@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 3.tsvg
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Pergamon
1 spearman moved from Nicaea to Byzantium
Pergamon take Byzantium from Macedonia
1 catapult, 1 phalanx and 2 spearmen moved from Sardis to Attalia
Purchase Units - Pergamon
Pergamon buy 1 catapult, 1 cavalry, 2 phalanxs and 1 spearman; Remaining resources: 4 PUs; 1 techTokens;
Combat - Pergamon
Battle in Attalia
Pergamon attack with 1 catapult, 1 phalanx and 2 spearmen
Seleucid defend with 1 hoplite and 1 phalanx
Pergamon roll dice for 1 catapult, 1 phalanx and 2 spearmen in Attalia, round 2 : 2/4 hits, 1.67 expected hits
Seleucid roll dice for 1 hoplite and 1 phalanx in Attalia, round 2 : 1/2 hits, 1.17 expected hits
1 phalanx owned by the Seleucid, 1 hoplite owned by the Seleucid and 1 spearman owned by the Pergamon lost in Attalia
Pergamon win, taking Attalia from Seleucid with 1 catapult, 1 phalanx and 1 spearman remaining. Battle score for attacker is 11
Casualties for Pergamon: 1 spearman
Casualties for Seleucid: 1 hoplite and 1 phalanx
Non Combat Move - Pergamon
1 catapult, 1 phalanx and 1 spearman moved from Nicaea to Pessinus
1 spearman moved from Sardis to Pessinus
Place Units - Pergamon
1 catapult, 1 cavalry, 2 phalanxs and 1 spearman placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 0/1 hits, 0.00 expected hits
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 39 PUs; end with 43 PUs
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 42 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 41 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 39 PUs
Units generate 1 techTokens; Pergamon end with 1 techTokens
Units generate 3 PUs; Pergamon end with 42 PUs
Combat Hit Differential Summary :
Pergamon : 0.33
Seleucid : -0.17
Pergamon rolls : : 0.00
Territory Summary for Pergamon :
Barcino : 3 spearmen and 2 walls
Halicarnassus : 2 walls
Byzantium : 1 flag, 1 spearman
Pergamum : 2 walls
Pessinus : 1 flag, 4 catapults, 1 cavalry, 1 leader, 9 phalanxs, 1 skirmisher and 4 spearmen
Sardis : 1 catapult, 1 cavalry, 1 city, 1 leader, 2 phalanxs, 1 spearman and 6 walls
Nicaea : 1 flag, 1 skirmisher
Attalia : 1 flag, 1 catapult, 1 phalanx and 1 spearman
Production/PUs Summary :
RomanRepublic : 65 / 65
GreekCityStates : 8 / 14
Pergamon : 39 / 42
Carthage : 46 / 62
Macedonia : 67 / 76
Bosporus : 28 / 38
Pontus : 9 / 8
Seleucid : 42 / 73
Egypt : 64 / 82
Parthia : 48 / 54
Armenia : 31 / 33
AI_Barbarians : 24 / 39
AI_Neutral : 111 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Carthage
2 warelephants moved from Siga to Tingis
2 warelephants moved from Siga to Banasa
1 leader moved from Siga to Banasa
3 cavalrys moved from Siga to Banasa
3 cavalrys moved from Siga to Tingis
3 cavalrys moved from Siga to Igilgili
2 hoplites and 1 phalanx moved from Genua to Ariminum
3 biremes and 1 trireme moved from SZ 21 to SZ 19
Purchase Units - Carthage
Trigger CARconstruction: buyWall removed from CarthageProduction
Trigger CARconstruction: buyWallX added to CarthageProduction
Trigger CARconstructionWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 2 hoplites and 4 triremes; Remaining resources: 0 PUs; 2 techTokens;
Combat - Carthage
Battle in Banasa
Carthage attack with 3 cavalrys, 1 leader and 2 warelephants
AI_Barbarians defend with 1 archer and 1 city
Carthage roll dice for 3 cavalrys, 1 leader and 2 warelephants in Banasa, round 2 : 4/6 hits, 3.33 expected hits
AI_Barbarians roll dice for 1 archer in Banasa, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 leader owned by the Carthage
1 archer owned by the AI_Barbarians lost in Banasa
Carthage win, taking Banasa from AI_Barbarians with 3 cavalrys, 1 leader and 2 warelephants remaining. Battle score for attacker is 8
Casualties for AI_Barbarians: 1 archer
Battle in Tingis
Carthage attack with 3 cavalrys and 2 warelephants
AI_Barbarians defend with 1 spearman
Carthage roll dice for 3 cavalrys and 2 warelephants in Tingis, round 2 : 2/5 hits, 2.83 expected hits
AI_Barbarians roll dice for 1 spearman in Tingis, round 2 : 1/1 hits, 0.33 expected hits
1 spearman owned by the AI_Barbarians and 1 cavalry owned by the Carthage lost in Tingis
Carthage win, taking Tingis from AI_Barbarians with 2 cavalrys and 2 warelephants remaining. Battle score for attacker is -1
Casualties for Carthage: 1 cavalry
Casualties for AI_Barbarians: 1 spearman
Battle in Igilgili
Carthage attack with 3 cavalrys
AI_Barbarians defend with 1 spearman
Carthage roll dice for 3 cavalrys in Igilgili, round 2 : 0/3 hits, 1.00 expected hits
AI_Barbarians roll dice for 1 spearman in Igilgili, round 2 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 3 cavalrys in Igilgili, round 3 : 1/3 hits, 1.00 expected hits
AI_Barbarians roll dice for 1 spearman in Igilgili, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the AI_Barbarians lost in Igilgili
Carthage win, taking Igilgili from AI_Barbarians with 3 cavalrys remaining. Battle score for attacker is 5
Casualties for AI_Barbarians: 1 spearman
Battle in Ariminum
Carthage attack with 2 hoplites and 1 phalanx
RomanRepublic defend with 1 legionaire
Carthage roll dice for 2 hoplites and 1 phalanx in Ariminum, round 2 : 1/3 hits, 1.17 expected hits
RomanRepublic roll dice for 1 legionaire in Ariminum, round 2 : 0/1 hits, 0.33 expected hits
1 legionaire owned by the RomanRepublic lost in Ariminum
Carthage win, taking Ariminum from RomanRepublic with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire
Non Combat Move - Carthage
Place Units - Carthage
4 triremes placed in SZ 36
1 wall placed in Carthago
2 hoplites placed in Lilybaeum
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 6,4 and gets 1 hit
Carthage removing all Technology Tokens after successful research.
Carthage discover economics
Activate Technology - Carthage
Carthage activating economics
Turn Complete - Carthage
Carthage collect 59 PUs; end with 59 PUs
Carthage collect 3 PUs from War Bonds; end with 62 PUs
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 59 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 54 PUs
Units generate 3 techTokens; Carthage end with 3 techTokens
Units generate 9 PUs; Carthage end with 63 PUs
Combat Hit Differential Summary :
Carthage : -1.33
RomanRepublic : -0.33
AI_Barbarians : 0.33
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Macedonia
1 phalanx, 1 skirmisher and 3 warriors moved from Axiopolis to Durostorum
7 warriors moved from Thessalonica to Byzantium
Purchase Units - Macedonia
Trigger MACquinqueremes: buyQuinquereme removed from MacedoniaProduction
Trigger MACquinqueremes: buyQuinqueremeX added to MacedoniaProduction
Trigger MACquinqueremesWALL: 1 wall gained by PlayerID named:Macedonia
Macedonia buy 1 skirmisher and 12 warriors; Remaining resources: 0 PUs; 4 techTokens;
Combat - Macedonia
Battle in Durostorum
Macedonia attack with 1 phalanx, 1 skirmisher and 3 warriors
AI_Neutral defend with 3 cavalry_neutrals
Macedonia roll dice for 1 phalanx, 1 skirmisher and 3 warriors in Durostorum, round 2 : 2/5 hits, 1.67 expected hits
AI_Neutral roll dice for 3 cavalry_neutrals in Durostorum, round 2 : 0/3 hits, 0.50 expected hits
2 cavalry_neutrals owned by the AI_Neutral lost in Durostorum
Macedonia roll dice for 1 phalanx, 1 skirmisher and 3 warriors in Durostorum, round 3 : 4/5 hits, 1.67 expected hits
AI_Neutral roll dice for 1 cavalry_neutral in Durostorum, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry_neutral owned by the AI_Neutral lost in Durostorum
Macedonia win, taking Durostorum from AI_Neutral with 1 phalanx, 1 skirmisher and 3 warriors remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 3 cavalry_neutrals
Battle in Byzantium
Macedonia attack with 7 warriors
Pergamon defend with 1 spearman
Macedonia roll dice for 7 warriors in Byzantium, round 2 : 4/7 hits, 2.33 expected hits
Pergamon roll dice for 1 spearman in Byzantium, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Pergamon lost in Byzantium
Macedonia win, taking Byzantium from Pergamon with 7 warriors remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearman
Non Combat Move - Macedonia
1 skirmisher moved from Nicopolis to Axiopolis
1 warrior moved from Sardica to Nicopolis
1 warrior moved from Salonae to Sardica
1 catapult and 3 warriors moved from Salonae to Senio
11 phalanxs moved from Apollonia to Salonae
1 skirmisher moved from Corinth to Sparta
1 warrior moved from Dodona to Larissa
2 warriors moved from Apollonia to Dodona
1 skirmisher moved from Dodona to Larissa
1 warrior moved from Larissa to Athens
Place Units - Macedonia
1 wall placed in Sparta
2 warriors placed in Sparta
1 skirmisher and 1 warrior placed in Corinth
7 warriors placed in Thessalonica
2 warriors placed in Apollonia
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 4,6,1,6 and gets 2 hits
Macedonia removing all Technology Tokens after successful research.
