• TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Volgograd to Samara
            1 bomber moved from Bryansk to Samara
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            7 armour and 18 mech_infantrys moved from Romania to Bulgaria
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Bryansk
            1 aaGun, 2 artilleries and 17 infantry moved from Yugoslavia to Bulgaria
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Novgorod to Archangel
            4 infantry moved from Germany to 114 Sea Zone
            2 marines moved from Germany to 114 Sea Zone
            4 infantry, 2 marines and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry and 2 marines moved from 115 Sea Zone to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Germany to Western Germany
            3 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 infantry placed in Normandy Bordeaux
            Germans undo move 4.
            2 infantry placed in France
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : 0.33
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
    Poland : 3 mech_infantrys
    Germany : 1 factory_major and 10 mech_infantrys
    Southern Italy : 1 fighter
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 29 infantry, 25 mech_infantrys and 4 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 2 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag
    Vologda : 1 flag, 1 infantry
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry, 2 marines and 3 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 infantry
    125 Sea Zone : 1 submarine
    Bulgaria : 1 aaGun, 7 armour, 2 artilleries, 17 infantry and 18 mech_infantrys
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 58 / 76
    Russians : 15 / 27
    Japanese : 51 / 71
    Americans : 62 / 103
    Chinese : 9 / 9
    British : 34 / 49
    UK_Pacific : 0 / 0
    Italians : 16 / 8
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 infantry moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Samara
            2 mech_infantrys moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Urals to Vologda
            1 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Timguska to Urals
            2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 3.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 carrier, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            3 marines moved from Korea to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
            1 bomber moved from Shan State to 42 Sea Zone
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 5 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 5 fighters in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 submarine; ANZAC defend with 2 transports
                1 submarine owned by the Americans Submerged
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 39 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer and 1 submarine
                1 submarine owned by the British Submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 mech_infantry moved from India to Yunnan
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Sikang to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Chahar
            1 aaGun moved from Shantung to Kiangsu
            1 aaGun moved from Chahar to Jehol
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            3 infantry moved from Shantung to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            5 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            5 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Shan State to Yunnan
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Siam to Szechwan
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Kiangsi to Kwangsi
            1 bomber moved from 42 Sea Zone to Yunnan
    
        Place Units - Japanese
            1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            Japanese undo move 2.
            1 aaGun and 2 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,1,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,3,2
            Japanese collect 46 PUs (11 lost to blockades); end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : 0.67
    Americans : -0.67
    Japanese : 2.83
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Korea : 2 infantry and 1 marine
    Kiangsu : 1 flag, 1 aaGun and 1 infantry
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
    Jehol : 1 flag, 1 aaGun and 3 infantry
    Siam : 1 airfield
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry and 1 mech_infantry
    Szechwan : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 5 infantry
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Amur : 1 flag, 3 marines
    French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    19 Sea Zone : 1 submarine
    6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 14 fighters, 2 submarines and 3 transports
    West India : 1 flag, 1 artillery and 2 infantry
    

    Production/PUs Summary :

    Germans : 54 / 76
    Russians : 19 / 27
    Japanese : 57 / 51
    Americans : 62 / 103
    Chinese : 4 / 9
    British : 34 / 49
    UK_Pacific : 0 / 0
    Italians : 15 / 8
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Greece to Ukraine
            5 fighters and 1 mech_infantry moved from Greece to Albania
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in Borneo
            Battle in Albania
                Americans attack with 5 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 mech_infantry in Albania, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Albania from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Albania to Syria
            6 transports moved from 98 Sea Zone to 99 Sea Zone
            4 artilleries, 6 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone
            4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 99 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Tunisia to Libya
            2 infantry moved from Morocco to Algeria
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            5 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 4 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            4 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 bomber moved from Ukraine to Syria
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 bomber and 2 fighters
            EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
            2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            4 infantry moved from Shensi to Suiyuyan
            1 fighter and 2 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            4 fighters moved from Greece to Caucasus
            1 fighter moved from Scotland to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 mech_infantrys moved from Northwest Persia to Persia
            4 fighters moved from Caucasus to Persia
            3 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 marine moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Greece to 99 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 bomber, 6 fighters and 2 tactical_bombers moved from Greece to Syria
            1 fighter moved from Gibraltar to Syria
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 125 Sea Zone to United Kingdom
            1 fighter moved from 125 Sea Zone to Scotland
            1 battleship moved from 44 Sea Zone to 46 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.33
    British : -1.67
    Americans : 0.33
    AA fire in Ukraine : : -0.17
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from Americans
            1 mech_infantry moved from Bulgaria to Albania
            2 fighters moved from Southern Italy to Albania
            1 bomber moved from Southern Italy to Albania
            1 bomber moved from Southern Italy to Albania
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Italians
            Battle in Albania
                Italians attack with 2 bombers, 2 fighters and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 bombers moved from Albania to Southern Italy
            2 fighters moved from Albania to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,2,6,4,2,2,5,2,6
            Italians collect 3 PUs (15 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Americans : -0.33
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Western Germany : 1 aaGun, 1 artillery and 1 infantry
    Albania : 1 mech_infantry
    Northern Italy : 1 factory_minor
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry and 2 mech_infantrys
    Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys
    Tambov : 1 flag
    Bulgaria : 1 flag, 1 aaGun and 1 mech_infantry
    Greece : 1 flag, 1 infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 76
    Russians : 20 / 27
    Japanese : 50 / 51
    Americans : 64 / 107
    Chinese : 7 / 7
    British : 34 / 47
    UK_Pacific : 0 / 0
    Italians : 18 / 3
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from Philippines to Caroline Islands
            1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 4 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Bryansk to Vologda
            1 bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 bombers, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Caucasus
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 bombers and 1 fighter moved from Vologda to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Poland to Western Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            7 armour and 18 mech_infantrys moved from Bulgaria to Romania
            1 aaGun, 2 artilleries and 17 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Ukraine
            4 armour and 6 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 1.67
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 8 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
    Romania : 7 armour and 18 mech_infantrys
    Germany : 4 armour, 1 factory_major and 6 mech_infantrys
    Southern Italy : 1 fighter
    Belarus : 1 flag, 3 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 32 infantry, 26 mech_infantrys and 4 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 10 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag, 3 mech_infantrys
    Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 marines and 3 mech_infantrys
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Yugoslavia : 1 aaGun, 2 artilleries and 17 infantry
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 64
    Russians : 18 / 27
    Japanese : 46 / 51
    Americans : 64 / 107
    Chinese : 7 / 7
    British : 34 / 47
    UK_Pacific : 0 / 0
    Italians : 18 / 3
    ANZAC : 18 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Adam514 I would like to believe that I would be doing better if I weren’t getting killed by all your defensive hits at 2 but I don’t think that is the case…

