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Wiz (X) vs Trulpen (L+6) G2 G40 OOB
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Belarus to Bryansk Italians take Bryansk from Russians 1 submarine moved from 97 Sea Zone to 92 Sea Zone Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 1 fighter; Americans defend with 2 fighters Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 2 artilleries and 1 infantry moved from Eastern Poland to Belarus 2 armour and 3 mech_infantrys moved from Romania to Belarus Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 23 Sea Zone to 30 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 6 armour and 3 mech_infantrys moved from Poland to Western Ukraine 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Poland to 125 Sea Zone
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@trulpenplay Russian sub to submerge or fight in sz125?
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Hehe, it will keep away from any such overwhelming fight.
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@trulpen lol just checking!
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 6 armour and 3 mech_infantrys moved from Poland to Western Ukraine 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Poland to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 6 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour and 3 mech_infantrys in Western Ukraine, round 2 : 3/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 3 aaGuns, 9 armour, 11 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 2.83 Russians : 1.33
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@wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:
lol just checking!
It’s ok, although you didn’t have to ask there. ;) The sub instead hopefully does a great job at sneaky convoy disruption.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Novosibirsk to Vologda 1 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 armour moved from 76 Sea Zone to Ethiopia 1 armour moved from 76 Sea Zone to Italian Somaliland 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Italian Somaliland Battle in Ethiopia Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Italian Somaliland from Italians, taking Ethiopia from Italians, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Vologda, round 2 : 2/6 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 7 artilleries and 17 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Novosibirsk to Vologda 1 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 armour moved from 76 Sea Zone to Ethiopia 1 armour moved from 76 Sea Zone to Italian Somaliland 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Italian Somaliland Battle in Ethiopia Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Italian Somaliland from Italians, taking Ethiopia from Italians, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Vologda, round 2 : 2/6 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 7 artilleries and 17 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,17
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Changed my mind about leaving a blocker in Tambov. Rather useless. Better keep the guy in Moscow.
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 bomber and 1 tactical_bomber moved from French Indo China to Szechwan 2 tactical_bombers moved from French Indo China to Kweichow 1 fighter moved from 35 Sea Zone to 45 Sea Zone
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 bomber and 1 tactical_bomber moved from French Indo China to Szechwan 2 tactical_bombers moved from French Indo China to Kweichow 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Burma to French Indo China 1 bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 45 Sea Zone to 37 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -0.33 Japanese : 2.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 fighters and 7 infantry; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Gibraltar to Spain 1 bomber moved from Gibraltar to Spain 2 fighters moved from Gibraltar to Spain 1 bomber moved from Eastern United States to Venezuela 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Battle in Venezuela Americans attack with 2 artilleries, 1 bomber and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Venezuela, round 2 : 2/5 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Venezuela from Neutral_True with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 5,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits 4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 aaGun moved from Gibraltar to Spain 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 bomber moved from Venezuela to Gibraltar 1 bomber moved from Spain to United Kingdom 2 fighters moved from Spain to 109 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands Place Units - Americans 2 bombers placed in Eastern United States 2 artilleries and 7 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 1,00 Neutral_True : 1,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 fighters and 7 infantry; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Gibraltar to Spain 1 bomber moved from Gibraltar to Spain 2 fighters moved from Gibraltar to Spain 1 bomber moved from Eastern United States to Venezuela 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Battle in Venezuela Americans attack with 2 artilleries, 1 bomber and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Venezuela, round 2 : 2/5 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Venezuela from Neutral_True with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 5,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits 4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 aaGun moved from Gibraltar to Spain 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 bomber moved from Venezuela to Gibraltar 1 bomber moved from Spain to United Kingdom 2 fighters moved from Spain to 109 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands Place Units - Americans 2 bombers placed in Eastern United States 2 artilleries and 7 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,00 Neutral_True : 1,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Shensi 6 infantry moved from Hopei to Chahar 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Shensi 1 fighter moved from Kweichow to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,67
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 tactical_bomber moved from Iraq to Afghanistan 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia 1 mech_infantry moved from Egypt to Saudi Arabia 1 armour and 1 mech_infantry moved from Persia to Saudi Arabia 1 artillery and 2 infantry moved from Eastern Persia to Afghanistan 1 armour and 1 mech_infantry moved from India to Afghanistan 1 bomber and 2 fighters moved from India to Burma 2 infantry moved from India to Burma 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Saudi Arabia British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 1/7 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Saudi Arabia, round 3 : 2/6 hits, 2,00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Afghanistan British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 4 infantry British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/6 hits, 2,17 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to West India Neutral_True win with 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_True: 3 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 bomber moved from Burma to India 1 tactical_bomber moved from Afghanistan to West India 2 infantry moved from Persia to Iraq 2 fighters moved from Iraq to India 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 5 aaGuns and 3 infantry moved from Scotland to United Kingdom
Combat Hit Differential Summary :
British : 0,17 Neutral_True : -0,33 Japanese : -0,67
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Missed to attack the sub in sz125. Will do that separately and edit result.
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 tactical_bomber moved from Iraq to Afghanistan 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia 1 mech_infantry moved from Egypt to Saudi Arabia 1 armour and 1 mech_infantry moved from Persia to Saudi Arabia 1 artillery and 2 infantry moved from Eastern Persia to Afghanistan 1 armour and 1 mech_infantry moved from India to Afghanistan 1 bomber and 2 fighters moved from India to Burma 2 infantry moved from India to Burma 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 fighters moved from Scotland to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine
Combat Hit Differential Summary :
Germans : 0,83 British : 1,67