@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Japan to Chahar
1 bomber moved from Yunnan to Hopei
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Northern Territory to Queensland
5 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
5 fighters moved from 55 Sea Zone to 54 Sea Zone
4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Shan State
2 fighters moved from Philippines to Shan State
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kweichow to Chahar
1 bomber moved from Kweichow to Hopei
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 6 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Chahar, round 2 : 4/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Queensland
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 3/8 hits, 3.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 aaGun, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Szechwan to Burma
2 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Chahar to Anhwe
1 bomber moved from Chahar to French Indo China
2 bombers moved from Hopei to French Indo China
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 2 transports moved from 55 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Japan
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to Anhwe
2 infantry moved from 19 Sea Zone to Jehol
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 fighter placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.67
Chinese : 0.00
UK_Pacific : 0.67
Japanese : 5.33
Hmm, just see I did a mistake that connects with Germany and not really Japan, so hope it’s ok to change. Missed that G can blitz through Kazakhstan after an italian can-opener with 2 sb. May I shift those 5 russian fig and aa north to the Urals?
@trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
Hmm, just see I did a mistake that connects with Germany and not really Japan, so hope it’s ok to change. Missed that G can blitz through Kazakhstan after an italian can-opener with 2 sb. May I shift those 5 russian fig and aa north to the Urals?
Yeah sure, that’s fine.
Thanks graciously!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 2x airfield; Remaining resources: 75 PUs;
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Gibraltar
2 bombers moved from Spain to Gibraltar
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 battleships and 2 cruisers moved from 62 Sea Zone to 54 Sea Zone
6 fighters moved from 62 Sea Zone to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Spain to Gibraltar
Combat - Americans
Battle in Dutch New Guinea
Battle in Gibraltar
Americans attack with 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Dutch New Guinea from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Queensland
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 aaGun and 5 fighters moved from Novosibirsk to Urals
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Spain
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 carrier and 1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 carriers, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - Americans
2 carriers and 1 destroyer placed in 91 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : -1,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0,00
Japanese : -0,33
Did you finish the UK Turn? No rush, just didn’t see the final post come through so wanted to make sure you didn’t forget to post it.
Not yet, but I’m on it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 2x airfield; Remaining resources: 75 PUs;
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Gibraltar
2 bombers moved from Spain to Gibraltar
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 battleships and 2 cruisers moved from 62 Sea Zone to 54 Sea Zone
6 fighters moved from 62 Sea Zone to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Spain to Gibraltar
Combat - Americans
Battle in Dutch New Guinea
Battle in Gibraltar
Americans attack with 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Dutch New Guinea from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Queensland
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 aaGun and 5 fighters moved from Novosibirsk to Urals
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Spain
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 carrier and 1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 carriers, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - Americans
2 carriers and 1 destroyer placed in 91 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
British take Greece from Italians
1 bomber moved from Belgian Congo to Angola
2 mech_infantrys moved from Mozambique to Angola
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Angola
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Angola
7 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
Combat - British
Battle in Angola
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Angola, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Angola, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sikang
British attack with 7 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 7 fighters and 2 tactical_bombers in Sikang, round 2 : 6/9 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Sikang to Samara
1 fighter and 1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Sikang to Samara
1 armour moved from Afghanistan to Samara
2 artilleries and 1 infantry moved from Turkey to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Mozambique to Tanganyika Territory
1 artillery and 2 infantry moved from Persia to Iraq
3 aaGuns, 7 artilleries and 15 infantry moved from India to West India
2 armour and 5 mech_infantrys moved from Turkey to Iraq
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Angola to Iraq
Place Units - British
1 factory_minor placed in Saudi Arabia
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 armour and 5 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry
EDIT: Adding units owned by British to Turkey: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
British : 0,00
Americans : -1,33
Neutral_True : 1,00
Chinese : -0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 2x airfield; Remaining resources: 75 PUs;
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Gibraltar