Macedonia discover biremes
Activate Technology - Macedonia
Macedonia activating biremes
Turn Complete - Macedonia
Macedonia collect 74 PUs; end with 74 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 73 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 72 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 70 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 69 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -8 PUs; end with 61 PUs
Units generate 4 techTokens; Macedonia end with 4 techTokens
Units generate 12 PUs; Macedonia end with 73 PUs
Combat Hit Differential Summary :
Pergamon : -0.33
Macedonia : 4.33
AI_Neutral : -0.67
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Bosporus
2 hoplites moved from Tanais to Olbia
1 hoplite moved from Tanais to Azara
1 bireme, 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
3 hoplites moved from Theodesia to SZ 80
2 hoplites moved from Sinda to Pityus
1 cataphract and 1 cavalry moved from Sinda to Pityus
1 hoplite moved from Sinda to Pityus
1 cataphract moved from Sinda to Pityus
3 horsearchers moved from Azara to Majar
1 cataphract and 1 hoplite moved from Theodesia to Tanais
1 cataphract moved from Tanais to Azara
Purchase Units - Bosporus
Bosporus buy 2 archers, 1 cataphract and 2 hoplites; Remaining resources: 0 PUs; 1 techTokens;
Combat - Bosporus
Battle in Majar
Bosporus attack with 3 horsearchers
Armenia defend with 2 spearmen
Bosporus roll dice for 3 horsearchers in Majar, round 2 : 1/3 hits, 0.50 expected hits
Armenia roll dice for 2 spearmen in Majar, round 2 : 0/2 hits, 0.67 expected hits
1 spearman owned by the Armenia lost in Majar
Bosporus roll dice for 3 horsearchers in Majar, round 3 : 0/3 hits, 0.50 expected hits
Armenia roll dice for 1 spearman in Majar, round 3 : 0/1 hits, 0.33 expected hits
Bosporus roll dice for 3 horsearchers in Majar, round 4 : 1/3 hits, 0.50 expected hits
Armenia roll dice for 1 spearman in Majar, round 4 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Armenia lost in Majar
Bosporus win, taking Majar from Armenia with 3 horsearchers remaining. Battle score for attacker is 10
Casualties for Armenia: 2 spearmen
Battle in Pityus
Bosporus attack with 2 cataphracts, 1 cavalry and 3 hoplites
Armenia defend with 1 catapult and 4 spearmen
Bosporus roll dice for 2 cataphracts, 1 cavalry and 3 hoplites in Pityus, round 2 : 3/6 hits, 2.33 expected hits
Armenia roll dice for 1 catapult and 4 spearmen in Pityus, round 2 : 2/4 hits, 1.83 expected hits
1 cavalry owned by the Bosporus, 1 catapult owned by the Armenia, 1 hoplite owned by the Bosporus and 2 spearmen owned by the Armenia lost in Pityus
Bosporus roll dice for 2 cataphracts and 2 hoplites in Pityus, round 3 : 0/4 hits, 1.67 expected hits
Armenia roll dice for 2 spearmen in Pityus, round 3 : 0/2 hits, 0.67 expected hits
Bosporus roll dice for 2 cataphracts and 2 hoplites in Pityus, round 4 : 3/4 hits, 1.67 expected hits
Armenia roll dice for 2 spearmen in Pityus, round 4 : 0/2 hits, 0.67 expected hits
2 spearmen owned by the Armenia lost in Pityus
Bosporus win, taking Pityus from Armenia with 2 cataphracts and 2 hoplites remaining. Battle score for attacker is 14
Casualties for Bosporus: 1 cavalry and 1 hoplite
Casualties for Armenia: 1 catapult and 4 spearmen
Non Combat Move - Bosporus
3 hoplites moved from SZ 80 to Sinda
Place Units - Bosporus
2 archers, 1 cataphract and 2 hoplites placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 0/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 33 PUs; end with 33 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 31 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 34 PUs
Combat Hit Differential Summary :
Armenia : -2.50
Bosporus rolls : : 0.00
Bosporus : 0.83
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Pontus
1 chariot and 1 skirmisher moved from Heraclea Pontica to Nicaea
1 trireme moved from SZ 78 to SZ 77
1 hoplite moved from Sinope to SZ 77
1 hoplite and 1 trireme moved from SZ 77 to SZ 78
1 hoplite moved from SZ 78 to Phasis
Purchase Units - Pontus
Pontus buy 2 skirmishers; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Phasis
Battle in Nicaea
Pontus attack with 1 chariot and 1 skirmisher
Pergamon defend with 1 skirmisher
Pontus roll dice for 1 chariot and 1 skirmisher in Nicaea, round 2 : 0/2 hits, 0.50 expected hits
Pergamon roll dice for 1 skirmisher in Nicaea, round 2 : 0/1 hits, 0.17 expected hits
Pontus roll dice for 1 chariot and 1 skirmisher in Nicaea, round 3 : 1/2 hits, 0.50 expected hits
Pergamon roll dice for 1 skirmisher in Nicaea, round 3 : 1/1 hits, 0.17 expected hits
1 skirmisher owned by the Pergamon and 1 skirmisher owned by the Pontus lost in Nicaea
Pontus win, taking Phasis from Armenia, taking Nicaea from Pergamon with 1 chariot remaining. Battle score for attacker is 0
Casualties for Pontus: 1 skirmisher
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Pontus
1 hoplite moved from Heraclea Pontica to Sinope
Place Units - Pontus
2 skirmishers placed in Sinope
Turning on Edit Mode
EDIT: Removing units owned by Pontus from Heraclea Pontica: 1 phalanx
EDIT: Adding units owned by Pontus to Sinope: 1 phalanx
EDIT: Turning off Edit Mode
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 1/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after successful research.
Pontus discover biremes
Activate Technology - Pontus
Pontus activating biremes
Turn Complete - Pontus
Pontus collect 18 PUs; end with 18 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 16 PUs
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 15 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 14 PUs
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 17 PUs
Combat Hit Differential Summary :
Pontus : 0.00
Pergamon : 0.67
Pontus rolls : : 1.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Seleucid
1 phalanx moved from Ninive to Ctesiphon
1 hoplite moved from Seleucia to Ctesiphon
1 hoplite moved from Seleucia to Ctesiphon
1 phalanx moved from Hatra to Palmyra
2 hoplites moved from Seleucia to Palmyra
1 hoplite and 1 phalanx moved from Edessa to Emesa
1 hoplite and 1 warelephant moved from Antioch to Damascus
3 hoplites moved from Seleucia to Babylon
3 hoplites, 1 leader and 2 phalanxs moved from Antioch to Sidon
Purchase Units - Seleucid
Seleucid buy 9 hoplites and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 3 hoplites, 1 leader and 2 phalanxs
Egypt defend with 1 archer, 1 chariot and 2 phalanxs
Seleucid roll dice for 3 hoplites, 1 leader and 2 phalanxs in Sidon, round 2 : 3/6 hits, 2.50 expected hits
Egypt roll dice for 1 archer, 1 chariot and 2 phalanxs in Sidon, round 2 : 1/4 hits, 2.50 expected hits
Units damaged: 1 leader owned by the Seleucid
1 chariot owned by the Egypt, 1 phalanx owned by the Egypt and 1 archer owned by the Egypt lost in Sidon
Seleucid roll dice for 3 hoplites, 1 leader and 2 phalanxs in Sidon, round 3 : 1/6 hits, 2.50 expected hits
Egypt roll dice for 1 phalanx in Sidon, round 3 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 3 hoplites, 1 leader and 2 phalanxs remaining. Battle score for attacker is 32
Casualties for Egypt: 1 archer, 1 chariot and 2 phalanxs
Battle in Babylon
Seleucid attack with 3 hoplites
Parthia defend with 1 archer, 1 cataphract and 1 horsearcher
Seleucid roll dice for 3 hoplites in Babylon, round 2 : 0/3 hits, 1.00 expected hits
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Babylon, round 2 : 1/3 hits, 1.50 expected hits
1 hoplite owned by the Seleucid lost in Babylon
Seleucid roll dice for 2 hoplites in Babylon, round 3 : 2/2 hits, 0.67 expected hits
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Babylon, round 3 : 3/3 hits, 1.50 expected hits
1 horsearcher owned by the Parthia, 2 hoplites owned by the Seleucid and 1 cataphract owned by the Parthia lost in Babylon
Parthia win with 1 archer remaining. Battle score for attacker is -7
Casualties for Seleucid: 3 hoplites
Casualties for Parthia: 1 cataphract and 1 horsearcher
Battle in Palmyra
Seleucid attack with 2 hoplites and 1 phalanx
Egypt defend with 1 chariot and 1 warelephant
Seleucid roll dice for 2 hoplites and 1 phalanx in Palmyra, round 2 : 0/3 hits, 1.17 expected hits
Egypt roll dice for 1 chariot and 1 warelephant in Palmyra, round 2 : 0/2 hits, 1.00 expected hits
Seleucid roll dice for 2 hoplites and 1 phalanx in Palmyra, round 3 : 1/3 hits, 1.17 expected hits
Egypt roll dice for 1 chariot and 1 warelephant in Palmyra, round 3 : 1/2 hits, 1.00 expected hits
1 chariot owned by the Egypt and 1 hoplite owned by the Seleucid lost in Palmyra
Seleucid roll dice for 1 hoplite and 1 phalanx in Palmyra, round 4 : 2/2 hits, 0.83 expected hits
Egypt roll dice for 1 warelephant in Palmyra, round 4 : 0/1 hits, 0.50 expected hits
1 warelephant owned by the Egypt lost in Palmyra
