Wizmark (X) vs Pejon 88 (L+8) BM3

  • 23 22

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 bombers moved from Gibraltar to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Queensland to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from India to Sikang
            1 bomber moved from India to Kweichow
            1 bomber moved from Burma to Hunan
            2 fighters moved from India to Szechwan
            1 fighter moved from India to Hunan
            1 fighter moved from India to Kweichow
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
            Battle in Szechwan
                Americans attack with 2 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from Szechwan to Yunnan
            1 fighter moved from Hunan to Yunnan
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from 104 Sea Zone to Gibraltar
            4 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            3 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Western United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Hunan to India
            1 bomber moved from Kweichow to India
            1 bomber moved from 43 Sea Zone to Yunnan
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Sikang
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 1 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 artilleries, 4 fighters, 9 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 artillery and 5 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from India to Caucasus
            1 aaGun, 2 artilleries and 1 mech_infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 artillery and 2 infantry moved from India to Burma
            1 bomber moved from India to Caucasus
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 2 bombers
            EDIT: Adding units owned by Americans to Yunnan: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 0,00
    Americans : 2,50
    Chinese : -0,50
    Japanese : 1,50
    

    Savegame

  • 20 19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 armour moved from Novosibirsk to Russia
            1 armour moved from Sakha to Manchuria
            2 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer, 2 submarines and 1 transport placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Albania: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            4 fighters moved from Yunnan to Caucasus
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            4 fighters moved from Yunnan to Caucasus
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            4 fighters moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            3 infantry moved from Tambov to Volgograd
            2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
            2 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan
    

    Savegame

  • 20 19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            4 fighters moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            3 infantry moved from Tambov to Volgograd
            2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
            2 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan
    
        Combat - Germans
            Battle in Iceland
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 4 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win, taking Iceland from British with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Volgograd
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Rostov
            2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
            2 infantry moved from Tambov to Rostov
            3 armour moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            2 mech_infantrys moved from Russia to Rostov
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            2 fighters moved from Western Germany to Yugoslavia
            3 bombers moved from Eastern Poland to Western Germany
            4 fighters moved from 104 Sea Zone to 112 Sea Zone
            2 bombers moved from 104 Sea Zone to Western Germany
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            1 bomber and 1 fighter placed in Western Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Russia
            1 infantry and 2 mech_infantrys placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Americans : 0.50
    Russians : 0.00
    

    Savegame

  • 23 22

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    TripleA Move Summary: Japanese round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Shan State
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 armour moved from Anhwe to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Borneo
    

    Savegame

  • 20 19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Shan State
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 armour moved from Anhwe to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                 retreated to Kwangsi
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber and 2 fighters moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            3 infantry moved from Kiangsu to Kiangsi
            3 infantry moved from Shantung to Anhwe
            2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.00
    UK_Pacific : 0.33
    Japanese : -4.83
    

    Savegame

  • 23 22

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 bombers moved from Gibraltar to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Yunnan to Hopei
            1 bomber and 1 fighter moved from Yunnan to Shensi
            1 bomber moved from Yunnan to Tsinghai
            1 bomber moved from Yunnan to Kansu
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Tsinghai to Yunnan
            1 bomber moved from Shensi to Yunnan
            2 fighters moved from Hopei to Yunnan
            10 fighters moved from 54 Sea Zone to Java
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 bomber moved from Gibraltar to Caucasus
            1 fighter moved from Gibraltar to Egypt
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            4 carriers moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
            2 bombers moved from 104 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Central United States
            2 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : 0,67
    Japanese : 0,67
    

    Savegame

  • 23 22

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Tsinghai
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -0,33
    

    Savegame

  • 23 22

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 bombers moved from Gibraltar to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Yunnan to Hopei
            1 bomber and 1 fighter moved from Yunnan to Shensi
            1 bomber moved from Yunnan to Tsinghai
            1 bomber moved from Yunnan to Kansu
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Tsinghai to Yunnan
            1 bomber moved from Shensi to Yunnan
            2 fighters moved from Hopei to Yunnan
            10 fighters moved from 54 Sea Zone to Java
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 bomber moved from Gibraltar to Caucasus
            1 fighter moved from Gibraltar to Egypt
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            4 carriers moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
            2 bombers moved from 104 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Central United States
            2 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Tsinghai
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 111 Sea Zone
            6 fighters moved from United Kingdom to 111 Sea Zone
            2 infantry moved from Caucasus to Volgograd
            2 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Caucasus to Ukraine
            3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            3 fighters moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in Volgograd
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Kazakhstan
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 6 fighters in 111 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 3 : 0/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 artillery and 8 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Kazakhstan to Caucasus
            3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
            1 artillery and 5 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Quebec to Eastern United States
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            6 fighters moved from 111 Sea Zone to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : 1,33
    Americans : 0,67
    Chinese : 0,00
    AA fire in Ukraine : : 0,83
    Japanese : -1,67
    

    Savegame

  • 23 22

    TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 bombers moved from Gibraltar to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Yunnan to Hopei
            1 bomber and 1 fighter moved from Yunnan to Shensi
            1 bomber moved from Yunnan to Tsinghai
            1 bomber moved from Yunnan to Kansu
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Tsinghai to Yunnan
            1 bomber moved from Shensi to Yunnan
            2 fighters moved from Hopei to Yunnan
            10 fighters moved from 54 Sea Zone to Java
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 bomber moved from Gibraltar to Caucasus
            1 fighter moved from Gibraltar to Egypt
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            4 carriers moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
            2 bombers moved from 104 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Central United States
            2 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Tsinghai
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 111 Sea Zone
            6 fighters moved from United Kingdom to 111 Sea Zone
            2 infantry moved from Caucasus to Volgograd
            2 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Caucasus to Ukraine
            3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            3 fighters moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in Volgograd
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Kazakhstan
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 6 fighters in 111 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 3 : 0/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 artillery and 8 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Kazakhstan to Caucasus
            3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
            1 artillery and 5 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Quebec to Eastern United States
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            6 fighters moved from 111 Sea Zone to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Egypt: 1 fighter
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : 1,33
    Americans : 0,67
    Chinese : 0,00
    AA fire in Ukraine : : 0,83
    Japanese : -1,67
    

    Savegame

  • 23 22

    Just one NCM change.

  • 23 22

    You’re turn whenever you are ready :)

  • 20 19

    TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 artillery and 1 infantry moved from Albania to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from 97 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to Cyprus
    

    Savegame

  • 20 19

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 artillery and 1 infantry moved from Albania to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from 97 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to Cyprus
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Cyprus, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from Cyprus to 97 Sea Zone
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 bomber moved from Cyprus to Southern Italy
            2 mech_infantrys moved from Bulgaria to Yugoslavia
            1 armour moved from Manchuria to Anhwe
            2 artilleries and 10 infantry moved from France to Southern France
            5 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Italians collect 26 PUs (2 lost to blockades); end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.33
    Americans : -0.17
    

    Savegame

  • 23 22

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from 54 Sea Zone to Java
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • 23 22

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from 54 Sea Zone to Java
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 123 Sea Zone
    
        Combat - French
            Battle in 123 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 123 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 123 Sea Zone to 106 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • 20 19

    TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Russia to Kazakhstan
            3 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            3 fighters and 2 tactical_bombers moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
    

    Savegame

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