2 bombers moved from Spain to Gibraltar
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 battleships and 2 cruisers moved from 62 Sea Zone to 54 Sea Zone
6 fighters moved from 62 Sea Zone to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Spain to Gibraltar
Combat - Americans
Battle in Dutch New Guinea
Battle in Gibraltar
Americans attack with 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Dutch New Guinea from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Queensland
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 aaGun and 5 fighters moved from Novosibirsk to Urals
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Spain
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 carrier and 1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 carriers, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - Americans
2 carriers and 1 destroyer placed in 91 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
British take Greece from Italians
1 bomber moved from Belgian Congo to Angola
2 mech_infantrys moved from Mozambique to Angola
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Angola
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Angola
7 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
Combat - British
Battle in Angola
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Angola, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Angola, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sikang
British attack with 7 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 7 fighters and 2 tactical_bombers in Sikang, round 2 : 6/9 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Sikang to Samara
1 fighter and 1 tactical_bomber moved from Sikang to Suiyuyan
1 fighter moved from Sikang to Samara
1 armour moved from Afghanistan to Samara
2 artilleries and 1 infantry moved from Turkey to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Mozambique to Tanganyika Territory
1 artillery and 2 infantry moved from Persia to Iraq
3 aaGuns, 7 artilleries and 15 infantry moved from India to West India
2 armour and 5 mech_infantrys moved from Turkey to Iraq
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Angola to Iraq
Place Units - British
1 factory_minor placed in Saudi Arabia
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 armour and 5 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry
EDIT: Adding units owned by British to Turkey: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Germans to British
EDIT: Removing units owned by British from Spain: 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
British : 0,00
Americans : -1,33
Neutral_True : 1,00
Chinese : -0,00
Japanese : -0,33
Restarted and then didn’t take Gibraltar.
Will also look a bit at that fishy US ac move to sz28. Might put it in sz26 or 54 instead.
It will stay in sz28. So the last game post should be final.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Albania to Greece
1 mech_infantry moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 armour moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Greece
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern France to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Caucasus to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Gibraltar to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17
Italians : 0.50
British : -0.67
Americans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Northern Territory
ANZAC take Northern Territory from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 6 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from 28 Sea Zone to 91 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Spain to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Northern Territory
ANZAC take Northern Territory from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 6 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from 28 Sea Zone to 91 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Spain to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Algeria: 2 infantry
EDIT: Adding units owned by French to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
3 bombers moved from France to 92 Sea Zone
1 mech_infantry moved from Rostov to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 bomber moved from France to Turkey
In SZ 92 would you like to scramble and do you want your subs to submerge?
Chicken race. No scramble and submerge subs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
3 bombers moved from France to 92 Sea Zone
1 mech_infantry moved from Rostov to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 bomber moved from France to Turkey
Combat - Germans
Battle in Turkey
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 artillery moved from Bryansk to Tambov
1 aaGun, 12 armour, 10 artilleries, 24 infantry and 8 mech_infantrys moved from Volgograd to Tambov
3 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 tactical_bomber moved from Bryansk to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
6 infantry moved from Karelia to Finland
3 mech_infantrys moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Tambov
7 armour moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Bryansk
5 mech_infantrys moved from Rostov to Tambov
1 bomber moved from Turkey to Tambov
1 tactical_bomber moved from Turkey to Ukraine
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Bulgaria
2 armour and 4 mech_infantrys moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
3 bombers moved from 92 Sea Zone to Southern Italy
4 artilleries and 1 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
4 artilleries and 5 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
5 artilleries and 5 infantry placed in Western Germany
1 bomber and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 artillery moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Urals to Vologda
4 aaGuns, 10 artilleries and 46 infantry moved from Samara to Vologda
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Trans-Jordan to Turkey
2 armour moved from Samara to Vologda
1 armour moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Samara to Urals
Turn Complete - Russians
Combat Hit Differential Summary :