Seleucid win, taking Palmyra from Egypt with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 9
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 chariot and 1 warelephant
Battle in Damascus
Seleucid attack with 1 hoplite and 1 warelephant
Egypt defend with 1 phalanx
Seleucid roll dice for 1 hoplite and 1 warelephant in Damascus, round 2 : 1/2 hits, 1.17 expected hits
Egypt roll dice for 1 phalanx in Damascus, round 2 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid and 1 phalanx owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 warelephant remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 phalanx
Battle in Emesa
Seleucid attack with 1 hoplite and 1 phalanx
Egypt defend with 1 archer
Seleucid roll dice for 1 hoplite and 1 phalanx in Emesa, round 2 : 1/2 hits, 0.83 expected hits
Egypt roll dice for 1 archer in Emesa, round 2 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid and 1 archer owned by the Egypt lost in Emesa
Seleucid win, taking Emesa from Egypt with 1 phalanx remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 archer
Battle in Ctesiphon
Seleucid attack with 2 hoplites and 1 phalanx
Parthia defend with 1 archer and 1 cataphract
Seleucid roll dice for 2 hoplites and 1 phalanx in Ctesiphon, round 2 : 1/3 hits, 1.17 expected hits
Parthia roll dice for 1 archer and 1 cataphract in Ctesiphon, round 2 : 1/2 hits, 1.17 expected hits
1 hoplite owned by the Seleucid and 1 cataphract owned by the Parthia lost in Ctesiphon
Seleucid roll dice for 1 hoplite and 1 phalanx in Ctesiphon, round 3 : 1/2 hits, 0.83 expected hits
Parthia roll dice for 1 archer in Ctesiphon, round 3 : 1/1 hits, 0.67 expected hits
1 archer owned by the Parthia and 1 hoplite owned by the Seleucid lost in Ctesiphon
Seleucid win, taking Ctesiphon from Parthia with 1 phalanx remaining. Battle score for attacker is 2
Casualties for Seleucid: 2 hoplites
Casualties for Parthia: 1 archer and 1 cataphract
Non Combat Move - Seleucid
Place Units - Seleucid
5 hoplites placed in Seleucia
4 hoplites and 1 warelephant placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 1,5 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 64 PUs; end with 64 PUs
Seleucid collect 4 PUs from War Bonds; end with 68 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 67 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 64 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 63 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 69 PUs
Combat Hit Differential Summary :
Egypt : -3.00
Parthia : 1.17
Seleucid : -0.83
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Egypt
1 catapult moved from Bostra to Damascus
2 phalanxs moved from Bostra to Damascus
2 chariots and 1 warelephant moved from Jerusalem to Sidon
1 chariot moved from Bostra to Sidon
1 chariot moved from Bostra to Sidon
1 bireme and 1 quinquereme moved from SZ 56 to SZ 55
1 flagship moved from SZ 56 to SZ 55
Purchase Units - Egypt
Egypt buy 2 archers, 2 chariots, 1 phalanx, 1 trireme and 1 warelephant; Remaining resources: 23 PUs; 1 techTokens;
Combat - Egypt
Battle in SZ 55
Egypt attack with 1 bireme, 1 flagship and 1 quinquereme
Macedonia defend with 1 trireme
tri_VS_bi fire in SZ 55 : 1/1 hits, 0.17 expected hits
1 bireme owned by the Egypt lost in SZ 55
Egypt roll dice for 1 flagship and 1 quinquereme in SZ 55, round 2 : 1/2 hits, 1.00 expected hits
Macedonia roll dice for 1 trireme in SZ 55, round 2 : 0/1 hits, 0.50 expected hits
1 trireme owned by the Macedonia lost in SZ 55
Egypt win with 1 flagship and 1 quinquereme remaining. Battle score for attacker is 3
Casualties for Egypt: 1 bireme
Casualties for Macedonia: 1 trireme
Battle in Sidon
Egypt attack with 4 chariots and 1 warelephant
Seleucid defend with 3 hoplites, 1 leader and 2 phalanxs
Egypt roll dice for 4 chariots and 1 warelephant in Sidon, round 2 : 4/5 hits, 2.33 expected hits
Seleucid roll dice for 3 hoplites, 1 leader and 2 phalanxs in Sidon, round 2 : 3/6 hits, 3.33 expected hits
3 chariots owned by the Egypt, 1 leader owned by the Seleucid and 3 hoplites owned by the Seleucid lost in Sidon
Egypt roll dice for 1 chariot and 1 warelephant in Sidon, round 3 : 1/2 hits, 1.17 expected hits
Seleucid roll dice for 2 phalanxs in Sidon, round 3 : 1/2 hits, 1.33 expected hits
1 chariot owned by the Egypt and 1 phalanx owned by the Seleucid lost in Sidon
Egypt roll dice for 1 warelephant in Sidon, round 4 : 1/1 hits, 0.67 expected hits
Seleucid roll dice for 1 phalanx in Sidon, round 4 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid and 1 warelephant owned by the Egypt lost in Sidon
Seleucid win with no units remaining. Battle score for attacker is 5
Casualties for Egypt: 4 chariots and 1 warelephant
Casualties for Seleucid: 3 hoplites, 1 leader and 2 phalanxs
Battle in Damascus
Egypt attack with 1 catapult and 2 phalanxs
Seleucid defend with 1 warelephant
Egypt roll dice for 1 catapult and 2 phalanxs in Damascus, round 2 : 2/3 hits, 1.67 expected hits
Seleucid roll dice for 1 warelephant in Damascus, round 2 : 1/1 hits, 0.50 expected hits
1 catapult owned by the Egypt and 1 warelephant owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 2 phalanxs remaining. Battle score for attacker is 3
Casualties for Egypt: 1 catapult
Casualties for Seleucid: 1 warelephant
Non Combat Move - Egypt
1 warelephant moved from Pharan to Jerusalem
1 archer and 1 phalanx moved from Pharan to Jerusalem
2 phalanxs and 1 warelephant moved from Bostra to Jerusalem
1 catapult, 1 chariot and 1 leader moved from Bostra to Jerusalem
2 chariots moved from Alexandria to Jerusalem
1 archer and 1 phalanx moved from Memphis to Pharan
1 warelephant moved from Alexandria to Pharan
1 archer and 1 phalanx moved from Cydonia to SZ 56
1 archer, 1 flagship, 1 phalanx and 2 triremes moved from SZ 56 to SZ 58
1 archer and 2 phalanxs moved from Alexandria to Memphis
1 archer and 1 phalanx moved from SZ 58 to Pharan
Place Units - Egypt
1 trireme placed in SZ 57
2 archers, 2 chariots, 1 phalanx and 1 warelephant placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 52 PUs; end with 75 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 72 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 71 PUs
Units generate 1 techTokens; Egypt end with 1 techTokens
Units generate 3 PUs; Egypt end with 74 PUs
Combat Hit Differential Summary :
Egypt : 2.17
tri_VS_bi fire in SZ 55 : : 0.83
Macedonia : -0.50
Egypt rolls : : 0.00
Seleucid : 0.17
Territory Summary for Egypt :
Memphis : 1 archer and 2 phalanxs
Jerusalem : 1 archer, 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants
Alexandria : 2 archers, 2 chariots, 1 city, 1 phalanx, 4 walls and 1 warelephant
Damascus : 1 flag, 2 phalanxs
Cyrene : 1 archer
Bostra : 1 flag, 1 phalanx
SZ 55 : 1 flagship and 1 quinquereme
SZ 57 : 1 trireme
SZ 58 : 1 flagship and 2 triremes
Rhodos : 1 phalanx
Pharan : 2 archers, 2 phalanxs and 1 warelephant
Production/PUs Summary :
RomanRepublic : 60 / 65
GreekCityStates : 8 / 14
Pergamon : 28 / 42
Carthage : 59 / 63
Macedonia : 74 / 73
Bosporus : 33 / 34
Pontus : 18 / 17
Seleucid : 59 / 69
Egypt : 52 / 74
Parthia : 43 / 54
Armenia : 22 / 33
AI_Barbarians : 16 / 39
AI_Neutral : 110 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Parthia
1 archer moved from Babylon to Teredon
Parthia take Teredon from Seleucid
1 horsearcher moved from Persepolis to Vologesia
Parthia take Vologesia from Seleucid
1 archer moved from Gazaca to Ninive
Parthia take Ninive from Seleucid
1 archer moved from Cyropolis to Ctesiphon
1 horsearcher moved from Persepolis to Ctesiphon
1 cataphract moved from Persepolis to Ctesiphon
Purchase Units - Parthia
Parthia buy 2 archers, 1 cataphract and 5 horsearchers; Remaining resources: 0 PUs; 2 techTokens;
Combat - Parthia
Battle in Ctesiphon
Parthia attack with 1 archer, 1 cataphract and 1 horsearcher
Seleucid defend with 1 phalanx
Parthia roll dice for 1 archer, 1 cataphract and 1 horsearcher in Ctesiphon, round 2 : 0/3 hits, 1.17 expected hits
Seleucid roll dice for 1 phalanx in Ctesiphon, round 2 : 1/1 hits, 0.67 expected hits
1 horsearcher owned by the Parthia lost in Ctesiphon
Parthia roll dice for 1 archer and 1 cataphract in Ctesiphon, round 3 : 1/2 hits, 1.00 expected hits
Seleucid roll dice for 1 phalanx in Ctesiphon, round 3 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid lost in Ctesiphon
Parthia win, taking Ctesiphon from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is 3
Casualties for Parthia: 1 horsearcher
Casualties for Seleucid: 1 phalanx
Non Combat Move - Parthia
1 warelephant moved from East to SZ 84
1 quinquereme and 1 warelephant moved from SZ 84 to SZ 86
1 warelephant moved from SZ 86 to Cyropolis
1 trireme moved from SZ 86 to SZ 84
1 archer moved from Persepolis to Babylon
1 horsearcher moved from Persepolis to Susa
1 archer moved from Artaxata to Gazaca
Place Units - Parthia
1 archer placed in East
