19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2


  • @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    Strange. It says 3 days ago above, but the time is just 2,5 days.

    Yeah, I’ve noticed that before… I’m not sure if it just rounds up or if it works like how this is the 21st century.

    I presume use all 4x planes to intercept in Spain?

    Must be it. Should be the other way around.

    Yes, if it’s Right, intercept with all four. OOL F, UK, US.


  • Wrote on the phone. Got strange. Meant that the intercept choice is correct.

  • '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 5 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Spain
    
        Combat - Italians
            Air Battle in Spain
                Italians attacks with 2 units heading to Spain
                Americans launches 4 interceptors out of Spain
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/4 hits, 0.67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Spain
                    AA fire in Spain : 0/1 hits, 0.17 expected hits
                Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Spain causes 4 damage total. 
            Battle in Southern France
                Italians attack with 2 artilleries, 1 infantry and 5 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries, 1 infantry and 5 mech_infantrys in Southern France, round 2 : 3/8 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Yugoslavia
            6 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Greece to Albania
            1 mech_infantry moved from Greece to Romania
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Spain to France
            1 bomber moved from Spain to Southern Italy
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Italians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.67
    Italians : 1.00
    Americans : -0.33
    Attackers Fire,  : : -0.33
    AA fire in Spain : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
            1 fighter moved from 62 Sea Zone to 26 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from New Zealand to Hawaiian Islands
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 101 PUs; 
            Germans buy 2 armour, 7 artilleries, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
            2 armour and 2 mech_infantrys moved from Russia to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            5 armour moved from Tambov to Rostov
            1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            2 bombers moved from Southern Italy to 91 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            5 mech_infantrys moved from Tambov to Rostov
            1 tactical_bomber moved from Greece to Rostov
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 cruiser, 1 submarine and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 3 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 4 bombers, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 4 bombers and 1 transport in 91 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship and 4 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans win with 4 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 48
                Casualties for Germans: 1 battleship and 1 cruiser
                Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports
                Casualties for British: 1 battleship, 1 cruiser and 1 transport
            Battle in Gibraltar
            Battle in Rostov
                Germans attack with 7 armour, 1 artillery, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 7 armour, 1 artillery, 4 infantry, 10 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/23 hits, 7.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Gibraltar from British, taking Rostov from Russians with 7 armour, 1 artillery, 3 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Tambov to Rostov
            1 aaGun and 1 artillery moved from Russia to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Nenetsia to Vologda
            6 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            2 infantry moved from France to Southern France
            2 aaGuns, 4 artilleries and 2 infantry moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 fighters moved from Greece to Southern Italy
            4 bombers moved from 91 Sea Zone to France
            1 tactical_bomber moved from Greece to Southern France
            1 tactical_bomber moved from Greece to Southern Italy
            1 tactical_bomber moved from Rostov to Bryansk
            1 armour, 2 artilleries and 11 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Tambov to Rostov
            1 aaGun, 12 armour, 10 artilleries, 23 infantry and 8 mech_infantrys moved from Tambov to Volgograd
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            4 artilleries, 1 fighter and 5 infantry placed in Western Germany
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    Americans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            4 armour, 25 infantry and 1 mech_infantry moved from Novosibirsk to Samara
            10 artilleries and 21 infantry moved from Kazakhstan to Samara
            1 infantry moved from Novosibirsk to Samara
            5 fighters moved from Novosibirsk to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 5 fighters
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters in Vologda, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 5 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry in Samara, round 2 : 15/62 hits, 15,00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Kazakhstan to Samara
            1 artillery moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 aaGun moved from Novosibirsk to Samara
            5 fighters moved from Vologda to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -0,50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 fighter moved from Japan to Chahar
            1 bomber moved from Yunnan to Hopei
            1 armour and 1 mech_infantry moved from Kweichow to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            2 infantry moved from Northern Territory to Queensland
            5 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
            5 fighters moved from 55 Sea Zone to 54 Sea Zone
            4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Shan State
            2 fighters moved from Philippines to Shan State
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 bomber moved from Kweichow to Chahar
            1 bomber moved from Kweichow to Hopei
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 6 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Chahar, round 2 : 4/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Queensland
                Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 3/8 hits, 3.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Yunnan to Burma
            2 mech_infantrys moved from Szechwan to Burma
            2 mech_infantrys moved from Kweichow to Burma
            3 mech_infantrys moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from Chahar to Anhwe
            1 bomber moved from Chahar to French Indo China
            2 bombers moved from Hopei to French Indo China
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 55 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 2 transports moved from 55 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to Japan
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from 19 Sea Zone to Jehol
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            1 fighter placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.67
    Chinese : 0.00
    UK_Pacific : 0.67
    Japanese : 5.33
    

