19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2

  • '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 62 PUs; 
            Germans buy 5 artilleries, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Western Ukraine to Russia
            1 armour moved from Bryansk to Russia
            1 fighter and 4 tactical_bombers moved from Bryansk to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern Poland to 99 Sea Zone
            2 bombers moved from Novgorod to 99 Sea Zone
            2 bombers moved from Western Germany to 99 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Russia
            17 armour, 10 artilleries, 25 infantry and 14 mech_infantrys moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 4 bombers, 3 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 2 fighters and 1 transport
                    Germans roll dice for 4 bombers, 3 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    1 transport owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers, 2 fighters and 1 transport
            Battle in Tambov
                Germans attack with 17 armour, 10 artilleries, 25 infantry and 14 mech_infantrys
                Russians defend with 1 aaGun and 7 infantry
                    Germans roll dice for 17 armour, 10 artilleries, 25 infantry and 14 mech_infantrys in Tambov, round 2 : 16/66 hits, 20.00 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Tambov, round 2 : 1/7 hits, 2.33 expected hits
                    7 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 17 armour, 10 artilleries, 24 infantry and 14 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 7 infantry
            Battle in Russia
                Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Russia, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Russia, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Rostov
            2 aaGuns moved from Bryansk to Tambov
            2 infantry moved from Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun and 1 infantry moved from Finland to 127 Sea Zone
            1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Sweden to Norway
            1 infantry moved from Finland to Norway
            6 infantry moved from Sweden to Finland
            2 artilleries and 6 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Switzerland to Normandy Bordeaux
            1 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Switzerland to France
            2 fighters and 3 tactical_bombers moved from 99 Sea Zone to Greece
            2 bombers moved from 99 Sea Zone to Western Germany
            2 bombers moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 artilleries, 2 fighters and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    British : 0.33
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 infantry moved from Volgograd to Caucasus
            5 fighters and 1 tactical_bomber moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Caucasus
    
        Combat - Russians
            Russians creates battle in territory 93 Sea Zone
            Battle in Rostov
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun; Italians defend with 2 armour
                    AA fire in Rostov : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians lost in Rostov
                    Russians roll dice for 5 fighters and 2 infantry in Rostov, round 2 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Rostov, round 2 : 0/2 hits, 1,00 expected hits
                    1 aaGun owned by the Germans and 2 armour owned by the Italians lost in Rostov
                Russians win, taking 93 Sea Zone from Italians, taking Rostov from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 tactical_bomber
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 2 armour
            Battle in Caucasus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 4 armour, 8 artilleries, 18 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            5 fighters moved from Rostov to Novosibirsk
            4 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
            2 aaGuns moved from Samara to Kazakhstan
            2 artilleries moved from Samara to Kazakhstan
            7 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            3 infantry moved from Samara to Kazakhstan
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Alexandria: 1 armour
            EDIT: Adding units owned by Russians to Trans-Jordan: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    AA fire in Rostov : : 0,50
    Italians : -1,00
    Russians : -0,17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            3 fighters moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 infantry moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Japan to Hopei
            2 bombers moved from Philippines to Shensi
            1 tactical_bomber moved from Jehol to Hopei
            1 mech_infantry moved from Jehol to Hopei
            2 mech_infantrys moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 11 fighters and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 11 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 14/18 hits, 9.83 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            6 fighters and 5 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 55 Sea Zone
            3 submarines moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Manchuria to Jehol
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 artilleries and 5 infantry moved from Kweichow to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            2 bombers moved from Shensi to Kweichow
            1 bomber and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter and 2 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -1.00
    Japanese : 4.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 5 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
            6 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield placed in Spain
            3 submarines placed in 93 Sea Zone
            Americans undo move 2.
            3 submarines placed in 92 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    AA fire in Northern Italy : : 0,83
    AA fire in Normandy Bordeaux : : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                3 infantry owned by the Chinese retreated to Suiyuyan
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 5 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
            6 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield placed in Spain
            3 submarines placed in 93 Sea Zone
            Americans undo move 2.
            3 submarines placed in 92 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                3 infantry owned by the Chinese retreated to Suiyuyan
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 armour and 3 infantry moved from Northwest Persia to Turkey
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Turkey
            5 fighters and 1 tactical_bomber moved from Volgograd to Turkey
            1 bomber moved from Iraq to Mozambique
            2 mech_infantrys moved from Union of South Africa to Mozambique
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Mozambique
    