1 archer, 1 cataphract and 5 horsearchers placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 3,2 and gets 0 hits
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 58 PUs; end with 58 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 57 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 55 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 54 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 53 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 59 PUs
Combat Hit Differential Summary :
Parthia : -1.17
Seleucid : -0.33
Territory Summary for Parthia :
Babylon : 1 flag, 1 archer
Sanina : 1 flag
Ninive : 1 flag, 1 archer
Amida : 1 flag
SZ 84 : 1 trireme
SZ 86 : 2 flagships and 1 quinquereme
Vologesia : 1 flag, 1 horsearcher
Susa : 9 archers, 2 cataphracts, 2 catapults, 5 horsearchers, 1 leader, 2 walls and 5 warelephants
Ctesiphon : 1 flag, 1 archer and 1 cataphract
Cyropolis : 1 warelephant
Gazaca : 1 flag, 1 archer
Teredon : 1 flag, 1 archer
Persepolis : 1 archer, 1 cataphract, 1 catapult, 1 city, 5 horsearchers and 7 walls
East : 1 archer, 1 city and 3 walls
Production/PUs Summary :
RomanRepublic : 60 / 65
GreekCityStates : 8 / 14
Pergamon : 28 / 42
Carthage : 59 / 63
Macedonia : 74 / 73
Bosporus : 33 / 34
Pontus : 18 / 17
Seleucid : 44 / 69
Egypt : 52 / 74
Parthia : 58 / 59
Armenia : 22 / 33
AI_Barbarians : 16 / 39
AI_Neutral : 110 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 13
Combat Move - Armenia
1 spearman moved from Amida to Hatra
Armenia take Hatra from Seleucid
1 cataphract, 1 catapult and 1 spearman moved from Trapezus to Phasis
1 leader moved from Satala to Phasis
1 catapult and 2 spearmen moved from Armavira to Pityus
1 cataphract moved from Armavira to Majar
1 horsearcher, 1 skirmisher and 1 spearman moved from Armavira to Majar
1 skirmisher moved from Armavira to Pityus
1 skirmisher moved from Armavira to Pityus
1 cataphract moved from Armavira to Pityus
1 horsearcher moved from Albana to Majar
1 spearman moved from Armavira to Majar
Purchase Units - Armenia
Armenia buy 1 cataphract, 1 catapult, 2 skirmishers and 2 spearmen; Remaining resources: 0 PUs; 2 techTokens;
Combat - Armenia
Battle in Phasis
Armenia attack with 1 cataphract, 1 catapult, 1 leader and 1 spearman
Pontus defend with 1 hoplite
Armenia roll dice for 1 cataphract, 1 catapult, 1 leader and 1 spearman in Phasis, round 2 : 1/4 hits, 2.00 expected hits
Pontus roll dice for 1 hoplite in Phasis, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Pontus lost in Phasis
Armenia win, taking Phasis from Pontus with 1 cataphract, 1 catapult, 1 leader and 1 spearman remaining. Battle score for attacker is 7
Casualties for Pontus: 1 hoplite
Battle in Majar
Armenia attack with 1 cataphract, 2 horsearchers, 1 skirmisher and 2 spearmen
Bosporus defend with 3 horsearchers
Armenia roll dice for 1 cataphract, 2 horsearchers, 1 skirmisher and 2 spearmen in Majar, round 2 : 2/6 hits, 1.33 expected hits
Bosporus roll dice for 3 horsearchers in Majar, round 2 : 1/3 hits, 1.00 expected hits
1 skirmisher owned by the Armenia and 2 horsearchers owned by the Bosporus lost in Majar
Armenia roll dice for 1 cataphract, 2 horsearchers and 2 spearmen in Majar, round 3 : 1/5 hits, 1.17 expected hits
Bosporus roll dice for 1 horsearcher in Majar, round 3 : 0/1 hits, 0.33 expected hits
1 horsearcher owned by the Bosporus lost in Majar
Armenia win, taking Majar from Bosporus with 1 cataphract, 2 horsearchers and 2 spearmen remaining. Battle score for attacker is 14
Casualties for Armenia: 1 skirmisher
Casualties for Bosporus: 3 horsearchers
Battle in Pityus
Armenia attack with 1 cataphract, 1 catapult, 2 skirmishers and 2 spearmen
Bosporus defend with 2 cataphracts and 2 hoplites
Armenia roll dice for 1 cataphract, 1 catapult, 2 skirmishers and 2 spearmen in Pityus, round 2 : 2/6 hits, 2.00 expected hits
Bosporus roll dice for 2 cataphracts and 2 hoplites in Pityus, round 2 : 3/4 hits, 1.67 expected hits
2 skirmishers owned by the Armenia, 2 cataphracts owned by the Bosporus and 1 spearman owned by the Armenia lost in Pityus
Armenia roll dice for 1 cataphract, 1 catapult and 1 spearman in Pityus, round 3 : 0/3 hits, 1.33 expected hits
Bosporus roll dice for 2 hoplites in Pityus, round 3 : 1/2 hits, 1.00 expected hits
1 spearman owned by the Armenia lost in Pityus
1 catapult owned by the Armenia and 1 cataphract owned by the Armenia retreated to Armavira
Bosporus win with 2 hoplites remaining. Battle score for attacker is -2
Casualties for Armenia: 2 skirmishers and 2 spearmen
Casualties for Bosporus: 2 cataphracts
Non Combat Move - Armenia
1 catapult and 2 spearmen moved from Satala to Artaxata
1 cataphract and 1 skirmisher moved from Albana to Armavira
Place Units - Armenia
2 skirmishers and 2 spearmen placed in Armavira
1 cataphract and 1 catapult placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia roll 4,6 and gets 1 hit
Armenia removing all Technology Tokens after successful research.
Armenia discover navalAcademy
Activate Technology - Armenia
Armenia activating navalAcademy
Turn Complete - Armenia
Armenia collect 33 PUs; end with 33 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 32 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 30 PUs
Units generate 2 techTokens; Armenia end with 2 techTokens
Units generate 6 PUs; Armenia end with 36 PUs
Combat Hit Differential Summary :
Armenia : -1.83
Pontus : -0.50
Bosporus : 1.00
Territory Summary for Armenia :
Albana : 1 cataphract, 1 catapult, 1 city and 4 walls
Majar : 1 flag, 1 cataphract, 2 horsearchers and 2 spearmen
Phasis : 1 cataphract, 1 catapult, 1 leader and 1 spearman
Amida : 1 spearman
Trapezus : 1 flag, 1 spearman
Nexuana : 1 flag
Armavira : 2 cataphracts, 1 catapult, 1 city, 1 leader, 3 skirmishers, 6 spearmen and 6 walls
SZ 83 : 1 bireme
Hatra : 1 flag, 1 spearman
Satala : 1 spearman
Artaxata : 1 catapult and 2 spearmen
Production/PUs Summary :
RomanRepublic : 60 / 65
GreekCityStates : 8 / 14
Pergamon : 28 / 42
Carthage : 59 / 63
Macedonia : 74 / 73
Bosporus : 31 / 34
Pontus : 14 / 17
Seleucid : 39 / 69
Egypt : 52 / 74
Parthia : 58 / 59
Armenia : 33 / 36
AI_Barbarians : 16 / 39
AI_Neutral : 110 / 1570
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - RomanRepublic
1 catapult moved from Valentia to Tarraco
3 legionaires and 1 skirmisher moved from Valentia to Tarraco
2 biremes, 1 quadrireme and 1 quinquereme moved from SZ 24 to SZ 19
1 legionaire moved from Arretium to Genua
RomanRepublic take Genua from Carthage
1 catapult and 2 legionaires moved from Arretium to Ariminum
1 legionaire moved from Roma to Ariminum
1 cataphract moved from Patavium to Ariminum
Purchase Units - RomanRepublic
Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic
RomanRepublic buy 1 ballista, 2 cataphracts, 1 catapult, 5 legionaires and 2 skirmishers; Remaining resources: 1 PUs; 3 techTokens;
Combat - RomanRepublic
Battle in SZ 19
RomanRepublic attack with 2 biremes, 1 quadrireme and 1 quinquereme
Carthage defend with 3 biremes and 1 trireme
quad_VS_tri fire in SZ 19 : 1/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 19 : 0/1 hits, 0.17 expected hits
1 trireme owned by the Carthage lost in SZ 19
RomanRepublic roll dice for 2 biremes, 1 quadrireme and 1 quinquereme in SZ 19, round 2 : 2/4 hits, 1.50 expected hits
Carthage roll dice for 3 biremes in SZ 19, round 2 : 1/3 hits, 1.00 expected hits
2 biremes owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 19
RomanRepublic roll dice for 1 bireme, 1 quadrireme and 1 quinquereme in SZ 19, round 3 : 2/3 hits, 1.33 expected hits
Carthage roll dice for 1 bireme in SZ 19, round 3 : 0/1 hits, 0.33 expected hits
1 bireme owned by the Carthage lost in SZ 19
RomanRepublic win with 1 bireme, 1 quadrireme and 1 quinquereme remaining. Battle score for attacker is 38
Casualties for Carthage: 3 biremes and 1 trireme
Casualties for RomanRepublic: 1 bireme
Battle in Tarraco
RomanRepublic attack with 1 catapult, 3 legionaires and 1 skirmisher
AI_Barbarians defend with 1 warrior
RomanRepublic roll dice for 1 catapult, 3 legionaires and 1 skirmisher in Tarraco, round 2 : 1/5 hits, 2.00 expected hits
AI_Neutral roll dice for 1 warrior in Tarraco, round 2 : 1/1 hits, 0.33 expected hits
1 warrior owned by the AI_Barbarians and 1 skirmisher owned by the RomanRepublic lost in Tarraco
RomanRepublic win, taking Tarraco from AI_Neutral with 1 catapult and 3 legionaires remaining. Battle score for attacker is 2
Casualties for RomanRepublic: 1 skirmisher
Casualties for AI_Barbarians: 1 warrior
Battle in Ariminum
RomanRepublic attack with 1 cataphract, 1 catapult and 3 legionaires
Carthage defend with 2 hoplites and 1 phalanx
RomanRepublic roll dice for 1 cataphract, 1 catapult and 3 legionaires in Ariminum, round 2 : 1/5 hits, 2.33 expected hits
Carthage roll dice for 2 hoplites and 1 phalanx in Ariminum, round 2 : 0/3 hits, 1.67 expected hits