  • '19 '17

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Urals to Vologda
            1 aaGun moved from Novosibirsk to Vologda
            4 infantry moved from Novosibirsk to Vologda
            1 aaGun and 5 infantry moved from Novosibirsk to Samara
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            8 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Japan to 43 Sea Zone
            1 bomber moved from Yunnan to 41 Sea Zone
            1 infantry moved from West India to Eastern Persia
            2 fighters and 2 tactical_bombers moved from India to Eastern Persia
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Kweichow
            1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
            2 tactical_bombers moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Sikang
            1 marine moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 marine moved from Korea to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            1 marine moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Soviet Far East
            Battle in Guam
            Battle in Iwo Jima
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Guam from Americans, taking Iwo Jima from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Marianas
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 8 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 8 fighters in 20 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking Marianas from Americans, taking 20 Sea Zone from Americans with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shensi
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 infantry moved from Shan State to Yunnan
            2 infantry moved from French Indo China to Siam
            1 aaGun moved from French Indo China to Siam
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Korea to Amur
            1 infantry moved from Jehol to Manchuria
            2 tactical_bombers moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Siam
            1 bomber moved from 43 Sea Zone to Siam
            1 bomber moved from 41 Sea Zone to Siam
            2 fighters moved from Eastern Persia to India
            2 tactical_bombers moved from Eastern Persia to India
            3 infantry moved from India to West India
            1 infantry moved from Kwangsi to Hunan
            1 aaGun and 1 infantry moved from Kiangsu to Kiangsi
            8 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Yunnan to Sikang
            1 armour moved from Yunnan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Place Units - Japanese
            2 submarines and 1 transport placed in 6 Sea Zone
            1 destroyer placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in India
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            Japanese collect 45 PUs (7 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.17
    Chinese : 0.00
    Japanese : 3.17
    

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 1 aaGun and 1 infantry
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 aaGun and 2 infantry
    Marianas : 1 infantry
    Siam : 1 aaGun, 1 airfield, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
    Manchuria : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 fighter, 9 infantry and 3 tactical_bombers
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 2 infantry and 1 mech_infantry
    Szechwan : 1 flag, 1 artillery and 3 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 3 infantry
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Kwangtung : 1 flag, 1 harbour
    Guam : 1 flag, 1 airfield and 2 infantry
    Sakha : 1 flag, 1 marine
    Soviet Far East : 1 flag, 1 marine
    Amur : 1 flag, 2 infantry and 1 marine
    Siberia : 1 flag, 1 marine
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 destroyer
    20 Sea Zone : 1 destroyer
    22 Sea Zone : 1 transport
    21 Sea Zone : 1 transport
    17 Sea Zone : 1 transport
    5 Sea Zone : 1 cruiser
    6 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters, 5 submarines and 1 transport
    West India : 1 flag, 1 artillery and 4 infantry
    Eastern Persia : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 54 / 64
    Russians : 16 / 26
    Japanese : 52 / 53
    Americans : 63 / 107
    Chinese : 5 / 7
    British : 34 / 47
    UK_Pacific : 0 / 0
    Italians : 17 / 3
    ANZAC : 18 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            4 fighters moved from Philippines to 37 Sea Zone
            1 bomber moved from Caroline Islands to Guam
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            3 fighters moved from Philippines to Guam
            6 fighters moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia
            1 bomber moved from Syria to Eastern Persia
            1 marine moved from Trans-Jordan to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern France
            Battle in 21 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Southern France from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 20 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 4 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Eastern Persia
                Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia
                Americans win, taking Eastern Persia from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Guam, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Guam to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            6 fighters moved from 20 Sea Zone to 35 Sea Zone
            4 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 battleship, 8 carriers, 1 cruiser and 5 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            9 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Guam to Philippines
            2 fighters moved from Hawaiian Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Iraq to Persia
            2 mech_infantrys moved from Trans-Jordan to Persia
            1 bomber moved from Eastern Persia to Syria
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 marine moved from Trans-Jordan to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
            3 artilleries and 5 infantry moved from Trans-Jordan to 98 Sea Zone
            3 artilleries, 5 infantry and 6 transports moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            4 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            4 artilleries, 8 infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone
            4 artilleries and 8 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 3 infantry moved from Morocco to Algeria
            1 carrier and 4 destroyers moved from 98 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to Syria
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 armour, 1 artillery and 4 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            15 infantry moved from Hopei to Shensi
            4 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters and 3 mech_infantrys moved from Persia to West India
            1 bomber, 2 fighters and 2 tactical_bombers moved from Syria to West India
            2 fighters moved from Syria to West India
    