        Combat - British
            Battle in Mozambique
                British attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Mozambique, round 2 : 1/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
                    British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Mozambique, round 3 : 1/4 hits, 1,17 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/19 hits, 6,67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    7 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 6/17 hits, 6,33 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Turkey to Kazakhstan
            1 tactical_bomber moved from India to Kazakhstan
            2 fighters moved from India to Kazakhstan
            1 bomber moved from Mozambique to Belgian Congo
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from West India to India
            1 armour moved from India to Afghanistan
            2 aaGuns, 6 artilleries and 12 infantry moved from Burma to India
            1 battleship moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            British undo move 2.
            British undo move 2.
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 armour placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0,50
    Americans : -1,00
    Neutral_True : -1,00
    AA fire in Northern Italy : : 0,83
    AA fire in Normandy Bordeaux : : -0,17
    Chinese : -0,83
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 5 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
            6 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield placed in Spain
            3 submarines placed in 93 Sea Zone
            Americans undo move 2.
            3 submarines placed in 92 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                3 infantry owned by the Chinese retreated to Suiyuyan
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 armour and 3 infantry moved from Northwest Persia to Turkey
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Turkey
            5 fighters and 1 tactical_bomber moved from Volgograd to Turkey
            1 bomber moved from Iraq to Mozambique
            2 mech_infantrys moved from Union of South Africa to Mozambique
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Mozambique
    
        Combat - British
            Battle in Mozambique
                British attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Mozambique, round 2 : 1/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
                    British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Mozambique, round 3 : 1/4 hits, 1,17 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/19 hits, 6,67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    7 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 6/17 hits, 6,33 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Turkey to Kazakhstan
            1 tactical_bomber moved from India to Kazakhstan
            2 fighters moved from India to Kazakhstan
            1 bomber moved from Mozambique to Belgian Congo
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from West India to India
            1 armour moved from India to Afghanistan
            2 aaGuns, 6 artilleries and 12 infantry moved from Burma to India
            1 battleship moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            British undo move 2.
            British undo move 2.
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 armour placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,50
    Americans : -1,00
    Neutral_True : -1,00
    AA fire in Northern Italy : : 0,83
    AA fire in Normandy Bordeaux : : -0,17
    Chinese : -0,83
    Japanese : -1,33
    

    Savegame


  • Just checking: Bump#1?


  • Strange. It says 3 days ago above, but the time is just 2,5 days.

  • '19 '18

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 5 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Spain
    

    Savegame

  • '19 '18

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    Strange. It says 3 days ago above, but the time is just 2,5 days.

    Yeah, I’ve noticed that before… I’m not sure if it just rounds up or if it works like how this is the 21st century.

    I presume use all 4x planes to intercept in Spain?


  • @Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    Strange. It says 3 days ago above, but the time is just 2,5 days.

    Yeah, I’ve noticed that before… I’m not sure if it just rounds up or if it works like how this is the 21st century.

    I presume use all 4x planes to intercept in Spain?

    Must be it. Should be the other way around.

    Yes, if it’s Right, intercept with all four. OOL F, UK, US.


  • Wrote on the phone. Got strange. Meant that the intercept choice is correct.

  • '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 5 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Spain
    