1 hoplite owned by the Carthage lost in Ariminum
RomanRepublic roll dice for 1 cataphract, 1 catapult and 3 legionaires in Ariminum, round 3 : 3/5 hits, 2.33 expected hits
Carthage roll dice for 1 hoplite and 1 phalanx in Ariminum, round 3 : 2/2 hits, 1.17 expected hits
1 hoplite owned by the Carthage, 1 phalanx owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Ariminum
RomanRepublic win, taking Ariminum from Carthage with 1 cataphract, 1 catapult and 1 legionaire remaining. Battle score for attacker is 11
Casualties for Carthage: 2 hoplites and 1 phalanx
Casualties for RomanRepublic: 2 legionaires
Non Combat Move - RomanRepublic
1 legionaire moved from Verona to Patavium
Place Units - RomanRepublic
1 catapult and 2 legionaires placed in Valentia
1 ballista, 1 cataphract, 1 legionaire and 1 skirmisher placed in Roma
1 cataphract, 2 legionaires and 2 skirmishers placed in Patavium
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic roll 2,2,1 and gets 0 hits
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 71 PUs; end with 72 PUs
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 70 PUs
Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 69 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 64 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 62 PUs
Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 61 PUs
Units generate 3 techTokens; RomanRepublic end with 3 techTokens
Units generate 9 PUs; RomanRepublic end with 70 PUs
Combat Hit Differential Summary :
quad_VS_tri fire in SZ 19 : : 0.83
Carthage : -1.17
tri_VS_bi fire in SZ 19 : : -0.17
RomanRepublic : -0.50
AI_Neutral : 0.67
Territory Summary for RomanRepublic :
Veldidena : 1 flag
Croton : 1 legionaire
Barcino : 1 catapult, 2 legionaires and 2 skirmishers
Arretium : 1 wall
Roma : 1 ballista, 1 cataphract, 1 catapult, 1 city, 2 legionaires, 2 skirmishers and 2 walls
Caralis : 1 flag, 1 skirmisher
Verona : 1 flag, 1 skirmisher
Tarraco : 1 flag, 1 catapult and 3 legionaires
Aleria : 1 flag, 1 skirmisher
Toletum : 1 flag, 1 skirmisher
Capua : 1 legionaire, 1 skirmisher and 1 wall
Salapia : 1 wall
SZ 28 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 2 supraremes and 2 triremes
SZ 19 : 1 bireme, 1 quadrireme and 1 quinquereme
Genua : 1 flag, 1 legionaire
Ariminum : 1 cataphract, 1 catapult and 1 legionaire
Valentia : 1 cataphract, 3 catapults, 1 city, 8 legionaires, 6 skirmishers and 6 walls
Patavium : 1 flag, 1 ballista, 4 cataphracts, 4 catapults, 1 city, 1 leader, 13 legionaires, 7 skirmishers and 2 walls
Aemona : 1 flag, 1 skirmisher
Production/PUs Summary :
RomanRepublic : 71 / 70
GreekCityStates : 8 / 14
Pergamon : 28 / 42
Carthage : 48 / 63
Macedonia : 74 / 73
Bosporus : 28 / 34
Pontus : 14 / 17
Seleucid : 39 / 69
Egypt : 52 / 74
Parthia : 58 / 59
Armenia : 33 / 36
AI_Barbarians : 19 / 31
AI_Neutral : 110 / 1684
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - GreekCityStates
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer and 1 catapult; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 24 to SZ 20
Place Units - GreekCityStates
1 archer and 1 catapult placed in Massilia
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates rolls : 0/1 hits, 0.00 expected hits
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 8 PUs; end with 8 PUs
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Units generate 1 techTokens; GreekCityStates end with 1 techTokens
Units generate 3 PUs; GreekCityStates end with 11 PUs
Combat Hit Differential Summary :
GreekCityStates rolls : : 0.00
Territory Summary for GreekCityStates :
Massilia : 1 archer, 1 catapult, 1 city, 2 hoplites and 2 walls
SZ 20 : 1 bireme and 1 trireme
Production/PUs Summary :
RomanRepublic : 71 / 70
GreekCityStates : 8 / 11
Pergamon : 28 / 42
Carthage : 48 / 63
Macedonia : 74 / 73
Bosporus : 28 / 34
Pontus : 14 / 17
Seleucid : 39 / 69
Egypt : 52 / 74
Parthia : 58 / 59
Armenia : 33 / 36
AI_Barbarians : 19 / 31
AI_Neutral : 110 / 1684
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Pergamon
1 catapult, 1 phalanx and 1 spearman moved from Attalia to Tarsus
1 catapult, 1 phalanx and 1 spearman moved from Sardis to Nicaea
1 cavalry moved from Sardis to Nicaea
Purchase Units - Pergamon
Pergamon buy 1 catapult, 2 phalanxs and 2 spearmen; Remaining resources: 7 PUs; 1 techTokens;
Combat - Pergamon
Battle in Tarsus
Pergamon attack with 1 catapult, 1 phalanx and 1 spearman
Seleucid defend with 1 hoplite
Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Tarsus, round 2 : 1/3 hits, 1.33 expected hits
Seleucid roll dice for 1 hoplite in Tarsus, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Tarsus
Pergamon win, taking Tarsus from Seleucid with 1 catapult, 1 phalanx and 1 spearman remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Nicaea
Pergamon attack with 1 catapult, 1 cavalry, 1 phalanx and 1 spearman
Pontus defend with 1 chariot
Pergamon roll dice for 1 catapult, 1 cavalry, 1 phalanx and 1 spearman in Nicaea, round 2 : 3/4 hits, 1.83 expected hits
Pontus roll dice for 1 chariot in Nicaea, round 2 : 0/1 hits, 0.33 expected hits
1 chariot owned by the Pontus lost in Nicaea
Pergamon win, taking Nicaea from Pontus with 1 catapult, 1 cavalry, 1 phalanx and 1 spearman remaining. Battle score for attacker is 6
Casualties for Pontus: 1 chariot
Non Combat Move - Pergamon
1 phalanx moved from Sardis to Pessinus
Place Units - Pergamon
1 catapult, 2 phalanxs and 2 spearmen placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 0/1 hits, 0.00 expected hits
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 38 PUs; end with 45 PUs
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 44 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 43 PUs
Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 42 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 40 PUs
Units generate 1 techTokens; Pergamon end with 1 techTokens
Units generate 3 PUs; Pergamon end with 43 PUs
Combat Hit Differential Summary :
Pergamon : 0.83
Pontus : -0.33
Seleucid : -0.50
Pergamon rolls : : 0.00
Territory Summary for Pergamon :
Barcino : 3 spearmen and 2 walls
Halicarnassus : 2 walls
Pergamum : 2 walls
Pessinus : 1 flag, 4 catapults, 1 cavalry, 1 leader, 10 phalanxs, 1 skirmisher and 4 spearmen
Sardis : 1 catapult, 1 city, 1 leader, 2 phalanxs, 2 spearmen and 6 walls
Tarsus : 1 flag, 1 catapult, 1 phalanx and 1 spearman
Nicaea : 1 flag, 1 catapult, 1 cavalry, 1 phalanx and 1 spearman
Attalia : 1 flag
Production/PUs Summary :
RomanRepublic : 71 / 70
GreekCityStates : 8 / 11
Pergamon : 38 / 43
Carthage : 48 / 63
Macedonia : 74 / 73
Bosporus : 28 / 34
Pontus : 9 / 17
Seleucid : 34 / 69
Egypt : 52 / 74
Parthia : 58 / 59
Armenia : 33 / 36
AI_Barbarians : 19 / 31
AI_Neutral : 110 / 1684
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Carthage
1 unit repaired.
2 warelephants moved from Tingis to Siga
1 leader moved from Banasa to Siga
3 cavalrys moved from Banasa to Siga
3 hoplites moved from Thapsus to Capsa
3 cavalrys moved from Igilgili to Capsa
1 warelephant moved from Carthago to Hippo Regius
4 hoplites moved from Carthago to SZ 36
4 hoplites and 4 triremes moved from SZ 36 to SZ 32
4 hoplites moved from SZ 32 to Caralis
Purchase Units - Carthage
Trigger CAReconomics: buyCity removed from CarthageProduction
Trigger CAReconomics: buyCityX added to CarthageProduction
Trigger CAReconomicsWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 9 hoplites; Remaining resources: 0 PUs; 3 techTokens;
Combat - Carthage
Battle in Capsa
Carthage attack with 3 cavalrys and 3 hoplites
AI_Neutral defend with 2 spearman_neutrals
Carthage roll dice for 3 cavalrys and 3 hoplites in Capsa, round 2 : 3/6 hits, 2.00 expected hits
AI_Neutral roll dice for 2 spearman_neutrals in Capsa, round 2 : 0/2 hits, 0.67 expected hits
2 spearman_neutrals owned by the AI_Neutral lost in Capsa
Carthage win, taking Capsa from AI_Neutral with 3 cavalrys and 3 hoplites remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 2 spearman_neutrals
Battle in Caralis
Carthage attack with 4 hoplites
RomanRepublic defend with 1 skirmisher
Carthage roll dice for 4 hoplites in Caralis, round 2 : 2/4 hits, 1.33 expected hits
RomanRepublic roll dice for 1 skirmisher in Caralis, round 2 : 0/1 hits, 0.17 expected hits
1 skirmisher owned by the RomanRepublic lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 4 hoplites remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Non Combat Move - Carthage
4 hoplites moved from Carthago to Hippo Regius
1 hoplite moved from Carthago to Hippo Regius
Place Units - Carthage
1 hoplite and 1 wall placed in Banasa
3 hoplites placed in Lilybaeum
4 hoplites placed in Carthago
1 hoplite placed in Banasa
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 5,4,6 and gets 1 hit
Carthage removing all Technology Tokens after successful research.
