AldoRaine +8 Allies, -VS- dawgoneit Axis

  • 25 19

    @dawgoneit full scramble. Let me know how many hits you get before you pick causalities. I want to pick them.

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    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 armour moved from Northern Italy to Southern France
            1 armour moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour and 3 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0.67
    

    Savegame


  • @dawgoneit 1 hit with my sub so far.

  • 25 19

    Kill a destroyer.

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    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 armour moved from Northern Italy to Southern France
            1 armour moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour and 3 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0.00
    

    Savegame


  • @AldoRaine 2 more hits

  • 25 19

    @dawgoneit destroyer and Cruiser.

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    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 armour moved from Northern Italy to Southern France
            1 armour moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour and 3 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
                    1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -42
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for British: 1 cruiser and 2 destroyers
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 2 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Algeria
                Italians attack with 1 armour and 3 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 2 fighters
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                    Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 fighters in 93 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 93 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 1.83
    French : 0.83
    

    Savegame

  • 25 19

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from Malaya to Shan State
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from Malaya to Shan State
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    

    Savegame


  • @AldoRaine scramble in sz92?

  • 25 19

    @dawgoneit full scramble.

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    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 2 transports
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 4/10 hits, 6.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 2/7 hits, 4.17 expected hits
                    British roll dice for 4 fighters and 2 transports in 92 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
                    British roll dice for 2 fighters and 2 transports in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone
                    1 transport owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 4 fighters and 3 tactical_bombers
                Casualties for British: 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 2 transports
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 0/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 4 : 3/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 92 Sea Zone to Southern France
            1 tactical_bomber moved from 92 Sea Zone to Algeria
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 armour, 2 artilleries, 2 infantry and 5 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.67
    British : -1.00
    Neutral_Allies : -2.67
    

    Savegame

  • 25 19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
            3 artilleries moved from Ukraine to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
            5 infantry moved from Novgorod to Belarus
            2 infantry moved from Rostov to Ukraine
            2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
            2 armour and 2 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            3 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Jehol to Chahar
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 3 infantry moved from Hunan to Kweichow
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 armour, 2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
            2 artilleries moved from Japan to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 8/14 hits, 7.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
            2 artilleries, 8 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            3 fighters moved from Japan to Kwangsi
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            6 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 1.00
    

    Savegame

  • 25 19

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 battleship moved from 79 Sea Zone to 80 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 94 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            3 infantry moved from Shan State to Burma
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 aaGun moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3,6,5
            British collect 27 PUs (3 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Neutral_Axis : 2.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Morocco
            2 infantry moved from Algeria to Morocco
            1 artillery and 3 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 armour moved from Southern France to Yugoslavia
            1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 2 fighters and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 2 fighters and 1 infantry in Morocco, round 3 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to Algeria
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 2 artilleries
            EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries
            EDIT: Turning off Edit Mode
            2 infantry placed in Northern Italy
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    French : 0.33
    

    Savegame

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