    Savegame


  • Hmm, just see I did a mistake that connects with Germany and not really Japan, so hope it’s ok to change. Missed that G can blitz through Kazakhstan after an italian can-opener with 2 sb. May I shift those 5 russian fig and aa north to the Urals?

  • '19 '18

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    Hmm, just see I did a mistake that connects with Germany and not really Japan, so hope it’s ok to change. Missed that G can blitz through Kazakhstan after an italian can-opener with 2 sb. May I shift those 5 russian fig and aa north to the Urals?

    Yeah sure, that’s fine.


  • Thanks graciously!


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans repair damage of 2x airfield; Remaining resources: 75 PUs; 
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 infantry moved from Spain to Gibraltar
            2 bombers moved from Spain to Gibraltar
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 battleships and 2 cruisers moved from 62 Sea Zone to 54 Sea Zone
            6 fighters moved from 62 Sea Zone to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Spain to Gibraltar
    
        Combat - Americans
            Battle in Dutch New Guinea
            Battle in Gibraltar
                Americans attack with 2 bombers, 1 fighter and 1 infantry
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Dutch New Guinea from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Queensland
                Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 aaGun and 5 fighters moved from Novosibirsk to Urals
            1 fighter moved from Gibraltar to 91 Sea Zone
            2 bombers moved from Gibraltar to Spain
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain
            1 carrier and 1 fighter moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            4 carriers, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
            6 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 91 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,00
    Japanese : -0,33
    

    Savegame

  • '19 '18

    Did you finish the UK Turn? No rush, just didn’t see the final post come through so wanted to make sure you didn’t forget to post it.


  • Not yet, but I’m on it.


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans repair damage of 2x airfield; Remaining resources: 75 PUs; 
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 infantry moved from Spain to Gibraltar
            2 bombers moved from Spain to Gibraltar
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 battleships and 2 cruisers moved from 62 Sea Zone to 54 Sea Zone
            6 fighters moved from 62 Sea Zone to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Spain to Gibraltar
    
        Combat - Americans
            Battle in Dutch New Guinea
            Battle in Gibraltar
                Americans attack with 2 bombers, 1 fighter and 1 infantry
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Dutch New Guinea from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Queensland
                Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 aaGun and 5 fighters moved from Novosibirsk to Urals
            1 fighter moved from Gibraltar to 91 Sea Zone
            2 bombers moved from Gibraltar to Spain
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain
            1 carrier and 1 fighter moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            4 carriers, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
            6 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 91 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Turkey to Greece
                  British take Greece from Italians
            1 bomber moved from Belgian Congo to Angola
            2 mech_infantrys moved from Mozambique to Angola
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Union of South Africa to Angola
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to Angola
            7 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
    
        Combat - British
            Battle in Angola
                British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Angola, round 2 : 1/6 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Angola, round 3 : 2/5 hits, 2,00 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Sikang
                British attack with 7 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 7 fighters and 2 tactical_bombers in Sikang, round 2 : 6/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Sikang to Samara
            1 fighter and 1 tactical_bomber moved from Sikang to Suiyuyan
            1 fighter moved from Sikang to Samara
            1 armour moved from Afghanistan to Samara
            2 artilleries and 1 infantry moved from Turkey to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Mozambique to Tanganyika Territory
            1 artillery and 2 infantry moved from Persia to Iraq
            3 aaGuns, 7 artilleries and 15 infantry moved from India to West India
            2 armour and 5 mech_infantrys moved from Turkey to Iraq
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Angola to Iraq
    