Carthage discover warCollege
Activate Technology - Carthage
Carthage activating warCollege
Turn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs
Carthage collect 4 PUs from War Bonds; end with 57 PUs
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 54 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -6 PUs; end with 48 PUs
Units generate 3 techTokens; Carthage end with 3 techTokens
Units generate 9 PUs; Carthage end with 57 PUs
Combat Hit Differential Summary :
Carthage : 1.67
RomanRepublic : -0.17
AI_Neutral : -0.67
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Macedonia
11 phalanxs moved from Salonae to Sirmium
1 catapult, 5 cavalrys, 1 leader, 6 phalanxs, 1 skirmisher and 15 warriors moved from Senio to Sirmium
1 warrior moved from Nicopolis to Durostorum
Purchase Units - Macedonia
Trigger MACbiremes: buyBireme removed from MacedoniaProduction
Trigger MACbiremes: buyBiremeX added to MacedoniaProduction
Trigger MACbiremesWALL: 1 wall gained by PlayerID named:Macedonia
Macedonia buy 1 city, 1 phalanx, 2 skirmishers and 6 warriors; Remaining resources: 0 PUs; 4 techTokens;
Combat - Macedonia
Battle in Sirmium
Macedonia attack with 1 catapult, 5 cavalrys, 1 leader, 17 phalanxs, 1 skirmisher and 15 warriors
AI_Barbarians defend with 4 archers, 1 skirmisher, 2 spearmen and 3 warriors; AI_Neutral defend with 8 warrior_neutrals
Macedonia roll dice for 1 catapult, 5 cavalrys, 1 leader, 17 phalanxs, 1 skirmisher and 15 warriors in Sirmium, round 2 : 12/40 hits, 17.17 expected hits
AI_Neutral roll dice for 4 archers, 1 skirmisher, 2 spearmen, 3 warriors and 8 warrior_neutrals in Sirmium, round 2 : 10/18 hits, 7.83 expected hits
Units damaged: 1 leader owned by the Macedonia
2 spearmen owned by the AI_Barbarians, 4 warriors owned by the Macedonia, 1 warrior owned by the AI_Barbarians, 8 warrior_neutrals owned by the AI_Neutral, 1 skirmisher owned by the AI_Barbarians, 4 cavalrys owned by the Macedonia and 1 skirmisher owned by the Macedonia lost in Sirmium
Macedonia roll dice for 1 catapult, 1 cavalry, 1 leader, 17 phalanxs and 11 warriors in Sirmium, round 3 : 15/31 hits, 14.17 expected hits
AI_Neutral roll dice for 4 archers and 2 warriors in Sirmium, round 3 : 4/6 hits, 3.67 expected hits
3 warriors owned by the Macedonia, 2 warriors owned by the AI_Barbarians, 4 archers owned by the AI_Barbarians and 1 cavalry owned by the Macedonia lost in Sirmium
Macedonia win, taking Sirmium from AI_Neutral with 1 catapult, 1 leader, 17 phalanxs and 8 warriors remaining. Battle score for attacker is -12
Casualties for Macedonia: 5 cavalrys, 1 skirmisher and 7 warriors
Casualties for AI_Barbarians: 4 archers, 1 skirmisher, 2 spearmen and 3 warriors
Casualties for AI_Neutral: 8 warrior_neutrals
Non Combat Move - Macedonia
2 warriors moved from Apollonia to Salonae
4 warriors moved from Sparta to Corinth
8 warriors moved from Corinth to Athens
7 warriors moved from Athens to Larissa
1 skirmisher and 3 warriors moved from Larissa to Dodona
2 warriors moved from Dodona to Pella
7 warriors moved from Byzantium to Odessus
7 warriors moved from Thessalonica to Philippopolis
Place Units - Macedonia
1 city placed in Odessus
1 wall placed in Corinth
1 phalanx and 2 warriors placed in Apollonia
4 warriors placed in Thessalonica
1 skirmisher placed in Sparta
1 skirmisher placed in Corinth
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 5,6,3,4 and gets 1 hit
Macedonia removing all Technology Tokens after successful research.
Macedonia discover triremes
Activate Technology - Macedonia
Macedonia activating triremes
Turn Complete - Macedonia
Macedonia collect 76 PUs; end with 76 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 75 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 74 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 73 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 72 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -8 PUs; end with 64 PUs
Units generate 5 techTokens; Macedonia end with 5 techTokens
Units generate 15 PUs; Macedonia end with 79 PUs
Combat Hit Differential Summary :
Macedonia : -4.33
AI_Neutral : 2.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Bosporus
2 hoplites moved from Theodesia to SZ 80
1 archer moved from Theodesia to SZ 80
1 archer, 1 bireme, 1 flagship, 2 hoplites and 1 quadrireme moved from SZ 80 to SZ 74
1 archer and 2 hoplites moved from SZ 74 to Tyras
2 hoplites moved from Olbia to Tyras
1 hoplite moved from Tanais to Azara
1 cataphract moved from Theodesia to Azara
1 archer moved from Theodesia to Tanais
3 hoplites moved from Sinda to Azara
1 hoplite moved from Pityus to Sinda
Purchase Units - Bosporus
Bosporus buy 4 hoplites and 1 horsearcher; Remaining resources: 0 PUs; 1 techTokens;
Combat - Bosporus
Battle in Tyras
Bosporus attack with 1 archer and 4 hoplites
AI_Barbarians defend with 1 warrior
Bosporus roll dice for 1 flagship in Tyras, round 2 : 1/1 hits, 1.00 expected hits
AI_Barbarians roll dice for 1 warrior in Tyras, round 2 : 0/1 hits, 0.33 expected hits
1 warrior owned by the AI_Barbarians lost in Tyras
Bosporus win, taking Tyras from AI_Barbarians with 1 archer and 4 hoplites remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 warrior
Non Combat Move - Bosporus
Place Units - Bosporus
4 hoplites and 1 horsearcher placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 1/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after successful research.
Bosporus discover construction
Activate Technology - Bosporus
Bosporus activating construction
Turn Complete - Bosporus
Bosporus collect 31 PUs; end with 31 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 30 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 27 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 30 PUs
Combat Hit Differential Summary :
Bosporus rolls : : 1.00
Bosporus : 0.00
AI_Barbarians : -0.33
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Seleucid
2 hoplites moved from Seleucia to Ninive
2 hoplites moved from Seleucia to Hatra
1 hoplite moved from Seleucia to Babylon
2 hoplites moved from Seleucia to Vologesia
1 hoplite and 1 phalanx moved from Palmyra to Bostra
1 phalanx moved from Emesa to Damascus
1 hoplite moved from Antioch to Damascus
1 hoplite moved from Edessa to Amida
3 hoplites and 1 warelephant moved from Antioch to Tarsus
Purchase Units - Seleucid
Seleucid buy 7 hoplites and 2 warelephants; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Tarsus
Seleucid attack with 3 hoplites and 1 warelephant
Pergamon defend with 1 catapult, 1 phalanx and 1 spearman
Seleucid roll dice for 3 hoplites and 1 warelephant in Tarsus, round 2 : 1/4 hits, 2.00 expected hits
Pergamon roll dice for 1 catapult, 1 phalanx and 1 spearman in Tarsus, round 2 : 1/2 hits, 1.33 expected hits
1 catapult owned by the Pergamon and 1 hoplite owned by the Seleucid lost in Tarsus
Seleucid roll dice for 2 hoplites and 1 warelephant in Tarsus, round 3 : 1/3 hits, 1.67 expected hits
Pergamon roll dice for 1 phalanx and 1 spearman in Tarsus, round 3 : 2/2 hits, 1.00 expected hits
2 hoplites owned by the Seleucid and 1 spearman owned by the Pergamon lost in Tarsus
Seleucid roll dice for 1 warelephant in Tarsus, round 4 : 0/1 hits, 0.67 expected hits
Pergamon roll dice for 1 phalanx in Tarsus, round 4 : 1/1 hits, 0.67 expected hits
1 warelephant owned by the Seleucid lost in Tarsus
Pergamon win with 1 phalanx remaining. Battle score for attacker is -19
Casualties for Seleucid: 3 hoplites and 1 warelephant
Casualties for Pergamon: 1 catapult and 1 spearman
Battle in Bostra
Seleucid attack with 1 hoplite and 1 phalanx
Egypt defend with 1 phalanx
Seleucid roll dice for 1 hoplite and 1 phalanx in Bostra, round 2 : 0/2 hits, 0.83 expected hits
Egypt roll dice for 1 phalanx in Bostra, round 2 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid lost in Bostra
Seleucid roll dice for 1 phalanx in Bostra, round 3 : 1/1 hits, 0.50 expected hits
Egypt roll dice for 1 phalanx in Bostra, round 3 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Egypt lost in Bostra
Seleucid win, taking Bostra from Egypt with 1 phalanx remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 phalanx
Battle in Hatra
Seleucid attack with 2 hoplites
Armenia defend with 1 spearman
Seleucid roll dice for 2 hoplites in Hatra, round 2 : 1/2 hits, 0.67 expected hits
Armenia roll dice for 1 spearman in Hatra, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Armenia lost in Hatra
Seleucid win, taking Hatra from Armenia with 2 hoplites remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearman
Battle in Amida
Seleucid attack with 1 hoplite
Armenia defend with 1 spearman
Seleucid roll dice for 1 hoplite in Amida, round 2 : 1/1 hits, 0.33 expected hits
Parthia roll dice for 1 spearman in Amida, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Armenia lost in Amida
Seleucid win, taking Amida from Parthia with 1 hoplite remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearman
Battle in Babylon
Seleucid attack with 1 hoplite
Parthia defend with 1 archer
Seleucid roll dice for 1 hoplite in Babylon, round 2 : 1/1 hits, 0.33 expected hits
Parthia roll dice for 1 archer in Babylon, round 2 : 1/1 hits, 0.67 expected hits
1 archer owned by the Parthia and 1 hoplite owned by the Seleucid lost in Babylon
Parthia win with no units remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 hoplite
Casualties for Parthia: 1 archer
Battle in Damascus
Seleucid attack with 1 hoplite and 1 phalanx
Egypt defend with 2 phalanxs
Seleucid roll dice for 1 hoplite and 1 phalanx in Damascus, round 2 : 0/2 hits, 0.83 expected hits
Egypt roll dice for 2 phalanxs in Damascus, round 2 : 2/2 hits, 1.33 expected hits
1 phalanx owned by the Seleucid and 1 hoplite owned by the Seleucid lost in Damascus
Egypt win with 2 phalanxs remaining. Battle score for attacker is -16
Casualties for Seleucid: 1 hoplite and 1 phalanx
Battle in Vologesia
Seleucid attack with 2 hoplites
Parthia defend with 1 horsearcher
Seleucid roll dice for 2 hoplites in Vologesia, round 2 : 1/2 hits, 0.67 expected hits
Parthia roll dice for 1 horsearcher in Vologesia, round 2 : 0/1 hits, 0.33 expected hits
1 horsearcher owned by the Parthia lost in Vologesia
Seleucid win, taking Vologesia from Parthia with 2 hoplites remaining. Battle score for attacker is 6
Casualties for Parthia: 1 horsearcher
Battle in Ninive
Seleucid attack with 2 hoplites
Parthia defend with 1 archer
Seleucid roll dice for 2 hoplites in Ninive, round 2 : 0/2 hits, 0.67 expected hits
Parthia roll dice for 1 archer in Ninive, round 2 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid lost in Ninive
Seleucid roll dice for 1 hoplite in Ninive, round 3 : 0/1 hits, 0.33 expected hits
Parthia roll dice for 1 archer in Ninive, round 3 : 1/1 hits, 0.67 expected hits
1 hoplite owned by the Seleucid lost in Ninive
Parthia win with 1 archer remaining. Battle score for attacker is -14
Casualties for Seleucid: 2 hoplites
Non Combat Move - Seleucid
Place Units - Seleucid
2 hoplites and 2 warelephants placed in Antioch
5 hoplites placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 2,6 and gets 1 hit
Seleucid removing all Technology Tokens after successful research.