        Combat - Italians
            Air Battle in Spain
                Italians attacks with 2 units heading to Spain
                Americans launches 4 interceptors out of Spain
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/4 hits, 0.67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Spain
                    AA fire in Spain : 0/1 hits, 0.17 expected hits
                Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Spain causes 4 damage total. 
            Battle in Southern France
                Italians attack with 2 artilleries, 1 infantry and 5 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries, 1 infantry and 5 mech_infantrys in Southern France, round 2 : 3/8 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Yugoslavia
            6 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Greece to Albania
            1 mech_infantry moved from Greece to Romania
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Spain to France
            1 bomber moved from Spain to Southern Italy
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Italians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.67
    Italians : 1.00
    Americans : -0.33
    Attackers Fire,  : : -0.33
    AA fire in Spain : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
            1 fighter moved from 62 Sea Zone to 26 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from New Zealand to Hawaiian Islands
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 101 PUs; 
            Germans buy 2 armour, 7 artilleries, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
            2 armour and 2 mech_infantrys moved from Russia to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            5 armour moved from Tambov to Rostov
            1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            2 bombers moved from Southern Italy to 91 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            5 mech_infantrys moved from Tambov to Rostov
            1 tactical_bomber moved from Greece to Rostov
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 cruiser, 1 submarine and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 3 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 4 bombers, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 4 bombers and 1 transport in 91 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship and 4 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans win with 4 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 48
                Casualties for Germans: 1 battleship and 1 cruiser
                Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports
                Casualties for British: 1 battleship, 1 cruiser and 1 transport
            Battle in Gibraltar
            Battle in Rostov
                Germans attack with 7 armour, 1 artillery, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 7 armour, 1 artillery, 4 infantry, 10 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/23 hits, 7.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Gibraltar from British, taking Rostov from Russians with 7 armour, 1 artillery, 3 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Tambov to Rostov
            1 aaGun and 1 artillery moved from Russia to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Nenetsia to Vologda
            6 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            2 infantry moved from France to Southern France
            2 aaGuns, 4 artilleries and 2 infantry moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 fighters moved from Greece to Southern Italy
            4 bombers moved from 91 Sea Zone to France
            1 tactical_bomber moved from Greece to Southern France
            1 tactical_bomber moved from Greece to Southern Italy
            1 tactical_bomber moved from Rostov to Bryansk
            1 armour, 2 artilleries and 11 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Tambov to Rostov
            1 aaGun, 12 armour, 10 artilleries, 23 infantry and 8 mech_infantrys moved from Tambov to Volgograd
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            4 artilleries, 1 fighter and 5 infantry placed in Western Germany
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    Americans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            4 armour, 25 infantry and 1 mech_infantry moved from Novosibirsk to Samara
            10 artilleries and 21 infantry moved from Kazakhstan to Samara
            1 infantry moved from Novosibirsk to Samara
            5 fighters moved from Novosibirsk to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 5 fighters
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters in Vologda, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 5 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry in Samara, round 2 : 15/62 hits, 15,00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Kazakhstan to Samara
            1 artillery moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 aaGun moved from Novosibirsk to Samara
            5 fighters moved from Vologda to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -0,50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 fighter moved from Japan to Chahar
            1 bomber moved from Yunnan to Hopei
            1 armour and 1 mech_infantry moved from Kweichow to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            2 infantry moved from Northern Territory to Queensland
            5 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
            5 fighters moved from 55 Sea Zone to 54 Sea Zone
            4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Shan State
            2 fighters moved from Philippines to Shan State
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 bomber moved from Kweichow to Chahar
            1 bomber moved from Kweichow to Hopei
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 6 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Chahar, round 2 : 4/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Queensland
                Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 3/8 hits, 3.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Yunnan to Burma
            2 mech_infantrys moved from Szechwan to Burma
            2 mech_infantrys moved from Kweichow to Burma
            3 mech_infantrys moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from Chahar to Anhwe
            1 bomber moved from Chahar to French Indo China
            2 bombers moved from Hopei to French Indo China
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 55 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 2 transports moved from 55 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to Japan
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from 19 Sea Zone to Jehol
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            1 fighter placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.67
    Chinese : 0.00
    UK_Pacific : 0.67
    Japanese : 5.33
    

    Savegame


  • Hmm, just see I did a mistake that connects with Germany and not really Japan, so hope it’s ok to change. Missed that G can blitz through Kazakhstan after an italian can-opener with 2 sb. May I shift those 5 russian fig and aa north to the Urals?

  • '19 '18

    @trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:

    Hmm, just see I did a mistake that connects with Germany and not really Japan, so hope it’s ok to change. Missed that G can blitz through Kazakhstan after an italian can-opener with 2 sb. May I shift those 5 russian fig and aa north to the Urals?

    Yeah sure, that’s fine.

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