        Combat - British
            Battle in West India
                British attack with 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 artillery and 4 infantry
                    British roll dice for 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers in West India, round 2 : 9/14 hits, 6.50 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in West India, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 artillery and 4 infantry
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from West India to Eastern Persia
            1 bomber moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Trans-Jordan to Persia
            1 marine moved from Trans-Jordan to 98 Sea Zone
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 aaGun, 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
            1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from Gibraltar to Syria
            4 fighters moved from United Kingdom to Southern France
            1 fighter moved from Scotland to Southern France
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 2.50
    Americans : 0.33
    Chinese : 0.33
    Japanese : -0.67
    

    Savegame


  • @Adam514 I have always been fearful of using my air stack in this way, I guess I should reconsider my conservative thinking…

  • '19 '17

    @666 What way?


  • @Adam514 said in Adam +3 v JWW (axis):

    @666 What way?

    my mistake, I thought your stack of british air attacked IND without any land units…i know in some circumstances attacking ground units with just air can be beneficial, for a variety of reasons, but I tend to worry about the dice and losing air…in this instance I was looking at the rolls on my phone and thought the w/IND attack was air only…


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Bulgaria to Northern Italy
            1 mech_infantry moved from Albania to Northern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,1,1,5,2,1,2,6,4,1,5,3
            Italians collect 3 PUs (12 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 21 infantry
    Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys
    Tambov : 1 flag
    Bulgaria : 1 flag, 1 aaGun and 1 infantry
    Greece : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 64
    Russians : 15 / 26
    Japanese : 49 / 53
    Americans : 66 / 101
    Chinese : 6 / 7
    British : 34 / 46
    UK_Pacific : 2 / 0
    Italians : 15 / 3
    ANZAC : 18 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                ANZAC win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            EDIT: 1 infantry moved from New Guinea to Queensland
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Changing PUs for ANZAC from 10 to 0
            EDIT: Turning off Edit Mode
            1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.67
    

    Savegame


  • @Adam514 you don’t leave a lot of openings, seems like you have everything covered all the time…frustrating. Do you drink Adam?


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Volgograd to Caucasus
            2 bombers and 5 fighters moved from Bryansk to Russia
            4 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
                Bombing raid in Russia causes 15 damage total. 
            Battle in Caucasus
                Germans attack with 1 mech_infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 4 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win with 4 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Caucasus to Bryansk
            3 infantry moved from Ukraine to Rostov
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            7 armour and 18 mech_infantrys moved from Romania to Ukraine
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun and 8 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun, 2 artilleries and 17 infantry moved from Yugoslavia to Northern Italy
            2 bombers and 5 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 0.83
    Russians : 0.67
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 7 mech_infantrys
    Poland : 1 mech_infantry
    Germany : 1 factory_major
    Holland Belgium : 1 aaGun and 8 infantry
    Northern Italy : 1 aaGun, 2 artilleries and 17 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 34 infantry, 42 mech_infantrys and 4 tactical_bombers
    Rostov : 1 flag, 3 infantry
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 4 armour and 6 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 7 armour, 1 factory_minor, 3 infantry and 18 mech_infantrys
    Western Ukraine : 1 flag
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 marines
    Smolensk : 1 flag, 1 infantry
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 55 / 69
    Russians : 14 / 26
    Japanese : 49 / 53
    Americans : 66 / 101
    Chinese : 6 / 7
    British : 34 / 46
    UK_Pacific : 2 / 0
    Italians : 15 / 3
    ANZAC : 18 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    @666 I don’t really drink.

  • '19 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 16 PUs; 
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Archangel
            2 infantry moved from Vologda to Archangel
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun and 2 infantry moved from Samara to Russia
            1 aaGun and 3 infantry moved from Vologda to Russia
            2 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -3.00
    

    Savegame

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