Seleucid discover biremes
Activate Technology - Seleucid
Seleucid activating biremes
Turn Complete - Seleucid
Seleucid collect 47 PUs; end with 47 PUs
Seleucid collect 5 PUs from War Bonds; end with 52 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 51 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 49 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 55 PUs
Combat Hit Differential Summary :
Pergamon : 1.00
Armenia : -0.33
Egypt : 0.33
Parthia : 0.33
Seleucid : -2.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Egypt
1 archer moved from Jerusalem to Sidon
Egypt take Sidon from Seleucid
1 phalanx moved from Damascus to Emesa
Egypt take Emesa from Seleucid
1 phalanx moved from Damascus to Palmyra
Egypt take Palmyra from Seleucid
1 catapult and 3 phalanxs moved from Jerusalem to Bostra
2 chariots and 1 warelephant moved from Jerusalem to Bostra
1 leader moved from Jerusalem to Bostra
1 chariot and 1 warelephant moved from Jerusalem to Bostra
Purchase Units - Egypt
Egypt buy 2 chariots, 1 city, 1 trireme and 1 warelephant; Remaining resources: 0 PUs; 1 techTokens;
Combat - Egypt
Battle in Bostra
Egypt attack with 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants
Seleucid defend with 1 phalanx
Egypt roll dice for 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants in Bostra, round 2 : 6/10 hits, 6.00 expected hits
Seleucid roll dice for 1 phalanx in Bostra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 leader owned by the Egypt
1 phalanx owned by the Seleucid lost in Bostra
Egypt win, taking Bostra from Seleucid with 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants remaining. Battle score for attacker is 9
Casualties for Seleucid: 1 phalanx
Non Combat Move - Egypt
2 archers, 2 phalanxs and 1 warelephant moved from Pharan to Jerusalem
2 phalanxs moved from Memphis to SZ 58
1 archer moved from Alexandria to SZ 57
1 archer and 1 trireme moved from SZ 57 to SZ 59
1 flagship, 2 phalanxs and 2 triremes moved from SZ 58 to SZ 59
1 archer and 2 phalanxs moved from SZ 59 to Jerusalem
1 archer moved from Memphis to Pharan
2 chariots moved from Alexandria to Jerusalem
1 warelephant moved from Alexandria to Pharan
1 flagship and 1 quinquereme moved from SZ 55 to SZ 56
Place Units - Egypt
1 city placed in Jerusalem
2 chariots and 1 warelephant placed in Alexandria
1 trireme placed in SZ 56
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 64 PUs; end with 64 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 61 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 60 PUs
Units generate 2 techTokens; Egypt end with 2 techTokens
Units generate 6 PUs; Egypt end with 66 PUs
Combat Hit Differential Summary :
Egypt : 0.00
Egypt rolls : : 0.00
Seleucid : 0.33
Territory Summary for Egypt :
Jerusalem : 3 archers, 2 chariots, 1 city, 4 phalanxs and 1 warelephant
Alexandria : 1 archer, 2 chariots, 1 city, 1 phalanx, 4 walls and 1 warelephant
Damascus : 1 flag
Cyrene : 1 archer
Palmyra : 1 flag, 1 phalanx
Bostra : 1 flag, 1 catapult, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants
SZ 56 : 1 flagship, 1 quinquereme and 1 trireme
SZ 59 : 1 flagship and 3 triremes
Rhodos : 1 phalanx
Sidon : 1 archer
Emesa : 1 flag, 1 phalanx
Pharan : 1 archer and 1 warelephant
Production/PUs Summary :
RomanRepublic : 67 / 70
GreekCityStates : 8 / 11
Pergamon : 38 / 43
Carthage : 53 / 57
Macedonia : 76 / 79
Bosporus : 31 / 30
Pontus : 14 / 14
Seleucid : 32 / 55
Egypt : 64 / 66
Parthia : 53 / 59
Armenia : 23 / 36
AI_Barbarians : 16 / 31
AI_Neutral : 107 / 1684
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Parthia
1 archer moved from Ninive to Amida
1 archer moved from Gazaca to Amida
1 cataphract moved from Ctesiphon to Amida
Purchase Units - Parthia
Parthia buy 2 archers, 2 cataphracts and 4 horsearchers; Remaining resources: 3 PUs; 2 techTokens;
Combat - Parthia
Battle in Amida
Parthia attack with 2 archers and 1 cataphract
Seleucid defend with 1 hoplite
Parthia roll dice for 2 archers and 1 cataphract in Amida, round 2 : 1/3 hits, 1.33 expected hits
Seleucid roll dice for 1 hoplite in Amida, round 2 : 1/1 hits, 0.50 expected hits
1 archer owned by the Parthia and 1 hoplite owned by the Seleucid lost in Amida
Parthia win, taking Amida from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is -1
Casualties for Parthia: 1 archer
Casualties for Seleucid: 1 hoplite
Non Combat Move - Parthia
1 archer moved from Ctesiphon to Ninive
1 archer moved from Susa to Ctesiphon
1 warelephant moved from Cyropolis to Ecbatana
1 archer moved from Persepolis to Babylon
1 cataphract and 5 horsearchers moved from Persepolis to Susa
1 archer moved from East to SZ 84
1 archer and 1 trireme moved from SZ 84 to SZ 86
1 archer moved from SZ 86 to Cyropolis
2 flagships and 1 quinquereme moved from SZ 86 to SZ 84
Place Units - Parthia
1 archer, 2 cataphracts and 4 horsearchers placed in Persepolis
1 archer placed in East
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 6,3 and gets 1 hit
Parthia removing all Technology Tokens after successful research.
Parthia discover warCollege
Activate Technology - Parthia
Parthia activating warCollege
Turn Complete - Parthia
Parthia collect 56 PUs; end with 59 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 58 PUs
Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 57 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 55 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 54 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 53 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 59 PUs
Combat Hit Differential Summary :
Parthia : -0.33
Seleucid : 0.50
Territory Summary for Parthia :
Babylon : 1 flag, 1 archer
Sanina : 1 flag
Ninive : 1 flag, 1 archer
Amida : 1 flag, 1 archer and 1 cataphract
SZ 84 : 2 flagships and 1 quinquereme
SZ 86 : 1 trireme
Susa : 8 archers, 3 cataphracts, 2 catapults, 10 horsearchers, 1 leader, 2 walls and 5 warelephants
Ctesiphon : 1 flag, 1 archer
Ecbatana : 1 warelephant
Cyropolis : 1 archer
Gazaca : 1 flag
Teredon : 1 flag, 1 archer
Persepolis : 1 archer, 2 cataphracts, 1 catapult, 1 city, 4 horsearchers and 7 walls
East : 1 archer, 1 city and 3 walls
Production/PUs Summary :
RomanRepublic : 67 / 70
GreekCityStates : 8 / 11
Pergamon : 38 / 43
Carthage : 53 / 57
Macedonia : 76 / 79
Bosporus : 31 / 30
Pontus : 14 / 14
Seleucid : 29 / 55
Egypt : 64 / 66
Parthia : 56 / 59
Armenia : 23 / 36
AI_Barbarians : 16 / 31
AI_Neutral : 107 / 1684
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 14
Combat Move - Armenia
1 catapult moved from Artaxata to Trapezus
2 spearmen moved from Artaxata to Trapezus
1 spearman moved from Satala to Trapezus
1 spearman moved from Majar to Sinda
1 spearman moved from Majar to Pityus
1 horsearcher moved from Majar to Sinda
1 cataphract moved from Majar to Sinda
1 cataphract moved from Phasis to Pityus
1 horsearcher moved from Majar to Pityus
Purchase Units - Armenia
Trigger ARMnavalWALL: 1 wall gained by PlayerID named:Armenia
Trigger ARMnavalAcademy: 1 flagship gained by PlayerID named:Armenia
Armenia buy 1 horsearcher, 4 skirmishers and 2 spearmen; Remaining resources: 4 PUs; 2 techTokens;
Combat - Armenia
Battle in Pityus
Armenia attack with 1 cataphract, 1 horsearcher and 1 spearman
Bosporus defend with 1 hoplite
Armenia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Pityus, round 2 : 0/3 hits, 0.83 expected hits
Bosporus roll dice for 1 hoplite in Pityus, round 2 : 0/1 hits, 0.50 expected hits
Armenia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Pityus, round 3 : 1/3 hits, 0.83 expected hits
Bosporus roll dice for 1 hoplite in Pityus, round 3 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Bosporus and 1 spearman owned by the Armenia lost in Pityus
Armenia win, taking Pityus from Bosporus with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 2
Casualties for Armenia: 1 spearman
Casualties for Bosporus: 1 hoplite
Battle in Sinda
Armenia attack with 1 cataphract, 1 horsearcher and 1 spearman
Bosporus defend with 1 hoplite
Armenia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Sinda, round 2 : 1/3 hits, 0.83 expected hits
Bosporus roll dice for 1 hoplite in Sinda, round 2 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Bosporus and 1 spearman owned by the Armenia lost in Sinda
Armenia win, taking Sinda from Bosporus with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 2
Casualties for Armenia: 1 spearman
