to Novgorod
2 fighters moved from Novgorod to Finland
2 fighters moved from Novgorod to 115 Sea Zone
2 tactical_bombers moved from Novgorod to Finland
1 fighter moved from Volgograd to Novgorod
7 armour moved from Volgograd to Ukraine
2 aaGuns, 12 artilleries and 15 infantry moved from Rostov to Ukraine
1 aaGun, 3 artilleries and 1 infantry moved from Volgograd to Caucasus
1 armour and 3 mech_infantrys moved from Poland to Novgorod
1 artillery and 1 infantry moved from Germany to Poland
5 infantry moved from Western Germany to Germany
4 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from Iraq to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 infantry placed in France
2 infantry placed in Germany
8 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Timguska: 1 armour
EDIT: Adding units owned by Germans to Yenisey: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : 1.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 armour moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Russia to Belarus
3 fighters moved from Russia to Belarus
Purchase Units - Russians
Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 2 armour
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 armour and 3 fighters
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 fighters in Belarus, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
2 infantry moved from Samara to Russia
2 aaGuns, 13 artilleries and 52 infantry moved from Tambov to Bryansk
1 aaGun moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 fighter moved from Belarus to Bryansk
1 fighter moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
Place Units - Russians
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.83
@simon33 on the one hand - perhaps I’m not the easy target you first saw. On the other, the end is in sight for the Allies.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
2 bombers moved from Philippines to Borneo
1 artillery and 2 infantry moved from Anhwe to Chahar
2 fighters moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
1 armour moved from Jehol to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
8 artilleries and 6 infantry moved from Anhwe to Kweichow
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Japanese take 17 Sea Zone from Americans
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from French Indo China to 20 Sea Zone
4 fighters moved from 44 Sea Zone to Borneo
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Hawaiian Islands
Battle in Kweichow
Japanese attack with 1 armour, 10 artilleries and 8 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 10 artilleries and 8 infantry in Kweichow, round 2 : 7/19 hits, 6.50 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Hawaiian Islands from Americans, taking Kweichow from Chinese with 1 armour, 10 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Borneo, round 2 : 4/8 hits, 4.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 5 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines
4 fighters moved from Borneo to 42 Sea Zone
2 bombers moved from Borneo to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Yunnan
2 fighters moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.17
Chinese : 0.33
Japanese : -0.00
@erinmores said in Erinmores (Allies+40) vs Simon33 (Axis) G40.2:
@simon33 on the one hand - perhaps I’m not the easy target you first saw. On the other, the end is in sight for the Allies.
I’ve been impressed by the fight back. Not allowing USA to gain Normandy has been a boon for the Axis. I’m not 100% sure that I did the right thing by moving to retake Norway. Although the writing is normally on the wall if the Axis can out earn the allies and keep it up.
Anyway, you’ve got to retake a victory city in the Pacific within a round.