no thanks
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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Italian sub in z 80 has a triple purpose. Convoy blocks UK, and takes 2 NOs, 1 Russian, 1 UK Pacific one.
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italy soon over
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Novosibirsk to Caucasus 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 bomber moved from Romania to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 marine Americans defend with 1 aaGun Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Americans lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 marine remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Algeria Italians attack with 1 armour and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Battle in Caucasus Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 1 marine moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 fighter moved from Caucasus to Iraq 1 bomber moved from Caucasus to Egypt 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to Spain Place Units - Italians 2 artilleries and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 factory_minor placed in Saudi Arabia Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : -2.17 French : 0.67 Russians : 0.00
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 5 PUs; Combat Move - ANZAC Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,5 ANZAC collect 3 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 5 PUs; Combat Move - ANZAC Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,5 ANZAC collect 3 PUs (5 lost to blockades); end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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italy anzac and france played
now germany -
Italy on 48 PUs. A record, and first time with 40 or more PUs.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
but i thought it too its like on facebook. so whats for it all about then?
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germany almost done
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i just had one ncm edit i ll post the map now
and u have green light for russia
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Germans Germans buy 1 aaGun, 1 airfield, 3 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Timguska from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Novosibirsk to Yenisey Germans take Yenisey from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 infantry moved from Spain to 105 Sea Zone 2 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone 1 mech_infantry moved from Spain to 105 Sea Zone 1 infantry moved from Spain to Portugal 1 armour moved from Southern France to Portugal 3 fighters and 1 tactical_bomber moved from 105 Sea Zone to Portugal 1 submarine moved from 119 Sea Zone to 122 Sea Zone 2 infantry, 3 mech_infantrys and 3 transports moved from 105 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana 1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname 1 mech_infantry moved from 88 Sea Zone to French Guiana 1 armour moved from Novosibirsk to Volgograd Combat - Germans Battle in French Guiana Battle in Suriname Battle in British Guiana Battle in 122 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone Germans win, taking French Guiana from French, taking Suriname from Americans, taking British Guiana from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 1 armour Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Portugal Germans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Portugal Germans win, taking Portugal from Americans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 2 carriers moved from 105 Sea Zone to 88 Sea Zone 3 fighters and 1 tactical_bomber moved from Portugal to 88 Sea Zone 3 artilleries and 2 infantry moved from Western Ukraine to Bryansk 24 artilleries, 22 infantry and 10 mech_infantrys moved from Ukraine to Bryansk 10 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Novgorod to Belarus 2 transports moved from 105 Sea Zone to 113 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 submarine moved from 105 Sea Zone to 119 Sea Zone 1 bomber moved from Western Germany to Spain 1 aaGun, 5 artilleries and 5 infantry moved from Western Germany to Germany 1 armour moved from Novosibirsk to Yenisey 1 mech_infantry moved from Novgorod to Belarus Place Units - Germans 1 aaGun and 2 infantry placed in Novgorod 3 armour placed in Ukraine 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 91 Sea Zone 1 submarine placed in 104 Sea Zone 1 submarine placed in 91 Sea Zone 1 airfield placed in Spain 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 88 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Americans : -1.67 Russians : 0.67
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i forgot to pull 3 mechs with italy from egypt to iraq
please do it for me in edit so i dont post any map more
cheers
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take ur time with russia, i ll play japan if there would be time, if not, tomorrow then.
cheers
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus 1 bomber moved from Russia to Caucasus 3 fighters moved from Russia to Belarus 1 artillery and 1 infantry moved from Tambov to Rostov 2 infantry moved from Archangel to Belarus 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 bomber and 1 infantry Italians defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus retreated to Caucasus Italians win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 3 fighters and 3 infantry Germans defend with 1 artillery, 2 infantry and 1 mech_infantry Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 4 artilleries and 3 infantry moved from Smolensk to Russia 2 artilleries and 8 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 aaGun, 12 artilleries and 15 infantry moved from Tambov to Russia 3 armour and 3 mech_infantrys moved from Archangel to Russia 1 bomber moved from Caucasus to Russia Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,33 Russians : 3,50
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus 1 bomber moved from Russia to Caucasus 3 fighters moved from Russia to Belarus 1 artillery and 1 infantry moved from Tambov to Rostov 2 infantry moved from Archangel to Belarus 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 bomber and 1 infantry Italians defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus retreated to Caucasus Italians win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 3 fighters and 3 infantry Germans defend with 1 artillery, 2 infantry and 1 mech_infantry Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Belarus to Russia 4 artilleries and 3 infantry moved from Smolensk to Russia 2 artilleries and 8 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 aaGun, 12 artilleries and 15 infantry moved from Tambov to Russia 3 armour and 3 mech_infantrys moved from Archangel to Russia 1 bomber moved from Caucasus to Russia EDIT: 3 mech_infantrys moved from Egypt to Iraq Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,33 Russians : 3,50
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Thanks for the Italian mechs.
Russia economic teenager.
Fortress Moscow.
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I must apologise if i was rud in one of the latest posts, i mean about map and edit posting.
Its not ok from me to be rude. If iwas i apologise.But i plead u to post as less maps and edits possible, better focus on the game will help both u and ur opponents, cus reading the turn sumary is very important part of preparing ur next move, and it sometimes confusing with all the edits and maps, not to mention u can miss am edit and use the wrong map that way.
Cheers
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Don’t think you’ve been rude.
It’s better with lest map posting, definitely, but if something is over-looked it should be corrected, if possible. Can be a number of ways to do that. With maps, evidently the last one posted is the relevant one unless stated otherwise. Don’t think it’s confusing at all, but I will as always try to respect your wishes. I try. I fail. I try again.
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I am trying to find time to play japan but it seems i am not sucedding