Casualties for Bosporus: 1 hoplite
Battle in Trapezus
Armenia attack with 1 catapult and 3 spearmen
Pontus defend with 1 hoplite and 2 skirmishers
Armenia roll dice for 1 catapult and 3 spearmen in Trapezus, round 2 : 1/4 hits, 1.33 expected hits
Pontus roll dice for 1 hoplite and 2 skirmishers in Trapezus, round 2 : 1/3 hits, 0.83 expected hits
1 skirmisher owned by the Pontus and 1 spearman owned by the Armenia lost in Trapezus
Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 3 : 0/3 hits, 1.00 expected hits
Pontus roll dice for 1 hoplite and 1 skirmisher in Trapezus, round 3 : 0/2 hits, 0.67 expected hits
Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 4 : 0/3 hits, 1.00 expected hits
Pontus roll dice for 1 hoplite and 1 skirmisher in Trapezus, round 4 : 0/2 hits, 0.67 expected hits
Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 5 : 1/3 hits, 1.00 expected hits
Pontus roll dice for 1 hoplite and 1 skirmisher in Trapezus, round 5 : 0/2 hits, 0.67 expected hits
1 skirmisher owned by the Pontus lost in Trapezus
Armenia roll dice for 1 catapult and 2 spearmen in Trapezus, round 6 : 0/3 hits, 1.00 expected hits
Pontus roll dice for 1 hoplite in Trapezus, round 6 : 1/1 hits, 0.50 expected hits
1 spearman owned by the Armenia lost in Trapezus
Armenia roll dice for 1 catapult and 1 spearman in Trapezus, round 7 : 1/2 hits, 0.67 expected hits
Pontus roll dice for 1 hoplite in Trapezus, round 7 : 1/1 hits, 0.50 expected hits
1 catapult owned by the Armenia and 1 hoplite owned by the Pontus lost in Trapezus
Armenia win, taking Trapezus from Pontus with 1 spearman remaining. Battle score for attacker is -2
Casualties for Armenia: 1 catapult and 2 spearmen
Casualties for Pontus: 1 hoplite and 2 skirmishers
Non Combat Move - Armenia
1 cataphract moved from Albana to Armavira
1 skirmisher moved from Armavira to Majar
2 spearmen moved from Armavira to Phasis
2 skirmishers moved from Armavira to Phasis
1 catapult moved from Albana to Armavira
Place Units - Armenia
1 wall placed in Albana
1 flagship placed in SZ 83
1 horsearcher, 1 skirmisher and 2 spearmen placed in Armavira
3 skirmishers placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia roll 3,4 and gets 0 hits
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 33 PUs; end with 37 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 36 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 34 PUs
Units generate 2 techTokens; Armenia end with 2 techTokens
Units generate 6 PUs; Armenia end with 40 PUs
Combat Hit Differential Summary :
Armenia : -3.50
Pontus : -0.83
Bosporus : 0.50
Territory Summary for Armenia :
Albana : 1 city, 3 skirmishers and 5 walls
Majar : 1 flag, 1 skirmisher
Phasis : 1 catapult, 1 leader, 2 skirmishers and 3 spearmen
Trapezus : 1 flag, 1 spearman
Nexuana : 1 flag
Armavira : 3 cataphracts, 2 catapults, 1 city, 1 horsearcher, 1 leader, 1 skirmisher, 6 spearmen and 6 walls
SZ 83 : 1 bireme and 1 flagship
Sinda : 1 flag, 1 cataphract and 1 horsearcher
Pityus : 1 flag, 1 cataphract and 1 horsearcher
Production/PUs Summary :
RomanRepublic : 67 / 70
GreekCityStates : 8 / 11
Pergamon : 38 / 43
Carthage : 53 / 57
Macedonia : 76 / 79
Bosporus : 26 / 30
Pontus : 9 / 14
Seleucid : 29 / 55
Egypt : 64 / 66
Parthia : 56 / 59
Armenia : 33 / 40
AI_Barbarians : 16 / 31
AI_Neutral : 107 / 1684
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 15
Combat Move - RomanRepublic
1 cataphract and 2 skirmishers moved from Patavium to Senio
1 ballista moved from Roma to SZ 28
1 legionaire moved from Capua to SZ 28
1 catapult and 2 legionaires moved from Roma to SZ 28
1 skirmisher moved from Capua to SZ 28
1 cataphract moved from Roma to SZ 28
1 ballista, 1 bireme, 1 cataphract, 1 catapult, 1 flagship, 3 legionaires, 1 quadrireme, 1 quinquereme, 1 skirmisher, 2 supraremes and 2 triremes moved from SZ 28 to SZ 24
1 ballista moved from SZ 24 to Caralis
3 legionaires moved from SZ 24 to Caralis
1 cataphract and 1 skirmisher moved from SZ 24 to Caralis
1 catapult moved from SZ 24 to Caralis
1 skirmisher moved from Aleria to SZ 24
1 skirmisher moved from SZ 24 to Caralis
Purchase Units - RomanRepublic
Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic
RomanRepublic buy 1 cataphract, 1 catapult, 4 legionaires and 8 skirmishers; Remaining resources: 0 PUs; 3 techTokens;
Combat - RomanRepublic
Battle in Caralis
RomanRepublic attack with 1 ballista, 1 cataphract, 1 catapult, 3 legionaires and 2 skirmishers
Carthage defend with 4 hoplites
RomanRepublic roll dice for 1 flagship in Caralis, round 2 : 1/1 hits, 1.00 expected hits
RomanRepublic roll dice for 1 ballista, 1 cataphract, 1 catapult, 3 legionaires and 2 skirmishers in Caralis, round 2 : 3/8 hits, 3.00 expected hits
Carthage roll dice for 4 hoplites in Caralis, round 2 : 2/4 hits, 2.00 expected hits
4 hoplites owned by the Carthage and 2 skirmishers owned by the RomanRepublic lost in Caralis
RomanRepublic win, taking Caralis from Carthage with 1 ballista, 1 cataphract, 1 catapult and 3 legionaires remaining. Battle score for attacker is 20
Casualties for RomanRepublic: 2 skirmishers
Casualties for Carthage: 4 hoplites
Battle in Senio
RomanRepublic attack with 1 cataphract and 2 skirmishers
Macedonia defend with 1 skirmisher
RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 2 : 0/3 hits, 0.83 expected hits
Macedonia roll dice for 1 skirmisher in Senio, round 2 : 0/1 hits, 0.17 expected hits
RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 3 : 0/3 hits, 0.83 expected hits
Macedonia roll dice for 1 skirmisher in Senio, round 3 : 0/1 hits, 0.17 expected hits
RomanRepublic roll dice for 1 cataphract and 2 skirmishers in Senio, round 4 : 2/3 hits, 0.83 expected hits
Macedonia roll dice for 1 skirmisher in Senio, round 4 : 0/1 hits, 0.17 expected hits
1 skirmisher owned by the Macedonia lost in Senio
RomanRepublic win, taking Senio from Macedonia with 1 cataphract and 2 skirmishers remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 skirmisher
Non Combat Move - RomanRepublic
1 cataphract, 1 catapult and 1 legionaire moved from Ariminum to Patavium
1 catapult and 1 legionaire moved from Barcino to SZ 19
2 skirmishers moved from Barcino to SZ 19
1 legionaire moved from Barcino to SZ 19
1 catapult, 2 legionaires and 2 skirmishers moved from SZ 19 to Massilia
1 catapult and 3 legionaires moved from Tarraco to Barcino
1 skirmisher moved from Valentia to Tarraco
Place Units - RomanRepublic
1 catapult placed in Roma
6 skirmishers placed in Patavium
3 skirmishers placed in Valentia
1 cataphract and 4 legionaires placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic roll 3,1,5 and gets 0 hits
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 71 PUs; end with 71 PUs
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 69 PUs
Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 67 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 61 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 59 PUs
Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 58 PUs
Units generate 3 techTokens; RomanRepublic end with 3 techTokens
Units generate 9 PUs; RomanRepublic end with 67 PUs
Combat Hit Differential Summary :
Carthage : 0.00
RomanRepublic : -0.50
Macedonia : -0.50
Territory Summary for RomanRepublic :
Croton : 1 legionaire
Barcino : 1 catapult and 3 legionaires
Arretium : 1 wall
Roma : 1 cataphract, 1 catapult, 1 city, 4 legionaires, 2 skirmishers and 2 walls
Caralis : 1 flag, 1 ballista, 1 cataphract, 1 catapult and 3 legionaires
Verona : 1 flag, 1 skirmisher
Tarraco : 1 flag, 1 skirmisher
Aleria : 1 flag
Toletum : 1 flag, 1 skirmisher
Massilia : 1 catapult, 2 legionaires and 2 skirmishers
Capua : 1 wall
Salapia : 1 wall
Senio : 1 flag, 1 cataphract and 2 skirmishers
SZ 24 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 2 supraremes and 2 triremes
SZ 19 : 1 bireme, 1 quadrireme and 1 quinquereme
Genua : 1 flag, 1 legionaire
Valentia : 1 cataphract, 3 catapults, 1 city, 8 legionaires, 8 skirmishers and 6 walls
Patavium : 1 flag, 1 ballista, 4 cataphracts, 5 catapults, 1 city, 1 leader, 14 legionaires, 11 skirmishers and 2 walls
Aemona : 1 flag, 1 skirmisher
Production/PUs Summary :
RomanRepublic : 71 / 67
GreekCityStates : 8 / 11
Pergamon : 38 / 43
Carthage : 46 / 57
Macedonia : 73 / 79
Bosporus : 26 / 30
Pontus : 9 / 14
Seleucid : 29 / 55
Egypt : 64 / 66
Parthia : 56 / 59
Armenia : 33 / 40
AI_Barbarians : 19 / 31
AI_Neutral : 110 / 1794