        Place Units - British
            1 factory_minor placed in Saudi Arabia
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 2 armour and 5 mech_infantrys
            EDIT: Adding units owned by British to Persia: 2 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 2 infantry
            EDIT: Adding units owned by British to Turkey: 1 infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,00
    Americans : -1,33
    Neutral_True : 1,00
    Chinese : -0,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans repair damage of 2x airfield; Remaining resources: 75 PUs; 
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 infantry moved from Spain to Gibraltar
            2 bombers moved from Spain to Gibraltar
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 battleships and 2 cruisers moved from 62 Sea Zone to 54 Sea Zone
            6 fighters moved from 62 Sea Zone to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Spain to Gibraltar
    
        Combat - Americans
            Battle in Dutch New Guinea
            Battle in Gibraltar
                Americans attack with 2 bombers, 1 fighter and 1 infantry
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Dutch New Guinea from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Queensland
                Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 aaGun and 5 fighters moved from Novosibirsk to Urals
            1 fighter moved from Gibraltar to 91 Sea Zone
            2 bombers moved from Gibraltar to Spain
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain
            1 carrier and 1 fighter moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            4 carriers, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
            6 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 91 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Turkey to Greece
                  British take Greece from Italians
            1 bomber moved from Belgian Congo to Angola
            2 mech_infantrys moved from Mozambique to Angola
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Union of South Africa to Angola
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to Angola
            7 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
    
        Combat - British
            Battle in Angola
                British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Angola, round 2 : 1/6 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Angola, round 3 : 2/5 hits, 2,00 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Sikang
                British attack with 7 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 7 fighters and 2 tactical_bombers in Sikang, round 2 : 6/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Sikang to Samara
            1 fighter and 1 tactical_bomber moved from Sikang to Suiyuyan
            1 fighter moved from Sikang to Samara
            1 armour moved from Afghanistan to Samara
            2 artilleries and 1 infantry moved from Turkey to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Mozambique to Tanganyika Territory
            1 artillery and 2 infantry moved from Persia to Iraq
            3 aaGuns, 7 artilleries and 15 infantry moved from India to West India
            2 armour and 5 mech_infantrys moved from Turkey to Iraq
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Angola to Iraq
    
        Place Units - British
            1 factory_minor placed in Saudi Arabia
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 2 armour and 5 mech_infantrys
            EDIT: Adding units owned by British to Persia: 2 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 2 infantry
            EDIT: Adding units owned by British to Turkey: 1 infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Gibraltar from Germans to British
            EDIT: Removing units owned by British from Spain: 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,00
    Americans : -1,33
    Neutral_True : 1,00
    Chinese : -0,00
    Japanese : -0,33
    

    Savegame


  • Restarted and then didn’t take Gibraltar.

    Will also look a bit at that fishy US ac move to sz28. Might put it in sz26 or 54 instead.


  • It will stay in sz28. So the last game post should be final.

  • '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Gibraltar
            1 infantry moved from Albania to Greece
            1 mech_infantry moved from Romania to Greece
            1 fighter moved from Southern Italy to Greece
            1 armour moved from Bryansk to Caucasus
            1 bomber moved from Southern Italy to Caucasus
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Greece
                Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 2 infantry moved from Bryansk to Tambov
            1 aaGun moved from Ukraine to Bryansk
            3 infantry moved from Yugoslavia to Bulgaria
            2 mech_infantrys moved from Northern Italy to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Southern France to Yugoslavia
            3 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Caucasus to Yugoslavia
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Gibraltar to France
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0.17
    Italians : 0.50
    British : -0.67
    Americans : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to Northern Territory
                  ANZAC take Northern Territory from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries and 6 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from 28 Sea Zone to 91 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Spain to 91 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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